smoogipoo
59728ffebd
Fix up/improve test scene
2020-04-14 15:24:34 +09:00
Dean Herbert
1c72afe8c4
Move fading test to top for convenience
2020-04-09 14:52:40 +09:00
Dean Herbert
6db22366e2
Add new tests and tidy up existing tests
2020-04-09 14:47:48 +09:00
Dean Herbert
947745d87e
Change fail effect to be less distracting
2020-04-09 14:34:23 +09:00
Dean Herbert
0e2d5213ce
Merge branch 'master' into low-hp-red-layer
2020-04-09 13:53:57 +09:00
Salman Ahmed
0eaea8ef9d
Create a constructor for break period
...
For simple construction of break periods (e.g. filling a method with an array of break periods inside a test case)
2020-04-05 21:29:03 +03:00
Lucas A
1562612f41
Update visual tests and remove unessecary XMLDoc tag
2020-04-01 15:12:31 +02:00
Dean Herbert
db59d0530e
Remove test coverage of scale down
2020-03-31 14:15:25 +09:00
Dean Herbert
1fce7cce01
Remove ScaleDownToFit as it was not implemented without enough safety
2020-03-31 13:50:04 +09:00
Lucas A
ab01111c36
Fix merge conflicts.
2020-03-30 17:39:11 +02:00
Dan Balasescu
113bbe8c4d
Merge pull request #8488 from peppy/fix-autoplay-results-display
...
Fix auto mod results screen not displaying correctly
2020-03-30 11:01:16 +09:00
Dean Herbert
d99b445720
Move non-headless tests to correct namespace
2020-03-30 10:00:28 +09:00
Dean Herbert
98a700ef3a
Attempt to fix tests by skipping one break at a time
2020-03-30 00:58:06 +09:00
Dean Herbert
653480b2f8
Add regression test
2020-03-29 23:29:46 +09:00
Dean Herbert
a317ef65b8
Remove default for argument
2020-03-28 12:18:28 +09:00
Bartłomiej Dach
46af4bce32
Cover regression in autoplay test
2020-03-27 19:42:45 +01:00
Dean Herbert
6ecfeb8cc3
Merge pull request #8455 from Game4all/handle-novideo-beatmaps
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Fix NullReferenceException when starting the no-video version of a beatmap with video
2020-03-27 21:12:40 +09:00
Lucas A
6788b7f9cd
Add test for loading storyboards with missing video file.
2020-03-27 12:07:47 +01:00
Lucas A
00c1ff993a
Fix merge conflicts.
2020-03-26 15:48:18 +01:00
Lucas A
c1ac57e70f
Add back visual tests and add easing to alpha fade.
2020-03-26 12:14:44 +01:00
Dean Herbert
07462120e4
Split break tracking into its own component
2020-03-26 15:30:23 +09:00
Dean Herbert
0b728f483f
Rename base test class to help avoid incorrect reference
2020-03-23 10:01:33 +09:00
Lucas A
6b0c5bc65d
Rename to LowHealthLayer to FaillingLayer.
2020-03-17 22:32:07 +01:00
Lucas A
8c611a981f
Update visual tests
2020-03-17 22:17:28 +01:00
smoogipoo
1c4296f5e7
Implement the new results screen
2020-03-17 17:43:16 +09:00
Dean Herbert
c2fbc85e77
Split out test scene for StarCounter
2020-03-09 01:26:34 +09:00
Dean Herbert
979988235d
Increase flexibility of StarCounter component
2020-03-08 15:56:22 +09:00
Dean Herbert
0ccf691c97
Remove unnecessary interpolation
2020-03-06 18:00:07 +09:00
Dean Herbert
3b0e3cd71a
Remove using statements
2020-03-06 17:55:57 +09:00
Dean Herbert
40074f10db
Remove unnecessary override
2020-03-06 17:55:05 +09:00
Dean Herbert
90dbb90470
Merge branch 'master' into disable-keycounter-breaks
2020-03-06 17:53:10 +09:00
Dean Herbert
5200633f9f
Centralise TestPlayer implementations as much as possible
2020-03-05 11:25:07 +09:00
naoey
3d344a076d
Add test for disabled keycounter, don't discard change event values
2020-03-03 06:17:25 +05:30
naoey
1ce972dd5b
Remove unused variable
2020-02-29 21:53:49 +05:30
naoey
bca58ddb42
Make KeyCounter stop counting during breaks
2020-02-29 21:18:43 +05:30
Dean Herbert
29e2e17144
Merge branch 'master' into fix-dho-lifetimes-via-judgements
2020-02-25 19:07:57 +09:00
Dean Herbert
a047456354
Revert changes to make HitObject abstract
2020-02-25 19:07:15 +09:00
Dean Herbert
ffc7eaa3f2
Fix hitobjects with unknown lifetimes by enforcing non-null judgement
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We've seen multiple cases where DrawableHitObject are stuck in the lifetime management container
due to not implementing a judgement (meaning they are never "hit" or "missed"). To avoid this going forward
CreateJudgement() must be implemented and return a non-null judgement.
This fixes BananaShower and JuiceStreams in osu!catch.
This also makes HitObject abstract and cleans up convert HitObject implementations.
2020-02-23 13:49:06 +09:00
Dean Herbert
e8ebb31517
Expire old judgement lines if too many exist
2020-02-23 03:53:51 +09:00
Dean Herbert
05c48cd929
Fix volume mute tests regressing
2020-02-14 19:27:32 +09:00
Dean Herbert
47325601f4
Add failing test
2020-02-14 19:16:08 +09:00
Bartłomiej Dach
12469469ad
Add reproduction test steps for lifetime bug
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Modify TestSceneScrollingHitObjects to contain a test case that serves
as a reproduction for a visual bug in which using the overlapping scroll
algorithm results in an incorrect origin adjustment for lifetime.
2020-02-06 23:12:22 +01:00
Bartłomiej Dach
ecde641729
Randomise colours in scrolling test scene
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Switch to using randomised colours in TestSceneScrollingHitObjects to
better distinguish individual hit objects.
2020-02-06 22:47:59 +01:00
Salman Ahmed
0ccbffde8d
Use ChildrenOfType instead
2020-02-03 23:43:04 +03:00
Salman Ahmed
26a9d60437
Avoid exposing whenever possible
2020-02-03 23:17:10 +03:00
Salman Ahmed
4cd4055e7c
Rename to AlwaysVisible and add XMLDoc
2020-02-03 20:00:43 +03:00
Salman Ahmed
51ed289c59
Revert namings and behaviour changes
2020-02-03 19:59:58 +03:00
Salman Ahmed
351cb8ac1a
Rename Visible to HasReplayLoaded and change default value
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Doesn't make sense to be true by default
2020-02-03 15:47:52 +03:00
Salman Ahmed
443063263e
Merge remote-tracking branch 'upstream/master' into fix-key-counter-visible-on-reshowing-hud
2020-02-03 15:18:25 +03:00
Salman Ahmed
0f449d1b99
Set config value instead
2020-02-02 18:46:59 +03:00