Bartłomiej Dach
7c0550d251
Merge pull request #29500 from frenzibyte/fix-pausing-for-the-millionth-time
...
Fix oversight in osu! pause input handling
2024-08-27 10:04:47 +02:00
Dan Balasescu
180c4a0248
Fix tests by removing assumption
2024-08-20 14:20:52 +09:00
TheOmyNomy
67de43213c
Apply current cursor expansion scale to trail parts
2024-08-19 23:21:06 +10:00
Salman Ahmed
2a49167aa0
Remove flac whatever
2024-08-19 15:44:17 +09:00
Salman Ahmed
86d0079dcd
Rewrite the fix to look less hacky and direct to the point
2024-08-19 15:43:59 +09:00
Salman Ahmed
62dec1cd78
Fix oversight in input blocking from osu! gameplay resume
2024-08-19 14:14:40 +09:00
Dan Balasescu
20b890570e
Replace try-finally with return
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Try-finally has a small overhead that's unnecessary in this case given
how small the code block is.
2024-08-05 13:28:42 +09:00
Dean Herbert
419d5a76ce
Merge branch 'master' into fix-pause-in-osu-again
2024-08-05 12:00:21 +09:00
Caiyi Shyu
4b5c163d93
remove unnecessary LayoutValue
2024-08-02 17:45:05 +08:00
Caiyi Shyu
06af8cb952
interpolate parts in local space to avoid broken trails
2024-08-02 16:23:37 +08:00
Salman Ahmed
dc9f6a07cb
Fix inspections
2024-08-02 11:16:32 +03:00
Salman Ahmed
f5a3eb5612
Add comment
2024-08-02 11:01:40 +03:00
Salman Ahmed
5368a43633
Fix clicking resume overlay hitting underlying hit circle
2024-08-02 10:22:01 +03:00
Salman Ahmed
eafc0f79af
Fix clicking resume cursor not triggering a gameplay press in osu!
2024-08-02 10:21:44 +03:00
Dan Balasescu
ff7815c3c5
Submit vertices in local space to avoid cross-thread access
2024-07-30 20:13:00 +09:00
Caiyi Shyu
e564b1dc9e
Fix cursor trail alignment issue with UI panels
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- Convert cursor trail coordinates to local space before storing.
- Apply necessary transformations to align with other UI elements.
- Ensure cursor trail remains connected during UI panel movements.
2024-07-25 18:23:01 +08:00
Salman Ahmed
e539670df1
Add explanatory note
2024-07-19 19:19:36 +03:00
Salman Ahmed
4f6c7fe7c3
Schedule resume operation by one frame to ensure the triggered key down event does not cause a gameplay press
2024-07-19 18:48:35 +03:00
Dean Herbert
5350945340
Update HasFlag
usages
2024-07-03 00:19:04 +09:00
Dean Herbert
55b80f70f6
Change "playfield" skin layer to respect shifting playfield border in osu! ruleset
2024-06-28 18:12:20 +09:00
Bartłomiej Dach
1b00d0181a
Fix playfield border size not updating in editor on circle size change
2024-06-17 09:36:01 +02:00
Bartłomiej Dach
97003b3679
Account for osu! circle radius when drawing playfield border
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Addresses https://github.com/ppy/osu/discussions/13167 .
2024-06-17 09:08:43 +02:00
Dan Balasescu
f6a59bee9a
Use delayed resume overlay for autopilot
2024-05-30 19:17:18 +09:00
Dean Herbert
d0b1ebff5a
Revert "Temporary rollback of framework / SDL3"
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This reverts commit d7d569cf4e
.
2024-05-22 16:29:39 +08:00
Dean Herbert
d7d569cf4e
Temporary rollback of framework / SDL3
2024-05-21 14:36:16 +08:00
Dan Balasescu
3b8b56cbcb
Apply required changes after framework masking updates
2024-05-09 20:18:53 +09:00
Bartłomiej Dach
e5e345712e
Fix resume overlay not appearing after pausing inside window but outside of actual playfield area
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Related to https://github.com/ppy/osu/discussions/27871 (although does
not actually fix the issue with the pause button, _if_ it is to be
considered an issue - the problem there is that the gameplay cursor
gets hidden, so the other condition in the modified check takes over).
Regressed in
bce3bd55e5
.
Reasoning for breakage is silent change in `this` when moving the
`Contains()` check (`DrawableRuleset` will encompass screen bounds,
while `OsuResumeOverlay` is only as big as the actual playfield).
2024-04-16 13:45:09 +02:00
Bartłomiej Dach
f9873968a5
Apply NRT in OsuResumeOverlay
2024-04-16 13:39:06 +02:00
Dan Balasescu
0beaa8e8c5
Merge branch 'master' into tcm-resume
2024-03-14 12:22:46 +09:00
Dan Balasescu
e0f1f70b82
Adjust NRT to prevent future issues
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This way, it will yet at us if the setter is ever moved out of the ctor.
2024-03-11 15:52:40 +09:00
Dean Herbert
091425db30
Fix nullability hint
2024-03-11 14:43:58 +08:00
Dean Herbert
f3d154a995
Add inline comment explaining optimisation
2024-03-11 11:28:15 +08:00
Dean Herbert
2be6d1f1c6
Apply NRT to OsuPlayfield
2024-03-11 11:26:03 +08:00
Andrei Zavatski
6ff4b1d7e3
Don't update SubTreeMasking in OsuPlayfield
2024-03-10 15:42:03 +03:00
Dan Balasescu
bce3bd55e5
Fix catch by moving cursor-specific handling local
2024-03-04 16:08:17 +09:00
Salman Ahmed
ce903987e7
Fix cursor ripples being added on release positions in replays
2024-02-17 00:53:53 +03:00
Dean Herbert
c45daa373e
Fix cursor scale animation not matching stable on classic skins
2024-01-16 17:15:25 +09:00
Bartłomiej Dach
71d0543213
Merge pull request #26545 from frenzibyte/fix-resume-cursor-transition-abused
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Fix pop-in scale transition in resume overlay affecting input area
2024-01-15 20:06:16 +01:00
Dean Herbert
23815b2045
Merge pull request #26547 from bdach/cursor-ripple-pool-wrong
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Fix cursor ripple pool not loading pooled drawables ahead of time
2024-01-15 22:56:50 +09:00
Bartłomiej Dach
399fc8195a
Fix cursor ripple pool not loading pooled drawables ahead of time
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Increment the counter over at
https://github.com/ppy/osu-framework/pull/6136 .
2024-01-15 13:22:22 +01:00
Dean Herbert
6b844ed8b6
Split out judgement pooling concepts from OsuPlayfield
for reuse
2024-01-15 20:50:09 +09:00
Salman Ahmed
13517869f6
Apply scale transitions in resume overlay cursor to local container
2024-01-15 14:03:23 +03:00
rushiiMachine
c087578e01
Force minimum cursor size for OsuResumeOverlay
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On cursor sizes below 0.3x it becomes exceedingly difficult to quickly locate and then accurately click the resume cursor on the pause overlay as it could as big as a handful of pixels. This clamps the minimum cursor size to 1x for the resume overlay, which is way more comfortable and more closely resembles stable.
2023-12-26 10:07:21 -08:00
Dean Herbert
fcf47267fd
Revert change to OsuHitWindows
and move logic local to pooling initialisation
2023-12-21 00:48:46 +09:00
Dean Herbert
9b383e3276
Add support for showing tick misses
2023-12-20 20:23:19 +09:00
Dan Balasescu
b56a78c6ec
Adjust with framework changes
2023-12-04 08:51:21 +09:00
Dean Herbert
c00a1d948a
Merge branch 'master' into better-touch-settings
2023-11-07 23:21:59 +09:00
Dean Herbert
7bedf7cf16
Move static method to end of file
2023-11-07 21:08:49 +09:00
Dean Herbert
38c9a98e67
Add failing test coverage
2023-11-07 19:54:21 +09:00
Susko3
05d9418718
Rename setting to TouchDisableGameplayTaps
for better visibility when searching
2023-11-07 00:13:46 +01:00