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mirror of https://github.com/ppy/osu.git synced 2024-11-16 21:52:54 +08:00
Commit Graph

116 Commits

Author SHA1 Message Date
Salman Ahmed
7083c04c59 Refactor logic slightly to display team seed everywhere
This change makes the team seed display in "team intro" screen as well.
2023-10-28 09:27:15 +03:00
Salman Ahmed
4371a1ab57 Move team seed setting from gameplay screen 2023-10-28 08:42:29 +03:00
Salman Ahmed
e2788a22b1 Add setting to configure team seed display 2023-10-28 08:30:33 +03:00
Salman Ahmed
28e331deed Support displaying team seed in TeamDisplay 2023-10-28 08:30:24 +03:00
Dean Herbert
d309865b0d Update TournamentMatchScoreDisplay to share base implementation 2023-08-16 17:26:10 +09:00
cdwcgt
88a1cf4005
remove all canBeNull from attribute 2023-07-30 01:57:54 +09:00
cdwcgt
8a06914438
remove #nullable disable in tournament 2023-07-29 22:25:06 +09:00
Dean Herbert
7d5305c5e8
Merge branch 'master' into tourney-fix-screen-auto-switch 2023-07-25 17:18:43 +09:00
Dean Herbert
c84381d802 Separate out each type of scheduled operation and refactor tidy-up code 2023-07-25 17:18:13 +09:00
Dao Heng Liu
7813a3162b
run stateChanged upon unhiding of GameplayScreen 2023-07-23 15:12:11 +01:00
Dao Heng Liu
5a568eacb6
remove unused using directive 2023-07-23 10:44:00 +01:00
Dao Heng Liu
3049d159d8
avoid potentially cancelling contract when switching away from GameplayScreen 2023-07-23 10:39:47 +01:00
Dean Herbert
7e4e96a4a9 Adjust spacing and clean up code 2023-07-23 17:05:04 +09:00
Dean Herbert
3b47949ace Avoid transform overhead on every frame 2023-07-23 17:04:57 +09:00
cdwcgt
1a76f6441a
add MatchScoreDiffCounter
Intuitively show the score difference between the two teams
2023-07-23 15:33:40 +09:00
Dao Heng Liu
647f2b6715
fix auto advance screens sometimes not working 2023-07-22 23:08:20 +01:00
Dean Herbert
df5b389629 Manual fixes to reduce warnings to zero 2023-06-24 01:52:53 +09:00
Dean Herbert
0ab0c52ad5 Automated pass 2023-06-24 01:00:03 +09:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dean Herbert
8d6739ae73 Show team scores at the tournament map pool screen 2022-09-02 18:29:02 +09:00
Dean Herbert
93bc4b9294 Add toggle for tournament client "auto progression" behaviour
Addresses https://github.com/ppy/osu/discussions/20038.
2022-08-31 13:44:07 +09:00
Dean Herbert
5c6fa2341f Fix TeamScoreDisplay not tracking team changes properly 2022-07-13 18:15:59 +09:00
Dean Herbert
1516756d8b Fix team name not updating on TeamDisplay immediately 2022-07-13 18:10:27 +09:00
Dean Herbert
73e924479f Find video by recursive check rather than marker interface
Seems a lot more reliable, and allows falling back to the "main" video
in cases which didn't support this previously.

A next step may be to allow every screen to support a video based on its
screen name, rather than specifying the local `TourneyVideo` every time.
2022-07-11 20:42:05 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Susko3
19467e58c1 Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
Dean Herbert
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Dean Herbert
794b4c46cf Split score counter class into two distinct classes to simplify usages 2021-10-10 17:56:32 +09:00
Dean Herbert
446f091d32 Use comma separator for tournament score displays 2021-10-10 16:06:12 +09:00
Dean Herbert
6ef096001e Fix several cases of incorrect handling of CurrentMatch nullability 2021-08-28 16:24:36 +09:00
Dean Herbert
e9b97f7937 Fix tournament crashing when osu!(stable) is at ranking screen at startup 2021-08-28 14:28:33 +09:00
Dean Herbert
aa4c6b9341 Bring across tournament score display for game usage 2021-08-09 16:30:37 +09:00
Dean Herbert
e8595871de Update remaining screens to also show the warning message 2021-07-17 00:23:17 +09:00
PercyDan54
e1c646b9b2
Remove redundant arguments 2021-07-05 23:52:39 +08:00
Bartłomiej Dach
5df27ce3d4 Split out score transform logic to method 2021-04-04 11:44:39 +02:00
Bartłomiej Dach
0febefd8eb Fix scores fading out on entering gameplay screen 2021-04-03 22:35:36 +02:00
Bartłomiej Dach
0d9793797f Fix scores being initially visible incorrectly in gameplay screen 2021-04-03 22:24:30 +02:00
Shivam
ae9e60560b Fixed gameplay flags being bigger and changed values to make more sense 2020-10-23 14:11:29 +02:00
Shivam
1c073a9ea5 Merge branch 'master' into flag-fit 2020-10-19 22:27:48 +02:00
Dean Herbert
9d7880afda Make SettingsItem conform to IHasCurrentValue 2020-10-06 17:18:54 +09:00
Shivam
9f1a231f92 Add anchor to the fillflowcontainer in TeamDisplay 2020-09-13 21:03:46 +02:00
Shivam
59dcdd41aa Merge branch 'master' into flag-fit 2020-09-13 19:55:28 +02:00
Shivam
18ae17e129 Add scale to GroupTeam and remove unnecessary sizing and scaling in other scenes 2020-09-13 19:55:21 +02:00
Salman Ahmed
ee9fa11d14 Use With(s => ...) extension for better readability 2020-08-19 07:47:02 +03:00
Salman Ahmed
9d10658e3c Allow providing custom sprite text for RollingCounter<T> 2020-08-03 20:14:17 +03:00
Dean Herbert
3ae1df07b0 Fix a couple more new formatting issues 2020-06-10 00:09:29 +09:00
Dean Herbert
7dc19220e5 Apply new resharper formatting fixes 2020-06-09 23:38:54 +09:00
Dean Herbert
09759565fa Add support for 3v3 tournament chroma key layout 2020-05-07 14:51:14 +09:00
Dean Herbert
27ae2d29aa Add ability to adjust (and save) chroma-key area width 2020-03-23 11:47:24 +09:00
Dean Herbert
99f28efc96 Automatically mark the currently selected match as stsrated on entering gameplay screen 2020-03-17 13:16:52 +09:00