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Commit Graph

60780 Commits

Author SHA1 Message Date
Dan Balasescu
c33e4fe75e Remove unnecessary override 2023-05-18 20:10:28 +09:00
Dan Balasescu
808818768b Add TotalScore to replay frame headers 2023-05-18 20:08:49 +09:00
Dan Balasescu
f3591f83a2 Remove ScoreManager.GetTotalScore() 2023-05-18 20:08:49 +09:00
Dan Balasescu
510b8e4c78 Remove ScoreManager.Mode, handle per-use 2023-05-18 20:08:49 +09:00
Dan Balasescu
829e47d30b Add MaxTotalScore for performance breakdown calculator 2023-05-18 17:47:25 +09:00
Dan Balasescu
f2483a1cf8 Add some helper methods, fix precision differences
Introduces some error at all times, but if we're to store scores everywhere as
`long`, then the same precision should be applied to the "during
gameplay" path as well.
2023-05-18 17:44:31 +09:00
Dean Herbert
ee522253cb Remove a couple of unnecessary volume declarations 2023-05-18 14:12:57 +09:00
Joseph Madamba
caa79704ac
Add test coverage for failing case 2023-05-17 20:23:37 -07:00
Bartłomiej Dach
9ca1c7f7b7
Merge pull request #23580 from peppy/fix-profile-button-depth
Ensure scroll-to-top button is displayed above all overlay content
2023-05-17 21:23:46 +02:00
Bartłomiej Dach
fb441b864e
Merge pull request #23576 from peppy/fix-random-button-right-click
Fix random button hover state sticking when rewinding using right mouse button
2023-05-17 21:02:39 +02:00
Dimmitsaras
7ac6688a0f Chat message notifications always play on unfocused window 2023-05-17 18:34:39 +03:00
Dean Herbert
b58ab28765 Make EditorClock non-nullable in PlacementBlueprint 2023-05-17 21:40:52 +09:00
Dean Herbert
214d7e07fa Add TODO regarding failing stack display code 2023-05-17 17:52:17 +09:00
Dean Herbert
0b25818bd2 Update combo information on placement blueprint 2023-05-17 17:26:19 +09:00
Dean Herbert
9563d4f730 Fix weird purple tint on placement object in timeline 2023-05-17 17:26:19 +09:00
Dean Herbert
8d925c8a8a Move combo information updating to an interface level helper method 2023-05-17 17:26:19 +09:00
Dean Herbert
e43f2c2c43 Improve previous hitobject lookup efficient and correctness 2023-05-17 17:19:29 +09:00
Dean Herbert
7d7d402d4e Apply NRT to PlacementBlueprint 2023-05-17 17:19:29 +09:00
Dean Herbert
87ff28b022 Update beat divisor control to show ticks in more visually correct locations
As proposed in https://github.com/ppy/osu/discussions/23527.
2023-05-17 16:34:12 +09:00
Dean Herbert
ec2b9165d5 Adjust BeatDivisorControl test to show control mmuch larger 2023-05-17 16:33:58 +09:00
Dean Herbert
730bc3a961 Apply NRT and simplify some remaining code 2023-05-17 16:18:13 +09:00
Dean Herbert
e97d027230 Make OnlinePlayPill class abstract 2023-05-17 16:13:03 +09:00
Dean Herbert
79e1d978e7 Ensure scroll-to-top button is displayed above all overlay content 2023-05-17 15:42:38 +09:00
Dean Herbert
3054348c73 Add text hints to accuracy heat map to better describe travel direction 2023-05-17 15:22:48 +09:00
Dean Herbert
9fe787acd8 Enable NRT on AccuracyHeatmap 2023-05-17 15:03:59 +09:00
Dean Herbert
764f0323f4 Show "rewind" text on random button when beginning a right mouse press 2023-05-17 14:51:40 +09:00
Dean Herbert
94b184712d Fix random button hover state not correctly being reset on right click 2023-05-17 14:51:40 +09:00
Dean Herbert
dc421bd2af Revert "Merge pull request #23570 from huoyaoyuan/inspect-code-cs11"
This reverts commit ab2bd123e7, reversing
changes made to 267e63320f.
2023-05-17 14:49:47 +09:00
Dean Herbert
510ebe1f23 Fix weird optional usage in HitSampleInfo.With 2023-05-17 14:11:52 +09:00
Dean Herbert
dc51d5ecf3 Rename GetSampleInfo to better describe what method does
Also add full xmldoc
2023-05-17 14:07:48 +09:00
Dean Herbert
a8bc337006 Change default volume when constructing a HitSampleInfo to non-zero 2023-05-17 14:06:02 +09:00
Susko3
fec47fa690 Merge branch 'master' into use-atomic-ReplaceRange
This reverts 0dcf1b540e
2023-05-17 06:56:54 +02:00
Joseph Madamba
d6fa44240d
Fix storyboard video-only check being inverted 2023-05-16 21:51:32 -07:00
Dean Herbert
0d3c64dc32
Merge pull request #23572 from bdach/avoid-display-settings-feedback
Work around issues with bindable/event feedback in layout settings
2023-05-17 12:03:45 +09:00
Dean Herbert
ab2bd123e7
Merge pull request #23570 from huoyaoyuan/inspect-code-cs11
Update InspectCode to 2022.3.3 and enable C# 11
2023-05-17 11:37:57 +09:00
Bartłomiej Dach
c97b7a077e
Use better issue reference 2023-05-16 23:47:47 +02:00
Bartłomiej Dach
70426a5042
Add reference to youtrack issue to suppression 2023-05-16 22:42:25 +02:00
Susko3
2d7fe68311 Prevent feedback by using atomic .ReplaceRange()
`display.NewValue` will never be null, checked on SDL + osuTK/Android.

On Android it's a 0x0 display, importantly not null.
2023-05-16 21:57:31 +02:00
Bartłomiej Dach
0dcf1b540e
Attempt to preserve old resolution when switching displays 2023-05-16 21:14:09 +02:00
Bartłomiej Dach
88ce627c8e
Avoid bindable/event feedback when changing resolution 2023-05-16 21:02:23 +02:00
Huo Yaoyuan
84de463e2e Turn off inspection of MSBuild unknown property 2023-05-17 00:13:08 +08:00
Huo Yaoyuan
ddfdd712bd Update InspectCode to 2022.3.3 and enable C# 11 2023-05-17 00:07:06 +08:00
Dean Herbert
ebce39cd1c Add test coverage of failing sample bank transfer 2023-05-16 18:52:52 +09:00
Dean Herbert
8528fcaedc Rename editor sample adjustment test scene to increase scope of tests 2023-05-16 18:52:52 +09:00
Dean Herbert
31fff72eb6 Fix bank not correctly being assigned to some taiko hit cases 2023-05-16 18:52:52 +09:00
Dean Herbert
d9ae822966 Fix bank not correctly being assigned when adding sample additions in editor 2023-05-16 18:52:52 +09:00
Dean Herbert
83dcd78826 Make HitSampleInfo.Bank non-nullable 2023-05-16 18:12:56 +09:00
timiimit
cc6e4df93e Remove wrongly added back namepspace 2023-05-16 10:27:46 +02:00
timiimit
4ef74eb3f9 Fix RoomStatusPill text colour 2023-05-16 10:22:52 +02:00
timiimit
81b7737660 Fix text colour of RoomSpecialCategoryPill 2023-05-16 10:20:16 +02:00