Dean Herbert
36b4013fa6
Rename GameplaySkinComponentLookup
-> SkinComponentLookup
2024-08-22 18:46:03 +09:00
Dean Herbert
6455c0583b
Update usage of CircularProgress.Current
2024-03-06 12:13:10 +08:00
Dean Herbert
824d671cce
Simplify implementation
2024-02-25 00:12:20 +08:00
Andrei Zavatski
2696620d12
Completely remove transform flow for spm counter
2024-02-24 17:09:49 +03:00
Andrei Zavatski
4bba0eaf4b
Remove repeated TimeStarted check
2024-02-24 16:42:44 +03:00
Andrei Zavatski
9b526912e9
Fix incorrect operator
2024-02-24 16:41:53 +03:00
Andrei Zavatski
e7d8ca3292
Fix Argon and Trianles spinner stutter
2024-02-24 14:22:34 +03:00
Dean Herbert
ebf637bd3c
Adjust slider tick / end misses to show slightly longer
2024-01-31 17:41:26 +09:00
Dean Herbert
0175f6e0b8
Add new judgement drawable for argon slider misses
2024-01-25 19:31:57 +09:00
Dean Herbert
dda96d7106
Rename JudgementPiece
to TextJudgementPiece
2024-01-25 19:31:57 +09:00
Dean Herbert
47e9846315
Adjust slider tick / end miss animations to be less busy
2024-01-22 18:48:48 +09:00
Dean Herbert
c45daa373e
Fix cursor scale animation not matching stable on classic skins
2024-01-16 17:15:25 +09:00
Dean Herbert
ddc8a64764
Reduce spinner glow
...
It was horrible
2024-01-04 14:55:52 +09:00
Dean Herbert
8e6ea2dd9b
Update argon and triangles to match display style
2023-12-25 17:37:28 +09:00
Bartłomiej Dach
b6a331b2f7
Fix argon pro not showing slider tick judgements
...
Addresses https://github.com/ppy/osu/discussions/25968 .
2023-12-20 20:52:26 +01:00
Dean Herbert
eb8fb8092d
Attempt to standardise miss handling logic
2023-12-21 00:59:35 +09:00
Dean Herbert
9b383e3276
Add support for showing tick misses
2023-12-20 20:23:19 +09:00
Dan Balasescu
b56a78c6ec
Adjust with framework changes
2023-12-04 08:51:21 +09:00
Andrei Zavatski
c7f1fd23e7
Implement spinner glow
2023-11-24 07:21:25 +03:00
Dean Herbert
66f7b9fae1
Adjust slider follow circle animation to not abruptly scale on early ticks
2023-11-17 19:09:24 +09:00
Dean Herbert
ca3a3f600e
Update visuals of spinner implementations to show MAX score differently
2023-10-20 16:11:09 +09:00
Dean Herbert
181a98e8ef
Remove duplicate definition of bonus text in ArgonSpinner
2023-10-20 16:10:54 +09:00
Dean Herbert
f16400929d
Update bindable flow to expose every spin, even after max bonus is reached
2023-10-20 15:38:04 +09:00
Dean Herbert
54da6f1048
Merge pull request #25160 from bdach/repeat-arrow-hidden-fade
...
Adjust slider repeat transforms to closer match stable
2023-10-18 18:03:48 +09:00
Bartłomiej Dach
f3cda58474
Fix legacy slider repeats becoming much too large on hit
...
They had scale transforms applied to them in two places: the actual
legacy pieces themselves (esp. `LegacyHitCirclePiece`), and on the
`DrawableSliderRepeat` level.
This change moves all of the scale transforms to the skinnable pieces.
Argon and triangles have received a copy of the previous logic each,
so behaviour on those skins should not change.
2023-10-17 14:47:44 +02:00
Dean Herbert
5341a335a6
Bypass Parent
nullability checks for now
2023-10-17 17:48:45 +09:00
Dean Herbert
159b24acf7
Rename RateAdjustedRotation
to TotalRotation
2023-10-16 18:25:03 +09:00
Dean Herbert
3aa51301e8
Add null checks in disposal flow
2023-10-02 22:28:33 +09:00
Dean Herbert
8010410487
Stop beat syncing (and close match stable's implementation of arrow animation)
2023-10-02 19:17:35 +09:00
Dean Herbert
ad4e988520
Adjust reverse arrows to bounce more
2023-10-02 18:43:50 +09:00
Dean Herbert
455fc228ad
Add edge piece to argon reverse arrow
2023-10-02 18:43:50 +09:00
Dean Herbert
7dd9951c44
Split out reverse arrow implementations to allow better animation
2023-10-02 18:43:50 +09:00
Dean Herbert
8e16b1d507
Simplify some maximum size specs
2023-09-20 12:48:15 +09:00
Dean Herbert
bddb91dc0a
Adjust adjustment to 1px based on review feedback
...
Also split out `Size` variable for clarity
2023-06-12 14:24:39 +09:00
Dean Herbert
03a5b701e9
Fix incorrect inline comment
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-06-12 14:20:54 +09:00
Dan Balasescu
4b8c4bd503
Fix black jaggies around argon hitcircles
2023-06-10 01:54:13 +09:00
Dean Herbert
bd72c67d68
Increase the rate of slider ball fade on argon skins to match other implementations
2023-05-02 15:47:35 +09:00
Bartłomiej Dach
a14481acca
Merge pull request #22440 from peppy/argon-hit-lighting-v2
...
Adjust argon hit lighting further
2023-01-30 19:34:58 +01:00
Dean Herbert
2b55e05b10
Adjust argon hit lighting further
2023-01-27 13:31:21 +09:00
Dean Herbert
de1d473d29
Fix kiai flash being visible and incorrectly sized during hit animation
2023-01-26 15:24:10 +09:00
Bartłomiej Dach
73f53328cf
Merge branch 'master' into argon-kiai
2023-01-25 22:21:26 +01:00
Bartłomiej Dach
3daa9e6295
Merge branch 'master' into argon-hit-lighting-peppy-take
2023-01-25 21:44:43 +01:00
Dean Herbert
48d68b0f4f
Add very basic kiai flash to argon hit circles
2023-01-25 18:59:26 +09:00
Dean Herbert
9499d3a20a
Add support for disabling "hit lighting" with osu! argon skin
2023-01-25 15:50:49 +09:00
Dean Herbert
d8365f4fca
Reverse order of application to match DrawableHitObject
2023-01-25 11:47:15 +09:00
Dean Herbert
3a47be6e00
Fix argon hit circles occasionally going missing during editor seeking
2023-01-24 17:43:14 +09:00
Salman Ahmed
760b2d98df
Tint "argon" slider follow circle with combo colour
2023-01-04 16:19:30 +03:00
Salman Ahmed
d70df08f45
Tint "argon" slider ball with combo colour
2023-01-04 16:19:16 +03:00
Dean Herbert
5e9fb1063a
Move judgement text creation to base class and tidy things up
2022-12-24 12:22:36 +08:00
Dean Herbert
03603f8b54
Don't show great or higher judgements when using argon "pro" skin
2022-12-24 03:35:44 +08:00