apollo-dw
8654a0af05
remove unnecessary min & renamed variable so its more descriptive
2021-09-03 03:01:25 +01:00
apollo-dw
bf87a4b2d3
interpolate the doubletap cheese nerf instead
2021-09-03 02:39:21 +01:00
apollo-dw
0beef9c1e7
made double cheese detection stricter
2021-09-03 02:20:22 +01:00
Bartłomiej Dach
a2d2ed2ef6
Add stack leniency setting for osu!
2021-09-02 23:29:14 +02:00
apollo-dw
57a2ba9aa8
remove "straintime"
2021-09-02 18:29:55 +01:00
apollo-dw
0d60076f34
fix doubletap cheese detect (base on hitwindow)
2021-09-02 17:14:23 +01:00
apollo-dw
d9cc497801
refactoring
2021-09-02 17:02:23 +01:00
apollo-dw
3e98c71ece
cap deltatime to hitwindow sorta
2021-09-02 16:48:34 +01:00
apollo-dw
711baa12ba
emu's doubletap cheese nerf
2021-09-02 16:31:31 +01:00
Dean Herbert
b907c2f4f6
Fix osu! judgements getting scaled twice over different durations
2021-09-02 16:31:43 +09:00
Dean Herbert
738ce0f689
Fix repeat arrows being hidden beneath head circles in legacy skins
...
Aims to make minimal changes to `DrawableSlider` itself. I'm not super
happy about the slider ball being moved above the head circle, but it
*is* what people are used to so no one except for me is going to
complain.
Supersedes and closes https://github.com/ppy/osu/pull/14561 .
2021-09-01 19:41:49 +09:00
Dean Herbert
4f9c3fde07
Move alpha adjustment back to LegacySliderBody
to correctly handle default legacy skin
2021-09-01 15:10:56 +09:00
Dean Herbert
7a447f5128
Mark SankingSliderBody
as abstract
2021-09-01 15:10:24 +09:00
Dean Herbert
3f93aa1507
Fix traceable sliders incorrectly being opaque
...
Closes https://github.com/ppy/osu/issues/14449 .
Regressed in https://github.com/ppy/osu/pull/14205 .
2021-08-31 20:13:54 +09:00
mrowswares
a190038c33
remove writelines
2021-08-29 20:16:13 +01:00
mrowswares
1ca0223c71
remove straintime & speed skill caps, implement basic doubletap cheese detection
2021-08-29 17:19:26 +01:00
Dan Balasescu
f0296e5d12
Merge branch 'master' into avoid-default-skin-judgement-transform-overhead
2021-08-27 10:02:40 +09:00
Dan Balasescu
a28bc9f6b2
Merge branch 'master' into path-control-point-bindable-removal
2021-08-27 09:37:37 +09:00
Salman Ahmed
b9ea984c36
Remove redundant default value
2021-08-26 08:18:58 +03:00
Dean Herbert
17f6efc6fe
Fix missed cases of incorrect .Value
usage
...
Changing from `Bindable` to `Nullable` comes with its issues...
2021-08-26 14:02:57 +09:00
Dean Herbert
8cfb3d456b
Avoid expensive text spacing transforms for now
2021-08-26 13:15:27 +09:00
Dean Herbert
69064c1938
Avoid unnecessary unbind operations when constructing FollowPointLifetimeEntry
2021-08-26 12:35:31 +09:00
Dean Herbert
6dcd9427ac
Remove bindable usage in PathControlPoint
...
This is quite a breaking change, but I think it is beneficial due to the large amount of usage of this class.
I originally intended just to remove the allocations of the two delegates handling the `Changed` flow internally, but as nothing was really using the bindables for anything more than a general "point has changed" case, this felt like a better direction.
2021-08-26 12:33:53 +09:00
MBmasher
c91feb2968
Fix multiplying instead of dividing by scalingFactor
2021-08-25 11:18:21 +10:00
MBmasher
7188a3268f
Apply a nerf to stacks for Flashlight skill
2021-08-24 14:01:54 +10:00
Xexxar
aaffc05b82
removed accuracy penalty for misses
2021-08-21 17:56:45 +00:00
Xexxar
0402f85eb0
left residual code from testing prevprevdeltas
2021-08-21 17:29:17 +00:00
Xexxar
536aef6f2f
merged latest from origin
2021-08-21 17:25:06 +00:00
Xexxar
270f497af8
penalized 1/1->1/2->1/4 rhythm transitions
2021-08-21 17:23:17 +00:00
Bartłomiej Dach
812c85f3de
Clean up code style issues
2021-08-21 17:26:05 +02:00
Xexxar
a46ae855aa
implemented object count limitation for rhythm build up
2021-08-20 15:40:34 +00:00
Dan Balasescu
6128a38054
Merge branch 'master' into cursor-trail-middle
2021-08-20 13:28:51 +09:00
Xexxar
d36eb269b4
fixed code quality issues
2021-08-19 20:11:18 +00:00
Xexxar
5b2cfcc2ff
adjusted low acc nerf on speed
2021-08-19 15:27:37 +00:00
Xexxar
b44e6f634d
noticed a bug with double applying historicaldecay
2021-08-19 15:05:39 +00:00
Xexxar
7b70d41a93
forgot about the / 0
2021-08-19 14:49:44 +00:00
Xexxar
0effc8f5d8
refactored speed skill, implemented better acc pp
2021-08-19 14:12:03 +00:00
Xexxar
9cd82ea75f
merged master
2021-08-18 19:03:16 +00:00
ekrctb
3d88a745cd
Fix osu editor transforms not specified in the absolute time
2021-08-18 14:27:16 +09:00
Xexxar
b9ba4c1d97
finalized change for PR
2021-08-17 19:25:49 +00:00
Xexxar
ac1ed00f3e
added initial balance of rhythm complexity to tap
2021-08-17 14:39:43 +00:00
Xexxar
471ae9664e
cleaned up jank
2021-08-17 13:47:45 +00:00
Xexxar
c99a96a8c8
initial rhythm calc testing
2021-08-17 13:39:18 +00:00
Xexxar
9b21016eed
accidently renamed osuStrainSkill, fixed
2021-08-16 22:46:56 +00:00
Xexxar
5561e4852e
removed stuff
2021-08-16 22:23:40 +00:00
Xexxar
ae076c9a4e
merged latest ppy/master
2021-08-16 22:20:12 +00:00
Xexxar
176b3e7533
changed decay system to allow for customizing the currentStrain
2021-08-16 22:14:29 +00:00
Endrik Tombak
ef367c6547
Move implementation to be legacy only
2021-08-16 22:52:19 +03:00
Endrik Tombak
314c342841
Avoid drawing segments of cursor trail near current cursor position
2021-08-16 22:13:01 +03:00
Xexxar
7d46b3f9c5
initial testing and debugging
2021-08-16 16:06:50 +00:00