Dean Herbert
f80efd10c2
Avoid using a miss judgement
2020-03-26 19:54:17 +09:00
Dean Herbert
8a2aac5f83
Rename conversion methods for clarity
2020-03-25 20:21:34 +09:00
Dean Herbert
800e395bc8
Merge branch 'master' into replay-recording
2020-03-25 20:20:59 +09:00
Dean Herbert
6d81da5419
Merge branch 'master' into video-offset
2020-03-25 11:28:59 +09:00
Dean Herbert
448961b330
Rename incorrect variable
2020-03-24 15:39:01 +09:00
Dean Herbert
388cf5c83a
Fix catch positional data being incorrectly recorded
2020-03-24 15:38:54 +09:00
Dean Herbert
022465f546
Add encoding and import support
2020-03-24 14:51:52 +09:00
Dean Herbert
546772192c
Add helper method to convert to legacy mods enums
2020-03-24 13:07:51 +09:00
Dean Herbert
617149fb27
Implement in player
2020-03-23 20:06:18 +09:00
Dean Herbert
14a85a84bf
Add proper screen space - gamefield mapping
2020-03-23 20:06:18 +09:00
Dean Herbert
6d48068061
Move replay recorder to final location
2020-03-23 20:04:15 +09:00
Dean Herbert
232c255986
Basic test scene setup
2020-03-23 17:33:02 +09:00
Dean Herbert
2dbcf9e346
Merge branch 'master' into taiko-random-mod
2020-03-23 16:33:59 +09:00
smoogipoo
e3a5be71cc
Implement random mod for taiko
2020-03-23 12:09:30 +09:00
Dean Herbert
d8041a0dcb
Increase sample concurrency to better match stable
2020-03-22 02:16:28 +09:00
Dean Herbert
729e006c3a
Merge branch 'master' into video-offset
2020-03-21 20:03:46 +09:00
smoogipoo
5f09c70f75
Move judgement colours to OsuColour
2020-03-18 17:21:36 +09:00
smoogipoo
758bb3711f
Add more sane limit for maximum slider length
2020-03-11 18:07:11 +09:00
Dan Balasescu
1d556bfc5f
Merge branch 'master' into video-offset
2020-03-11 15:13:18 +09:00
voidedWarranties
76c832518f
Render video as a part of the storyboard
2020-03-07 21:32:03 -08:00
Dean Herbert
5b8aaba4a6
Merge branch 'master' into fix-perfect-judgements
2020-03-06 00:18:05 +09:00
Dean Herbert
dc79c11b6a
Merge branch 'master' into layout-rework
2020-03-02 16:36:48 +09:00
smoogipoo
6d051d9e42
Fix perfect mod failure cases
2020-03-02 13:25:56 +09:00
Dean Herbert
c06db5a54a
Remove legacy DrawableHitObject state management
2020-02-27 11:28:29 +09:00
smoogipoo
da89798765
Merge remote-tracking branch 'origin/master' into layout-rework
2020-02-26 15:06:40 +09:00
smoogipoo
fab49fb1ba
Slightly increase HP awarded for 100s
2020-02-26 12:18:46 +09:00
Dean Herbert
d564440fe7
Merge branch 'master' into fix-barline-lifetimes
2020-02-25 20:41:04 +09:00
Dean Herbert
36079236e6
Remove pointless comment
...
Co-Authored-By: Dan Balasescu <smoogipoo@smgi.me>
2020-02-25 19:22:51 +09:00
Dean Herbert
a047456354
Revert changes to make HitObject abstract
2020-02-25 19:07:15 +09:00
smoogipoo
6c28fd21c7
osu-side changes
2020-02-24 20:52:15 +09:00
Dean Herbert
be08e69862
Merge branch 'fix-dho-lifetimes-via-judgements' into fix-barline-lifetimes
2020-02-23 14:30:23 +09:00
Dean Herbert
401bf1c928
Remove unnecessary checks on NotNull attributes
2020-02-23 14:30:08 +09:00
Dean Herbert
0e29d3c4a2
Correctly expire bar lines in osu!taiko and osu!mania
2020-02-23 13:50:05 +09:00
Dean Herbert
ffc7eaa3f2
Fix hitobjects with unknown lifetimes by enforcing non-null judgement
...
We've seen multiple cases where DrawableHitObject are stuck in the lifetime management container
due to not implementing a judgement (meaning they are never "hit" or "missed"). To avoid this going forward
CreateJudgement() must be implemented and return a non-null judgement.
This fixes BananaShower and JuiceStreams in osu!catch.
This also makes HitObject abstract and cleans up convert HitObject implementations.
2020-02-23 13:49:06 +09:00
Dean Herbert
5970c102b4
Change API to be easier to understand
2020-02-20 15:17:49 +09:00
Dean Herbert
5340d1de59
Move combo colour update logic to osu! ruleset
2020-02-19 16:07:00 +09:00
Dean Herbert
a1bfb18ce0
Fix accessing incorrect items list in event
2020-02-18 19:00:02 +09:00
Dean Herbert
b18f9e195e
Merge branch 'master' into bindable-list-events
2020-02-18 18:47:06 +09:00
Andrei Zavatski
316c6b2a94
Simplify RulesetInfo string presentation
2020-02-18 01:17:12 +03:00
smoogipoo
958c891d15
Update with framework-side bindable list changes
2020-02-17 15:06:14 +09:00
recapitalverb
7c9569c9a3
Merge branch 'master' into remove-duplicated-load
2020-02-15 12:10:34 +07:00
recapitalverb
c753cb46c5
Use [Resolved] wherever possible
2020-02-14 20:14:00 +07:00
Dean Herbert
61a7f04efb
Add a sane key up delay to relax mod
2020-02-14 17:13:50 +09:00
Dean Herbert
5b3f0bbb0a
Merge branch 'master' into fix-editor-time-change-display
2020-02-13 23:55:52 +09:00
Dan Balasescu
5a90e6f9b5
Merge branch 'master' into fix-blueprint-outside-container
2020-02-13 17:32:49 +09:00
Dean Herbert
53b62816f8
Add index constants for cross-class safety
2020-02-13 14:07:37 +09:00
Dean Herbert
b65e839bd2
Simplify blueprints by removing visible state
2020-02-13 10:00:09 +09:00
Dean Herbert
0fe41fd50a
Fix blueprint showing even when mouse outside of container
2020-02-13 09:03:48 +09:00
Dean Herbert
f7ee675102
Clear and revert to negative infinity, avoiding transforms getting left behind on StartTime change
2020-02-12 19:02:54 +09:00
Dean Herbert
c386589cc0
Reapply current state, not idle
2020-02-12 19:02:25 +09:00