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Commit Graph

585 Commits

Author SHA1 Message Date
Joseph Madamba
e32be36d92 Move invalidation issue todo to tests 2023-10-10 22:29:43 -07:00
Joseph Madamba
ba62498478 Add set up steps to reinit drawables with a different relative width 2023-10-10 20:47:15 -07:00
Joseph Madamba
e049a072f8 Update right content to latest design
- Add more scenarios to test
- Future-proof mods display to not overflow
2023-10-10 20:24:25 -07:00
Joseph Madamba
bb3f426b93 Truncate name label and clean up positioning code
Also adds a test score with a long username.
2023-10-10 18:26:00 -07:00
Joseph Madamba
43c8d51d02 Add draw width statistic to test 2023-10-10 16:47:33 -07:00
Joseph Madamba
39b008b070 Move test scores to a method and add TestResources.CreateTestScoreInfo() 2023-10-10 16:47:33 -07:00
Joseph Madamba
dad03778b7 Fix leaderboard score caching colour provider 2023-10-10 16:47:33 -07:00
Joseph Madamba
c0b8b3509f Populate dates and add show animation on test 2023-10-10 16:47:33 -07:00
Joseph Madamba
f7f390195a Add user covers to centre content 2023-09-22 19:59:40 -07:00
Joseph Madamba
228731493e Add relative width slider to test 2023-09-22 19:59:40 -07:00
Joseph Madamba
70b16d7246 Merge remote-tracking branch 'upstream/master' into pr/22237 2023-09-21 22:51:23 -07:00
Bartłomiej Dach
d73f06fc89
Add test coverage for delete hotkey 2023-09-21 20:01:59 +02:00
Bartłomiej Dach
b5e812eb3e
Merge pull request #24723 from bdach/beatmap-carousel-split-missing-status
Fix status on carousel beatmap set not showing in split difficulty mode
2023-09-06 09:35:38 +02:00
Bartłomiej Dach
b884f1af4a
Assign random statuses to beatmap sets in carousel test
Just to have visual coverage of the statuses before fixing them not
propagating to split difficulty mode.
2023-09-06 08:25:07 +02:00
Dean Herbert
dded7fe6ca
Merge branch 'master' into beatmap-options-popover 2023-09-06 15:16:34 +09:00
Joseph Madamba
3f92dae55c
Move star rating display and status pill out of reloadable content 2023-09-05 15:20:20 -07:00
Joseph Madamba
676240928e
Move actual star updating to star rating display 2023-09-05 14:57:55 -07:00
Dean Herbert
02fefff5e7 Add better testing of options popover 2023-09-05 16:44:46 +09:00
Dean Herbert
340edf68d3 Fix test scene not updating all star counters 2023-09-05 15:59:00 +09:00
Joseph Madamba
9451613391
Rename null beatmap test to indicate there's a background 2023-09-04 21:39:41 -07:00
Joseph Madamba
854bb323cc
Remove weird red edge effect visibility 2023-09-04 21:21:55 -07:00
Joseph Madamba
e0a9c7e9a9
Fix wedge showing abruptly in test 2023-09-04 14:54:58 -07:00
Joseph Madamba
2df2002735
Move negative corner radius margin to constructor 2023-09-04 12:42:01 -07:00
Joseph Madamba
2fbd67cf26
Merge branch 'master' into beatmap_wedge_clean_ii 2023-09-04 11:24:20 -07:00
Joseph Madamba
5abf271b56
Implement beatmap options popover 2023-09-04 00:53:09 -07:00
Magnus-Cosmos
ae9c901b94
Fix BeatmapInfoWedge tests failing due to BPM 2023-09-03 01:45:22 -04:00
Bartłomiej Dach
118c86df34
Fix TestSceneUpdateBeatmapSetButton using random difficulty count 2023-08-28 14:57:00 +02:00
Bartłomiej Dach
3a6920c306
Add failing test coverage of beatmap update flow w/ split diffs 2023-08-28 09:51:44 +02:00
Dean Herbert
84f4fab9cf Adjust test to actually test diff splitting 2023-08-25 18:09:51 +09:00
Dean Herbert
b471ab07a6
Fix typo in test step
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-08-24 18:30:59 +09:00
Dean Herbert
ba70d48d2c Fix one more test probably going off-screen 2023-08-24 13:31:33 +09:00
Dean Herbert
4881130cae Limit set/diff count in test to better fit on screen 2023-08-24 03:32:12 +09:00
Dean Herbert
5eac604f8b Add coverage of selection retention when difficulties are split out 2023-08-23 19:44:42 +09:00
Dean Herbert
a64381f855 Add test coverage of add/remove when difficulties are split out 2023-08-23 19:43:08 +09:00
Dean Herbert
5555f73e97 Update test to match new behaviour 2023-08-23 19:38:18 +09:00
Dean Herbert
8978f2ddd8 Remove all usage of !something!.something
aka don't mix NRT forgiving syntax with not syntax
2023-07-07 10:15:33 +09:00
Bartłomiej Dach
e998be0eee
Use == true rather than ?? false 2023-06-26 22:29:20 +02:00
Dean Herbert
14c95f4584 Apply NRT to FilterCriteria 2023-06-26 17:54:11 +09:00
Bartłomiej Dach
d7ae430ec2
Merge branch 'master' into framework-update 2023-06-24 18:47:52 +02:00
Dean Herbert
3585c3f1d5 Apply required nullability changes 2023-06-24 09:58:36 +09:00
Dean Herbert
0ab0c52ad5 Automated pass 2023-06-24 01:00:03 +09:00
Salman Ahmed
b9543f4fdd Add failing test case 2023-06-15 11:21:52 +03:00
Bartłomiej Dach
58507291b9
Apply NRT in MemoryCachingComponent test-only subclasses 2023-06-09 13:48:42 +02:00
Dan Balasescu
73544231de Fix TestSceneTopLocalRank 2023-05-19 14:06:56 +09:00
Joseph Madamba
c80a25328d
Shorten label to just "matches" 2023-04-17 20:59:41 -07:00
Joseph Madamba
d0cbe206a9
Revert back to one number with "matching beatmap difficulties" label 2023-04-10 23:37:29 -07:00
Joseph Madamba
bfb7ead689
Add failing text box beatmap difficulty count test 2023-04-09 22:12:50 -07:00
Cootz
556964eae0
Merge branch 'master' into BitmapUpdatesOnScore 2023-03-16 12:16:42 +03:00
Dean Herbert
a14dede036 Ensure TestBeatmapCarousel.Items only returns actually visible items (and in correct order)
Turns out that items could be in an order that isn't the same as how
things look on the carousel, so this change ensures that for testing
purposes they are sorted by Y position.

Also uses the `CarouselItem.Visible` flag to ensure that we don't have
to wait for drawable fade transitions after a filter operation.
2023-03-03 17:18:34 +09:00
Dean Herbert
7a092ea995 Add better coverage and more comments explaining the structure of test setup 2023-03-03 17:18:14 +09:00