Dean Herbert
ac377a2e3c
Remove unused SettingsStore
2021-09-15 16:31:13 +09:00
Dean Herbert
a2f1752344
Make settings works with current caching structure
...
Will likely pull out that `RulesetConfigCache` next, but this is an
"everything works" state.
2021-09-15 16:31:13 +09:00
Dean Herbert
187c557ea8
Begin migrating settings implementation across to realm
2021-09-15 16:22:14 +09:00
Dean Herbert
41a2e6eeeb
Fix cache not actually caching anything
2021-09-09 14:56:39 +09:00
Dean Herbert
a622a0b660
Use a more traditional method of caching
2021-09-08 23:18:17 +09:00
Dean Herbert
81c9d831f4
Cache reflection portion of SettingSource
lookups
...
Fixes the mod-related overhead portion of https://github.com/ppy/osu/issues/14638 . There's still a significant performance issue that will be addressed separately.
2021-09-08 13:26:11 +09:00
Dean Herbert
71fab416d8
Add a note against OsuSetting
2021-08-16 16:59:59 +09:00
Dean Herbert
fc89f2bac4
Revert "Rename element in OsuSettings enum"
...
This reverts commit c2bbe17562
.
2021-08-16 16:56:48 +09:00
kj415j45
c2bbe17562
Rename element in OsuSettings enum
...
`ShowProgressGraph` -> `ShowDifficultyGraph`
2021-08-14 22:35:15 +08:00
Bartłomiej Dach
50c27d2635
Update usages of IHasTooltip
in line with framework localisation changes
2021-06-25 19:10:04 +02:00
aitani9
93edb25ace
Override CreateMenu
instead of using a property
2021-06-24 14:32:43 -07:00
Dean Herbert
bae42a8908
Add inline comment explaining why the height is set lower
2021-06-23 14:07:37 +09:00
aitani9
59928a7d91
Decrease the max height of dropdown menus in mod settings
2021-06-22 13:32:45 -07:00
Dean Herbert
17347401cf
Remove unused RankingType
enum
...
We have `BeatmapLeaderboardScope` instead.
2021-06-14 11:27:46 +09:00
Dean Herbert
20759657de
Rename configuration variables and refactor lots more
2021-06-11 16:37:31 +09:00
Craftplacer
39c3b08fc7
Merge remote-tracking branch 'upstream/master' into chat-mention
2021-06-05 11:18:06 +02:00
Nathan Alo
5b436ee436
add beatmap with storyboard source
2021-06-02 15:50:33 +08:00
Dean Herbert
88bdd8a7b7
Update some out of date code pieces
2021-05-26 16:01:21 +09:00
Dean Herbert
52ca2f4797
Merge branch 'master' into chat-mention
2021-05-26 16:00:26 +09:00
Dean Herbert
5acb708939
Remove customisation of hit error via standard settings
2021-05-18 15:50:50 +09:00
smoogipoo
05bd6ee50c
Add back ctor doc
2021-04-28 03:54:42 +09:00
smoogipoo
04454062b7
Fix up xmldoc
2021-04-28 03:52:59 +09:00
smoogipoo
4e3ee77396
Add support for custom controls to SettingSourceAttribute
2021-04-28 02:51:24 +09:00
Dean Herbert
9d8f0c854d
Setup configuration item for editor hit animations
2021-04-21 18:05:40 +09:00
Dean Herbert
2b6caf9b65
Fix duplicate code in setting default logic
2021-04-19 11:25:43 +09:00
jvyden
6773162f17
Implicitly set defaults when resetting values
2021-04-17 08:47:27 -04:00
jvyden
a4e3e53a63
Revert back to hardcoded SessionStatics reset values
2021-04-16 06:34:57 -04:00
jvyden
ec0211809f
Apply peppy's suggestions
2021-04-16 05:53:27 -04:00
jvyden
7d23973ef8
Reset SessionStatics on activity
...
Closes #12424
2021-04-16 05:01:58 -04:00
Dean Herbert
5b06a68b93
Merge pull request #12330 from Cublibre/master
...
Send a warning notification if device is unplugged and at low battery
2021-04-15 19:21:04 +09:00
Dean Herbert
b41e3a2e7a
Remove unused using statement
2021-04-13 17:38:32 +09:00
Dean Herbert
0932daeaa8
Force the new default on update
2021-04-13 16:50:03 +09:00
Dean Herbert
5a06db8a11
Change default editor waveform opacity to 25%
...
The previous setting felt way too high.
2021-04-13 16:48:06 +09:00
Dean Herbert
b5954a55ad
Remove empty <returns> xmldoc
2021-04-12 17:46:14 +09:00
Christine Chen
08311abc5e
Remove setters, cache CreatePowerStatus() and use a dummy LocalPowerStatus class in test scene
2021-04-10 00:00:21 -04:00
Christine Chen
0a6baf670e
Send a warning notification if device is unplugged and low battery
...
- Uses Xamarin.Essentials in osu.Game.PlayerLoader to check battery level
- Encapsulated battery checking in the public BatteryManager class so battery level and plugged in status can be accessed and edited in TestPlayerLoader
- When checking battery level, catch NotImplementedException thrown by Xamarin.Essentials.Battery on non-mobile platforms
- Added visual unit tests for battery notification
To mock battery status and level, we had to define a batteryManager object in TestPlayerLoader and add a new function ResetPlayerWithBattery()
Co-Authored-By: Marlina José <marlina@umich.edu>
2021-04-07 15:56:50 -04:00
Dean Herbert
c694deb7d6
Revert changes to SettingsSourceAttribute class
2021-03-18 21:16:50 +09:00
Dean Herbert
e0c0107461
Merge branch 'update-config-usages' into input-handler-configuration
2021-03-17 18:08:13 +09:00
smoogipoo
7fa5fd5647
Update usages of config with framework changes
2021-03-17 16:10:16 +09:00
Dean Herbert
8635abbc4a
Add the ability to not get controls for disabled bindables
2021-03-12 18:37:55 +09:00
Dean Herbert
4374e7da81
Convert bindable names to human readable sentences
2021-03-12 18:34:22 +09:00
Dean Herbert
a33ffd56b8
Allow CreateSettingsControls to work with all bindables in target class
2021-03-12 18:34:22 +09:00
Bartłomiej Dach
7e17c5ab71
Trim yet another array copy
2021-02-27 15:46:18 +01:00
Bartłomiej Dach
1e56d2cbba
Make SettingSourceAttribute
implement IComparable
2021-02-27 15:30:08 +01:00
Bartłomiej Dach
528de5869e
Fix multiple enumerations when ordering setting sources
...
This was not spotted previously, because the base `Attribute` overrides
`Equals()` to have semantics similar to structs (per-field equality) by
using reflection. That masked the issue when strings were used, and
migrating to `LocalisableString` revealed it, as that struct's
implementation of equality currently uses instance checks.
Whether `LocalisableString.Equals()` is the correct implementation may
still be up for discussion, but allowing multiple enumeration is wrong
anyway, since the underlying enumerables are live (one especially is a
yield iterator, causing new object instances to be allocated).
2021-02-27 14:58:01 +01:00
Dean Herbert
3802cb29a4
Fix failing tests doing reference comparisons between string and LocalisedString
2021-02-25 17:49:54 +09:00
Salman Ahmed
a01896a652
Fix misordered hit error in score meter types
2021-02-18 13:04:22 +03:00
Dan Balasescu
ca091431f4
Merge pull request #11739 from peppy/settings-item-tooltips
...
Display descriptions in tooltips of mod settings adjustments
2021-02-12 00:18:16 +09:00
Dean Herbert
dddd776802
Add the ability for settings items to have tooltips
2021-02-11 16:38:17 +09:00
smoogipoo
169acb42de
Xmldoc + cleanup
2021-02-10 20:12:29 +09:00
smoogipoo
4a405bb859
Split ModSettingChangeTracker into separate file
2021-02-10 20:04:16 +09:00
smoogipoo
7827e991b2
Also clear event on dispose
2021-02-10 19:43:39 +09:00
smoogipoo
393cd6c74a
Add helper class for tracking changes to mod settings
2021-02-10 19:40:07 +09:00
Dean Herbert
1364de1166
Merge branch 'master' into beatmap-colour-setting
2021-01-18 16:07:46 +09:00
Dean Herbert
5fd644fc57
Unify variable names
2021-01-17 22:42:48 +09:00
Mysfit
5f10bcce02
Added beatmap colour settings checkbox and associated tests.
2021-01-13 00:09:22 -05:00
Salman Ahmed
24c1839739
Add global web setting for allowing explicit content
2021-01-12 11:10:25 +03:00
Bartłomiej Dach
d507a08951
Start with null last hover playback time
2021-01-08 18:16:03 +01:00
Dean Herbert
11801d61c1
Use nullable doubule to better represent initial playback case
2021-01-08 14:05:22 +09:00
Dean Herbert
8f52a83b29
Share hover sound debounce across all instances via SessionStatics
2021-01-07 18:47:20 +09:00
LavaDesu
7c9f345cd2
Use better naming for DiscordRichPresenceMode
2021-01-03 16:46:25 +07:00
LavaDesu
2e5c67be3f
Add ability to toggle discord rich presence
...
There are 3 modes: enabled, limited, and disabled.
The limited mode hides identifiable information such as username, rank, and
(if participating in one) multiplayer lobby name.
2021-01-03 10:37:28 +07:00
Dean Herbert
eb795a2127
Move all endpoint information to a configuration class
2020-12-24 17:58:38 +09:00
Ryan Zmuda
3994cf082d
add keybind for in game overlay
2020-11-29 20:59:02 -05:00
Joehu
1fd4b04767
Just set music shortcut text locally
2020-11-23 20:43:46 -08:00
Joehu
52f5473cc0
Set global action as a parameter in toast
2020-11-23 15:13:58 -08:00
Joehu
2071cba944
Add music bindings to on screen display
2020-11-13 13:16:36 -08:00
Dean Herbert
8d38d9cc93
Add hotkey to select random skin
2020-11-11 13:05:03 +09:00
Dean Herbert
6014751e29
Add the ability for the game OSD to display user bindings
...
Adds binding display for mouse button toggle / HUD toggle keys.
- [ ] Depends on #10786 for ease-of-merge
2020-11-11 12:56:10 +09:00
Dean Herbert
9caa56c64f
Display skin changes via on-screen display overlay
2020-11-11 12:19:01 +09:00
Dean Herbert
9dc2ca666d
Merge branch 'master' into spectator-listing
2020-11-04 09:30:15 +09:00
Dean Herbert
7e4314684b
Add editor waveform opacity selection to menu
2020-11-03 16:01:14 +09:00
Dean Herbert
f0b80d245e
Merge branch 'master' into spectator-listing
2020-10-31 16:22:49 +09:00
Dean Herbert
a088151e58
Merge branch 'spectator-replay-watcher' into spectator-listing
2020-10-31 16:22:10 +09:00
Bartłomiej Dach
cf0e8e0a62
Document nullability of seasonal backgrounds
2020-10-30 20:00:59 +01:00
Bartłomiej Dach
aeab2be5d1
Add xmldoc to SeasonalBackgroundMode
2020-10-30 19:56:52 +01:00
Bartłomiej Dach
20c27c6943
Rename lookup & field
2020-10-30 19:55:22 +01:00
Max Hübner
f6eb5680ec
Save full api response in SessionStatics
2020-10-30 16:43:18 +01:00
Max Hübner
4e3fb615d2
Rename "SeasonalBackgrounds" to "SeasonalBackgroundMode"
2020-10-30 15:54:10 +01:00
Dean Herbert
1db8dfd03e
Merge branch 'master' into seasonal-backgrounds
2020-10-30 22:53:51 +09:00
Max Hübner
f27ce7521d
Make "Sometimes" setting depend on season end date, rather than chance
2020-10-30 10:27:43 +01:00
Dean Herbert
c72017a7db
Remove "hide during breaks" option
...
Probably wouldn't be used anyway.
2020-10-30 13:49:45 +09:00
Dean Herbert
18f92818da
Show current HUD visibility mode as a tracked setting
2020-10-30 13:09:13 +09:00
Max Hübner
907e1921c7
Make SeasonalBackgroundLoader read from SessionStatics
2020-10-29 17:31:42 +01:00
Max Hübner
76c0a790b4
Add separate Seasonal Backgrounds setting (Always, Sometimes, Never)
2020-10-29 17:28:04 +01:00
Max Hübner
7d523fee28
Revert "Set BackgroundSource.Seasonal as default setting"
...
This reverts commit cdb2d23578
.
2020-10-29 14:31:07 +01:00
Max Hübner
0c540537c9
Revert "Add BackgroundSource.Seasonal"
...
This reverts commit 2871001cc2
.
2020-10-29 14:30:50 +01:00
Dean Herbert
93fd913876
Add setting to allow automatically downloading during a spectating session
2020-10-28 19:43:06 +09:00
Max Hübner
cdb2d23578
Set BackgroundSource.Seasonal as default setting
2020-10-22 18:23:03 +02:00
Max Hübner
2871001cc2
Add BackgroundSource.Seasonal
2020-10-22 18:21:28 +02:00
Dean Herbert
4f8a755518
Add "hide during gameplay" mode
2020-10-20 14:20:44 +09:00
Dean Herbert
024009e174
Change default to "always visible"
2020-10-20 14:19:15 +09:00
Dean Herbert
80b1f816c7
Merge branch 'master' into hide-hud-during-break-time
2020-10-20 14:19:04 +09:00
Dean Herbert
70806deba1
Add support for bottom-anchored hit error display
2020-10-15 19:14:02 +09:00
Shane Woolcock
ec12a21088
Merge branch 'master' into confine-during-gameplay
...
# Conflicts:
# osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs
2020-10-07 11:07:00 +10:30
Shane Woolcock
478f2dec96
Maintain the current gameplay state in OsuGame
2020-10-06 22:39:35 +10:30
Shane Woolcock
1877312a91
Rename DuringGameplay
2020-10-06 20:27:35 +10:30
Dean Herbert
9d7880afda
Make SettingsItem conform to IHasCurrentValue
2020-10-06 17:18:54 +09:00
Shane Woolcock
4b6f893408
Merge branch 'master' into confine-during-gameplay
...
# Conflicts:
# osu.Game/Configuration/OsuConfigManager.cs
# osu.Game/OsuGame.cs
# osu.Game/Screens/Play/Player.cs
2020-10-05 10:23:37 +10:30
Joehu
c6386ea605
Remember leaderboard mods filter selection in song select
2020-09-15 21:53:35 -07:00