Dean Herbert
07af18b8a7
Remove ReplyCommentEditor
into its own class
2023-01-19 16:01:37 +09:00
Dean Herbert
db8084570d
Merge pull request #22285 from bdach/segmented-graph-tint
...
Apply draw colour to segmented graph
2023-01-19 13:36:19 +09:00
Dean Herbert
e58abf7d1a
Merge pull request #22284 from bdach/judgement-counter-broken
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Fix "show max judgement" setting not applying initially on judgement counter display
2023-01-19 09:09:06 +09:00
Bartłomiej Dach
83c38a8960
Merge pull request #22233 from peppy/osu-ruleset-multi-touch-basic
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Add basic multi-touch support for osu! ruleset
2023-01-19 00:59:45 +01:00
Bartłomiej Dach
2fba80dfd3
Merge branch 'master' into osu-ruleset-multi-touch-basic
2023-01-19 00:26:57 +01:00
Bartłomiej Dach
593f5f6d56
Merge pull request #22144 from ItsShamed/skin/argon-song-progress-cleaner
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Add "argon" variant of song progress display
2023-01-19 00:25:39 +01:00
Bartłomiej Dach
a0fe71c706
Use alternative segment colour computation method
2023-01-19 00:08:32 +01:00
Bartłomiej Dach
b62ff8d644
Merge branch 'master' into skin/argon-song-progress-cleaner
2023-01-18 23:52:12 +01:00
Bartłomiej Dach
b8b7442eb8
Make SongProgressInfo.ShowProgress
init-only (and remove duplicate init)
2023-01-18 23:35:40 +01:00
Bartłomiej Dach
903c37bf32
Apply draw colour to segmented graph segments
2023-01-18 23:17:57 +01:00
Bartłomiej Dach
e09b768a99
Add test steps demonstrating failure
2023-01-18 23:07:40 +01:00
Bartłomiej Dach
769f8c6190
Fix ShowMaxJudgement
callback conflicting with JudgementCounter.Pop{In,Out}
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Both `JudgementCounterDisplay` (via the `ShowMaxJudgement` callback)
and the `JudgementCounter.Pop{In,Out}` methods were operating on the
alpha of the `JudgementCounter`. This meant that if the counter display
was created with max judgement initially hidden, it would be hidden
by the `ShowMaxJudgement` callback first, but then _unhidden_
by `PopIn()`.
2023-01-18 21:46:28 +01:00
Bartłomiej Dach
7299d227d1
Add failing test case
2023-01-18 21:42:22 +01:00
Bartłomiej Dach
06212bca51
Restructure test scene to demonstrate failure
2023-01-18 21:41:00 +01:00
ansel
7f4d8bdcaa
Add test
2023-01-18 21:27:42 +03:00
ansel
77bc4fbf70
Integrate editor into comment
2023-01-18 20:50:07 +03:00
ansel
0d91277ea5
Add ability to change number on replies button
2023-01-18 20:49:30 +03:00
ansel
c74500b4b4
Add reply editor
2023-01-18 20:49:07 +03:00
Bartłomiej Dach
761298cd8e
Merge pull request #22275 from peppy/fix-legacy-old-judgement-animation
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Fix legacy judgement animation not matching perfectly
2023-01-18 18:27:13 +01:00
Bartłomiej Dach
c7249383ba
Merge pull request #22248 from peppy/fix-carousel-sort-change-after-play
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Fix beatmap sorting at song select sometimes changing after setting a score
2023-01-18 17:57:08 +01:00
Bartłomiej Dach
4a6f6300c5
Merge branch 'master' into fix-carousel-sort-change-after-play
2023-01-18 17:15:20 +01:00
Bartłomiej Dach
7ba448b13c
Update comment to match implementation
2023-01-18 17:12:57 +01:00
ansel
0f2ca5d5ed
Expose method for drawable comment creation
2023-01-18 18:10:35 +03:00
ansel
18baf3dd5d
Log delete failure
2023-01-18 17:30:34 +03:00
StanR
8ae82484b5
Usings
2023-01-18 16:38:58 +03:00
Dean Herbert
0f3a586738
Merge pull request #22273 from peppy/frame-stable-cache
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Cache `IFrameStableClock` in `Player` for easier access
2023-01-18 22:31:35 +09:00
StanR
24ed84aad0
Add tiered level badge colouring
2023-01-18 16:25:11 +03:00
Salman Ahmed
12fc5da143
Merge branch 'master' into frame-stable-cache
2023-01-18 14:16:46 +03:00
Dean Herbert
3b27774561
Remove OnlineID
sort consideration
2023-01-18 19:21:02 +09:00
Dean Herbert
4ef940653b
Fix legacy judgement animation not matching perfectly
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This will be the final attempt to get it right. I was seemingly drunk
last time I wrote the logic.
Closes #21892 .
2023-01-18 19:03:04 +09:00
Dean Herbert
43a037c189
Merge pull request #21620 from mk56-spn/JudgementCounter
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Add a judgement counter to skin components
2023-01-18 18:43:49 +09:00
Dean Herbert
88e6db1bea
Merge pull request #21725 from Mogiiii/mania-hidden-configuration
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Add mania hidden & FadeIn mod configuration
2023-01-18 18:19:14 +09:00
Dean Herbert
d4f2cd244d
Fix broken test step
2023-01-18 18:12:40 +09:00
Dean Herbert
4cfb059170
Merge branch 'frame-stable-cache' into skin/argon-song-progress-cleaner
2023-01-18 17:21:08 +09:00
Dean Herbert
04705504c5
Move cache to more appropriate location
2023-01-18 17:19:57 +09:00
Dean Herbert
67b40dd234
Adjust the seek effect to feel better
2023-01-18 17:09:39 +09:00
Dean Herbert
01558a9199
Tidy up height logic and allow hovering above bar for easier interaction
2023-01-18 17:09:29 +09:00
Dean Herbert
f3677ab33d
Simplify depth change logic
2023-01-18 16:38:21 +09:00
Dean Herbert
17c35cf811
Merge branch 'frame-stable-cache' into skin/argon-song-progress-cleaner
2023-01-18 16:36:22 +09:00
Dean Herbert
7d0388c55c
Cache IFrameStableClock
in Player
for easier access
...
Allows directly referencing rather than going through `DrawableRuleset`.
Helps with testing and implementation of the new song progress display
(#22144 ).
2023-01-18 16:31:58 +09:00
Dean Herbert
42e9b2b48c
Tidy up clock logic in all SongProgress
classes
2023-01-18 16:29:42 +09:00
Dean Herbert
5ead85f461
Limit catch-up speed in test to emulate gameplay
2023-01-18 16:13:43 +09:00
Dean Herbert
8030194cd5
Use actual beatmap's hitobjects in test to better display density
2023-01-18 16:11:46 +09:00
Dean Herbert
8bfd853889
Fix missing comment
2023-01-18 16:11:14 +09:00
Dean Herbert
bfb75730a9
Prefix subclasses of DefaultSongProgress
with Default
2023-01-18 15:45:16 +09:00
Dean Herbert
04c0a5d728
Update TestSceneSongProgress
to properly work with new implementation
2023-01-18 15:44:19 +09:00
Dean Herbert
1e5dd9165a
Adjust SkinnableTestScene
to give more breathing room to RelativeSize
components
2023-01-18 15:37:46 +09:00
Dean Herbert
7266d8e10d
Move "show difficulty graph" settings back to respective implementations to avoid legacy version showing it
2023-01-18 15:31:55 +09:00
Dean Herbert
5a272b4bd6
Merge branch 'master' into skin/argon-song-progress-cleaner
2023-01-18 15:25:02 +09:00
Dean Herbert
742a026077
Add comment mentioning why reference clock fallback logic is required
2023-01-18 15:24:35 +09:00