Dan Balasescu
b2aa46690d
Merge pull request #12389 from peppy/fix-editor-ctrl-drag-deselection
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Fix ctrl-dragging on an existing selection unexpectedly causing deselection
2021-04-13 20:38:29 +09:00
Dan Balasescu
31a8942bf2
Merge pull request #12382 from Naxesss/select-slider-fix
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Fix selecting a slider correcting its path
2021-04-13 20:38:21 +09:00
Dan Balasescu
63926a3f4f
Merge pull request #12375 from peppy/fix-editor-alt-scroll
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Remove alt-mousewheel bindings for volume adjustment
2021-04-13 20:21:58 +09:00
Dean Herbert
0d6890243f
Fix typo in xmldoc
2021-04-13 20:18:18 +09:00
Dean Herbert
464fc02875
Fix some styling issues with the verify screen layout
2021-04-13 19:55:17 +09:00
Dean Herbert
03ba04e8ce
Split out general checks into its own verifier class (and remove static
usage)
2021-04-13 19:50:22 +09:00
Dan Balasescu
91014001dc
Merge branch 'master' into select-slider-fix
2021-04-13 19:40:19 +09:00
Dean Herbert
bcd41417b3
Update framework
2021-04-13 19:36:29 +09:00
Dean Herbert
2c1f20a38f
Merge branch 'master' into fix-editor-alt-scroll
2021-04-13 19:36:25 +09:00
Dean Herbert
e7b0042a60
Remove unnecessary hover / shadow logic
2021-04-13 19:30:20 +09:00
Dean Herbert
b2c17979de
Update colours of all overlay components in one swoop (based off combo colour)
2021-04-13 19:26:20 +09:00
Dean Herbert
495fdd8d65
Update drag area display to match new design logic
2021-04-13 19:26:20 +09:00
Dean Herbert
109ee395bf
Fix input and remove outdated hover logic
2021-04-13 19:26:20 +09:00
Dean Herbert
00f235760d
Update visual appearance of timeline blueprints to close match new designs
2021-04-13 19:26:20 +09:00
Dean Herbert
fca9c70c1b
Move timeline hit object test to immediately viewable area
2021-04-13 19:26:20 +09:00
Dean Herbert
0cf13dab8d
Merge pull request #12391 from frenzibyte/replays-tooltip-graph
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Display separate "replays watched" tooltip for replays subsection
2021-04-13 19:25:50 +09:00
Dean Herbert
2884ed3ab9
Merge pull request #12350 from smoogipoo/multiplayer-spectator-player-grid
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Add the multiplayer spectator player grid
2021-04-13 19:25:32 +09:00
Naxess
4618728bf0
Add test case
2021-04-13 11:35:12 +02:00
Dan Balasescu
d41e3690fc
Merge pull request #12390 from peppy/fix-import-multiple-file-types
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Fix import multiple file types via drag potentially reaching the wrong importer
2021-04-13 18:21:54 +09:00
Dan Balasescu
a0513f64f9
Merge branch 'master' into replays-tooltip-graph
2021-04-13 18:21:10 +09:00
Dan Balasescu
fd32c7d7df
Merge pull request #12393 from peppy/update-timeline-design-a-bit
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Update timeline tick display to differentiate tick type using width
2021-04-13 18:14:58 +09:00
Dan Balasescu
130bd0bee1
Merge pull request #12394 from peppy/change-default-waveform-opacity
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Change default waveform opacity
2021-04-13 18:14:51 +09:00
Naxess
aa5fe2e9fc
Rename BeatmapVerifier
-> IBeatmapVerifier
2021-04-13 11:02:01 +02:00
Salman Ahmed
7c53bebfd4
Fix beatmap background not hiding when user settings ignored and storyboard replaces background
2021-04-13 12:00:13 +03:00
Salman Ahmed
15658eda55
Add failing test case
2021-04-13 12:00:13 +03:00
Naxess
304fe5cd34
Add CheckBackground
to OsuBeatmapVerifier
2021-04-13 10:41:02 +02:00
Naxess
60c2494b31
Make BeatmapVerifier
an interface
2021-04-13 10:40:56 +02:00
Dean Herbert
b41e3a2e7a
Remove unused using statement
2021-04-13 17:38:32 +09:00
Naxess
c8cb4286f6
Add reference for screen bounding box numbers
2021-04-13 10:35:06 +02:00
Naxess
98c25b2e71
Remove unused import
2021-04-13 10:33:08 +02:00
Salman Ahmed
36510309d1
Merge EnableUserDim
and IgnoreUserSettings
to one bindable
2021-04-13 10:58:56 +03:00
Dean Herbert
0932daeaa8
Force the new default on update
2021-04-13 16:50:03 +09:00
Dean Herbert
5a06db8a11
Change default editor waveform opacity to 25%
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The previous setting felt way too high.
2021-04-13 16:48:06 +09:00
Dean Herbert
27e851c2ee
Also adjust height
2021-04-13 16:43:29 +09:00
Dean Herbert
ebf97ff48f
Update timeline ticks to use width as a differentiation method, rather than height
2021-04-13 16:29:35 +09:00
Dean Herbert
a9652b7b25
Start TimelineTestScene in a more visible place
2021-04-13 16:05:12 +09:00
ekrctb
57ba7b7cbb
Partially revert the changes of CurrentFrame
and NextFrame
for compatibility
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Making those always non-null is postponed as when a replay's frame contains keypress the behavior is changed.
Previously, the key is pressed at the time of the first frame. But using non-null frames means the key is pressed at negative infinity.
However, I think the new way of always using non-null frames makes the client code so I plan to bundle the change to more breaking changes.
2021-04-13 15:55:23 +09:00
Dan Balasescu
20a432c083
Merge pull request #12392 from peppy/avoid-score-online-id-conflicts
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Don't store online IDs from score submission responses for now
2021-04-13 15:40:03 +09:00
Dan Balasescu
20e84f14e6
Merge pull request #11328 from frenzibyte/mod-using-reference-equality
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Fix mods using reference equality unless cast to `IMod`
2021-04-13 15:36:22 +09:00
Dean Herbert
fbc6fb8fc5
Split out common logic into private method and add inline comment for future visitors
2021-04-13 15:35:57 +09:00
Salman Ahmed
9f8af03a70
Remove irrelevant change
2021-04-13 09:28:58 +03:00
Dean Herbert
b45d7de4ec
Update asserts to use better nunit specifications
2021-04-13 15:04:01 +09:00
Dean Herbert
4837cef095
Use static for playfield centre positioning
2021-04-13 14:44:52 +09:00
Dean Herbert
273099d53c
Don't store online IDs from score submission responses for now
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Closes remaining portion of https://github.com/ppy/osu/issues/12372 .
2021-04-13 14:31:44 +09:00
ekrctb
d0f30b7b42
Delay map completion one frame after the last judgment
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This is a workaround of a timing issue.
KeyCounter is disabled while break time (`HasCompleted == true`).
When the last keypress is exactly at the same time the map ends, the last frame was considered in a break time while forward play but considered not in a break time while rewinding. This inconsistency made the last keypress not decremented in the key counter when a replay is rewound.
The situation regularly happens in osu!standard because the map ends right after the player hits the last hit circle. It was caught by `TestSceneGameplayRewinding`.
This commit makes the update of the map completion delayed one frame. The problematic keypress frame is now processed strictly before the map completion, and the map completion status is correctly rewound before the keypress frame.
2021-04-13 14:29:47 +09:00
Dean Herbert
4852630c93
Fix import multiple file types via drag potentially reaching the wrong importer
2021-04-13 14:03:42 +09:00
Salman Ahmed
a664efe12b
Fix history graph tooltips leaking to others
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Since there was no check about which tooltip content came from which graph, all history graphs use the "Replays Watched" tooltip, as it is the latest created one.
2021-04-13 07:59:14 +03:00
ekrctb
38d10755cb
Merge branch 'master' into refactor-framed-replay-input-hander
2021-04-13 13:47:22 +09:00
Dean Herbert
516bd138e3
Add (previously failing) test coverage of drag from selection
2021-04-13 13:46:38 +09:00
Dean Herbert
7c975359d9
Add basic select/deselect tests
2021-04-13 13:29:37 +09:00