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Move invalidation issue todo to tests
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@@ -34,6 +34,8 @@ namespace osu.Game.Tests.Visual.SongSelect
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[BackgroundDependencyLoader]
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private void load()
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{
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// TODO: invalidation seems to be one-off when clicking slider to a certain value, so drag for now
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// doesn't seem to happen in-game (when toggling window mode)
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AddSliderStep("change relative width", 0, 1f, 0.6f, v =>
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{
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relativeWidth = v;
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@@ -510,8 +510,6 @@ namespace osu.Game.Online.Leaderboards
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{
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Scheduler.AddOnce(() =>
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{
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// TODO: may not always invalidate as expected
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// when width decreases
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// - hide statistics, then
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// - hide avatar, then
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