Salman Ahmed
7083c04c59
Refactor logic slightly to display team seed everywhere
...
This change makes the team seed display in "team intro" screen as well.
2023-10-28 09:27:15 +03:00
Salman Ahmed
4371a1ab57
Move team seed setting from gameplay screen
2023-10-28 08:42:29 +03:00
Salman Ahmed
e2788a22b1
Add setting to configure team seed display
2023-10-28 08:30:33 +03:00
Salman Ahmed
28e331deed
Support displaying team seed in TeamDisplay
2023-10-28 08:30:24 +03:00
Dean Herbert
d309865b0d
Update TournamentMatchScoreDisplay
to share base implementation
2023-08-16 17:26:10 +09:00
cdwcgt
88a1cf4005
remove all canBeNull
from attribute
2023-07-30 01:57:54 +09:00
cdwcgt
8a06914438
remove #nullable disable in tournament
2023-07-29 22:25:06 +09:00
Dean Herbert
7d5305c5e8
Merge branch 'master' into tourney-fix-screen-auto-switch
2023-07-25 17:18:43 +09:00
Dean Herbert
c84381d802
Separate out each type of scheduled operation and refactor tidy-up code
2023-07-25 17:18:13 +09:00
Dao Heng Liu
7813a3162b
run stateChanged upon unhiding of GameplayScreen
2023-07-23 15:12:11 +01:00
Dao Heng Liu
5a568eacb6
remove unused using
directive
2023-07-23 10:44:00 +01:00
Dao Heng Liu
3049d159d8
avoid potentially cancelling contract
when switching away from GameplayScreen
2023-07-23 10:39:47 +01:00
Dean Herbert
7e4e96a4a9
Adjust spacing and clean up code
2023-07-23 17:05:04 +09:00
Dean Herbert
3b47949ace
Avoid transform overhead on every frame
2023-07-23 17:04:57 +09:00
cdwcgt
1a76f6441a
add MatchScoreDiffCounter
...
Intuitively show the score difference between the two teams
2023-07-23 15:33:40 +09:00
Dao Heng Liu
647f2b6715
fix auto advance screens sometimes not working
2023-07-22 23:08:20 +01:00
Dean Herbert
df5b389629
Manual fixes to reduce warnings to zero
2023-06-24 01:52:53 +09:00
Dean Herbert
0ab0c52ad5
Automated pass
2023-06-24 01:00:03 +09:00
Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
Dean Herbert
8d6739ae73
Show team scores at the tournament map pool screen
2022-09-02 18:29:02 +09:00
Dean Herbert
93bc4b9294
Add toggle for tournament client "auto progression" behaviour
...
Addresses https://github.com/ppy/osu/discussions/20038 .
2022-08-31 13:44:07 +09:00
Dean Herbert
5c6fa2341f
Fix TeamScoreDisplay
not tracking team changes properly
2022-07-13 18:15:59 +09:00
Dean Herbert
1516756d8b
Fix team name not updating on TeamDisplay
immediately
2022-07-13 18:10:27 +09:00
Dean Herbert
73e924479f
Find video by recursive check rather than marker interface
...
Seems a lot more reliable, and allows falling back to the "main" video
in cases which didn't support this previously.
A next step may be to allow every screen to support a video based on its
screen name, rather than specifying the local `TourneyVideo` every time.
2022-07-11 20:42:05 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Susko3
19467e58c1
Remove unused params from BDL methods
2022-01-15 01:06:39 +01:00
Dean Herbert
6944151486
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
Dean Herbert
794b4c46cf
Split score counter class into two distinct classes to simplify usages
2021-10-10 17:56:32 +09:00
Dean Herbert
446f091d32
Use comma separator for tournament score displays
2021-10-10 16:06:12 +09:00
Dean Herbert
6ef096001e
Fix several cases of incorrect handling of CurrentMatch
nullability
2021-08-28 16:24:36 +09:00
Dean Herbert
e9b97f7937
Fix tournament crashing when osu!(stable) is at ranking screen at startup
2021-08-28 14:28:33 +09:00
Dean Herbert
aa4c6b9341
Bring across tournament score display for game usage
2021-08-09 16:30:37 +09:00
Dean Herbert
e8595871de
Update remaining screens to also show the warning message
2021-07-17 00:23:17 +09:00
PercyDan54
e1c646b9b2
Remove redundant arguments
2021-07-05 23:52:39 +08:00
Bartłomiej Dach
5df27ce3d4
Split out score transform logic to method
2021-04-04 11:44:39 +02:00
Bartłomiej Dach
0febefd8eb
Fix scores fading out on entering gameplay screen
2021-04-03 22:35:36 +02:00
Bartłomiej Dach
0d9793797f
Fix scores being initially visible incorrectly in gameplay screen
2021-04-03 22:24:30 +02:00
Shivam
ae9e60560b
Fixed gameplay flags being bigger and changed values to make more sense
2020-10-23 14:11:29 +02:00
Shivam
1c073a9ea5
Merge branch 'master' into flag-fit
2020-10-19 22:27:48 +02:00
Dean Herbert
9d7880afda
Make SettingsItem conform to IHasCurrentValue
2020-10-06 17:18:54 +09:00
Shivam
9f1a231f92
Add anchor to the fillflowcontainer in TeamDisplay
2020-09-13 21:03:46 +02:00
Shivam
59dcdd41aa
Merge branch 'master' into flag-fit
2020-09-13 19:55:28 +02:00
Shivam
18ae17e129
Add scale to GroupTeam and remove unnecessary sizing and scaling in other scenes
2020-09-13 19:55:21 +02:00
Salman Ahmed
ee9fa11d14
Use With(s => ...)
extension for better readability
2020-08-19 07:47:02 +03:00
Salman Ahmed
9d10658e3c
Allow providing custom sprite text for RollingCounter<T>
2020-08-03 20:14:17 +03:00
Dean Herbert
3ae1df07b0
Fix a couple more new formatting issues
2020-06-10 00:09:29 +09:00
Dean Herbert
7dc19220e5
Apply new resharper formatting fixes
2020-06-09 23:38:54 +09:00
Dean Herbert
09759565fa
Add support for 3v3 tournament chroma key layout
2020-05-07 14:51:14 +09:00
Dean Herbert
27ae2d29aa
Add ability to adjust (and save) chroma-key area width
2020-03-23 11:47:24 +09:00
Dean Herbert
99f28efc96
Automatically mark the currently selected match as stsrated on entering gameplay screen
2020-03-17 13:16:52 +09:00