Dean Herbert
ed3ff62e4f
Add note about why bodyPiece
sizing is done as it is
...
I think we're going to have to change this as it's quite limiting in
what you can do with osu!mania skin implementation, but for now I want
to leave a note as to why this is done, because each time I have to
trial and error check what breaks when adjusting it.
2023-03-09 20:26:49 +09:00
Dean Herbert
da8ab7143b
Merge branch 'master' into maximum-judgement-offset-in-hit-object
2023-02-15 14:48:15 +09:00
Dean Herbert
74ab036f3e
Refactor SkinnableSound.Samples
to be non-nullable
2023-01-27 19:32:30 +09:00
ekrctb
11e1b22bf5
Move MaximumJudgementOffset to HitObject
...
We want to access this property for computing lifetime
2023-01-19 21:23:55 +09:00
Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
Dean Herbert
57723107dd
Fix osu!mania hold notes occasionally getting in a visually incorrect hit state
...
To correctly end a mania hold note, `endHold()` needs to be called. This
was not happening in a very specific scenario:
- The hold note's head is not hit
- The user pressed the column's key within the hold note's tail's window,
but does so to hit the next object (a note in proximity to the hold note's tail).
- The hit policy forces a miss on the hold note, but `endHold()` is not called
- `CheckForResult` is not called after this point due to `Judged` being `true`.
Closes #21311 .
2022-11-22 16:15:34 +09:00
Dean Herbert
1aa0e40f2f
Add "Component" prefix to lookup naming
2022-11-09 17:46:43 +09:00
Dean Herbert
c908969d9b
Rename ISkinComponent
to ISkinLookup
2022-11-09 17:46:43 +09:00
ekrctb
92ab39f5c2
Fix hold note disappear instantly
2022-10-25 19:16:23 +09:00
Dean Herbert
f060e6a780
Implement hold "sliding" samples in osu!mania
2022-10-11 16:31:37 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
smoogipoo
f9d5abff8a
Update with keybinding changes
2021-09-16 18:26:12 +09:00
Dean Herbert
6252b8aa42
Fix hold notes handling all input ever
2021-08-24 19:08:04 +09:00
smoogipoo
f992b59b4f
Fix DrawableHoldNote retaining hit states through applications
2021-05-12 17:07:42 +09:00
smoogipoo
5692cecaa4
Initial implementation of DHO pooling
2021-05-12 16:35:05 +09:00
smoogipoo
4148d473e3
Fix hold note crashing with 0 length
2021-04-22 19:51:33 +09:00
smoogipoo
43e48406ca
Miss all ticks when hold note is hit
2021-03-31 12:21:14 +09:00
ekrctb
e3c035fe9c
Adjust namespace
2020-12-07 12:32:52 +09:00
Bartłomiej Dach
b62bf5798d
Store time of hold note break
2020-11-13 21:14:34 +01:00
Bartłomiej Dach
7a89e58483
Disable pressed/released action logic when rewinding
2020-11-13 20:49:06 +01:00
Dean Herbert
a3dc1d5730
Update existing implementations
2020-11-04 17:14:23 +09:00
Bartłomiej Dach
2b1ef16f89
Replace comparison references to HitResult.Miss with IsHit
2020-10-02 23:31:24 +02:00
smoogipoo
b1877b649b
Use new hit results in mania
2020-09-29 16:33:38 +09:00
smoogipoo
aa151e4cd7
Merge branch 'master' into mania-notelock
2020-08-31 13:31:41 +09:00
smoogipoo
deb172bb6c
Implement basic mania hit order policy
2020-08-27 20:24:21 +09:00
smoogipoo
1db836e9e0
Merge branch 'master' into hold-note-lighting
2020-08-26 20:22:07 +09:00
smoogipoo
9372c6eef6
Implement hold note lighting
2020-08-26 20:21:56 +09:00
smoogipoo
8632c3adf0
Fix hold notes bouncing with SV changes
2020-08-21 23:11:15 +09:00
Dan Balasescu
42ee9b75df
Apply suggestions from code review
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-08-21 19:38:59 +09:00
smoogipoo
aead13628b
Rework freezing to use masking
2020-08-21 17:52:42 +09:00
smoogipoo
37cf7999b1
Merge branch 'master' into hold-note-freeze
2020-08-21 14:39:25 +09:00
smoogipoo
1d9d885d27
Mask the tail as the body gets shorter
2020-08-19 01:40:26 +09:00
smoogipoo
4d4d9b7356
Add rewinding support
2020-08-19 01:37:31 +09:00
smoogipoo
99315a4aa7
Fix incorrect anchors for up-scroll
2020-08-19 00:05:36 +09:00
smoogipoo
988ad378a7
Fix body size + freeze head piece
2020-08-19 00:05:05 +09:00
smoogipoo
385f7cf85d
Implement mania hold note body recycling
2020-08-18 17:56:48 +09:00
smoogipoo
548ccc1a50
Initial implementation of hold note freezing
2020-08-18 00:29:00 +09:00
smoogipoo
f044c06d08
Fix hold notes accepting presses during release lenience
2020-07-20 22:26:58 +09:00
Dean Herbert
59bd2b3035
Merge pull request #8823 from smoogipoo/all-ruleset-encoders
...
Implement legacy beatmap encoding for all rulesets
2020-04-24 17:49:34 +09:00
smoogipoo
4f0b5a34d3
Fix hold note placement body sized incorrectly
2020-04-23 12:53:23 +09:00
smoogipoo
1f962f5c56
Reword comment
2020-04-22 09:06:04 +09:00
smoogipoo
d957614fc9
Cleanup handling of mania samples
2020-04-22 09:06:04 +09:00
smoogipoo
1f797207f7
Rework lookups to not require total playfield columns
2020-04-03 12:31:05 +09:00
smoogipoo
1952fcc0ce
Implement mania hold note skinning
2020-03-31 16:42:35 +09:00
smoogipoo
7b2f58eb30
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
smoogipoo
d6fd1007c4
internal -> public
2019-12-23 18:48:14 +09:00
smoogipoo
7ac6f68de8
Rewrite hold note input handling
2019-12-23 17:48:57 +09:00
smoogipoo
42853b5af6
Separate head/tail notes from hold note class
2019-12-23 17:48:57 +09:00
smoogipoo
bc41eb176e
Clean up head/tail setting in various DHOs
2019-10-17 14:02:23 +09:00
smoogipoo
f429a8f7c2
Add back/obsolete old AddNested() method
2019-10-17 14:02:08 +09:00