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mirror of https://github.com/ppy/osu.git synced 2024-12-16 16:22:57 +08:00
Commit Graph

4822 Commits

Author SHA1 Message Date
Dean Herbert
f77de7d880 Simplify implementation 2019-11-05 18:25:38 +09:00
smoogipoo
0db34a47f8 Fix selecting underneath selected blueprints 2019-11-05 17:28:42 +09:00
Dan Balasescu
23ad516348
Merge branch 'master' into game-handles-links 2019-11-05 12:33:32 +09:00
Dean Herbert
eb1ec78b33
Disable retry hotkey overlay when viewing results from leaderbo… (#6702)
Disable retry hotkey overlay when viewing results from leaderboard
2019-11-04 12:34:18 +09:00
Bartłomiej Dach
539f8ad6dd Remove overlay when viewing leaderboard scores
Do not add the hold-to-retry hotkey overlay if the user has navigated
to the results screen from the leaderboard and not from gameplay.
2019-11-04 01:57:31 +01:00
Dean Herbert
c71a082ffe
Merge branch 'master' into user-score-highlight 2019-11-04 08:18:18 +09:00
Dean Herbert
5127b52c25 Merge remote-tracking branch 'upstream/master' into game-handles-links 2019-11-03 13:04:18 +09:00
Dean Herbert
6dde755ef2
Merge branch 'master' into add-retry-button 2019-11-02 21:23:16 +09:00
Dean Herbert
fd13f0bc55
Move ReplayDownloadButton to correct namespace (#6689)
Move ReplayDownloadButton to correct namespace
2019-11-02 21:22:23 +09:00
Dean Herbert
551032803d
Fix GameplayClockContainer operating on beatmap's track after s… (#6688)
Fix GameplayClockContainer operating on beatmap's track after screen exited
2019-11-02 21:22:13 +09:00
Dan Balasescu
8a5d3ab40a
Merge branch 'master' into add-retry-button 2019-11-02 10:51:14 +09:00
Dan Balasescu
5be7d439ae
Add null check for nullable dependency 2019-11-02 10:32:23 +09:00
Ganendra Afrasya
8da15f6897 Fix all score are highlighted on local scope 2019-11-01 23:19:15 +07:00
Ganendra Afrasya
ce3b34a768 Fix UserTopScoreContainer is also tinted 2019-11-01 23:00:55 +07:00
Dan Balasescu
036e67bbc2
Merge pull request #6676 from peppy/fix-multi-logout-crash
Fix multi logout crash
2019-11-01 17:13:16 +09:00
Dean Herbert
156d0ae9b9
Remove braces
Co-Authored-By: Salman Ahmed <email@iisalman.me>
2019-11-01 16:08:44 +09:00
Dean Herbert
daa0ebe2b5 Add xmldoc 2019-11-01 15:51:45 +09:00
Dean Herbert
14453da1d2 Centralise MakeCurrent call 2019-11-01 15:51:10 +09:00
Dean Herbert
c532f77657 Add hold-to-retry support to results 2019-11-01 15:49:42 +09:00
Dean Herbert
84d17f3702 Add retry button 2019-11-01 15:41:51 +09:00
Dean Herbert
14fec6f1f3 Move ReplayDownloadButton to correct namespace 2019-11-01 15:06:36 +09:00
Dean Herbert
dcc8f6e827 Better group cancel conditional 2019-11-01 14:43:52 +09:00
Dean Herbert
d089e47a56
Merge branch 'master' into master 2019-11-01 14:15:57 +09:00
Dean Herbert
ac02bb005d Fix GameplayClockContainer operating on beatmap's track after scren exited 2019-11-01 14:11:18 +09:00
Dean Herbert
898520935e Move link handling code to OsuGame
This allows for future calls from arguments / associations
2019-11-01 11:40:51 +09:00
Dean Herbert
5b405abc52 Schedule forcefullyExit call for safety
Screen state may have changed at an inopportune moment. Run on local scheduler, not API scheduler to avoid any weirdness.
2019-10-31 13:43:25 +09:00
Dean Herbert
32dabf80a6 Ensure forceful exit completely exits from mutliplayer
Previously it may have gotten blocked by being in a sub screen.
2019-10-31 13:42:28 +09:00
Dean Herbert
5b5703544b
Fix crash when quickly exiting multiplayer after joining a room (#6666)
Fix crash when quickly exiting multiplayer after joining a room
2019-10-31 13:15:46 +09:00
Dean Herbert
7f2916454d Simplify EditorClock.Seek method 2019-10-30 19:09:46 +09:00
smoogipoo
45af796943 Remove usages of EF internals 2019-10-30 17:05:15 +09:00
Dan Balasescu
514c9f1eef
Merge branch 'master' into bindable-control-points 2019-10-30 16:20:54 +09:00
smoogipoo
f56d9fe50c Forcefully part room when multiplayer exits 2019-10-30 14:42:14 +09:00
smoogipoo
b6457f0ce9 Cancel room joins on part 2019-10-30 14:41:54 +09:00
smoogipoo
95ff48c123 Don't log cancelled join requests 2019-10-30 14:38:06 +09:00
Dean Herbert
3f192ca915
Fix song progress not displaying correctly (#6640)
Fix song progress not displaying correctly

Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2019-10-29 18:16:54 +09:00
Dean Herbert
e3a1613d2a
Fix PlayerSettingsOverlay being shown by default (#6641)
Fix PlayerSettingsOverlay being shown by default
2019-10-29 18:16:33 +09:00
Dan Balasescu
f4ae65c3e8
Merge branch 'master' into fix-song-progress-display 2019-10-29 18:06:58 +09:00
Dan Balasescu
c25a243d5b
Merge branch 'master' into fix-triangles-performance 2019-10-29 13:31:33 +09:00
Dean Herbert
a4a57eec54 Fix game-wide performance drop when triangles intro is used 2019-10-29 01:09:49 +09:00
Bartłomiej Dach
c181edaedf Replace manual comparer implementation
Replace manually-implemented CriteriaComparer with a call to
Comparer<T>.Create() to decrease verbosity.
2019-10-28 15:07:36 +01:00
Dean Herbert
46b44f4f99 Fix PlayerSettingsOverlay being shown by default 2019-10-28 18:37:58 +09:00
Dean Herbert
16e33e8bc7 Fix song progress not displaying correctly 2019-10-28 18:34:58 +09:00
Dean Herbert
8069674824 Merge remote-tracking branch 'upstream/master' into bindable-control-points 2019-10-28 11:52:04 +09:00
Bartłomiej Dach
c8d3dd0e5a Make carousel item sorting stable
Migrate beatmap carousel item sorting from List<T>.Sort()
to IEnumerable<T>.OrderBy(), as the second variant is documented to be
a stable sorting algorithm. This allows for eliminating unnecessary
movement of carousel items occurring whenever any set of items is tied
when changing sorting criteria.
2019-10-27 23:14:14 +01:00
nwabear
349a2745c5 Merge remote-tracking branch 'origin/master' 2019-10-26 14:30:17 -05:00
Dean Herbert
194e501f86
Merge branch 'master' into snapping-refactor 2019-10-26 14:20:08 +09:00
nwabear
b0e21c2749 Fixed Issue #6442 2019-10-25 14:57:49 -05:00
Dean Herbert
e987db37ec Add grouping of ControlPoints 2019-10-25 19:52:02 +09:00
Dan Balasescu
3692846367
Merge branch 'master' into snapping-refactor 2019-10-25 18:26:14 +09:00
smoogipoo
ae011e8ee8 Fix distance snap grid test scenes 2019-10-25 17:25:46 +09:00