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TestSceneAllRulesetPlayers.cs
Centralise screen exit logic to ScreenTestScene
2020-01-31 14:19:29 +09:00
TestSceneAutoplay.cs
Centralise screen exit logic to ScreenTestScene
2020-01-31 14:19:29 +09:00
TestSceneBreakOverlay.cs
Add test coverage and simplify break time updating
2019-11-26 15:32:48 +09:00
TestSceneDrawableScrollingRuleset.cs
Fix hitobjects with unknown lifetimes by enforcing non-null judgement
2020-02-23 13:49:06 +09:00
TestSceneFailAnimation.cs
Centralise screen exit logic to ScreenTestScene
2020-01-31 14:19:29 +09:00
TestSceneFailJudgement.cs
Centralise screen exit logic to ScreenTestScene
2020-01-31 14:19:29 +09:00
TestSceneFrameStabilityContainer.cs
Rename test cases to test scenes inline with the framework change
2019-05-14 22:37:25 +03:00
TestSceneGameplayMenuOverlay.cs
Fix pause menu keyboard navigation being affected by initial cursor hover
2019-09-05 16:31:10 +09:00
TestSceneGameplayRewinding.cs
Update MathUtils namespace usages
2020-01-09 13:43:44 +09:00
TestSceneHitErrorMeter.cs
Fix hitobjects with unknown lifetimes by enforcing non-null judgement
2020-02-23 13:49:06 +09:00
TestSceneHoldForMenuButton.cs
Fix failing test
2019-08-16 13:21:28 +09:00
TestSceneHUDOverlay.cs
Use ChildrenOfType instead
2020-02-03 23:43:04 +03:00
TestSceneKeyCounter.cs
Update MathUtils namespace usages
2020-01-09 13:43:44 +09:00
TestSceneLeadIn.cs
Update MathUtils namespace usages
2020-01-09 13:43:44 +09:00
TestSceneMedalOverlay.cs
Rename test cases to test scenes inline with the framework change
2019-05-14 22:37:25 +03:00
TestSceneNightcoreBeatContainer.cs
Add finalised test scene
2019-12-16 19:41:04 +09:00
TestScenePause.cs
Centralise screen exit logic to ScreenTestScene
2020-01-31 14:19:29 +09:00
TestScenePauseWhenInactive.cs
Add early assert as sanity check
2019-12-11 15:47:41 +09:00
TestScenePlayerLoader.cs
Fix volume mute tests regressing
2020-02-14 19:27:32 +09:00
TestScenePlayerReferenceLeaking.cs
Centralise screen exit logic to ScreenTestScene
2020-01-31 14:19:29 +09:00
TestSceneReplay.cs
Centralise screen exit logic to ScreenTestScene
2020-01-31 14:19:29 +09:00
TestSceneReplayDownloadButton.cs
Decouple APILegacyScoreInfo from ScoreInfo
2019-12-03 15:31:11 +09:00
TestSceneReplaySettingsOverlay.cs
Fix PlayerSettingsOverlay being shown by default
2019-10-28 18:37:58 +09:00
TestSceneResults.cs
Ensure OsuScreen level leases are taken out synchronously
2020-01-31 19:10:44 +09:00
TestSceneScoreCounter.cs
Update MathUtils namespace usages
2020-01-09 13:43:44 +09:00
TestSceneScrollingHitObjects.cs
Fix hitobjects with unknown lifetimes by enforcing non-null judgement
2020-02-23 13:49:06 +09:00
TestSceneSkinnableDrawable.cs
Use auto property.
2019-11-12 19:53:25 +08:00
TestSceneSkipOverlay.cs
CA1825: use Array.Empty.
2019-12-17 12:59:48 +08:00
TestSceneSliderPath.cs
General cleanups
2019-12-09 16:44:19 +09:00
TestSceneSongProgress.cs
Fix hitobjects with unknown lifetimes by enforcing non-null judgement
2020-02-23 13:49:06 +09:00
TestSceneStoryboard.cs
Split visual component out of MusicController
2019-08-13 14:30:18 +09:00