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Fix cursor ripple pool not loading pooled drawables ahead of time

Increment the counter over at
https://github.com/ppy/osu-framework/pull/6136.
This commit is contained in:
Bartłomiej Dach 2024-01-15 13:22:22 +01:00
parent cd9b6656ba
commit 399fc8195a
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@ -33,6 +33,8 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
private void load(OsuRulesetConfigManager? rulesetConfig)
{
rulesetConfig?.BindWith(OsuRulesetSetting.ShowCursorRipples, showRipples);
AddInternal(ripplePool);
}
public bool OnPressed(KeyBindingPressEvent<OsuAction> e)