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mirror of https://github.com/ppy/osu.git synced 2025-01-31 23:43:20 +08:00
Commit Graph

71314 Commits

Author SHA1 Message Date
Dean Herbert
f4270ab3b9
Simplify selection handling logic 2025-01-23 23:58:51 +09:00
Dean Herbert
d5369d3508
Add regions to BeatmapCarousel 2025-01-23 23:53:09 +09:00
Dean Herbert
0716b73d2a
ActivateSelection -> TryActivateSelection 2025-01-23 22:44:39 +09:00
Dean Herbert
2feab31426
Adjust inline commentary based on review feedback 2025-01-23 22:41:20 +09:00
Dean Herbert
eaea053c7d
Add test coverage of various selection examples
Where possible I've tried to match the test and method names of
`TestSceneBeatmapCarousel` for easy coverage comparison.
2025-01-23 18:51:25 +09:00
Dean Herbert
ffca90779f
Fix sort direction being flipped 2025-01-23 18:51:24 +09:00
Dean Herbert
9ab045495d
Tidy up tests in preparation for adding more 2025-01-23 18:51:24 +09:00
Dean Herbert
2f94456a06
Add selection and activation flow 2025-01-23 18:51:24 +09:00
Dean Herbert
ecef5e5d71
Add set-difficulty tracking in BeatmapCarouselFilterGrouping
Rather than tracking inside individual items, let's just maintain a
single dictionary which is refreshed every time we regenerate filters.
2025-01-23 18:48:44 +09:00
Dean Herbert
980f6cf18e
Make CarouselItem sealed and remove BeatmapCarouselItem concept
Less abstraction is better. As far as I can tell, we don't need a custom
model for this. If there's any tracking to be done, it should be done
within `BeatmapCarousel`'s implementation (or a filter).
2025-01-23 18:48:44 +09:00
Dean Herbert
c67c0a7fc0
Move Selected status to drawables
Basically, I don't want bindables in `CarouselItem`. It means there
needs to be a bind-unbind process on pooling. By moving these to the
drawable and just updating every frame, we can simplify things a lot.
2025-01-23 18:48:43 +09:00
Bartłomiej Dach
beaadfa1fa
Merge pull request #31632 from peppy/beatmap-carousel-v2-cleanups
Initial carousel additions in preparation for selection logic
2025-01-23 10:43:12 +01:00
Dean Herbert
ded1d9f019
displayedCarouselItems -> carouselItems 2025-01-23 15:58:35 +09:00
Dean Herbert
d526835627
Only show loading when doing a user triggered filter 2025-01-23 15:51:54 +09:00
Dean Herbert
6ac2dbc818
Reorder carousel methods into logical regions 2025-01-23 15:50:57 +09:00
Dean Herbert
8657576210
Show selection defaults in test scene (and make prettier) 2025-01-23 15:50:40 +09:00
Dean Herbert
bf23c67603
Merge pull request #31509 from bdach/local-metadata-cache-corruption
Refetch local metadata cache if corruption is detected
2025-01-23 02:43:14 +09:00
Dan Balasescu
11e84f325c
Merge pull request #31616 from bdach/fix-new-combo-button-crash
Fix crash from new combo colour selector when there are no combo colours present
2025-01-22 20:48:02 +09:00
Bartłomiej Dach
3da220b8f6
Fix crash from new combo colour selector when there are no combo colours present
Closes https://github.com/ppy/osu/issues/31615.
2025-01-22 11:39:32 +01:00
Dean Herbert
218720bca5
Merge pull request #31588 from minetoblend/feature/paste-snapped
Snap to beat divisor when pasting hitobjects in editor
2025-01-22 18:38:12 +09:00
Dean Herbert
c94b8bf051
Apply NRT to new class 2025-01-22 18:36:13 +09:00
Dean Herbert
6ceb348cf6
Adjust code again to avoid weird throw mishandling 2025-01-22 18:24:01 +09:00
Dan Balasescu
63e6b0e050
Merge pull request #31603 from peppy/input-amendments
Tidy up various input handling anomalies
2025-01-22 18:05:06 +09:00
Bartłomiej Dach
2623d8dcac
Merge pull request #31604 from peppy/fix-song-select-right-click-handling
Fix song select right click handling
2025-01-22 10:00:03 +01:00
Dan Balasescu
631ae90130
Merge pull request #31613 from peppy/friend-notifications-bug-less
Make friend notifications less prominent
2025-01-22 17:34:23 +09:00
Dean Herbert
26ef23c9a9
Remove outdated ef related catch-when usage 2025-01-22 17:04:30 +09:00
Dean Herbert
910c0022e3
Adjust code style slightly 2025-01-22 17:03:01 +09:00
Dean Herbert
9e023340b0
Mark friend notifications as non-important 2025-01-22 16:41:27 +09:00
Dean Herbert
4cf4b8c73d
Switch IsImportant to init property isntead of virtual 2025-01-22 16:41:26 +09:00
Dean Herbert
fde2b22bbc
Add transient flag for notifications which shouldn't linger in history 2025-01-22 16:41:26 +09:00
Marvin Schürz
cc7c549468 Add test scene for clipboard snapping 2025-01-21 11:02:41 +01:00
Dan Balasescu
8f8246278a
Merge pull request #31527 from bdach/spectator-list-ready
Show spectating users during gameplay
2025-01-21 18:54:11 +09:00
Bartłomiej Dach
0265a29000
Move bindings to LoadComplete() 2025-01-21 10:02:16 +01:00
Dean Herbert
704c2ea0cc
Merge pull request #31026 from frenzibyte/ios-system-file-import
Add special handling for file import button on iOS
2025-01-21 17:33:03 +09:00
Dean Herbert
6c27e87714
Add back explicit right click handling of carousel absolute scrolling 2025-01-21 17:24:42 +09:00
Dean Herbert
66be9f2d1b
Remove right click default for absolute scroll 2025-01-21 17:24:41 +09:00
Dean Herbert
c8cc36e9af
Add failing test coverage of random rewind button not working 2025-01-21 17:24:41 +09:00
Dean Herbert
b6e7b43b11
Remove unnecessary input blocking
This was already done by `OverlayContainer`.
2025-01-21 16:40:36 +09:00
Dean Herbert
aeca91cde2
Fix main menu osu logo being activated by function keys and escape 2025-01-21 16:40:21 +09:00
Dean Herbert
9a12f48dcc
Fix ComposeBlueprintContainer handling nudge keys when it can't nudge 2025-01-21 16:40:16 +09:00
Dean Herbert
3a37817ab2
Don't block Popover escape handling (just let it work in addition to GlobalAction.Back) 2025-01-21 16:39:45 +09:00
Salman Alshamrani
3f51626f07 Simplify code immensely
Co-authored-by: Dean Herbert <pe@ppy.sh>
2025-01-21 02:20:51 -05:00
Dean Herbert
0a97fb6359
Merge pull request #31586 from minetoblend/feature/metronome-decimals
Display up to 2 decimal places for bpm in timing screen metronome
2025-01-21 16:13:10 +09:00
Dean Herbert
a7c9f84a93
Adjust visuals slightly 2025-01-21 15:14:39 +09:00
Salman Alshamrani
f133042936 Fix silly mistake 2025-01-21 01:14:18 -05:00
Dan Balasescu
afec5baea1
Merge pull request #31602 from peppy/fix-taiko-beat-snap-grid
Fix beat snap grid being lines not being corectly centered to time
2025-01-21 15:13:29 +09:00
Dean Herbert
748e631976
Merge branch 'master' into ios-system-file-import 2025-01-21 14:22:56 +09:00
Dean Herbert
46ff9d1aad
Fix beat snap grid being lines not being corectly centered to time
This was pointed out as an issue in the osu!taiko editor, but actually
affects all rulesets. Has now been fixed everywhere.

---

Closes https://github.com/ppy/osu/issues/31548.

osu!mania could arguable be consdiered "more correct" with the old
display, but I don't think it's a huge deal either way (subjective at
best).
2025-01-21 14:20:56 +09:00
Dan Balasescu
2c5b438589
Merge pull request #31593 from Rudicito/fix-player-settings-overlay-hiding-when-slider-drag
Fix player settings in replay hiding when dragging a slider
2025-01-21 13:49:39 +09:00
Rudi Herouard
89586d5ab2 Fix settings in replay hiding when dragging a slider 2025-01-20 13:43:45 +01:00