Jorolf
|
1d2f19b5a2
|
change background dim from integer to double
|
2017-04-22 18:34:03 +02:00 |
|
Dean Herbert
|
caf3d311cd
|
Merge remote-tracking branch 'upstream/master' into speed-adjust-mods
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2017-04-21 20:55:20 +09:00 |
|
Dean Herbert
|
d94035e9da
|
Merge branch 'master' into general-fixes
|
2017-04-21 20:42:46 +09:00 |
|
Dean Herbert
|
3f832731c9
|
Add DoubleTime, HalfTime and Nightcore support.
|
2017-04-21 17:33:37 +09:00 |
|
Dean Herbert
|
5fdc9819cf
|
Add basic UO support (now called Audio Offset).
|
2017-04-21 16:20:05 +09:00 |
|
Dean Herbert
|
5aa90df819
|
Allow OsuScreens to decide whether ruleset switching should be allowed.
Tidies up ToolbarModeSelector a lot by using DI.
|
2017-04-21 16:03:59 +09:00 |
|
Dean Herbert
|
1707c2458e
|
Update exception name.
|
2017-04-20 12:11:03 +09:00 |
|
Dean Herbert
|
873599b359
|
Fix conversion regression.
|
2017-04-20 11:36:50 +09:00 |
|
Dean Herbert
|
a47870b376
|
Apply Ruleset to Scores. Reduce complexity of score creation.
|
2017-04-20 11:16:08 +09:00 |
|
Dean Herbert
|
3b95fbab7d
|
Add score statistic tracking (osu!).
|
2017-04-19 16:29:27 +09:00 |
|
Dean Herbert
|
49f4981f1c
|
Fix CI issues.
|
2017-04-18 22:28:16 +09:00 |
|
Dean Herbert
|
a0d9c14526
|
Add temporary means of getting the user which is responsible for a resulting play.
|
2017-04-18 22:22:14 +09:00 |
|
Dean Herbert
|
d51b37cb44
|
Add a basic implementation of the new design results screen.
|
2017-04-18 22:22:14 +09:00 |
|
Dean Herbert
|
edd71c0560
|
Tidy up and comment PlayerLoader logic.
|
2017-04-18 16:56:01 +09:00 |
|
Dean Herbert
|
2ccb8b154f
|
Change conditional ordering to allow player to always run its fadeOut sequence.
|
2017-04-18 16:47:30 +09:00 |
|
Dean Herbert
|
24deaf05b6
|
Merge branch 'master' into player-loader-restart
|
2017-04-18 16:36:25 +09:00 |
|
Dean Herbert
|
fbd26a1d5e
|
Mode -> Ruleset.
|
2017-04-18 16:05:58 +09:00 |
|
ocboogie
|
1f7373db8f
|
Removed unneeded restarting variable
|
2017-04-17 23:52:38 -07:00 |
|
ocboogie
|
be8d32688b
|
Fixed HotkeyRetryOverlay just going to a black screen
|
2017-04-17 22:36:03 -07:00 |
|
ocboogie
|
5c48fa6cb1
|
Removed testing line
|
2017-04-17 21:35:48 -07:00 |
|
ocboogie
|
aa466d0e84
|
PlayerLoader creates a new instance of the Player class on Restart
|
2017-04-17 21:32:38 -07:00 |
|
smoogipooo
|
786446354e
|
Fix post-rebase errors.
|
2017-04-18 09:00:53 +09:00 |
|
smoogipooo
|
2767fbd81a
|
Implement Beatmap conversion testing.
|
2017-04-18 08:57:09 +09:00 |
|
Dean Herbert
|
a4e2f34ee7
|
Make a RulesetDatabase.
|
2017-04-17 17:43:48 +09:00 |
|
smoogipooo
|
3845ab2a72
|
Add comment.
|
2017-04-15 05:55:38 +09:00 |
|
smoogipooo
|
0a1376c2db
|
Remove PlayMode game-wide.
|
2017-04-15 05:22:41 +09:00 |
|
smoogipooo
|
a89af273be
|
Make BeatmapInfo expose Ruleset instead of PlayMode.
|
2017-04-15 05:01:36 +09:00 |
|
smoogipooo
|
59bfc7abad
|
Move statics to RulesetCollection to avoid conflicts later on.
|
2017-04-15 04:53:37 +09:00 |
|
Dean Herbert
|
9d753a7798
|
Merge branch 'master' into song-progress-graph
|
2017-04-14 19:24:13 +09:00 |
|
Dean Herbert
|
ea0631ede8
|
Encapsulate progress update logic better.
|
2017-04-14 18:23:34 +09:00 |
|
Dean Herbert
|
acd7a5b254
|
Hook up beatmap object density to progress display.
|
2017-04-14 17:58:37 +09:00 |
|
Dean Herbert
|
09195a03a2
|
Merge remote-tracking branch 'upstream/master' into song-progress-graph
# Conflicts:
# osu.Game/Overlays/DragBar.cs
|
2017-04-14 11:25:00 +09:00 |
|
Dean Herbert
|
262a2c9f0e
|
Add exception for failing.
|
2017-04-13 19:13:09 +09:00 |
|
Dean Herbert
|
5f8baf874d
|
Use interpolatedSourceClock's IsRunning value for consistency.
|
2017-04-13 18:31:23 +09:00 |
|
Dean Herbert
|
94bf1d65b6
|
Fix thread race conditions on pausing close to a fail.
|
2017-04-13 11:41:08 +09:00 |
|
ocboogie
|
6c6ef946bd
|
Some more clean up
|
2017-04-12 04:01:52 -07:00 |
|
ocboogie
|
8cad09370d
|
Fixed pause and fail screen overlap
|
2017-04-12 00:20:41 -07:00 |
|
Dan Balasescu
|
bc98e53aff
|
I helped.
|
2017-04-12 00:09:45 +09:00 |
|
Dean Herbert
|
1a1607aaaa
|
Improve the look of the transition on hotkey retry (and retry in general).
|
2017-04-11 19:58:57 +09:00 |
|
Andrey Zavadskiy
|
1879a05c7b
|
Removed using
|
2017-04-10 06:10:12 +03:00 |
|
Andrey Zavadskiy
|
e73f543c4f
|
Applied suggestions
|
2017-04-10 06:06:10 +03:00 |
|
Andrey Zavadskiy
|
a7264aa84c
|
Warning fix
|
2017-04-09 17:53:16 +03:00 |
|
Andrey Zavadskiy
|
425e96c45c
|
Moved logic to it's own class
|
2017-04-09 17:44:19 +03:00 |
|
Andrey Zavadskiy
|
4ab4f65c83
|
Retry on Tilde key
|
2017-04-09 16:26:31 +03:00 |
|
Dean Herbert
|
0d4f457265
|
Improve transitions when exiting play mode.
|
2017-04-07 20:46:35 +09:00 |
|
Dean Herbert
|
54d1afb655
|
Fade in HitRenderer post entering animation.
|
2017-04-07 20:38:57 +09:00 |
|
Dean Herbert
|
39175905e4
|
Fix crashes on completing a taiko map (where a strong his is the last hit in the map).
|
2017-04-07 16:56:09 +09:00 |
|
Dean Herbert
|
7e99fc47e2
|
wip
|
2017-04-07 16:54:54 +09:00 |
|
Dean Herbert
|
12d2102a88
|
Merge remote-tracking branch 'upstream/master' into song-progress-graph
# Conflicts:
# osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
# osu.Game/Modes/UI/HudOverlay.cs
# osu.Game/Screens/Play/PauseOverlay.cs
# osu.Game/Screens/Play/Player.cs
# osu.Game/osu.Game.csproj
|
2017-04-07 09:22:18 +09:00 |
|
Dean Herbert
|
7c63c8394b
|
Remove unnecessary depth setting.
|
2017-04-06 15:36:03 +09:00 |
|