Huo Yaoyuan
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254cc87578
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Use name ToggleVisibility.
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2016-10-14 05:02:13 +08:00 |
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Huo Yaoyuan
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1c97edaac2
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Base class for overlays.
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2016-10-13 23:04:57 +08:00 |
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Huo Yaoyuan
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c93a440d3b
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Make Options:IStateful.
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2016-10-13 22:27:37 +08:00 |
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Dean Herbert
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aa96d98822
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Merge branch 'master' into limit-game-access
Conflicts:
osu.Desktop.VisualTests/Tests/TestCaseChatDisplay.cs
osu.Game/GameModes/Menu/ButtonSystem.cs
osu.Game/Online/Chat/Display/ChatLine.cs
osu.Game/OsuGame.cs
osu.Game/Overlays/ToolbarButton.cs
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2016-10-12 20:44:33 +09:00 |
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Dean Herbert
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4052a665bf
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Remove all non-load Game access.
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2016-10-12 15:47:08 +09:00 |
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Dean Herbert
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25de055802
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Merge branch 'master' into stateful-drawables
Conflicts:
osu.Game/GameModes/Menu/Intro.cs
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2016-10-09 22:08:32 +09:00 |
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Dean Herbert
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926c46dbd4
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Code formatting and slight changes to transitions.
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2016-10-08 23:27:53 +09:00 |
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Dean Herbert
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9594b7193c
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Standardise drawable state access and split large nested classes out of MainMenu.ButtonSystem
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2016-10-08 23:27:46 +09:00 |
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Thomas Müller
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0c793dfe69
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Use own Scheduler instead of Game.Scheduler.
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2016-10-08 11:33:24 +02:00 |
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Dean Herbert
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c5228b63cb
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Unify and smiplify exit logic. Now only OsuGame calls the final Exit.
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2016-10-08 15:54:05 +09:00 |
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Dean Herbert
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c5ac851ba9
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Add the ability to exit the game using escape.
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2016-10-08 15:54:05 +09:00 |
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Dean Herbert
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d1dfa120d1
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Move BackgroundModes to their own files.
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2016-10-08 15:53:57 +09:00 |
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Dean Herbert
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d6042bd689
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Add intro and begin to create central logic nest.
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2016-10-08 15:53:56 +09:00 |
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Dean Herbert
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75c97a62e3
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Add main menu music back.
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2016-10-08 15:53:53 +09:00 |
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Dean Herbert
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c0f25a2683
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Improve white-boxed game modes.
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2016-10-05 20:08:58 +09:00 |
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Dean Herbert
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03aea04a00
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Add BackgroundMode stack.
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2016-10-05 20:06:55 +09:00 |
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Dean Herbert
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11403a922a
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Make Home, Settings and PlayMode buttons work.
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2016-10-04 17:15:03 +09:00 |
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Dean Herbert
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af91341704
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Remove unused variable.
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2016-10-01 17:03:47 +09:00 |
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Dean Herbert
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5afb038025
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Use explicit cast to OsuGame rather than in-between derived classes.
# Conflicts:
# osu.Game/GameModes/Menu/MainMenu.cs
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2016-10-01 17:02:57 +09:00 |
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Dean Herbert
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40e5a449bf
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Add parallax to ButtonSystem.
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2016-10-01 17:02:20 +09:00 |
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Dean Herbert
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4ad618abc9
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Adjust scale and outwards transition of ButtonSystem.
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2016-10-01 17:02:01 +09:00 |
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Dean Herbert
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463f606004
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Add delay for exit process.
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2016-09-30 13:31:05 +09:00 |
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Dean Herbert
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357c94ed8a
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Add OsuGameMode. Standardise naming of classes.
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2016-09-30 13:30:55 +09:00 |
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Dean Herbert
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154226b9a3
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Basic white-boxing of all game modes.
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2016-09-29 23:51:17 +09:00 |
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Dean Herbert
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a69c5b4fc0
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Fix a few warnings.
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2016-09-29 23:46:27 +09:00 |
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Dean Herbert
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7bdb2fcfc7
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Add basic implementation of VisualTest framework for osu! project.
Comes with one complimentary test.
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2016-09-24 15:47:17 +09:00 |
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Dean Herbert
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c64dfca82e
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Remove silly textboxes.
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2016-09-24 00:09:59 +09:00 |
|
Remie Richards
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314b0dfc04
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Replaced all Add() calls in Load()s with direct Children = new Drawable[] {} settings, for consistency
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2016-09-18 20:41:53 +01:00 |
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Remie Richards
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4754c0e2d1
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Clears out old tests (use the framework tests!), Replaces osu.Game.Graphics.UserInterface references with osu.Framework.Graphics.UserInterface
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2016-09-17 21:54:52 +01:00 |
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Remie Richards
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1a5c2b5221
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Updates to latest osu-framework, Updates existing Load() methods to use Children = new Drawable[]{} syntax
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2016-09-17 21:33:46 +01:00 |
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Dean Herbert
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23111821f5
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Update naming conventions.
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2016-09-04 18:31:58 +09:00 |
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Dean Herbert
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586aaad2b0
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Add sample TextBox and SpriteText to MainMenu for comparison.
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2016-09-01 22:51:03 +09:00 |
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Dean Herbert
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6e836708bd
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Remove unnecessary file extension.
# Conflicts:
# osu.Game/GameModes/Menu/MainMenu.cs
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2016-09-01 22:47:48 +09:00 |
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Dean Herbert
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af3e024c7b
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Update SampleManager Get method call.
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2016-09-01 22:47:48 +09:00 |
|
Dean Herbert
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81f9ce657f
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License -> Licence.
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2016-08-26 17:27:49 +09:00 |
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Dean Herbert
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6cbbeaaac0
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Initial commit.
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2016-08-26 14:41:47 +09:00 |
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