mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 16:06:06 +08:00
Merge remote-tracking branch 'upstream/master' into pr/22237
This commit is contained in:
commit
70b16d7246
@ -15,13 +15,13 @@
|
||||
]
|
||||
},
|
||||
"codefilesanity": {
|
||||
"version": "0.0.36",
|
||||
"version": "0.0.37",
|
||||
"commands": [
|
||||
"CodeFileSanity"
|
||||
]
|
||||
},
|
||||
"ppy.localisationanalyser.tools": {
|
||||
"version": "2022.809.0",
|
||||
"version": "2023.712.0",
|
||||
"commands": [
|
||||
"localisation"
|
||||
]
|
||||
|
@ -9,6 +9,9 @@ indent_style = space
|
||||
indent_size = 2
|
||||
trim_trailing_whitespace = true
|
||||
|
||||
[g_*.cs]
|
||||
generated_code = true
|
||||
|
||||
[*.cs]
|
||||
end_of_line = crlf
|
||||
insert_final_newline = true
|
||||
@ -191,6 +194,8 @@ csharp_style_prefer_index_operator = false:silent
|
||||
csharp_style_prefer_range_operator = false:silent
|
||||
csharp_style_prefer_switch_expression = false:none
|
||||
|
||||
csharp_style_namespace_declarations = block_scoped:warning
|
||||
|
||||
[*.{yaml,yml}]
|
||||
insert_final_newline = true
|
||||
indent_style = space
|
||||
|
@ -6,3 +6,5 @@
|
||||
212d78865a6b5f091173a347bad5686834d1d5fe
|
||||
# Add partial specs in mobile projects too
|
||||
00c11b2b4e389e48f3995d63484a6bc66a7afbdb
|
||||
# Mass NRT enabling
|
||||
0ab0c52ad577b3e7b406d09fa6056a56ff997c3e
|
||||
|
2
.github/ISSUE_TEMPLATE/config.yml
vendored
2
.github/ISSUE_TEMPLATE/config.yml
vendored
@ -2,7 +2,7 @@ blank_issues_enabled: false
|
||||
contact_links:
|
||||
- name: Help
|
||||
url: https://github.com/ppy/osu/discussions/categories/q-a
|
||||
about: osu! not working as you'd expect? Not sure it's a bug? Check the Q&A section!
|
||||
about: osu! not working or performing as you'd expect? Not sure it's a bug? Check the Q&A section!
|
||||
- name: Suggestions or feature request
|
||||
url: https://github.com/ppy/osu/discussions/categories/ideas
|
||||
about: Got something you think should change or be added? Search for or start a new discussion!
|
||||
|
37
.github/workflows/ci.yml
vendored
37
.github/workflows/ci.yml
vendored
@ -13,17 +13,17 @@ jobs:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v2
|
||||
uses: actions/checkout@v3
|
||||
|
||||
# FIXME: Tools won't run in .NET 6.0 unless you install 3.1.x LTS side by side.
|
||||
# https://itnext.io/how-to-support-multiple-net-sdks-in-github-actions-workflows-b988daa884e
|
||||
- name: Install .NET 3.1.x LTS
|
||||
uses: actions/setup-dotnet@v1
|
||||
uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
dotnet-version: "3.1.x"
|
||||
|
||||
- name: Install .NET 6.0.x
|
||||
uses: actions/setup-dotnet@v1
|
||||
uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
dotnet-version: "6.0.x"
|
||||
|
||||
@ -77,10 +77,10 @@ jobs:
|
||||
timeout-minutes: 60
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v2
|
||||
uses: actions/checkout@v3
|
||||
|
||||
- name: Install .NET 6.0.x
|
||||
uses: actions/setup-dotnet@v1
|
||||
uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
dotnet-version: "6.0.x"
|
||||
|
||||
@ -94,7 +94,7 @@ jobs:
|
||||
# Attempt to upload results even if test fails.
|
||||
# https://docs.github.com/en/actions/reference/context-and-expression-syntax-for-github-actions#always
|
||||
- name: Upload Test Results
|
||||
uses: actions/upload-artifact@v2
|
||||
uses: actions/upload-artifact@v3
|
||||
if: ${{ always() }}
|
||||
with:
|
||||
name: osu-test-results-${{matrix.os.prettyname}}-${{matrix.threadingMode}}
|
||||
@ -106,10 +106,10 @@ jobs:
|
||||
timeout-minutes: 60
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v2
|
||||
uses: actions/checkout@v3
|
||||
|
||||
- name: Install .NET 6.0.x
|
||||
uses: actions/setup-dotnet@v1
|
||||
uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
dotnet-version: "6.0.x"
|
||||
|
||||
@ -121,23 +121,26 @@ jobs:
|
||||
|
||||
build-only-ios:
|
||||
name: Build only (iOS)
|
||||
# change to macos-latest once GitHub finishes migrating all repositories to macOS 12.
|
||||
runs-on: macos-12
|
||||
# `macos-13` is required, because Xcode 14.3 is required (see below).
|
||||
# TODO: can be changed to `macos-latest` once `macos-13` becomes latest (currently in beta)
|
||||
runs-on: macos-13
|
||||
timeout-minutes: 60
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v2
|
||||
uses: actions/checkout@v3
|
||||
|
||||
# see https://github.com/actions/runner-images/issues/6771#issuecomment-1354713617
|
||||
# remove once all workflow VMs use Xcode 14.1
|
||||
- name: Set Xcode Version
|
||||
# newest Microsoft.iOS.Sdk versions require Xcode 14.3.
|
||||
# 14.3 is currently not the default Xcode version (https://github.com/actions/runner-images/blob/main/images/macos/macos-13-Readme.md#xcode),
|
||||
# so set it manually.
|
||||
# TODO: remove when 14.3 becomes the default Xcode version.
|
||||
- name: Set Xcode version
|
||||
shell: bash
|
||||
run: |
|
||||
sudo xcode-select -s "/Applications/Xcode_14.1.app"
|
||||
echo "MD_APPLE_SDK_ROOT=/Applications/Xcode_14.1.app" >> $GITHUB_ENV
|
||||
sudo xcode-select -s "/Applications/Xcode_14.3.app"
|
||||
echo "MD_APPLE_SDK_ROOT=/Applications/Xcode_14.3.app" >> $GITHUB_ENV
|
||||
|
||||
- name: Install .NET 6.0.x
|
||||
uses: actions/setup-dotnet@v1
|
||||
uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
dotnet-version: "6.0.x"
|
||||
|
||||
|
18
.github/workflows/diffcalc.yml
vendored
18
.github/workflows/diffcalc.yml
vendored
@ -48,8 +48,8 @@ jobs:
|
||||
CONTINUE="no"
|
||||
fi
|
||||
|
||||
echo "::set-output name=continue::${CONTINUE}"
|
||||
echo "::set-output name=matrix::${MATRIX_JSON}"
|
||||
echo "continue=${CONTINUE}" >> $GITHUB_OUTPUT
|
||||
echo "matrix=${MATRIX_JSON}" >> $GITHUB_OUTPUT
|
||||
diffcalc:
|
||||
name: Run
|
||||
runs-on: self-hosted
|
||||
@ -80,34 +80,34 @@ jobs:
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
run: |
|
||||
echo "::set-output name=branchname::$(curl -H "Authorization: token ${GITHUB_TOKEN}" ${{ github.event.issue.pull_request.url }} | jq '.head.ref' | sed 's/\"//g')"
|
||||
echo "::set-output name=repo::$(curl -H "Authorization: token ${GITHUB_TOKEN}" ${{ github.event.issue.pull_request.url }} | jq '.head.repo.full_name' | sed 's/\"//g')"
|
||||
echo "branchname=$(curl -H "Authorization: token ${GITHUB_TOKEN}" ${{ github.event.issue.pull_request.url }} | jq '.head.ref' | sed 's/\"//g')" >> $GITHUB_OUTPUT
|
||||
echo "repo=$(curl -H "Authorization: token ${GITHUB_TOKEN}" ${{ github.event.issue.pull_request.url }} | jq '.head.repo.full_name' | sed 's/\"//g')" >> $GITHUB_OUTPUT
|
||||
|
||||
# Checkout osu
|
||||
- name: Checkout osu (master)
|
||||
uses: actions/checkout@v2
|
||||
uses: actions/checkout@v3
|
||||
with:
|
||||
path: 'master/osu'
|
||||
- name: Checkout osu (pr)
|
||||
uses: actions/checkout@v2
|
||||
uses: actions/checkout@v3
|
||||
with:
|
||||
path: 'pr/osu'
|
||||
repository: ${{ steps.upstreambranch.outputs.repo }}
|
||||
ref: ${{ steps.upstreambranch.outputs.branchname }}
|
||||
|
||||
- name: Checkout osu-difficulty-calculator (master)
|
||||
uses: actions/checkout@v2
|
||||
uses: actions/checkout@v3
|
||||
with:
|
||||
repository: ppy/osu-difficulty-calculator
|
||||
path: 'master/osu-difficulty-calculator'
|
||||
- name: Checkout osu-difficulty-calculator (pr)
|
||||
uses: actions/checkout@v2
|
||||
uses: actions/checkout@v3
|
||||
with:
|
||||
repository: ppy/osu-difficulty-calculator
|
||||
path: 'pr/osu-difficulty-calculator'
|
||||
|
||||
- name: Install .NET 5.0.x
|
||||
uses: actions/setup-dotnet@v1
|
||||
uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
dotnet-version: "5.0.x"
|
||||
|
||||
|
2
.github/workflows/sentry-release.yml
vendored
2
.github/workflows/sentry-release.yml
vendored
@ -13,7 +13,7 @@ jobs:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v2
|
||||
uses: actions/checkout@v3
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
|
53
.github/workflows/update-web-mod-definitions.yml
vendored
Normal file
53
.github/workflows/update-web-mod-definitions.yml
vendored
Normal file
@ -0,0 +1,53 @@
|
||||
name: Update osu-web mod definitions
|
||||
on:
|
||||
push:
|
||||
tags:
|
||||
- '*'
|
||||
|
||||
permissions:
|
||||
contents: read # to fetch code (actions/checkout)
|
||||
|
||||
jobs:
|
||||
update-mod-definitions:
|
||||
name: Update osu-web mod definitions
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Install .NET 6.0.x
|
||||
uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
dotnet-version: "6.0.x"
|
||||
|
||||
- name: Checkout ppy/osu
|
||||
uses: actions/checkout@v3
|
||||
with:
|
||||
path: osu
|
||||
|
||||
- name: Checkout ppy/osu-tools
|
||||
uses: actions/checkout@v3
|
||||
with:
|
||||
repository: ppy/osu-tools
|
||||
path: osu-tools
|
||||
|
||||
- name: Checkout ppy/osu-web
|
||||
uses: actions/checkout@v3
|
||||
with:
|
||||
repository: ppy/osu-web
|
||||
path: osu-web
|
||||
|
||||
- name: Setup local game checkout for tools
|
||||
run: ./UseLocalOsu.sh
|
||||
working-directory: ./osu-tools
|
||||
|
||||
- name: Regenerate mod definitions
|
||||
run: dotnet run --project PerformanceCalculator -- mods > ../osu-web/database/mods.json
|
||||
working-directory: ./osu-tools
|
||||
|
||||
- name: Create pull request with changes
|
||||
uses: peter-evans/create-pull-request@v5
|
||||
with:
|
||||
title: Update mod definitions
|
||||
body: "This PR has been auto-generated to update the mod definitions to match ppy/osu@${{ github.ref_name }}."
|
||||
branch: update-mod-definitions
|
||||
commit-message: Update mod definitions
|
||||
path: osu-web
|
||||
token: ${{ secrets.OSU_WEB_PULL_REQUEST_PAT }}
|
1
.gitignore
vendored
1
.gitignore
vendored
@ -339,6 +339,5 @@ inspectcode
|
||||
|
||||
# Fody (pulled in by Realm) - schema file
|
||||
FodyWeavers.xsd
|
||||
**/FodyWeavers.xml
|
||||
|
||||
.idea/.idea.osu.Desktop/.idea/misc.xml
|
@ -1,7 +1,7 @@
|
||||
<!-- Contains required properties for osu!framework projects. -->
|
||||
<Project>
|
||||
<PropertyGroup Label="C#">
|
||||
<LangVersion>9.0</LangVersion>
|
||||
<LangVersion>10.0</LangVersion>
|
||||
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
|
||||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
@ -17,7 +17,7 @@
|
||||
<EmbeddedResource Include="Resources\**\*.*" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Code Analysis">
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.BannedApiAnalyzers" Version="3.3.3" PrivateAssets="All" />
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.BannedApiAnalyzers" Version="3.3.4" PrivateAssets="All" />
|
||||
<AdditionalFiles Include="$(MSBuildThisFileDirectory)CodeAnalysis\BannedSymbols.txt" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Code Analysis">
|
||||
|
6
Gemfile
6
Gemfile
@ -1,6 +0,0 @@
|
||||
source "https://rubygems.org"
|
||||
|
||||
gem "fastlane"
|
||||
|
||||
plugins_path = File.join(File.dirname(__FILE__), 'fastlane', 'Pluginfile')
|
||||
eval_gemfile(plugins_path) if File.exist?(plugins_path)
|
234
Gemfile.lock
234
Gemfile.lock
@ -1,234 +0,0 @@
|
||||
GEM
|
||||
remote: https://rubygems.org/
|
||||
specs:
|
||||
CFPropertyList (3.0.5)
|
||||
rexml
|
||||
addressable (2.8.1)
|
||||
public_suffix (>= 2.0.2, < 6.0)
|
||||
artifactory (3.0.15)
|
||||
atomos (0.1.3)
|
||||
aws-eventstream (1.2.0)
|
||||
aws-partitions (1.653.0)
|
||||
aws-sdk-core (3.166.0)
|
||||
aws-eventstream (~> 1, >= 1.0.2)
|
||||
aws-partitions (~> 1, >= 1.651.0)
|
||||
aws-sigv4 (~> 1.5)
|
||||
jmespath (~> 1, >= 1.6.1)
|
||||
aws-sdk-kms (1.59.0)
|
||||
aws-sdk-core (~> 3, >= 3.165.0)
|
||||
aws-sigv4 (~> 1.1)
|
||||
aws-sdk-s3 (1.117.1)
|
||||
aws-sdk-core (~> 3, >= 3.165.0)
|
||||
aws-sdk-kms (~> 1)
|
||||
aws-sigv4 (~> 1.4)
|
||||
aws-sigv4 (1.5.2)
|
||||
aws-eventstream (~> 1, >= 1.0.2)
|
||||
babosa (1.0.4)
|
||||
claide (1.1.0)
|
||||
colored (1.2)
|
||||
colored2 (3.1.2)
|
||||
commander (4.6.0)
|
||||
highline (~> 2.0.0)
|
||||
declarative (0.0.20)
|
||||
digest-crc (0.6.4)
|
||||
rake (>= 12.0.0, < 14.0.0)
|
||||
domain_name (0.5.20190701)
|
||||
unf (>= 0.0.5, < 1.0.0)
|
||||
dotenv (2.8.1)
|
||||
emoji_regex (3.2.3)
|
||||
excon (0.93.1)
|
||||
faraday (1.10.2)
|
||||
faraday-em_http (~> 1.0)
|
||||
faraday-em_synchrony (~> 1.0)
|
||||
faraday-excon (~> 1.1)
|
||||
faraday-httpclient (~> 1.0)
|
||||
faraday-multipart (~> 1.0)
|
||||
faraday-net_http (~> 1.0)
|
||||
faraday-net_http_persistent (~> 1.0)
|
||||
faraday-patron (~> 1.0)
|
||||
faraday-rack (~> 1.0)
|
||||
faraday-retry (~> 1.0)
|
||||
ruby2_keywords (>= 0.0.4)
|
||||
faraday-cookie_jar (0.0.7)
|
||||
faraday (>= 0.8.0)
|
||||
http-cookie (~> 1.0.0)
|
||||
faraday-em_http (1.0.0)
|
||||
faraday-em_synchrony (1.0.0)
|
||||
faraday-excon (1.1.0)
|
||||
faraday-httpclient (1.0.1)
|
||||
faraday-multipart (1.0.4)
|
||||
multipart-post (~> 2)
|
||||
faraday-net_http (1.0.1)
|
||||
faraday-net_http_persistent (1.2.0)
|
||||
faraday-patron (1.0.0)
|
||||
faraday-rack (1.0.0)
|
||||
faraday-retry (1.0.3)
|
||||
faraday_middleware (1.2.0)
|
||||
faraday (~> 1.0)
|
||||
fastimage (2.2.6)
|
||||
fastlane (2.210.1)
|
||||
CFPropertyList (>= 2.3, < 4.0.0)
|
||||
addressable (>= 2.8, < 3.0.0)
|
||||
artifactory (~> 3.0)
|
||||
aws-sdk-s3 (~> 1.0)
|
||||
babosa (>= 1.0.3, < 2.0.0)
|
||||
bundler (>= 1.12.0, < 3.0.0)
|
||||
colored
|
||||
commander (~> 4.6)
|
||||
dotenv (>= 2.1.1, < 3.0.0)
|
||||
emoji_regex (>= 0.1, < 4.0)
|
||||
excon (>= 0.71.0, < 1.0.0)
|
||||
faraday (~> 1.0)
|
||||
faraday-cookie_jar (~> 0.0.6)
|
||||
faraday_middleware (~> 1.0)
|
||||
fastimage (>= 2.1.0, < 3.0.0)
|
||||
gh_inspector (>= 1.1.2, < 2.0.0)
|
||||
google-apis-androidpublisher_v3 (~> 0.3)
|
||||
google-apis-playcustomapp_v1 (~> 0.1)
|
||||
google-cloud-storage (~> 1.31)
|
||||
highline (~> 2.0)
|
||||
json (< 3.0.0)
|
||||
jwt (>= 2.1.0, < 3)
|
||||
mini_magick (>= 4.9.4, < 5.0.0)
|
||||
multipart-post (~> 2.0.0)
|
||||
naturally (~> 2.2)
|
||||
optparse (~> 0.1.1)
|
||||
plist (>= 3.1.0, < 4.0.0)
|
||||
rubyzip (>= 2.0.0, < 3.0.0)
|
||||
security (= 0.1.3)
|
||||
simctl (~> 1.6.3)
|
||||
terminal-notifier (>= 2.0.0, < 3.0.0)
|
||||
terminal-table (>= 1.4.5, < 2.0.0)
|
||||
tty-screen (>= 0.6.3, < 1.0.0)
|
||||
tty-spinner (>= 0.8.0, < 1.0.0)
|
||||
word_wrap (~> 1.0.0)
|
||||
xcodeproj (>= 1.13.0, < 2.0.0)
|
||||
xcpretty (~> 0.3.0)
|
||||
xcpretty-travis-formatter (>= 0.0.3)
|
||||
fastlane-plugin-clean_testflight_testers (0.3.0)
|
||||
fastlane-plugin-souyuz (0.11.1)
|
||||
souyuz (= 0.11.1)
|
||||
fastlane-plugin-xamarin (0.6.3)
|
||||
gh_inspector (1.1.3)
|
||||
google-apis-androidpublisher_v3 (0.29.0)
|
||||
google-apis-core (>= 0.9.0, < 2.a)
|
||||
google-apis-core (0.9.1)
|
||||
addressable (~> 2.5, >= 2.5.1)
|
||||
googleauth (>= 0.16.2, < 2.a)
|
||||
httpclient (>= 2.8.1, < 3.a)
|
||||
mini_mime (~> 1.0)
|
||||
representable (~> 3.0)
|
||||
retriable (>= 2.0, < 4.a)
|
||||
rexml
|
||||
webrick
|
||||
google-apis-iamcredentials_v1 (0.15.0)
|
||||
google-apis-core (>= 0.9.0, < 2.a)
|
||||
google-apis-playcustomapp_v1 (0.12.0)
|
||||
google-apis-core (>= 0.9.1, < 2.a)
|
||||
google-apis-storage_v1 (0.19.0)
|
||||
google-apis-core (>= 0.9.0, < 2.a)
|
||||
google-cloud-core (1.6.0)
|
||||
google-cloud-env (~> 1.0)
|
||||
google-cloud-errors (~> 1.0)
|
||||
google-cloud-env (1.6.0)
|
||||
faraday (>= 0.17.3, < 3.0)
|
||||
google-cloud-errors (1.3.0)
|
||||
google-cloud-storage (1.43.0)
|
||||
addressable (~> 2.8)
|
||||
digest-crc (~> 0.4)
|
||||
google-apis-iamcredentials_v1 (~> 0.1)
|
||||
google-apis-storage_v1 (~> 0.19.0)
|
||||
google-cloud-core (~> 1.6)
|
||||
googleauth (>= 0.16.2, < 2.a)
|
||||
mini_mime (~> 1.0)
|
||||
googleauth (1.3.0)
|
||||
faraday (>= 0.17.3, < 3.a)
|
||||
jwt (>= 1.4, < 3.0)
|
||||
memoist (~> 0.16)
|
||||
multi_json (~> 1.11)
|
||||
os (>= 0.9, < 2.0)
|
||||
signet (>= 0.16, < 2.a)
|
||||
highline (2.0.3)
|
||||
http-cookie (1.0.5)
|
||||
domain_name (~> 0.5)
|
||||
httpclient (2.8.3)
|
||||
jmespath (1.6.1)
|
||||
json (2.6.2)
|
||||
jwt (2.5.0)
|
||||
memoist (0.16.2)
|
||||
mini_magick (4.11.0)
|
||||
mini_mime (1.1.2)
|
||||
mini_portile2 (2.8.0)
|
||||
multi_json (1.15.0)
|
||||
multipart-post (2.0.0)
|
||||
nanaimo (0.3.0)
|
||||
naturally (2.2.1)
|
||||
nokogiri (1.13.9)
|
||||
mini_portile2 (~> 2.8.0)
|
||||
racc (~> 1.4)
|
||||
optparse (0.1.1)
|
||||
os (1.1.4)
|
||||
plist (3.6.0)
|
||||
public_suffix (5.0.0)
|
||||
racc (1.6.0)
|
||||
rake (13.0.6)
|
||||
representable (3.2.0)
|
||||
declarative (< 0.1.0)
|
||||
trailblazer-option (>= 0.1.1, < 0.2.0)
|
||||
uber (< 0.2.0)
|
||||
retriable (3.1.2)
|
||||
rexml (3.2.5)
|
||||
rouge (2.0.7)
|
||||
ruby2_keywords (0.0.5)
|
||||
rubyzip (2.3.2)
|
||||
security (0.1.3)
|
||||
signet (0.17.0)
|
||||
addressable (~> 2.8)
|
||||
faraday (>= 0.17.5, < 3.a)
|
||||
jwt (>= 1.5, < 3.0)
|
||||
multi_json (~> 1.10)
|
||||
simctl (1.6.8)
|
||||
CFPropertyList
|
||||
naturally
|
||||
souyuz (0.11.1)
|
||||
fastlane (>= 2.182.0)
|
||||
highline (~> 2.0)
|
||||
nokogiri (~> 1.7)
|
||||
terminal-notifier (2.0.0)
|
||||
terminal-table (1.8.0)
|
||||
unicode-display_width (~> 1.1, >= 1.1.1)
|
||||
trailblazer-option (0.1.2)
|
||||
tty-cursor (0.7.1)
|
||||
tty-screen (0.8.1)
|
||||
tty-spinner (0.9.3)
|
||||
tty-cursor (~> 0.7)
|
||||
uber (0.1.0)
|
||||
unf (0.1.4)
|
||||
unf_ext
|
||||
unf_ext (0.0.8.2)
|
||||
unicode-display_width (1.8.0)
|
||||
webrick (1.7.0)
|
||||
word_wrap (1.0.0)
|
||||
xcodeproj (1.22.0)
|
||||
CFPropertyList (>= 2.3.3, < 4.0)
|
||||
atomos (~> 0.1.3)
|
||||
claide (>= 1.0.2, < 2.0)
|
||||
colored2 (~> 3.1)
|
||||
nanaimo (~> 0.3.0)
|
||||
rexml (~> 3.2.4)
|
||||
xcpretty (0.3.0)
|
||||
rouge (~> 2.0.7)
|
||||
xcpretty-travis-formatter (1.0.1)
|
||||
xcpretty (~> 0.2, >= 0.0.7)
|
||||
|
||||
PLATFORMS
|
||||
ruby
|
||||
|
||||
DEPENDENCIES
|
||||
fastlane
|
||||
fastlane-plugin-clean_testflight_testers
|
||||
fastlane-plugin-souyuz
|
||||
fastlane-plugin-xamarin
|
||||
|
||||
BUNDLED WITH
|
||||
2.0.1
|
71
README.md
71
README.md
@ -12,47 +12,48 @@
|
||||
|
||||
A free-to-win rhythm game. Rhythm is just a *click* away!
|
||||
|
||||
The future of [osu!](https://osu.ppy.sh) and the beginning of an open era! Currently known by and released under the release codename "*lazer*". As in sharper than cutting-edge.
|
||||
This is the future – and final – iteration of the [osu!](https://osu.ppy.sh) game client which marks the beginning of an open era! Currently known by and released under the release codename "*lazer*". As in sharper than cutting-edge.
|
||||
|
||||
## Status
|
||||
|
||||
This project is under heavy development, but is in a stable state. Users are encouraged to try it out and keep it installed alongside the stable *osu!* client. It will continue to evolve to the point of eventually replacing the existing stable client as an update.
|
||||
This project is under constant development, but we do our best to keep things in a stable state. Players are encouraged to install from a release alongside their stable *osu!* client. This project will continue to evolve until we eventually reach the point where most users prefer it over the previous "osu!stable" release.
|
||||
|
||||
**IMPORTANT:** Gameplay mechanics (and other features which you may have come to know and love) are in a constant state of flux. Game balance and final quality-of-life passes come at the end of development, preceded by experimentation and changes which may potentially **reduce playability or usability**. This is done in order to allow us to move forward as developers and designers more efficiently. If this offends you, please consider sticking to the stable releases of osu! (found on the website). We are not yet open to heated discussion over game mechanics and will not be using github as a forum for such discussions just yet.
|
||||
|
||||
We are accepting bug reports (please report with as much detail as possible and follow the existing issue templates). Feature requests are also welcome, but understand that our focus is on completing the game to feature parity before adding new features. A few resources are available as starting points to getting involved and understanding the project:
|
||||
A few resources are available as starting points to getting involved and understanding the project:
|
||||
|
||||
- Detailed release changelogs are available on the [official osu! site](https://osu.ppy.sh/home/changelog/lazer).
|
||||
- You can learn more about our approach to [project management](https://github.com/ppy/osu/wiki/Project-management).
|
||||
- Read peppy's [blog post](https://blog.ppy.sh/a-definitive-lazer-faq/) exploring where the project is currently and the roadmap going forward.
|
||||
- Track our current efforts [towards full "ranked play" support](https://github.com/orgs/ppy/projects/13?query=is%3Aopen+sort%3Aupdated-desc).
|
||||
|
||||
## Running osu!
|
||||
|
||||
If you are looking to install or test osu! without setting up a development environment, you can consume our [binary releases](https://github.com/ppy/osu/releases). Handy links below will download the latest version for your operating system of choice:
|
||||
If you are just looking to give the game a whirl, you can grab the latest release for your platform:
|
||||
|
||||
**Latest build:**
|
||||
### Latest release:
|
||||
|
||||
| [Windows 8.1+ (x64)](https://github.com/ppy/osu/releases/latest/download/install.exe) | macOS 10.15+ ([Intel](https://github.com/ppy/osu/releases/latest/download/osu.app.Intel.zip), [Apple Silicon](https://github.com/ppy/osu/releases/latest/download/osu.app.Apple.Silicon.zip)) | [Linux (x64)](https://github.com/ppy/osu/releases/latest/download/osu.AppImage) | [iOS 13.4+](https://osu.ppy.sh/home/testflight) | [Android 5+](https://github.com/ppy/osu/releases/latest/download/sh.ppy.osulazer.apk) |
|
||||
| ------------- | ------------- | ------------- | ------------- | ------------- |
|
||||
|
||||
- The iOS testflight link may fill up (Apple has a hard limit of 10,000 users). We reset it occasionally when this happens. Please do not ask about this. Check back regularly for link resets or follow [peppy](https://twitter.com/ppy) on twitter for announcements of link resets.
|
||||
You can also generally download a version for your current device from the [osu! site](https://osu.ppy.sh/home/download).
|
||||
|
||||
If your platform is not listed above, there is still a chance you can manually build it by following the instructions below.
|
||||
|
||||
**For iOS/iPadOS users**: The iOS testflight link fills up very fast (Apple has a hard limit of 10,000 users). We reset it occasionally. Please do not ask about this. Check back regularly for link resets or follow [peppy](https://twitter.com/ppy) on twitter for announcements. Our goal is to get the game on mobile app stores in early 2024.
|
||||
|
||||
## Developing a custom ruleset
|
||||
|
||||
osu! is designed to have extensible modular gameplay modes, called "rulesets". Building one of these allows a developer to harness the power of osu! for their own game style. To get started working on a ruleset, we have some templates available [here](https://github.com/ppy/osu/tree/master/Templates).
|
||||
osu! is designed to allow user-created gameplay variations, called "rulesets". Building one of these allows a developer to harness the power of the osu! beatmap library, game engine, and general UX for a new style of gameplay. To get started working on a ruleset, we have some templates available [here](https://github.com/ppy/osu/tree/master/Templates).
|
||||
|
||||
You can see some examples of custom rulesets by visiting the [custom ruleset directory](https://github.com/ppy/osu/discussions/13096).
|
||||
|
||||
## Developing osu!
|
||||
|
||||
### Prerequisites
|
||||
|
||||
Please make sure you have the following prerequisites:
|
||||
|
||||
- A desktop platform with the [.NET 6.0 SDK](https://dotnet.microsoft.com/download) installed.
|
||||
- When developing with mobile, [Xamarin](https://docs.microsoft.com/en-us/xamarin/) is required, which is shipped together with Visual Studio or [Visual Studio for Mac](https://visualstudio.microsoft.com/vs/mac/).
|
||||
- When working with the codebase, we recommend using an IDE with intelligent code completion and syntax highlighting, such as the latest version of [Visual Studio](https://visualstudio.microsoft.com/vs/), [JetBrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
|
||||
- When running on Linux, please have a system-wide FFmpeg installation available to support video decoding.
|
||||
|
||||
When working with the codebase, we recommend using an IDE with intelligent code completion and syntax highlighting, such as the latest version of [Visual Studio](https://visualstudio.microsoft.com/vs/), [JetBrains Rider](https://www.jetbrains.com/rider/), or [Visual Studio Code](https://code.visualstudio.com/) with the [EditorConfig](https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig) and [C#](https://marketplace.visualstudio.com/items?itemName=ms-dotnettools.csharp) plugin installed.
|
||||
|
||||
### Downloading the source code
|
||||
|
||||
@ -71,9 +72,19 @@ git pull
|
||||
|
||||
### Building
|
||||
|
||||
Build configurations for the recommended IDEs (listed above) are included. You should use the provided Build/Run functionality of your IDE to get things going. When testing or building new components, it's highly encouraged you use the `VisualTests` project/configuration. More information on this is provided [below](#contributing).
|
||||
#### From an IDE
|
||||
|
||||
- Visual Studio / Rider users should load the project via one of the platform-specific `.slnf` files, rather than the main `.sln`. This will allow access to template run configurations.
|
||||
You should load the solution via one of the platform-specific `.slnf` files, rather than the main `.sln`. This will reduce dependencies and hide platforms that you don't care about. Valid `.slnf` files are:
|
||||
|
||||
- `osu.Desktop.slnf` (most common)
|
||||
- `osu.Android.slnf`
|
||||
- `osu.iOS.slnf`
|
||||
|
||||
Run configurations for the recommended IDEs (listed above) are included. You should use the provided Build/Run functionality of your IDE to get things going. When testing or building new components, it's highly encouraged you use the `osu! (Tests)` project/configuration. More information on this is provided [below](#contributing).
|
||||
|
||||
To build for mobile platforms, you will likely need to run `sudo dotnet workload restore` if you haven't done so previously. This will install Android/iOS tooling required to complete the build.
|
||||
|
||||
#### From CLI
|
||||
|
||||
You can also build and run *osu!* from the command-line with a single command:
|
||||
|
||||
@ -81,15 +92,35 @@ You can also build and run *osu!* from the command-line with a single command:
|
||||
dotnet run --project osu.Desktop
|
||||
```
|
||||
|
||||
If you are not interested in debugging *osu!*, you can add `-c Release` to gain performance. In this case, you must replace `Debug` with `Release` in any commands mentioned in this document.
|
||||
When running locally to do any kind of performance testing, make sure to add `-c Release` to the build command, as the overhead of running with the default `Debug` configuration can be large (especially when testing with local framework modifications as below).
|
||||
|
||||
If the build fails, try to restore NuGet packages with `dotnet restore`.
|
||||
|
||||
_Due to a historical feature gap between .NET Core and Xamarin, running `dotnet` CLI from the root directory will not work for most commands. This can be resolved by specifying a target `.csproj` or the helper project at `build/Desktop.proj`. Configurations have been provided to work around this issue for all supported IDEs mentioned above._
|
||||
|
||||
### Testing with resource/framework modifications
|
||||
|
||||
Sometimes it may be necessary to cross-test changes in [osu-resources](https://github.com/ppy/osu-resources) or [osu-framework](https://github.com/ppy/osu-framework). This can be achieved by running some commands as documented on the [osu-resources](https://github.com/ppy/osu-resources/wiki/Testing-local-resources-checkout-with-other-projects) and [osu-framework](https://github.com/ppy/osu-framework/wiki/Testing-local-framework-checkout-with-other-projects) wiki pages.
|
||||
Sometimes it may be necessary to cross-test changes in [osu-resources](https://github.com/ppy/osu-resources) or [osu-framework](https://github.com/ppy/osu-framework). This can be quickly achieved using included commands:
|
||||
|
||||
Windows:
|
||||
|
||||
```ps
|
||||
UseLocalFramework.ps1
|
||||
UseLocalResources.ps1
|
||||
```
|
||||
|
||||
macOS / Linux:
|
||||
|
||||
```ps
|
||||
UseLocalFramework.sh
|
||||
UseLocalResources.sh
|
||||
```
|
||||
|
||||
Note that these commands assume you have the relevant project(s) checked out in adjacent directories:
|
||||
|
||||
```
|
||||
|- osu // this repository
|
||||
|- osu-framework
|
||||
|- osu-resources
|
||||
```
|
||||
|
||||
### Code analysis
|
||||
|
||||
@ -105,7 +136,7 @@ When it comes to contributing to the project, the two main things you can do to
|
||||
|
||||
If you wish to help with localisation efforts, head over to [crowdin](https://crowdin.com/project/osu-web).
|
||||
|
||||
For those interested, we love to reward quality contributions via [bounties](https://docs.google.com/spreadsheets/d/1jNXfj_S3Pb5PErA-czDdC9DUu4IgUbe1Lt8E7CYUJuE/view?&rm=minimal#gid=523803337), paid out via PayPal or osu!supporter tags. Don't hesitate to [request a bounty](https://docs.google.com/forms/d/e/1FAIpQLSet_8iFAgPMG526pBZ2Kic6HSh7XPM3fE8xPcnWNkMzINDdYg/viewform) for your work on this project.
|
||||
We love to reward quality contributions. If you have made a large contribution, or are a regular contributor, you are welcome to [submit an expense via opencollective](https://opencollective.com/ppy/expenses/new). If you have any questions, feel free to [reach out to peppy](mailto:pe@ppy.sh) before doing so.
|
||||
|
||||
## Licence
|
||||
|
||||
|
@ -9,9 +9,9 @@
|
||||
<GenerateProgramFile>false</GenerateProgramFile>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.7.2" />
|
||||
<PackageReference Include="NUnit" Version="3.13.3" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.3.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.EmptyFreeform\osu.Game.Rulesets.EmptyFreeform.csproj" />
|
||||
|
@ -9,9 +9,9 @@
|
||||
<GenerateProgramFile>false</GenerateProgramFile>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.7.2" />
|
||||
<PackageReference Include="NUnit" Version="3.13.3" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.3.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Pippidon\osu.Game.Rulesets.Pippidon.csproj" />
|
||||
|
@ -8,7 +8,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osuTK;
|
||||
@ -44,7 +43,7 @@ namespace osu.Game.Rulesets.Pippidon.Objects.Drawables
|
||||
|
||||
public override IEnumerable<HitSampleInfo> GetSamples() => new[]
|
||||
{
|
||||
new HitSampleInfo(HitSampleInfo.HIT_NORMAL, SampleControlPoint.DEFAULT_BANK)
|
||||
new HitSampleInfo(HitSampleInfo.HIT_NORMAL)
|
||||
};
|
||||
|
||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||
|
@ -9,9 +9,9 @@
|
||||
<GenerateProgramFile>false</GenerateProgramFile>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.7.2" />
|
||||
<PackageReference Include="NUnit" Version="3.13.3" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.3.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.EmptyScrolling\osu.Game.Rulesets.EmptyScrolling.csproj" />
|
||||
|
@ -9,9 +9,9 @@
|
||||
<GenerateProgramFile>false</GenerateProgramFile>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.7.2" />
|
||||
<PackageReference Include="NUnit" Version="3.13.3" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.3.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Pippidon\osu.Game.Rulesets.Pippidon.csproj" />
|
||||
|
@ -8,7 +8,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Pippidon.UI;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
@ -44,7 +43,7 @@ namespace osu.Game.Rulesets.Pippidon.Objects.Drawables
|
||||
|
||||
public override IEnumerable<HitSampleInfo> GetSamples() => new[]
|
||||
{
|
||||
new HitSampleInfo(HitSampleInfo.HIT_NORMAL, SampleControlPoint.DEFAULT_BANK)
|
||||
new HitSampleInfo(HitSampleInfo.HIT_NORMAL)
|
||||
};
|
||||
|
||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||
|
@ -3,15 +3,53 @@
|
||||
#
|
||||
# https://github.com/ppy/osu-framework/wiki/Testing-local-framework-checkout-with-other-projects
|
||||
|
||||
$CSPROJ="osu.Game/osu.Game.csproj"
|
||||
$GAME_CSPROJ="osu.Game/osu.Game.csproj"
|
||||
$ANDROID_PROPS="osu.Android.props"
|
||||
$IOS_PROPS="osu.iOS.props"
|
||||
$SLN="osu.sln"
|
||||
|
||||
dotnet remove $CSPROJ package ppy.osu.Framework;
|
||||
dotnet sln $SLN add ../osu-framework/osu.Framework/osu.Framework.csproj ../osu-framework/osu.Framework.NativeLibs/osu.Framework.NativeLibs.csproj;
|
||||
dotnet add $CSPROJ reference ../osu-framework/osu.Framework/osu.Framework.csproj
|
||||
dotnet remove $GAME_CSPROJ reference ppy.osu.Framework;
|
||||
dotnet remove $ANDROID_PROPS reference ppy.osu.Framework.Android;
|
||||
dotnet remove $IOS_PROPS reference ppy.osu.Framework.iOS;
|
||||
|
||||
dotnet sln $SLN add ../osu-framework/osu.Framework/osu.Framework.csproj `
|
||||
../osu-framework/osu.Framework.NativeLibs/osu.Framework.NativeLibs.csproj `
|
||||
../osu-framework/osu.Framework.Android/osu.Framework.Android.csproj `
|
||||
../osu-framework/osu.Framework.iOS/osu.Framework.iOS.csproj;
|
||||
|
||||
dotnet add $GAME_CSPROJ reference ../osu-framework/osu.Framework/osu.Framework.csproj;
|
||||
dotnet add $ANDROID_PROPS reference ../osu-framework/osu.Framework.Android/osu.Framework.Android.csproj;
|
||||
dotnet add $IOS_PROPS reference ../osu-framework/osu.Framework.iOS/osu.Framework.iOS.csproj;
|
||||
|
||||
# workaround for dotnet add not inserting $(MSBuildThisFileDirectory) on props files
|
||||
(Get-Content "osu.Android.props") -replace "`"..\\osu-framework", "`"`$(MSBuildThisFileDirectory)..\osu-framework" | Set-Content "osu.Android.props"
|
||||
(Get-Content "osu.iOS.props") -replace "`"..\\osu-framework", "`"`$(MSBuildThisFileDirectory)..\osu-framework" | Set-Content "osu.iOS.props"
|
||||
|
||||
# needed because iOS framework nupkg includes a set of properties to work around certain issues during building,
|
||||
# and those get ignored when referencing framework via project, threfore we have to manually include it via props reference.
|
||||
(Get-Content "osu.iOS.props") |
|
||||
Foreach-Object {
|
||||
if ($_ -match "</Project>")
|
||||
{
|
||||
" <Import Project=`"`$(MSBuildThisFileDirectory)../osu-framework/osu.Framework.iOS.props`"/>"
|
||||
}
|
||||
|
||||
$_
|
||||
} | Set-Content "osu.iOS.props"
|
||||
|
||||
$TMP=New-TemporaryFile
|
||||
|
||||
$SLNF=Get-Content "osu.Desktop.slnf" | ConvertFrom-Json
|
||||
$TMP=New-TemporaryFile
|
||||
$SLNF.solution.projects += ("../osu-framework/osu.Framework/osu.Framework.csproj", "../osu-framework/osu.Framework.NativeLibs/osu.Framework.NativeLibs.csproj")
|
||||
ConvertTo-Json $SLNF | Out-File $TMP -Encoding UTF8
|
||||
Move-Item -Path $TMP -Destination "osu.Desktop.slnf" -Force
|
||||
|
||||
$SLNF=Get-Content "osu.Android.slnf" | ConvertFrom-Json
|
||||
$SLNF.solution.projects += ("../osu-framework/osu.Framework/osu.Framework.csproj", "../osu-framework/osu.Framework.NativeLibs/osu.Framework.NativeLibs.csproj", "../osu-framework/osu.Framework.Android/osu.Framework.Android.csproj")
|
||||
ConvertTo-Json $SLNF | Out-File $TMP -Encoding UTF8
|
||||
Move-Item -Path $TMP -Destination "osu.Android.slnf" -Force
|
||||
|
||||
$SLNF=Get-Content "osu.iOS.slnf" | ConvertFrom-Json
|
||||
$SLNF.solution.projects += ("../osu-framework/osu.Framework/osu.Framework.csproj", "../osu-framework/osu.Framework.NativeLibs/osu.Framework.NativeLibs.csproj", "../osu-framework/osu.Framework.iOS/osu.Framework.iOS.csproj")
|
||||
ConvertTo-Json $SLNF | Out-File $TMP -Encoding UTF8
|
||||
Move-Item -Path $TMP -Destination "osu.iOS.slnf" -Force
|
||||
|
@ -5,14 +5,41 @@
|
||||
#
|
||||
# https://github.com/ppy/osu-framework/wiki/Testing-local-framework-checkout-with-other-projects
|
||||
|
||||
CSPROJ="osu.Game/osu.Game.csproj"
|
||||
GAME_CSPROJ="osu.Game/osu.Game.csproj"
|
||||
ANDROID_PROPS="osu.Android.props"
|
||||
IOS_PROPS="osu.iOS.props"
|
||||
SLN="osu.sln"
|
||||
|
||||
dotnet remove $CSPROJ package ppy.osu.Framework
|
||||
dotnet sln $SLN add ../osu-framework/osu.Framework/osu.Framework.csproj ../osu-framework/osu.Framework.NativeLibs/osu.Framework.NativeLibs.csproj
|
||||
dotnet add $CSPROJ reference ../osu-framework/osu.Framework/osu.Framework.csproj
|
||||
dotnet remove $GAME_CSPROJ reference ppy.osu.Framework
|
||||
dotnet remove $ANDROID_PROPS reference ppy.osu.Framework.Android
|
||||
dotnet remove $IOS_PROPS reference ppy.osu.Framework.iOS
|
||||
|
||||
dotnet sln $SLN add ../osu-framework/osu.Framework/osu.Framework.csproj \
|
||||
../osu-framework/osu.Framework.NativeLibs/osu.Framework.NativeLibs.csproj \
|
||||
../osu-framework/osu.Framework.Android/osu.Framework.Android.csproj \
|
||||
../osu-framework/osu.Framework.iOS/osu.Framework.iOS.csproj
|
||||
|
||||
dotnet add $GAME_CSPROJ reference ../osu-framework/osu.Framework/osu.Framework.csproj
|
||||
dotnet add $ANDROID_PROPS reference ../osu-framework/osu.Framework.Android/osu.Framework.Android.csproj
|
||||
dotnet add $IOS_PROPS reference ../osu-framework/osu.Framework.iOS/osu.Framework.iOS.csproj
|
||||
|
||||
# workaround for dotnet add not inserting $(MSBuildThisFileDirectory) on props files
|
||||
sed -i.bak 's:"..\\osu-framework:"$(MSBuildThisFileDirectory)..\\osu-framework:g' ./osu.Android.props && rm osu.Android.props.bak
|
||||
sed -i.bak 's:"..\\osu-framework:"$(MSBuildThisFileDirectory)..\\osu-framework:g' ./osu.iOS.props && rm osu.iOS.props.bak
|
||||
|
||||
# needed because iOS framework nupkg includes a set of properties to work around certain issues during building,
|
||||
# and those get ignored when referencing framework via project, threfore we have to manually include it via props reference.
|
||||
sed -i.bak '/<\/Project>/i\
|
||||
<Import Project=\"$(MSBuildThisFileDirectory)../osu-framework/osu.Framework.iOS.props\"/>\
|
||||
' ./osu.iOS.props && rm osu.iOS.props.bak
|
||||
|
||||
SLNF="osu.Desktop.slnf"
|
||||
tmp=$(mktemp)
|
||||
|
||||
jq '.solution.projects += ["../osu-framework/osu.Framework/osu.Framework.csproj", "../osu-framework/osu.Framework.NativeLibs/osu.Framework.NativeLibs.csproj"]' osu.Desktop.slnf > $tmp
|
||||
mv -f $tmp $SLNF
|
||||
mv -f $tmp osu.Desktop.slnf
|
||||
|
||||
jq '.solution.projects += ["../osu-framework/osu.Framework/osu.Framework.csproj", "../osu-framework/osu.Framework.NativeLibs/osu.Framework.NativeLibs.csproj", "../osu-framework/osu.Framework.Android/osu.Framework.Android.csproj"]' osu.Android.slnf > $tmp
|
||||
mv -f $tmp osu.Android.slnf
|
||||
|
||||
jq '.solution.projects += ["../osu-framework/osu.Framework/osu.Framework.csproj", "../osu-framework/osu.Framework.NativeLibs/osu.Framework.NativeLibs.csproj", "../osu-framework/osu.Framework.iOS/osu.Framework.iOS.csproj"]' osu.iOS.slnf > $tmp
|
||||
mv -f $tmp osu.iOS.slnf
|
||||
|
26
app.manifest
26
app.manifest
@ -1,6 +1,7 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<asmv1:assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1" xmlns:asmv1="urn:schemas-microsoft-com:asm.v1" xmlns:asmv2="urn:schemas-microsoft-com:asm.v2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
|
||||
<assemblyIdentity version="1.0.0.0" name="osu!" />
|
||||
<SquirrelAwareVersion xmlns="urn:schema-squirrel-com:asm.v1">1</SquirrelAwareVersion>
|
||||
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
|
||||
<security>
|
||||
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
@ -14,33 +15,10 @@
|
||||
</trustInfo>
|
||||
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
|
||||
<application>
|
||||
<!-- Windows Vista -->
|
||||
<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}" />
|
||||
<!-- Windows 7 -->
|
||||
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}" />
|
||||
<!-- Windows 8 -->
|
||||
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}" />
|
||||
<!-- Windows 8.1 -->
|
||||
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}" />
|
||||
<!-- Windows 10 -->
|
||||
<!-- Windows 10 and Windows 11 -->
|
||||
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />
|
||||
</application>
|
||||
</compatibility>
|
||||
<asmv3:application>
|
||||
<asmv3:windowsSettings xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">
|
||||
<dpiAware>true</dpiAware>
|
||||
</asmv3:windowsSettings>
|
||||
</asmv3:application>
|
||||
<dependency>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity
|
||||
type="win32"
|
||||
name="Microsoft.Windows.Common-Controls"
|
||||
version="6.0.0.0"
|
||||
processorArchitecture="*"
|
||||
publicKeyToken="6595b64144ccf1df"
|
||||
language="*"
|
||||
/>
|
||||
</dependentAssembly>
|
||||
</dependency>
|
||||
</asmv1:assembly>
|
||||
|
@ -1,2 +0,0 @@
|
||||
app_identifier("sh.ppy.osulazer") # The bundle identifier of your app
|
||||
apple_id("apple-dev@ppy.sh") # Your Apple email address
|
@ -1,147 +0,0 @@
|
||||
update_fastlane
|
||||
|
||||
platform :android do
|
||||
desc 'Deploy to play store'
|
||||
lane :beta do |options|
|
||||
|
||||
update_version(
|
||||
version: options[:version],
|
||||
build: options[:build],
|
||||
)
|
||||
|
||||
build(options)
|
||||
|
||||
supply(
|
||||
apk: './osu.Android/bin/Release/sh.ppy.osulazer-Signed.apk',
|
||||
package_name: 'sh.ppy.osulazer',
|
||||
track: 'alpha', # upload to alpha, we can promote it later
|
||||
json_key: options[:json_key],
|
||||
)
|
||||
end
|
||||
|
||||
desc 'Deploy to github release'
|
||||
lane :build_github do |options|
|
||||
|
||||
update_version(
|
||||
version: options[:version],
|
||||
build: options[:build],
|
||||
)
|
||||
|
||||
build(options)
|
||||
|
||||
client = HTTPClient.new
|
||||
changelog = client.get_content 'https://gist.githubusercontent.com/peppy/aaa2ec1a323554b619671cac6dbbb776/raw'
|
||||
changelog.gsub!('$BUILD_ID', options[:build])
|
||||
|
||||
set_github_release(
|
||||
repository_name: "ppy/osu",
|
||||
api_token: ENV["GITHUB_TOKEN"],
|
||||
name: options[:build],
|
||||
tag_name: options[:build],
|
||||
is_draft: true,
|
||||
description: changelog,
|
||||
commitish: "master",
|
||||
upload_assets: ["osu.Android/bin/Release/sh.ppy.osulazer.apk"]
|
||||
)
|
||||
|
||||
end
|
||||
|
||||
desc 'Compile the project'
|
||||
lane :build do |options|
|
||||
nuget_restore(project_path: 'osu.Android/osu.Android.csproj')
|
||||
nuget_restore(project_path: 'osu.Game/osu.Game.csproj')
|
||||
nuget_restore(project_path: 'osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj')
|
||||
nuget_restore(project_path: 'osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj')
|
||||
nuget_restore(project_path: 'osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj')
|
||||
nuget_restore(project_path: 'osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj')
|
||||
|
||||
souyuz(
|
||||
build_configuration: 'Release',
|
||||
solution_path: 'osu.sln',
|
||||
platform: "android",
|
||||
output_path: "osu.Android/bin/Release/",
|
||||
keystore_path: options[:keystore_path],
|
||||
keystore_alias: options[:keystore_alias],
|
||||
keystore_password: ENV["KEYSTORE_PASSWORD"]
|
||||
)
|
||||
end
|
||||
|
||||
lane :update_version do |options|
|
||||
|
||||
split = options[:build].split('.')
|
||||
split[1] = split[1].to_s.rjust(4, '0')
|
||||
android_build = split.join('')
|
||||
|
||||
app_version(
|
||||
solution_path: 'osu.sln',
|
||||
version: options[:version],
|
||||
build: android_build,
|
||||
)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
platform :ios do
|
||||
desc 'Deploy to testflight'
|
||||
lane :beta do |options|
|
||||
update_version(options)
|
||||
|
||||
provision(
|
||||
type: 'appstore'
|
||||
)
|
||||
|
||||
build(
|
||||
build_configuration: 'Release',
|
||||
build_platform: 'iPhone'
|
||||
)
|
||||
|
||||
client = HTTPClient.new
|
||||
changelog = client.get_content 'https://gist.githubusercontent.com/peppy/ab89c29dcc0dce95f39eb218e8fad197/raw'
|
||||
changelog.gsub!('$BUILD_ID', options[:build])
|
||||
|
||||
pilot(
|
||||
wait_processing_interval: 900,
|
||||
changelog: changelog,
|
||||
groups: ['osu! supporters', 'public'],
|
||||
distribute_external: true,
|
||||
ipa: './osu.iOS/bin/iPhone/Release/osu.iOS.ipa'
|
||||
)
|
||||
end
|
||||
|
||||
desc 'Compile the project'
|
||||
lane :build do
|
||||
nuget_restore(project_path: 'osu.iOS/osu.iOS.csproj')
|
||||
nuget_restore(project_path: 'osu.Game/osu.Game.csproj')
|
||||
nuget_restore(project_path: 'osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj')
|
||||
nuget_restore(project_path: 'osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj')
|
||||
nuget_restore(project_path: 'osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj')
|
||||
nuget_restore(project_path: 'osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj')
|
||||
|
||||
souyuz(
|
||||
platform: "ios",
|
||||
plist_path: "osu.iOS/Info.plist"
|
||||
)
|
||||
end
|
||||
|
||||
desc 'Install provisioning profiles using match'
|
||||
lane :provision do |options|
|
||||
if Helper.is_ci?
|
||||
options[:readonly] = true
|
||||
end
|
||||
|
||||
match(options)
|
||||
end
|
||||
|
||||
lane :update_version do |options|
|
||||
options[:plist_path] = 'osu.iOS/Info.plist'
|
||||
app_version(options)
|
||||
end
|
||||
|
||||
lane :testflight_prune_dry do
|
||||
clean_testflight_testers(days_of_inactivity:30, dry_run: true)
|
||||
end
|
||||
|
||||
lane :testflight_prune do
|
||||
clean_testflight_testers(days_of_inactivity: 30)
|
||||
end
|
||||
end
|
@ -1 +0,0 @@
|
||||
git_url('https://github.com/peppy/apple-certificates')
|
@ -1,7 +0,0 @@
|
||||
# Autogenerated by fastlane
|
||||
#
|
||||
# Ensure this file is checked in to source control!
|
||||
|
||||
gem 'fastlane-plugin-clean_testflight_testers'
|
||||
gem 'fastlane-plugin-souyuz'
|
||||
gem 'fastlane-plugin-xamarin'
|
@ -1,109 +0,0 @@
|
||||
fastlane documentation
|
||||
----
|
||||
|
||||
# Installation
|
||||
|
||||
Make sure you have the latest version of the Xcode command line tools installed:
|
||||
|
||||
```sh
|
||||
xcode-select --install
|
||||
```
|
||||
|
||||
For _fastlane_ installation instructions, see [Installing _fastlane_](https://docs.fastlane.tools/#installing-fastlane)
|
||||
|
||||
# Available Actions
|
||||
|
||||
## Android
|
||||
|
||||
### android beta
|
||||
|
||||
```sh
|
||||
[bundle exec] fastlane android beta
|
||||
```
|
||||
|
||||
Deploy to play store
|
||||
|
||||
### android build_github
|
||||
|
||||
```sh
|
||||
[bundle exec] fastlane android build_github
|
||||
```
|
||||
|
||||
Deploy to github release
|
||||
|
||||
### android build
|
||||
|
||||
```sh
|
||||
[bundle exec] fastlane android build
|
||||
```
|
||||
|
||||
Compile the project
|
||||
|
||||
### android update_version
|
||||
|
||||
```sh
|
||||
[bundle exec] fastlane android update_version
|
||||
```
|
||||
|
||||
|
||||
|
||||
----
|
||||
|
||||
|
||||
## iOS
|
||||
|
||||
### ios beta
|
||||
|
||||
```sh
|
||||
[bundle exec] fastlane ios beta
|
||||
```
|
||||
|
||||
Deploy to testflight
|
||||
|
||||
### ios build
|
||||
|
||||
```sh
|
||||
[bundle exec] fastlane ios build
|
||||
```
|
||||
|
||||
Compile the project
|
||||
|
||||
### ios provision
|
||||
|
||||
```sh
|
||||
[bundle exec] fastlane ios provision
|
||||
```
|
||||
|
||||
Install provisioning profiles using match
|
||||
|
||||
### ios update_version
|
||||
|
||||
```sh
|
||||
[bundle exec] fastlane ios update_version
|
||||
```
|
||||
|
||||
|
||||
|
||||
### ios testflight_prune_dry
|
||||
|
||||
```sh
|
||||
[bundle exec] fastlane ios testflight_prune_dry
|
||||
```
|
||||
|
||||
|
||||
|
||||
### ios testflight_prune
|
||||
|
||||
```sh
|
||||
[bundle exec] fastlane ios testflight_prune
|
||||
```
|
||||
|
||||
|
||||
|
||||
----
|
||||
|
||||
This README.md is auto-generated and will be re-generated every time [_fastlane_](https://fastlane.tools) is run.
|
||||
|
||||
More information about _fastlane_ can be found on [fastlane.tools](https://fastlane.tools).
|
||||
|
||||
The documentation of _fastlane_ can be found on [docs.fastlane.tools](https://docs.fastlane.tools).
|
7
global.json
Normal file
7
global.json
Normal file
@ -0,0 +1,7 @@
|
||||
{
|
||||
"sdk": {
|
||||
"version": "6.0.100",
|
||||
"rollForward": "latestFeature"
|
||||
}
|
||||
}
|
||||
|
@ -10,7 +10,7 @@
|
||||
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.1226.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2023.922.0" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup>
|
||||
<!-- Fody does not handle Android build well, and warns when unchanged.
|
||||
|
63
osu.Android/AndroidImportTask.cs
Normal file
63
osu.Android/AndroidImportTask.cs
Normal file
@ -0,0 +1,63 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.IO;
|
||||
using System.Threading.Tasks;
|
||||
using Android.Content;
|
||||
using Android.Net;
|
||||
using Android.Provider;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Android
|
||||
{
|
||||
public class AndroidImportTask : ImportTask
|
||||
{
|
||||
private readonly ContentResolver contentResolver;
|
||||
|
||||
private readonly Uri uri;
|
||||
|
||||
private AndroidImportTask(Stream stream, string filename, ContentResolver contentResolver, Uri uri)
|
||||
: base(stream, filename)
|
||||
{
|
||||
this.contentResolver = contentResolver;
|
||||
this.uri = uri;
|
||||
}
|
||||
|
||||
public override void DeleteFile()
|
||||
{
|
||||
contentResolver.Delete(uri, null, null);
|
||||
}
|
||||
|
||||
public static async Task<AndroidImportTask?> Create(ContentResolver contentResolver, Uri uri)
|
||||
{
|
||||
// there are more performant overloads of this method, but this one is the most backwards-compatible
|
||||
// (dates back to API 1).
|
||||
|
||||
var cursor = contentResolver.Query(uri, null, null, null, null);
|
||||
|
||||
if (cursor == null)
|
||||
return null;
|
||||
|
||||
if (!cursor.MoveToFirst())
|
||||
return null;
|
||||
|
||||
int filenameColumn = cursor.GetColumnIndex(IOpenableColumns.DisplayName);
|
||||
string filename = cursor.GetString(filenameColumn) ?? uri.Path ?? string.Empty;
|
||||
|
||||
// SharpCompress requires archive streams to be seekable, which the stream opened by
|
||||
// OpenInputStream() seems to not necessarily be.
|
||||
// copy to an arbitrary-access memory stream to be able to proceed with the import.
|
||||
var copy = new MemoryStream();
|
||||
|
||||
using (var stream = contentResolver.OpenInputStream(uri))
|
||||
{
|
||||
if (stream == null)
|
||||
return null;
|
||||
|
||||
await stream.CopyToAsync(copy).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
return new AndroidImportTask(copy, filename, contentResolver, uri);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,5 +1,8 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="sh.ppy.osulazer" android:installLocation="auto">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="31" />
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="33" />
|
||||
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!" android:icon="@drawable/lazer" />
|
||||
<!-- for editor usage -->
|
||||
<uses-permission android:name="android.permission.READ_MEDIA_IMAGES" />
|
||||
<uses-permission android:name="android.permission.READ_MEDIA_AUDIO" />
|
||||
</manifest>
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using Android.Content.PM;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
@ -13,10 +11,10 @@ namespace osu.Android
|
||||
{
|
||||
public partial class GameplayScreenRotationLocker : Component
|
||||
{
|
||||
private Bindable<bool> localUserPlaying;
|
||||
private Bindable<bool> localUserPlaying = null!;
|
||||
|
||||
[Resolved]
|
||||
private OsuGameActivity gameActivity { get; set; }
|
||||
private OsuGameActivity gameActivity { get; set; } = null!;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGame game)
|
||||
|
@ -1,11 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Threading.Tasks;
|
||||
@ -14,9 +11,9 @@ using Android.Content;
|
||||
using Android.Content.PM;
|
||||
using Android.Graphics;
|
||||
using Android.OS;
|
||||
using Android.Provider;
|
||||
using Android.Views;
|
||||
using osu.Framework.Android;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Game.Database;
|
||||
using Debug = System.Diagnostics.Debug;
|
||||
using Uri = Android.Net.Uri;
|
||||
@ -53,11 +50,11 @@ namespace osu.Android
|
||||
/// <remarks>Adjusted on startup to match expected UX for the current device type (phone/tablet).</remarks>
|
||||
public ScreenOrientation DefaultOrientation = ScreenOrientation.Unspecified;
|
||||
|
||||
private OsuGameAndroid game;
|
||||
private OsuGameAndroid game = null!;
|
||||
|
||||
protected override Framework.Game CreateGame() => game = new OsuGameAndroid(this);
|
||||
|
||||
protected override void OnCreate(Bundle savedInstanceState)
|
||||
protected override void OnCreate(Bundle? savedInstanceState)
|
||||
{
|
||||
base.OnCreate(savedInstanceState);
|
||||
|
||||
@ -94,15 +91,15 @@ namespace osu.Android
|
||||
Assembly.Load("osu.Game.Rulesets.Mania");
|
||||
}
|
||||
|
||||
protected override void OnNewIntent(Intent intent) => handleIntent(intent);
|
||||
protected override void OnNewIntent(Intent? intent) => handleIntent(intent);
|
||||
|
||||
private void handleIntent(Intent intent)
|
||||
private void handleIntent(Intent? intent)
|
||||
{
|
||||
switch (intent.Action)
|
||||
switch (intent?.Action)
|
||||
{
|
||||
case Intent.ActionDefault:
|
||||
if (intent.Scheme == ContentResolver.SchemeContent)
|
||||
handleImportFromUris(intent.Data);
|
||||
handleImportFromUris(intent.Data.AsNonNull());
|
||||
else if (osu_url_schemes.Contains(intent.Scheme))
|
||||
game.HandleLink(intent.DataString);
|
||||
break;
|
||||
@ -116,7 +113,7 @@ namespace osu.Android
|
||||
{
|
||||
var content = intent.ClipData?.GetItemAt(i);
|
||||
if (content != null)
|
||||
uris.Add(content.Uri);
|
||||
uris.Add(content.Uri.AsNonNull());
|
||||
}
|
||||
|
||||
handleImportFromUris(uris.ToArray());
|
||||
@ -131,28 +128,14 @@ namespace osu.Android
|
||||
|
||||
await Task.WhenAll(uris.Select(async uri =>
|
||||
{
|
||||
// there are more performant overloads of this method, but this one is the most backwards-compatible
|
||||
// (dates back to API 1).
|
||||
var cursor = ContentResolver?.Query(uri, null, null, null, null);
|
||||
var task = await AndroidImportTask.Create(ContentResolver!, uri).ConfigureAwait(false);
|
||||
|
||||
if (cursor == null)
|
||||
return;
|
||||
|
||||
cursor.MoveToFirst();
|
||||
|
||||
int filenameColumn = cursor.GetColumnIndex(IOpenableColumns.DisplayName);
|
||||
string filename = cursor.GetString(filenameColumn);
|
||||
|
||||
// SharpCompress requires archive streams to be seekable, which the stream opened by
|
||||
// OpenInputStream() seems to not necessarily be.
|
||||
// copy to an arbitrary-access memory stream to be able to proceed with the import.
|
||||
var copy = new MemoryStream();
|
||||
using (var stream = ContentResolver.OpenInputStream(uri))
|
||||
await stream.CopyToAsync(copy).ConfigureAwait(false);
|
||||
|
||||
lock (tasks)
|
||||
if (task != null)
|
||||
{
|
||||
tasks.Add(new ImportTask(copy, filename));
|
||||
lock (tasks)
|
||||
{
|
||||
tasks.Add(task);
|
||||
}
|
||||
}
|
||||
})).ConfigureAwait(false);
|
||||
|
||||
|
@ -1,13 +1,12 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using Android.App;
|
||||
using Microsoft.Maui.Devices;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Android.Input;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Input.Handlers;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game;
|
||||
@ -32,7 +31,7 @@ namespace osu.Android
|
||||
{
|
||||
get
|
||||
{
|
||||
var packageInfo = Application.Context.ApplicationContext.PackageManager.GetPackageInfo(Application.Context.ApplicationContext.PackageName, 0);
|
||||
var packageInfo = Application.Context.ApplicationContext!.PackageManager!.GetPackageInfo(Application.Context.ApplicationContext.PackageName!, 0).AsNonNull();
|
||||
|
||||
try
|
||||
{
|
||||
@ -45,7 +44,7 @@ namespace osu.Android
|
||||
// Basic conversion format (as done in Fastfile): 2020.606.0 -> 202006060
|
||||
|
||||
// https://stackoverflow.com/questions/52977079/android-sdk-28-versioncode-in-packageinfo-has-been-deprecated
|
||||
string versionName = string.Empty;
|
||||
string versionName;
|
||||
|
||||
if (OperatingSystem.IsAndroidVersionAtLeast(28))
|
||||
{
|
||||
@ -68,7 +67,7 @@ namespace osu.Android
|
||||
{
|
||||
}
|
||||
|
||||
return new Version(packageInfo.VersionName);
|
||||
return new Version(packageInfo.VersionName.AsNonNull());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using Android;
|
||||
using Android.App;
|
||||
|
||||
|
@ -54,9 +54,6 @@ namespace osu.Desktop
|
||||
|
||||
client.OnReady += onReady;
|
||||
|
||||
// safety measure for now, until we performance test / improve backoff for failed connections.
|
||||
client.OnConnectionFailed += (_, _) => client.Deinitialize();
|
||||
|
||||
client.OnError += (_, e) => Logger.Log($"An error occurred with Discord RPC Client: {e.Code} {e.Message}", LoggingTarget.Network);
|
||||
|
||||
config.BindWith(OsuSetting.DiscordRichPresence, privacyMode);
|
||||
@ -98,7 +95,7 @@ namespace osu.Desktop
|
||||
|
||||
if (status.Value is UserStatusOnline && activity.Value != null)
|
||||
{
|
||||
presence.State = truncate(activity.Value.Status);
|
||||
presence.State = truncate(activity.Value.GetStatus(privacyMode.Value == DiscordRichPresenceMode.Limited));
|
||||
presence.Details = truncate(getDetails(activity.Value));
|
||||
|
||||
if (getBeatmap(activity.Value) is IBeatmapInfo beatmap && beatmap.OnlineID > 0)
|
||||
@ -169,7 +166,7 @@ namespace osu.Desktop
|
||||
case UserActivity.InGame game:
|
||||
return game.BeatmapInfo;
|
||||
|
||||
case UserActivity.Editing edit:
|
||||
case UserActivity.EditingBeatmap edit:
|
||||
return edit.BeatmapInfo;
|
||||
}
|
||||
|
||||
@ -183,9 +180,12 @@ namespace osu.Desktop
|
||||
case UserActivity.InGame game:
|
||||
return game.BeatmapInfo.ToString() ?? string.Empty;
|
||||
|
||||
case UserActivity.Editing edit:
|
||||
case UserActivity.EditingBeatmap edit:
|
||||
return edit.BeatmapInfo.ToString() ?? string.Empty;
|
||||
|
||||
case UserActivity.WatchingReplay watching:
|
||||
return watching.BeatmapInfo?.ToString() ?? string.Empty;
|
||||
|
||||
case UserActivity.InLobby lobby:
|
||||
return privacyMode.Value == DiscordRichPresenceMode.Limited ? string.Empty : lobby.Room.Name.Value;
|
||||
}
|
||||
|
@ -75,7 +75,7 @@ namespace osu.Desktop.LegacyIpc
|
||||
case LegacyIpcDifficultyCalculationRequest req:
|
||||
try
|
||||
{
|
||||
WorkingBeatmap beatmap = new FlatFileWorkingBeatmap(req.BeatmapFile);
|
||||
WorkingBeatmap beatmap = new FlatWorkingBeatmap(req.BeatmapFile);
|
||||
var ruleset = beatmap.BeatmapInfo.Ruleset.CreateInstance();
|
||||
Mod[] mods = ruleset.ConvertFromLegacyMods((LegacyMods)req.Mods).ToArray();
|
||||
|
||||
|
@ -2,13 +2,10 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Threading.Tasks;
|
||||
using Microsoft.Win32;
|
||||
using osu.Desktop.Security;
|
||||
using osu.Framework.Platform;
|
||||
@ -18,9 +15,9 @@ using osu.Framework;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Updater;
|
||||
using osu.Desktop.Windows;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.IO;
|
||||
using osu.Game.IPC;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Utils;
|
||||
using SDL2;
|
||||
|
||||
@ -29,6 +26,7 @@ namespace osu.Desktop
|
||||
internal partial class OsuGameDesktop : OsuGame
|
||||
{
|
||||
private OsuSchemeLinkIPCChannel? osuSchemeLinkIPCChannel;
|
||||
private ArchiveImportIPCChannel? archiveImportIPCChannel;
|
||||
|
||||
public OsuGameDesktop(string[]? args = null)
|
||||
: base(args)
|
||||
@ -111,6 +109,25 @@ namespace osu.Desktop
|
||||
}
|
||||
}
|
||||
|
||||
public override bool RestartAppWhenExited()
|
||||
{
|
||||
switch (RuntimeInfo.OS)
|
||||
{
|
||||
case RuntimeInfo.Platform.Windows:
|
||||
Debug.Assert(OperatingSystem.IsWindows());
|
||||
|
||||
// Of note, this is an async method in squirrel that adds an arbitrary delay before returning
|
||||
// likely to ensure the external process is in a good state.
|
||||
//
|
||||
// We're not waiting on that here, but the outro playing before the actual exit should be enough
|
||||
// to cover this.
|
||||
Squirrel.UpdateManager.RestartAppWhenExited().FireAndForget();
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.RestartAppWhenExited();
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
@ -123,64 +140,28 @@ namespace osu.Desktop
|
||||
LoadComponentAsync(new ElevatedPrivilegesChecker(), Add);
|
||||
|
||||
osuSchemeLinkIPCChannel = new OsuSchemeLinkIPCChannel(Host, this);
|
||||
archiveImportIPCChannel = new ArchiveImportIPCChannel(Host, this);
|
||||
}
|
||||
|
||||
public override void SetHost(GameHost host)
|
||||
{
|
||||
base.SetHost(host);
|
||||
|
||||
var desktopWindow = (SDL2DesktopWindow)host.Window;
|
||||
|
||||
var iconStream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico");
|
||||
if (iconStream != null)
|
||||
desktopWindow.SetIconFromStream(iconStream);
|
||||
host.Window.SetIconFromStream(iconStream);
|
||||
|
||||
desktopWindow.CursorState |= CursorState.Hidden;
|
||||
desktopWindow.Title = Name;
|
||||
desktopWindow.DragDrop += f => fileDrop(new[] { f });
|
||||
host.Window.CursorState |= CursorState.Hidden;
|
||||
host.Window.Title = Name;
|
||||
}
|
||||
|
||||
protected override BatteryInfo CreateBatteryInfo() => new SDL2BatteryInfo();
|
||||
|
||||
private readonly List<string> importableFiles = new List<string>();
|
||||
private ScheduledDelegate? importSchedule;
|
||||
|
||||
private void fileDrop(string[] filePaths)
|
||||
{
|
||||
lock (importableFiles)
|
||||
{
|
||||
string firstExtension = Path.GetExtension(filePaths.First());
|
||||
|
||||
if (filePaths.Any(f => Path.GetExtension(f) != firstExtension)) return;
|
||||
|
||||
importableFiles.AddRange(filePaths);
|
||||
|
||||
Logger.Log($"Adding {filePaths.Length} files for import");
|
||||
|
||||
// File drag drop operations can potentially trigger hundreds or thousands of these calls on some platforms.
|
||||
// In order to avoid spawning multiple import tasks for a single drop operation, debounce a touch.
|
||||
importSchedule?.Cancel();
|
||||
importSchedule = Scheduler.AddDelayed(handlePendingImports, 100);
|
||||
}
|
||||
}
|
||||
|
||||
private void handlePendingImports()
|
||||
{
|
||||
lock (importableFiles)
|
||||
{
|
||||
Logger.Log($"Handling batch import of {importableFiles.Count} files");
|
||||
|
||||
string[] paths = importableFiles.ToArray();
|
||||
importableFiles.Clear();
|
||||
|
||||
Task.Factory.StartNew(() => Import(paths), TaskCreationOptions.LongRunning);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
osuSchemeLinkIPCChannel?.Dispose();
|
||||
archiveImportIPCChannel?.Dispose();
|
||||
}
|
||||
|
||||
private class SDL2BatteryInfo : BatteryInfo
|
||||
|
@ -85,7 +85,7 @@ namespace osu.Desktop
|
||||
}
|
||||
}
|
||||
|
||||
using (DesktopGameHost host = Host.GetSuitableDesktopHost(gameName, new HostOptions { BindIPC = true }))
|
||||
using (DesktopGameHost host = Host.GetSuitableDesktopHost(gameName, new HostOptions { BindIPC = !tournamentClient }))
|
||||
{
|
||||
if (!host.IsPrimaryInstance)
|
||||
{
|
||||
|
@ -9,6 +9,7 @@ using osu.Framework.Logging;
|
||||
using osu.Game;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Screens.Play;
|
||||
using Squirrel;
|
||||
using Squirrel.SimpleSplat;
|
||||
using LogLevel = Squirrel.SimpleSplat.LogLevel;
|
||||
@ -36,6 +37,9 @@ namespace osu.Desktop.Updater
|
||||
[Resolved]
|
||||
private OsuGameBase game { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private ILocalUserPlayInfo? localUserInfo { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(INotificationOverlay notifications)
|
||||
{
|
||||
@ -55,6 +59,10 @@ namespace osu.Desktop.Updater
|
||||
|
||||
try
|
||||
{
|
||||
// Avoid any kind of update checking while gameplay is running.
|
||||
if (localUserInfo?.IsPlaying.Value == true)
|
||||
return false;
|
||||
|
||||
updateManager ??= new GithubUpdateManager(@"https://github.com/ppy/osu", false, github_token, @"osulazer");
|
||||
|
||||
var info = await updateManager.CheckForUpdate(!useDeltaPatching).ConfigureAwait(false);
|
||||
|
@ -1,21 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<asmv1:assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1" xmlns:asmv1="urn:schemas-microsoft-com:asm.v1" xmlns:asmv2="urn:schemas-microsoft-com:asm.v2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
|
||||
<assemblyIdentity version="1.0.0.0" name="osu!" />
|
||||
<SquirrelAwareVersion xmlns="urn:schema-squirrel-com:asm.v1">1</SquirrelAwareVersion>
|
||||
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
|
||||
<security>
|
||||
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||
</requestedPrivileges>
|
||||
<applicationRequestMinimum>
|
||||
<defaultAssemblyRequest permissionSetReference="Custom" />
|
||||
<PermissionSet class="System.Security.PermissionSet" version="1" Unrestricted="true" ID="Custom" SameSite="site" />
|
||||
</applicationRequestMinimum>
|
||||
</security>
|
||||
</trustInfo>
|
||||
<asmv3:application>
|
||||
<asmv3:windowsSettings xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">
|
||||
<dpiAware>true</dpiAware>
|
||||
</asmv3:windowsSettings>
|
||||
</asmv3:application>
|
||||
</asmv1:assembly>
|
@ -8,7 +8,6 @@
|
||||
<Title>osu!</Title>
|
||||
<Product>osu!(lazer)</Product>
|
||||
<ApplicationIcon>lazer.ico</ApplicationIcon>
|
||||
<ApplicationManifest>app.manifest</ApplicationManifest>
|
||||
<Version>0.0.0</Version>
|
||||
<FileVersion>0.0.0</FileVersion>
|
||||
</PropertyGroup>
|
||||
@ -26,8 +25,8 @@
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Clowd.Squirrel" Version="2.9.42" />
|
||||
<PackageReference Include="Mono.Posix.NETStandard" Version="1.0.0" />
|
||||
<PackageReference Include="System.IO.Packaging" Version="6.0.0" />
|
||||
<PackageReference Include="DiscordRichPresence" Version="1.1.1.14" />
|
||||
<PackageReference Include="System.IO.Packaging" Version="7.0.0" />
|
||||
<PackageReference Include="DiscordRichPresence" Version="1.2.1.24" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Resources">
|
||||
<EmbeddedResource Include="lazer.ico" />
|
||||
|
123
osu.Game.Benchmarks/BenchmarkCarouselFilter.cs
Normal file
123
osu.Game.Benchmarks/BenchmarkCarouselFilter.cs
Normal file
@ -0,0 +1,123 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using BenchmarkDotNet.Attributes;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Select;
|
||||
using osu.Game.Screens.Select.Carousel;
|
||||
|
||||
namespace osu.Game.Benchmarks
|
||||
{
|
||||
public class BenchmarkCarouselFilter : BenchmarkTest
|
||||
{
|
||||
private BeatmapInfo getExampleBeatmap() => new BeatmapInfo
|
||||
{
|
||||
Ruleset = new RulesetInfo
|
||||
{
|
||||
ShortName = "osu",
|
||||
OnlineID = 0
|
||||
},
|
||||
StarRating = 4.0d,
|
||||
Difficulty = new BeatmapDifficulty
|
||||
{
|
||||
ApproachRate = 5.0f,
|
||||
DrainRate = 3.0f,
|
||||
CircleSize = 2.0f,
|
||||
},
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Artist = "The Artist",
|
||||
ArtistUnicode = "check unicode too",
|
||||
Title = "Title goes here",
|
||||
TitleUnicode = "Title goes here",
|
||||
Author = { Username = "The Author" },
|
||||
Source = "unit tests",
|
||||
Tags = "look for tags too",
|
||||
},
|
||||
DifficultyName = "version as well",
|
||||
Length = 2500,
|
||||
BPM = 160,
|
||||
BeatDivisor = 12,
|
||||
Status = BeatmapOnlineStatus.Loved
|
||||
};
|
||||
|
||||
private CarouselBeatmap carouselBeatmap = null!;
|
||||
private FilterCriteria criteria1 = null!;
|
||||
private FilterCriteria criteria2 = null!;
|
||||
private FilterCriteria criteria3 = null!;
|
||||
private FilterCriteria criteria4 = null!;
|
||||
private FilterCriteria criteria5 = null!;
|
||||
private FilterCriteria criteria6 = null!;
|
||||
|
||||
public override void SetUp()
|
||||
{
|
||||
var beatmap = getExampleBeatmap();
|
||||
beatmap.OnlineID = 20201010;
|
||||
beatmap.BeatmapSet = new BeatmapSetInfo { OnlineID = 1535 };
|
||||
carouselBeatmap = new CarouselBeatmap(beatmap);
|
||||
criteria1 = new FilterCriteria();
|
||||
criteria2 = new FilterCriteria
|
||||
{
|
||||
Ruleset = new RulesetInfo { ShortName = "catch" }
|
||||
};
|
||||
criteria3 = new FilterCriteria
|
||||
{
|
||||
Ruleset = new RulesetInfo { OnlineID = 6 },
|
||||
AllowConvertedBeatmaps = true,
|
||||
BPM = new FilterCriteria.OptionalRange<double>
|
||||
{
|
||||
IsUpperInclusive = false,
|
||||
Max = 160d
|
||||
}
|
||||
};
|
||||
criteria4 = new FilterCriteria
|
||||
{
|
||||
Ruleset = new RulesetInfo { OnlineID = 6 },
|
||||
AllowConvertedBeatmaps = true,
|
||||
SearchText = "an artist"
|
||||
};
|
||||
criteria5 = new FilterCriteria
|
||||
{
|
||||
Creator = new FilterCriteria.OptionalTextFilter { SearchTerm = "the author AND then something else" }
|
||||
};
|
||||
criteria6 = new FilterCriteria { SearchText = "20201010" };
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
public void CarouselBeatmapFilter()
|
||||
{
|
||||
carouselBeatmap.Filter(criteria1);
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
public void CriteriaMatchingSpecificRuleset()
|
||||
{
|
||||
carouselBeatmap.Filter(criteria2);
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
public void CriteriaMatchingRangeMax()
|
||||
{
|
||||
carouselBeatmap.Filter(criteria3);
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
public void CriteriaMatchingTerms()
|
||||
{
|
||||
carouselBeatmap.Filter(criteria4);
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
public void CriteriaMatchingCreator()
|
||||
{
|
||||
carouselBeatmap.Filter(criteria5);
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
public void CriteriaMatchingBeatmapIDs()
|
||||
{
|
||||
carouselBeatmap.Filter(criteria6);
|
||||
}
|
||||
}
|
||||
}
|
@ -7,9 +7,9 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="BenchmarkDotNet" Version="0.13.2" />
|
||||
<PackageReference Include="BenchmarkDotNet" Version="0.13.8" />
|
||||
<PackageReference Include="nunit" Version="3.13.3" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.3.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- using a different name because package name cannot contain 'catch' -->
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Catch_Tests.Android" android:installLocation="auto">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="31" />
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="33" />
|
||||
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!catch Test" />
|
||||
</manifest>
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using Android.App;
|
||||
using osu.Framework.Android;
|
||||
using osu.Game.Tests;
|
||||
|
@ -1,17 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using Foundation;
|
||||
using osu.Framework.iOS;
|
||||
using osu.Game.Tests;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.iOS
|
||||
{
|
||||
[Register("AppDelegate")]
|
||||
public class AppDelegate : GameAppDelegate
|
||||
{
|
||||
protected override Framework.Game CreateGame() => new OsuTestBrowser();
|
||||
}
|
||||
}
|
@ -1,9 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using UIKit;
|
||||
using osu.Framework.iOS;
|
||||
using osu.Game.Tests;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.iOS
|
||||
{
|
||||
@ -11,7 +10,7 @@ namespace osu.Game.Rulesets.Catch.Tests.iOS
|
||||
{
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
UIApplication.Main(args, null, typeof(AppDelegate));
|
||||
GameApplication.Main(new OsuTestBrowser());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -5,7 +5,7 @@
|
||||
<key>CFBundleName</key>
|
||||
<string>osu.Game.Rulesets.Catch.Tests.iOS</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>ppy.osu-Game-Rulesets-Catch-Tests-iOS</string>
|
||||
<string>sh.ppy.catch-ruleset-tests</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.0</string>
|
||||
<key>CFBundleVersion</key>
|
||||
@ -42,4 +42,4 @@
|
||||
<key>CADisableMinimumFrameDurationOnPhone</key>
|
||||
<true/>
|
||||
</dict>
|
||||
</plist>
|
||||
</plist>
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Newtonsoft.Json;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Difficulty;
|
||||
|
@ -1,12 +1,11 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps.Legacy;
|
||||
using osu.Game.Rulesets.Catch.Mods;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
@ -26,7 +25,8 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
new object[] { LegacyMods.HalfTime, new[] { typeof(CatchModHalfTime) } },
|
||||
new object[] { LegacyMods.Flashlight, new[] { typeof(CatchModFlashlight) } },
|
||||
new object[] { LegacyMods.Autoplay, new[] { typeof(CatchModAutoplay) } },
|
||||
new object[] { LegacyMods.HardRock | LegacyMods.DoubleTime, new[] { typeof(CatchModHardRock), typeof(CatchModDoubleTime) } }
|
||||
new object[] { LegacyMods.HardRock | LegacyMods.DoubleTime, new[] { typeof(CatchModHardRock), typeof(CatchModDoubleTime) } },
|
||||
new object[] { LegacyMods.ScoreV2, new[] { typeof(ModScoreV2) } },
|
||||
};
|
||||
|
||||
[TestCaseSource(nameof(catch_mod_mapping))]
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.IO.Stores;
|
||||
using osu.Game.Rulesets.Catch.Skinning;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Utils;
|
||||
|
@ -45,7 +45,7 @@ namespace osu.Game.Rulesets.Catch.Tests.Editor
|
||||
AddAssert("end time is correct", () => Precision.AlmostEquals(lastObject.EndTime, times[1]));
|
||||
AddAssert("start position is correct", () => Precision.AlmostEquals(lastObject.OriginalX, positions[0]));
|
||||
AddAssert("end position is correct", () => Precision.AlmostEquals(lastObject.EndX, positions[1]));
|
||||
AddAssert("default slider velocity", () => lastObject.DifficultyControlPoint.SliderVelocityBindable.IsDefault);
|
||||
AddAssert("default slider velocity", () => lastObject.SliderVelocityMultiplierBindable.IsDefault);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -76,7 +76,7 @@ namespace osu.Game.Rulesets.Catch.Tests.Editor
|
||||
addPlacementSteps(times, positions);
|
||||
addPathCheckStep(times, positions);
|
||||
|
||||
AddAssert("slider velocity changed", () => !lastObject.DifficultyControlPoint.SliderVelocityBindable.IsDefault);
|
||||
AddAssert("slider velocity changed", () => !lastObject.SliderVelocityMultiplierBindable.IsDefault);
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -108,11 +108,11 @@ namespace osu.Game.Rulesets.Catch.Tests.Editor
|
||||
double[] times = { 100, 300 };
|
||||
float[] positions = { 200, 300 };
|
||||
addBlueprintStep(times, positions);
|
||||
AddAssert("default slider velocity", () => hitObject.DifficultyControlPoint.SliderVelocityBindable.IsDefault);
|
||||
AddAssert("default slider velocity", () => hitObject.SliderVelocityMultiplierBindable.IsDefault);
|
||||
|
||||
addDragStartStep(times[1], positions[1]);
|
||||
AddMouseMoveStep(times[1], 400);
|
||||
AddAssert("slider velocity changed", () => !hitObject.DifficultyControlPoint.SliderVelocityBindable.IsDefault);
|
||||
AddAssert("slider velocity changed", () => !hitObject.SliderVelocityMultiplierBindable.IsDefault);
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.Audio;
|
||||
@ -45,7 +43,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
NewCombo = i % 8 == 0,
|
||||
Samples = new List<HitSampleInfo>(new[]
|
||||
{
|
||||
new HitSampleInfo(HitSampleInfo.HIT_NORMAL, "normal", volume: 100)
|
||||
new HitSampleInfo(HitSampleInfo.HIT_NORMAL)
|
||||
})
|
||||
});
|
||||
}
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
@ -26,7 +24,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
if (withModifiedSkin)
|
||||
{
|
||||
AddStep("change component scale", () => Player.ChildrenOfType<LegacyScoreCounter>().First().Scale = new Vector2(2f));
|
||||
AddStep("update target", () => Player.ChildrenOfType<SkinnableTargetContainer>().ForEach(LegacySkin.UpdateDrawableTarget));
|
||||
AddStep("update target", () => Player.ChildrenOfType<SkinComponentsContainer>().ForEach(LegacySkin.UpdateDrawableTarget));
|
||||
AddStep("exit player", () => Player.Exit());
|
||||
CreateTest();
|
||||
}
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
|
@ -60,26 +60,24 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
[Test]
|
||||
public void TestCatcherHyperStateReverted()
|
||||
{
|
||||
DrawableCatchHitObject drawableObject1 = null;
|
||||
DrawableCatchHitObject drawableObject2 = null;
|
||||
JudgementResult result1 = null;
|
||||
JudgementResult result2 = null;
|
||||
AddStep("catch hyper fruit", () =>
|
||||
{
|
||||
attemptCatch(new Fruit { HyperDashTarget = new Fruit { X = 100 } }, out drawableObject1, out result1);
|
||||
result1 = attemptCatch(new Fruit { HyperDashTarget = new Fruit { X = 100 } });
|
||||
});
|
||||
AddStep("catch normal fruit", () =>
|
||||
{
|
||||
attemptCatch(new Fruit(), out drawableObject2, out result2);
|
||||
result2 = attemptCatch(new Fruit());
|
||||
});
|
||||
AddStep("revert second result", () =>
|
||||
{
|
||||
catcher.OnRevertResult(drawableObject2, result2);
|
||||
catcher.OnRevertResult(result2);
|
||||
});
|
||||
checkHyperDash(true);
|
||||
AddStep("revert first result", () =>
|
||||
{
|
||||
catcher.OnRevertResult(drawableObject1, result1);
|
||||
catcher.OnRevertResult(result1);
|
||||
});
|
||||
checkHyperDash(false);
|
||||
}
|
||||
@ -87,16 +85,15 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
[Test]
|
||||
public void TestCatcherAnimationStateReverted()
|
||||
{
|
||||
DrawableCatchHitObject drawableObject = null;
|
||||
JudgementResult result = null;
|
||||
AddStep("catch kiai fruit", () =>
|
||||
{
|
||||
attemptCatch(new TestKiaiFruit(), out drawableObject, out result);
|
||||
result = attemptCatch(new TestKiaiFruit());
|
||||
});
|
||||
checkState(CatcherAnimationState.Kiai);
|
||||
AddStep("revert result", () =>
|
||||
{
|
||||
catcher.OnRevertResult(drawableObject, result);
|
||||
catcher.OnRevertResult(result);
|
||||
});
|
||||
checkState(CatcherAnimationState.Idle);
|
||||
}
|
||||
@ -268,23 +265,19 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
|
||||
private void checkHyperDash(bool state) => AddAssert($"catcher is {(state ? "" : "not ")}hyper dashing", () => catcher.HyperDashing == state);
|
||||
|
||||
private void attemptCatch(CatchHitObject hitObject)
|
||||
{
|
||||
attemptCatch(() => hitObject, 1);
|
||||
}
|
||||
|
||||
private void attemptCatch(Func<CatchHitObject> hitObject, int count)
|
||||
{
|
||||
for (int i = 0; i < count; i++)
|
||||
attemptCatch(hitObject(), out _, out _);
|
||||
attemptCatch(hitObject());
|
||||
}
|
||||
|
||||
private void attemptCatch(CatchHitObject hitObject, out DrawableCatchHitObject drawableObject, out JudgementResult result)
|
||||
private JudgementResult attemptCatch(CatchHitObject hitObject)
|
||||
{
|
||||
hitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
drawableObject = createDrawableObject(hitObject);
|
||||
result = createResult(hitObject);
|
||||
var drawableObject = createDrawableObject(hitObject);
|
||||
var result = createResult(hitObject);
|
||||
applyResult(drawableObject, result);
|
||||
return result;
|
||||
}
|
||||
|
||||
private void applyResult(DrawableCatchHitObject drawableObject, JudgementResult result)
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Rulesets.Catch.Mods;
|
||||
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
@ -28,6 +26,8 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
AddSliderStep("start time", 500, 600, 0, x =>
|
||||
{
|
||||
drawableFruit.HitObject.StartTime = drawableBanana.HitObject.StartTime = x;
|
||||
drawableFruit.RefreshStateTransforms();
|
||||
drawableBanana.RefreshStateTransforms();
|
||||
});
|
||||
}
|
||||
|
||||
@ -46,6 +46,8 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
AddStep("Initialize start time", () =>
|
||||
{
|
||||
drawableFruit.HitObject.StartTime = drawableBanana.HitObject.StartTime = initial_start_time;
|
||||
drawableFruit.RefreshStateTransforms();
|
||||
drawableBanana.RefreshStateTransforms();
|
||||
|
||||
fruitRotation = drawableFruit.DisplayRotation;
|
||||
bananaRotation = drawableBanana.DisplayRotation;
|
||||
@ -56,6 +58,8 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
AddStep("change start time", () =>
|
||||
{
|
||||
drawableFruit.HitObject.StartTime = drawableBanana.HitObject.StartTime = another_start_time;
|
||||
drawableFruit.RefreshStateTransforms();
|
||||
drawableBanana.RefreshStateTransforms();
|
||||
});
|
||||
|
||||
AddAssert("fruit rotation is changed", () => drawableFruit.DisplayRotation != fruitRotation);
|
||||
@ -66,6 +70,8 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
AddStep("reset start time", () =>
|
||||
{
|
||||
drawableFruit.HitObject.StartTime = drawableBanana.HitObject.StartTime = initial_start_time;
|
||||
drawableFruit.RefreshStateTransforms();
|
||||
drawableBanana.RefreshStateTransforms();
|
||||
});
|
||||
|
||||
AddAssert("rotation and size restored", () =>
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
@ -21,7 +19,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
public partial class TestSceneLegacyBeatmapSkin : LegacyBeatmapSkinColourTest
|
||||
{
|
||||
[Resolved]
|
||||
private AudioManager audio { get; set; }
|
||||
private AudioManager audio { get; set; } = null!;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
|
157
osu.Game.Rulesets.Catch.Tests/TestSceneScoring.cs
Normal file
157
osu.Game.Rulesets.Catch.Tests/TestSceneScoring.cs
Normal file
@ -0,0 +1,157 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Scoring;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Tests.Visual.Gameplay;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public partial class TestSceneScoring : ScoringTestScene
|
||||
{
|
||||
public TestSceneScoring()
|
||||
: base(supportsNonPerfectJudgements: false)
|
||||
{
|
||||
}
|
||||
|
||||
private Bindable<double> scoreMultiplier { get; } = new BindableDouble
|
||||
{
|
||||
Default = 4,
|
||||
Value = 4
|
||||
};
|
||||
|
||||
protected override IBeatmap CreateBeatmap(int maxCombo)
|
||||
{
|
||||
var beatmap = new CatchBeatmap();
|
||||
for (int i = 0; i < maxCombo; ++i)
|
||||
beatmap.HitObjects.Add(new Fruit());
|
||||
return beatmap;
|
||||
}
|
||||
|
||||
protected override IScoringAlgorithm CreateScoreV1() => new ScoreV1 { ScoreMultiplier = { BindTarget = scoreMultiplier } };
|
||||
|
||||
protected override IScoringAlgorithm CreateScoreV2(int maxCombo) => new ScoreV2(maxCombo);
|
||||
|
||||
protected override ProcessorBasedScoringAlgorithm CreateScoreAlgorithm(IBeatmap beatmap, ScoringMode mode) => new CatchProcessorBasedScoringAlgorithm(beatmap, mode);
|
||||
|
||||
[Test]
|
||||
public void TestBasicScenarios()
|
||||
{
|
||||
AddStep("set up score multiplier", () =>
|
||||
{
|
||||
scoreMultiplier.BindValueChanged(_ => Rerun());
|
||||
});
|
||||
AddStep("set max combo to 100", () => MaxCombo.Value = 100);
|
||||
AddStep("set perfect score", () =>
|
||||
{
|
||||
NonPerfectLocations.Clear();
|
||||
MissLocations.Clear();
|
||||
});
|
||||
AddStep("set score with misses", () =>
|
||||
{
|
||||
NonPerfectLocations.Clear();
|
||||
MissLocations.Clear();
|
||||
MissLocations.AddRange(new[] { 24d, 49 });
|
||||
});
|
||||
AddSliderStep("adjust score multiplier", 0, 10, (int)scoreMultiplier.Default, multiplier => scoreMultiplier.Value = multiplier);
|
||||
}
|
||||
|
||||
private const int base_great = 300;
|
||||
|
||||
private class ScoreV1 : IScoringAlgorithm
|
||||
{
|
||||
private int currentCombo;
|
||||
|
||||
public BindableDouble ScoreMultiplier { get; } = new BindableDouble();
|
||||
|
||||
public void ApplyHit() => applyHitV1(base_great);
|
||||
|
||||
public void ApplyNonPerfect() => throw new NotSupportedException("catch does not have \"non-perfect\" judgements.");
|
||||
|
||||
public void ApplyMiss() => applyHitV1(0);
|
||||
|
||||
private void applyHitV1(int baseScore)
|
||||
{
|
||||
if (baseScore == 0)
|
||||
{
|
||||
currentCombo = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
TotalScore += baseScore;
|
||||
|
||||
// combo multiplier
|
||||
// ReSharper disable once PossibleLossOfFraction
|
||||
TotalScore += (int)(Math.Max(0, currentCombo - 1) * (baseScore / 25 * ScoreMultiplier.Value));
|
||||
|
||||
currentCombo++;
|
||||
}
|
||||
|
||||
public long TotalScore { get; private set; }
|
||||
}
|
||||
|
||||
private class ScoreV2 : IScoringAlgorithm
|
||||
{
|
||||
private int currentCombo;
|
||||
private double comboPortion;
|
||||
|
||||
private readonly double comboPortionMax;
|
||||
|
||||
private const double combo_base = 4;
|
||||
private const int combo_cap = 200;
|
||||
|
||||
public ScoreV2(int maxCombo)
|
||||
{
|
||||
for (int i = 0; i < maxCombo; i++)
|
||||
ApplyHit();
|
||||
|
||||
comboPortionMax = comboPortion;
|
||||
|
||||
currentCombo = 0;
|
||||
comboPortion = 0;
|
||||
}
|
||||
|
||||
public void ApplyHit() => applyHitV2(base_great);
|
||||
|
||||
public void ApplyNonPerfect() => throw new NotSupportedException("catch does not have \"non-perfect\" judgements.");
|
||||
|
||||
private void applyHitV2(int baseScore)
|
||||
{
|
||||
comboPortion += baseScore * Math.Min(Math.Max(0.5, Math.Log(++currentCombo, combo_base)), Math.Log(combo_cap, combo_base));
|
||||
}
|
||||
|
||||
public void ApplyMiss()
|
||||
{
|
||||
currentCombo = 0;
|
||||
}
|
||||
|
||||
public long TotalScore
|
||||
=> (int)Math.Round(1000000 * comboPortion / comboPortionMax); // vast simplification, as we're not doing ticks here.
|
||||
}
|
||||
|
||||
private class CatchProcessorBasedScoringAlgorithm : ProcessorBasedScoringAlgorithm
|
||||
{
|
||||
public CatchProcessorBasedScoringAlgorithm(IBeatmap beatmap, ScoringMode mode)
|
||||
: base(beatmap, mode)
|
||||
{
|
||||
}
|
||||
|
||||
protected override ScoreProcessor CreateScoreProcessor() => new CatchScoreProcessor();
|
||||
|
||||
protected override JudgementResult CreatePerfectJudgementResult() => new CatchJudgementResult(new Fruit(), new CatchJudgement()) { Type = HitResult.Great };
|
||||
|
||||
protected override JudgementResult CreateNonPerfectJudgementResult() => throw new NotSupportedException("catch does not have \"non-perfect\" judgements.");
|
||||
|
||||
protected override JudgementResult CreateMissJudgementResult() => new CatchJudgementResult(new Fruit(), new CatchJudgement()) { Type = HitResult.Miss };
|
||||
}
|
||||
}
|
||||
}
|
@ -1,9 +1,9 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.7.2" />
|
||||
<PackageReference Include="NUnit" Version="3.13.3" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.3.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
|
@ -26,6 +26,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
var xPositionData = obj as IHasXPosition;
|
||||
var yPositionData = obj as IHasYPosition;
|
||||
var comboData = obj as IHasCombo;
|
||||
var sliderVelocityData = obj as IHasSliderVelocity;
|
||||
|
||||
switch (obj)
|
||||
{
|
||||
@ -41,7 +42,8 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
NewCombo = comboData?.NewCombo ?? false,
|
||||
ComboOffset = comboData?.ComboOffset ?? 0,
|
||||
LegacyLastTickOffset = (obj as IHasLegacyLastTickOffset)?.LegacyLastTickOffset ?? 0,
|
||||
LegacyConvertedY = yPositionData?.Y ?? CatchHitObject.DEFAULT_LEGACY_CONVERT_Y
|
||||
LegacyConvertedY = yPositionData?.Y ?? CatchHitObject.DEFAULT_LEGACY_CONVERT_Y,
|
||||
SliderVelocityMultiplier = sliderVelocityData?.SliderVelocityMultiplier ?? 1
|
||||
}.Yield();
|
||||
|
||||
case IHasDuration endTime:
|
||||
|
@ -26,6 +26,8 @@ using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Replays.Types;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Ranking.Statistics;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch
|
||||
@ -91,6 +93,9 @@ namespace osu.Game.Rulesets.Catch
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.Relax))
|
||||
yield return new CatchModRelax();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.ScoreV2))
|
||||
yield return new ModScoreV2();
|
||||
}
|
||||
|
||||
public override IEnumerable<Mod> GetModsFor(ModType type)
|
||||
@ -113,6 +118,7 @@ namespace osu.Game.Rulesets.Catch
|
||||
new MultiMod(new CatchModDoubleTime(), new CatchModNightcore()),
|
||||
new CatchModHidden(),
|
||||
new CatchModFlashlight(),
|
||||
new ModAccuracyChallenge(),
|
||||
};
|
||||
|
||||
case ModType.Conversion:
|
||||
@ -139,6 +145,12 @@ namespace osu.Game.Rulesets.Catch
|
||||
new CatchModNoScope(),
|
||||
};
|
||||
|
||||
case ModType.System:
|
||||
return new Mod[]
|
||||
{
|
||||
new ModScoreV2(),
|
||||
};
|
||||
|
||||
default:
|
||||
return Array.Empty<Mod>();
|
||||
}
|
||||
@ -201,10 +213,24 @@ namespace osu.Game.Rulesets.Catch
|
||||
|
||||
public int LegacyID => 2;
|
||||
|
||||
public ILegacyScoreSimulator CreateLegacyScoreSimulator() => new CatchLegacyScoreSimulator();
|
||||
|
||||
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new CatchReplayFrame();
|
||||
|
||||
public override HitObjectComposer CreateHitObjectComposer() => new CatchHitObjectComposer(this);
|
||||
|
||||
public override IBeatmapVerifier CreateBeatmapVerifier() => new CatchBeatmapVerifier();
|
||||
|
||||
public override StatisticItem[] CreateStatisticsForScore(ScoreInfo score, IBeatmap playableBeatmap)
|
||||
{
|
||||
return new[]
|
||||
{
|
||||
new StatisticItem("Performance Breakdown", () => new PerformanceBreakdownChart(score, playableBeatmap)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y
|
||||
}),
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -27,7 +27,6 @@ namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
// Todo: osu!catch should not output star rating in the 'aim' attribute.
|
||||
yield return (ATTRIB_ID_AIM, StarRating);
|
||||
yield return (ATTRIB_ID_APPROACH_RATE, ApproachRate);
|
||||
yield return (ATTRIB_ID_MAX_COMBO, MaxCombo);
|
||||
}
|
||||
|
||||
public override void FromDatabaseAttributes(IReadOnlyDictionary<int, double> values, IBeatmapOnlineInfo onlineInfo)
|
||||
@ -36,7 +35,6 @@ namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
|
||||
StarRating = values[ATTRIB_ID_AIM];
|
||||
ApproachRate = values[ATTRIB_ID_APPROACH_RATE];
|
||||
MaxCombo = (int)values[ATTRIB_ID_MAX_COMBO];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -25,9 +25,12 @@ namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
|
||||
public override int Version => 20220701;
|
||||
|
||||
private readonly IWorkingBeatmap workingBeatmap;
|
||||
|
||||
public CatchDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
|
||||
: base(ruleset, beatmap)
|
||||
{
|
||||
workingBeatmap = beatmap;
|
||||
}
|
||||
|
||||
protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)
|
||||
@ -38,13 +41,24 @@ namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
// this is the same as osu!, so there's potential to share the implementation... maybe
|
||||
double preempt = IBeatmapDifficultyInfo.DifficultyRange(beatmap.Difficulty.ApproachRate, 1800, 1200, 450) / clockRate;
|
||||
|
||||
return new CatchDifficultyAttributes
|
||||
CatchDifficultyAttributes attributes = new CatchDifficultyAttributes
|
||||
{
|
||||
StarRating = Math.Sqrt(skills[0].DifficultyValue()) * star_scaling_factor,
|
||||
Mods = mods,
|
||||
ApproachRate = preempt > 1200.0 ? -(preempt - 1800.0) / 120.0 : -(preempt - 1200.0) / 150.0 + 5.0,
|
||||
MaxCombo = beatmap.HitObjects.Count(h => h is Fruit) + beatmap.HitObjects.OfType<JuiceStream>().SelectMany(j => j.NestedHitObjects).Count(h => !(h is TinyDroplet)),
|
||||
};
|
||||
|
||||
if (ComputeLegacyScoringValues)
|
||||
{
|
||||
CatchLegacyScoreSimulator sv1Simulator = new CatchLegacyScoreSimulator();
|
||||
sv1Simulator.Simulate(workingBeatmap, beatmap, mods);
|
||||
attributes.LegacyAccuracyScore = sv1Simulator.AccuracyScore;
|
||||
attributes.LegacyComboScore = sv1Simulator.ComboScore;
|
||||
attributes.LegacyBonusScoreRatio = sv1Simulator.BonusScoreRatio;
|
||||
}
|
||||
|
||||
return attributes;
|
||||
}
|
||||
|
||||
protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate)
|
||||
|
142
osu.Game.Rulesets.Catch/Difficulty/CatchLegacyScoreSimulator.cs
Normal file
142
osu.Game.Rulesets.Catch/Difficulty/CatchLegacyScoreSimulator.cs
Normal file
@ -0,0 +1,142 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
{
|
||||
internal class CatchLegacyScoreSimulator : ILegacyScoreSimulator
|
||||
{
|
||||
public int AccuracyScore { get; private set; }
|
||||
|
||||
public int ComboScore { get; private set; }
|
||||
|
||||
public double BonusScoreRatio => legacyBonusScore == 0 ? 0 : (double)modernBonusScore / legacyBonusScore;
|
||||
|
||||
private int legacyBonusScore;
|
||||
private int modernBonusScore;
|
||||
private int combo;
|
||||
|
||||
private double scoreMultiplier;
|
||||
|
||||
public void Simulate(IWorkingBeatmap workingBeatmap, IBeatmap playableBeatmap, IReadOnlyList<Mod> mods)
|
||||
{
|
||||
IBeatmap baseBeatmap = workingBeatmap.Beatmap;
|
||||
|
||||
int countNormal = 0;
|
||||
int countSlider = 0;
|
||||
int countSpinner = 0;
|
||||
|
||||
foreach (HitObject obj in baseBeatmap.HitObjects)
|
||||
{
|
||||
switch (obj)
|
||||
{
|
||||
case IHasPath:
|
||||
countSlider++;
|
||||
break;
|
||||
|
||||
case IHasDuration:
|
||||
countSpinner++;
|
||||
break;
|
||||
|
||||
default:
|
||||
countNormal++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
int objectCount = countNormal + countSlider + countSpinner;
|
||||
|
||||
int drainLength = 0;
|
||||
|
||||
if (baseBeatmap.HitObjects.Count > 0)
|
||||
{
|
||||
int breakLength = baseBeatmap.Breaks.Select(b => (int)Math.Round(b.EndTime) - (int)Math.Round(b.StartTime)).Sum();
|
||||
drainLength = ((int)Math.Round(baseBeatmap.HitObjects[^1].StartTime) - (int)Math.Round(baseBeatmap.HitObjects[0].StartTime) - breakLength) / 1000;
|
||||
}
|
||||
|
||||
int difficultyPeppyStars = (int)Math.Round(
|
||||
(baseBeatmap.Difficulty.DrainRate
|
||||
+ baseBeatmap.Difficulty.OverallDifficulty
|
||||
+ baseBeatmap.Difficulty.CircleSize
|
||||
+ Math.Clamp((float)objectCount / drainLength * 8, 0, 16)) / 38 * 5);
|
||||
|
||||
scoreMultiplier = difficultyPeppyStars * mods.Aggregate(1.0, (current, mod) => current * mod.ScoreMultiplier);
|
||||
|
||||
foreach (var obj in playableBeatmap.HitObjects)
|
||||
simulateHit(obj);
|
||||
}
|
||||
|
||||
private void simulateHit(HitObject hitObject)
|
||||
{
|
||||
bool increaseCombo = true;
|
||||
bool addScoreComboMultiplier = false;
|
||||
|
||||
bool isBonus = false;
|
||||
HitResult bonusResult = HitResult.None;
|
||||
|
||||
int scoreIncrease = 0;
|
||||
|
||||
switch (hitObject)
|
||||
{
|
||||
case TinyDroplet:
|
||||
scoreIncrease = 10;
|
||||
increaseCombo = false;
|
||||
break;
|
||||
|
||||
case Droplet:
|
||||
scoreIncrease = 100;
|
||||
break;
|
||||
|
||||
case Fruit:
|
||||
scoreIncrease = 300;
|
||||
addScoreComboMultiplier = true;
|
||||
increaseCombo = true;
|
||||
break;
|
||||
|
||||
case Banana:
|
||||
scoreIncrease = 1100;
|
||||
increaseCombo = false;
|
||||
isBonus = true;
|
||||
bonusResult = HitResult.LargeBonus;
|
||||
break;
|
||||
|
||||
case JuiceStream:
|
||||
foreach (var nested in hitObject.NestedHitObjects)
|
||||
simulateHit(nested);
|
||||
return;
|
||||
|
||||
case BananaShower:
|
||||
foreach (var nested in hitObject.NestedHitObjects)
|
||||
simulateHit(nested);
|
||||
return;
|
||||
}
|
||||
|
||||
if (addScoreComboMultiplier)
|
||||
{
|
||||
// ReSharper disable once PossibleLossOfFraction (intentional to match osu-stable...)
|
||||
ComboScore += (int)(Math.Max(0, combo - 1) * (scoreIncrease / 25 * scoreMultiplier));
|
||||
}
|
||||
|
||||
if (isBonus)
|
||||
{
|
||||
legacyBonusScore += scoreIncrease;
|
||||
modernBonusScore += Judgement.ToNumericResult(bonusResult);
|
||||
}
|
||||
else
|
||||
AccuracyScore += scoreIncrease;
|
||||
|
||||
if (increaseCombo)
|
||||
combo++;
|
||||
}
|
||||
}
|
||||
}
|
@ -17,6 +17,8 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
||||
private double placementStartTime;
|
||||
private double placementEndTime;
|
||||
|
||||
protected override bool IsValidForPlacement => HitObject.Duration > 0;
|
||||
|
||||
public BananaShowerPlacementBlueprint()
|
||||
{
|
||||
InternalChild = outline = new TimeSpanOutline();
|
||||
@ -49,7 +51,7 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
||||
case PlacementState.Active:
|
||||
if (e.Button != MouseButton.Right) break;
|
||||
|
||||
EndPlacement(HitObject.Duration > 0);
|
||||
EndPlacement(true);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -6,7 +6,6 @@ using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
||||
{
|
||||
@ -24,7 +23,5 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
||||
: base(new THitObject())
|
||||
{
|
||||
}
|
||||
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
|
||||
}
|
||||
}
|
||||
|
@ -91,7 +91,7 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints.Components
|
||||
public void UpdateHitObjectFromPath(JuiceStream hitObject)
|
||||
{
|
||||
// The SV setting may need to be changed for the current path.
|
||||
var svBindable = hitObject.DifficultyControlPoint.SliderVelocityBindable;
|
||||
var svBindable = hitObject.SliderVelocityMultiplierBindable;
|
||||
double svToVelocityFactor = hitObject.Velocity / svBindable.Value;
|
||||
double requiredVelocity = path.ComputeRequiredVelocity();
|
||||
|
||||
|
@ -24,6 +24,8 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
||||
|
||||
private InputManager inputManager = null!;
|
||||
|
||||
protected override bool IsValidForPlacement => HitObject.Duration > 0;
|
||||
|
||||
public JuiceStreamPlacementBlueprint()
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
@ -70,7 +72,7 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
||||
return true;
|
||||
|
||||
case MouseButton.Right:
|
||||
EndPlacement(HitObject.Duration > 0);
|
||||
EndPlacement(true);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
180
osu.Game.Rulesets.Catch/Edit/CatchBeatSnapGrid.cs
Normal file
180
osu.Game.Rulesets.Catch/Edit/CatchBeatSnapGrid.cs
Normal file
@ -0,0 +1,180 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Caching;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit
|
||||
{
|
||||
/// <summary>
|
||||
/// A grid which displays coloured beat divisor lines in proximity to the selection or placement cursor.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This class heavily borrows from osu!mania's implementation (ManiaBeatSnapGrid).
|
||||
/// If further changes are to be made, they should also be applied there.
|
||||
/// If the scale of the changes are large enough, abstracting may be a good path.
|
||||
/// </remarks>
|
||||
public partial class CatchBeatSnapGrid : Component
|
||||
{
|
||||
private const double visible_range = 750;
|
||||
|
||||
/// <summary>
|
||||
/// The range of time values of the current selection.
|
||||
/// </summary>
|
||||
public (double start, double end)? SelectionTimeRange
|
||||
{
|
||||
set
|
||||
{
|
||||
if (value == selectionTimeRange)
|
||||
return;
|
||||
|
||||
selectionTimeRange = value;
|
||||
lineCache.Invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private EditorBeatmap beatmap { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private BindableBeatDivisor beatDivisor { get; set; } = null!;
|
||||
|
||||
private readonly Cached lineCache = new Cached();
|
||||
|
||||
private (double start, double end)? selectionTimeRange;
|
||||
|
||||
private ScrollingHitObjectContainer lineContainer = null!;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(HitObjectComposer composer)
|
||||
{
|
||||
lineContainer = new ScrollingHitObjectContainer();
|
||||
|
||||
((CatchPlayfield)composer.Playfield).UnderlayElements.Add(lineContainer);
|
||||
|
||||
beatDivisor.BindValueChanged(_ => createLines(), true);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (!lineCache.IsValid)
|
||||
{
|
||||
lineCache.Validate();
|
||||
createLines();
|
||||
}
|
||||
}
|
||||
|
||||
private readonly Stack<DrawableGridLine> availableLines = new Stack<DrawableGridLine>();
|
||||
|
||||
private void createLines()
|
||||
{
|
||||
foreach (var line in lineContainer.Objects.OfType<DrawableGridLine>())
|
||||
availableLines.Push(line);
|
||||
|
||||
lineContainer.Clear();
|
||||
|
||||
if (selectionTimeRange == null)
|
||||
return;
|
||||
|
||||
var range = selectionTimeRange.Value;
|
||||
|
||||
var timingPoint = beatmap.ControlPointInfo.TimingPointAt(range.start - visible_range);
|
||||
|
||||
double time = timingPoint.Time;
|
||||
int beat = 0;
|
||||
|
||||
// progress time until in the visible range.
|
||||
while (time < range.start - visible_range)
|
||||
{
|
||||
time += timingPoint.BeatLength / beatDivisor.Value;
|
||||
beat++;
|
||||
}
|
||||
|
||||
while (time < range.end + visible_range)
|
||||
{
|
||||
var nextTimingPoint = beatmap.ControlPointInfo.TimingPointAt(time);
|
||||
|
||||
// switch to the next timing point if we have reached it.
|
||||
if (nextTimingPoint.Time > timingPoint.Time)
|
||||
{
|
||||
beat = 0;
|
||||
time = nextTimingPoint.Time;
|
||||
timingPoint = nextTimingPoint;
|
||||
}
|
||||
|
||||
Color4 colour = BindableBeatDivisor.GetColourFor(
|
||||
BindableBeatDivisor.GetDivisorForBeatIndex(beat, beatDivisor.Value), colours);
|
||||
|
||||
if (!availableLines.TryPop(out var line))
|
||||
line = new DrawableGridLine();
|
||||
|
||||
line.HitObject.StartTime = time;
|
||||
line.Colour = colour;
|
||||
|
||||
lineContainer.Add(line);
|
||||
|
||||
beat++;
|
||||
time += timingPoint.BeatLength / beatDivisor.Value;
|
||||
}
|
||||
|
||||
// required to update ScrollingHitObjectContainer's cache.
|
||||
lineContainer.UpdateSubTree();
|
||||
|
||||
foreach (var line in lineContainer.Objects.OfType<DrawableGridLine>())
|
||||
{
|
||||
time = line.HitObject.StartTime;
|
||||
|
||||
if (time >= range.start && time <= range.end)
|
||||
line.Alpha = 1;
|
||||
else
|
||||
{
|
||||
double timeSeparation = time < range.start ? range.start - time : time - range.end;
|
||||
line.Alpha = (float)Math.Max(0, 1 - timeSeparation / visible_range);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private partial class DrawableGridLine : DrawableHitObject
|
||||
{
|
||||
public DrawableGridLine()
|
||||
: base(new HitObject())
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = 2;
|
||||
|
||||
AddInternal(new Box { RelativeSizeAxes = Axes.Both });
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Origin = Anchor.BottomLeft;
|
||||
Anchor = Anchor.BottomLeft;
|
||||
}
|
||||
|
||||
protected override void UpdateInitialTransforms()
|
||||
{
|
||||
// don't perform any fading – we are handling that ourselves.
|
||||
LifetimeEnd = HitObject.StartTime + visible_range;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -25,6 +25,7 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit
|
||||
{
|
||||
// we're also a ScrollingHitObjectComposer candidate, but can't be everything can we?
|
||||
public partial class CatchHitObjectComposer : DistancedHitObjectComposer<CatchHitObject>
|
||||
{
|
||||
private const float distance_snap_radius = 50;
|
||||
@ -33,6 +34,8 @@ namespace osu.Game.Rulesets.Catch.Edit
|
||||
|
||||
private InputManager inputManager = null!;
|
||||
|
||||
private CatchBeatSnapGrid beatSnapGrid = null!;
|
||||
|
||||
private readonly BindableDouble timeRangeMultiplier = new BindableDouble(1)
|
||||
{
|
||||
MinValue = 1,
|
||||
@ -48,7 +51,6 @@ namespace osu.Game.Rulesets.Catch.Edit
|
||||
private void load()
|
||||
{
|
||||
// todo: enable distance spacing once catch supports applying it to its existing distance snap grid implementation.
|
||||
RightSideToolboxContainer.Alpha = 0;
|
||||
DistanceSpacingMultiplier.Disabled = true;
|
||||
|
||||
LayerBelowRuleset.Add(new PlayfieldBorder
|
||||
@ -66,6 +68,8 @@ namespace osu.Game.Rulesets.Catch.Edit
|
||||
Catcher.BASE_DASH_SPEED, -Catcher.BASE_DASH_SPEED,
|
||||
Catcher.BASE_WALK_SPEED, -Catcher.BASE_WALK_SPEED,
|
||||
}));
|
||||
|
||||
AddInternal(beatSnapGrid = new CatchBeatSnapGrid());
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
@ -75,6 +79,29 @@ namespace osu.Game.Rulesets.Catch.Edit
|
||||
inputManager = GetContainingInputManager();
|
||||
}
|
||||
|
||||
protected override void UpdateAfterChildren()
|
||||
{
|
||||
base.UpdateAfterChildren();
|
||||
|
||||
if (BlueprintContainer.CurrentTool is SelectTool)
|
||||
{
|
||||
if (EditorBeatmap.SelectedHitObjects.Any())
|
||||
{
|
||||
beatSnapGrid.SelectionTimeRange = (EditorBeatmap.SelectedHitObjects.Min(h => h.StartTime), EditorBeatmap.SelectedHitObjects.Max(h => h.GetEndTime()));
|
||||
}
|
||||
else
|
||||
beatSnapGrid.SelectionTimeRange = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
var result = FindSnappedPositionAndTime(inputManager.CurrentState.Mouse.Position);
|
||||
if (result.Time is double time)
|
||||
beatSnapGrid.SelectionTimeRange = (time, time);
|
||||
else
|
||||
beatSnapGrid.SelectionTimeRange = null;
|
||||
}
|
||||
}
|
||||
|
||||
protected override double ReadCurrentDistanceSnap(HitObject before, HitObject after)
|
||||
{
|
||||
// osu!catch's distance snap implementation is limited, in that a custom spacing cannot be specified.
|
||||
@ -114,7 +141,7 @@ namespace osu.Game.Rulesets.Catch.Edit
|
||||
return base.OnPressed(e);
|
||||
}
|
||||
|
||||
protected override DrawableRuleset<CatchHitObject> CreateDrawableRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod>? mods = null) =>
|
||||
protected override DrawableRuleset<CatchHitObject> CreateDrawableRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods) =>
|
||||
new DrawableCatchEditorRuleset(ruleset, beatmap, mods)
|
||||
{
|
||||
TimeRangeMultiplier = { BindTarget = timeRangeMultiplier, }
|
||||
@ -133,7 +160,7 @@ namespace osu.Game.Rulesets.Catch.Edit
|
||||
|
||||
result.ScreenSpacePosition.X = screenSpacePosition.X;
|
||||
|
||||
if (snapType.HasFlagFast(SnapType.Grids))
|
||||
if (snapType.HasFlagFast(SnapType.RelativeGrids))
|
||||
{
|
||||
if (distanceSnapGrid.IsPresent && distanceSnapGrid.GetSnappedPosition(result.ScreenSpacePosition) is SnapResult snapResult &&
|
||||
Vector2.Distance(snapResult.ScreenSpacePosition, result.ScreenSpacePosition) < distance_snap_radius)
|
||||
|
@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModDaycore : ModDaycore
|
||||
{
|
||||
public override double ScoreMultiplier => 0.3;
|
||||
}
|
||||
}
|
||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
public DifficultyBindable CircleSize { get; } = new DifficultyBindable
|
||||
{
|
||||
Precision = 0.1f,
|
||||
MinValue = 1,
|
||||
MinValue = 0,
|
||||
MaxValue = 10,
|
||||
ExtendedMaxValue = 11,
|
||||
ReadCurrentFromDifficulty = diff => diff.CircleSize,
|
||||
@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
public DifficultyBindable ApproachRate { get; } = new DifficultyBindable
|
||||
{
|
||||
Precision = 0.1f,
|
||||
MinValue = 1,
|
||||
MinValue = 0,
|
||||
MaxValue = 10,
|
||||
ExtendedMaxValue = 11,
|
||||
ReadCurrentFromDifficulty = diff => diff.ApproachRate,
|
||||
|
@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModDoubleTime : ModDoubleTime
|
||||
{
|
||||
public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1;
|
||||
}
|
||||
}
|
||||
|
@ -21,10 +21,10 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
|
||||
public void ApplyToDrawableRuleset(DrawableRuleset<CatchHitObject> drawableRuleset)
|
||||
{
|
||||
drawableRuleset.Anchor = Anchor.Centre;
|
||||
drawableRuleset.Origin = Anchor.Centre;
|
||||
drawableRuleset.PlayfieldAdjustmentContainer.Anchor = Anchor.Centre;
|
||||
drawableRuleset.PlayfieldAdjustmentContainer.Origin = Anchor.Centre;
|
||||
|
||||
drawableRuleset.Scale = new Vector2(1, -1);
|
||||
drawableRuleset.PlayfieldAdjustmentContainer.Scale = new Vector2(1, -1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModHalfTime : ModHalfTime
|
||||
{
|
||||
public override double ScoreMultiplier => 0.3;
|
||||
}
|
||||
}
|
||||
|
@ -8,6 +8,5 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModNightcore : ModNightcore<CatchHitObject>
|
||||
{
|
||||
public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1;
|
||||
}
|
||||
}
|
||||
|
@ -22,11 +22,11 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
|
||||
public override Judgement CreateJudgement() => new CatchBananaJudgement();
|
||||
|
||||
private static readonly List<HitSampleInfo> samples = new List<HitSampleInfo> { new BananaHitSampleInfo() };
|
||||
private static readonly IList<HitSampleInfo> default_banana_samples = new List<HitSampleInfo> { new BananaHitSampleInfo() }.AsReadOnly();
|
||||
|
||||
public Banana()
|
||||
{
|
||||
Samples = samples;
|
||||
Samples = default_banana_samples;
|
||||
}
|
||||
|
||||
// override any external colour changes with banananana
|
||||
@ -47,18 +47,18 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
}
|
||||
}
|
||||
|
||||
private class BananaHitSampleInfo : HitSampleInfo, IEquatable<BananaHitSampleInfo>
|
||||
public class BananaHitSampleInfo : HitSampleInfo, IEquatable<BananaHitSampleInfo>
|
||||
{
|
||||
private static readonly string[] lookup_names = { "Gameplay/metronomelow", "Gameplay/catch-banana" };
|
||||
|
||||
public override IEnumerable<string> LookupNames => lookup_names;
|
||||
|
||||
public BananaHitSampleInfo(int volume = 0)
|
||||
public BananaHitSampleInfo(int volume = 100)
|
||||
: base(string.Empty, volume: volume)
|
||||
{
|
||||
}
|
||||
|
||||
public sealed override HitSampleInfo With(Optional<string> newName = default, Optional<string?> newBank = default, Optional<string?> newSuffix = default, Optional<int> newVolume = default)
|
||||
public sealed override HitSampleInfo With(Optional<string> newName = default, Optional<string> newBank = default, Optional<string?> newSuffix = default, Optional<int> newVolume = default)
|
||||
=> new BananaHitSampleInfo(newVolume.GetOr(Volume));
|
||||
|
||||
public bool Equals(BananaHitSampleInfo? other)
|
||||
|
@ -1,7 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
|
||||
@ -39,6 +41,7 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
StartTime = time,
|
||||
BananaIndex = i,
|
||||
Samples = new List<HitSampleInfo> { new Banana.BananaHitSampleInfo(CreateHitSampleInfo().Volume) }
|
||||
});
|
||||
|
||||
time += spacing;
|
||||
|
@ -6,6 +6,7 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
@ -16,7 +17,7 @@ using osu.Game.Rulesets.Objects.Types;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
public class JuiceStream : CatchHitObject, IHasPathWithRepeats
|
||||
public class JuiceStream : CatchHitObject, IHasPathWithRepeats, IHasSliderVelocity
|
||||
{
|
||||
/// <summary>
|
||||
/// Positional distance that results in a duration of one second, before any speed adjustments.
|
||||
@ -27,6 +28,19 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
|
||||
public int RepeatCount { get; set; }
|
||||
|
||||
public BindableNumber<double> SliderVelocityMultiplierBindable { get; } = new BindableDouble(1)
|
||||
{
|
||||
Precision = 0.01,
|
||||
MinValue = 0.1,
|
||||
MaxValue = 10
|
||||
};
|
||||
|
||||
public double SliderVelocityMultiplier
|
||||
{
|
||||
get => SliderVelocityMultiplierBindable.Value;
|
||||
set => SliderVelocityMultiplierBindable.Value = value;
|
||||
}
|
||||
|
||||
[JsonIgnore]
|
||||
private double velocityFactor;
|
||||
|
||||
@ -34,10 +48,10 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
private double tickDistanceFactor;
|
||||
|
||||
[JsonIgnore]
|
||||
public double Velocity => velocityFactor * DifficultyControlPoint.SliderVelocity;
|
||||
public double Velocity => velocityFactor * SliderVelocityMultiplier;
|
||||
|
||||
[JsonIgnore]
|
||||
public double TickDistance => tickDistanceFactor * DifficultyControlPoint.SliderVelocity;
|
||||
public double TickDistance => tickDistanceFactor * SliderVelocityMultiplier;
|
||||
|
||||
/// <summary>
|
||||
/// The length of one span of this <see cref="JuiceStream"/>.
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user