1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-06 21:27:23 +08:00
Commit Graph

78 Commits

Author SHA1 Message Date
apollo-dw
5df694e912 Estimate number of difficult sliders, and increase assumed slider radius 2021-11-11 00:42:06 +00:00
Xexxar
e23b93bc4c Merge branch 'aim-refactor-slider' of https://github.com/emu1337/osu into aim-refactor-slider 2021-11-07 14:50:29 +00:00
Xexxar
03476e018e fixed comment 2021-11-07 14:49:26 +00:00
smoogipoo
6aecd682af Refactor a bit 2021-11-07 23:26:13 +09:00
Xexxar
771620cef1 refactored duplicate code for simplicity 2021-11-07 14:21:18 +00:00
Xexxar
22b9d2e879 adjustment to decrease slider leniency 2021-11-07 01:50:17 +00:00
Xexxar
14a3e3bb06 nerfed approx slider window 2021-11-06 21:10:21 +00:00
Xexxar
7d2c31f4df cleaned up code uglies 2021-11-06 19:42:54 +00:00
Xexxar
7e47432f93 merged latest 2021-11-06 19:18:25 +00:00
Xexxar
3e08772660 updated slider to use lazytraveldistance code location 2021-11-06 19:16:58 +00:00
smoogipoo
d76158cbad Resolve inspection 2021-11-04 09:20:46 +09:00
smoogipoo
23dbf04764 Fix incorrect type 2021-11-04 09:17:51 +09:00
Xexxar
6c6a440f1b applied constants to numbers 2021-11-03 18:09:44 +00:00
Xexxar
7eb0edf046 added stanrs requested changes 2021-11-03 17:59:09 +00:00
Xexxar
7fc60a840e added radial leniency to movementdistance 2021-11-03 16:14:45 +00:00
Xexxar
b3b44c0795 merged in aim-base 2021-11-03 15:52:48 +00:00
Xexxar
9afca5c5b6 rewrote slider algorithm to be based on leniency and stored current cursor positions 2021-11-03 15:38:23 +00:00
smoogipoo
133218ecbb Document special MovementDistance for sliders, ensure always has a value 2021-11-03 01:04:07 +09:00
smoogipoo
5454de7ae8 Refactor xmldocs 2021-11-02 23:47:20 +09:00
Xexxar
9f5a7526ed merge in ppy/master 2021-10-28 14:47:28 +00:00
Xexxar
7eb7d12589 updated sliders to handle increased tick rates better 2021-10-27 18:08:30 +00:00
Dean Herbert
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Xexxar
62197fec3a updated sliders for rebalance again 2021-10-22 17:17:19 +00:00
Xexxar
85f28a843a adjusted sliders further 2021-10-21 21:30:00 +00:00
Xexxar
ec06e53212 further rebalancing of sliders 2021-10-21 19:58:02 +00:00
Xexxar
e3a0e4749e removed excess acute anglebuff and buffed sliders to comp 2021-10-21 19:28:06 +00:00
Xexxar
276b4afdb0 removed unnecessary test code 2021-10-21 16:14:31 +00:00
Xexxar
4fe007aa2e new slider travel dist algorithm 2021-10-21 16:08:35 +00:00
Xexxar
cb605f9156 removed ppCalc changes and sliderabuseChecks 2021-10-21 16:00:57 +00:00
Xexxar
14d405786e resolved nans and added stacked slider fix 2021-10-17 03:56:53 +00:00
smoogipoo
30eb08d394 Merge branch 'master' into aim-refactor-base 2021-10-17 12:00:39 +09:00
Xexxar
0292fe1c83 removed residual code leftover 2021-10-13 16:04:39 +00:00
Xexxar
200149c9d7 updated to newly refactored aim 2021-10-13 15:41:24 +00:00
StanR
abd32e30f1
Update osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs
Co-authored-by: Liam DeVoe <orionldevoe@gmail.com>
2021-10-09 21:11:24 +03:00
StanR
3b0b8707fe Reduce nesting, check all objects for spinners 2021-10-09 20:28:42 +03:00
StanR
b72b071c25 Fix instant spinners giving insane amounts of strain 2021-10-09 12:35:17 +03:00
Xexxar
7001578045
Update osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-09-26 20:39:57 -05:00
Xexxar
587cf09d2a base change of aim refactor, isolated 2021-09-25 03:02:33 +00:00
apollo-dw
2c3e7bfd2d moved 2b straintime cap up to 25ms 2021-09-15 15:27:36 +01:00
apollo-dw
7f6722e43f throw math.max(N, 1) into straintime 2021-09-15 11:24:48 +01:00
apollo-dw
57a2ba9aa8 remove "straintime" 2021-09-02 18:29:55 +01:00
mrowswares
1ca0223c71 remove straintime & speed skill caps, implement basic doubletap cheese detection 2021-08-29 17:19:26 +01:00
Huo Yaoyuan
7d7b9e36b2 Use compound assignment. 2019-11-12 19:53:50 +08:00
Dean Herbert
612db31c38 Apply newline additions 2019-04-01 12:16:32 +09:00
Dean Herbert
2dbf7d122c
Merge branch 'master' into use-pattern-matching 2019-02-28 14:53:07 +09:00
Dean Herbert
e2c6a8bc07 Use pattern matching wherever possible 2019-02-28 14:35:00 +09:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
smoogipoo
8459cf6ed0 Missed argument 2019-02-19 17:43:12 +09:00
smoogipoo
fd70269021 Implement new difficulty calculator for Rulesets.Osu 2019-02-18 14:58:03 +09:00
Kyle Chang
cf91b882c8 Fix slider tail evaluation in osu difficulty calculator
The slider tail circle was already included as a nested hit object and is judged before the end of the slider's actual duration, so using the slider end time leads to an inaccurate travel distance and end position.
2019-02-03 23:49:05 -05:00