mirror of
https://github.com/ppy/osu.git
synced 2025-01-19 05:02:53 +08:00
Merge pull request #11328 from frenzibyte/mod-using-reference-equality
Fix mods using reference equality unless cast to `IMod`
This commit is contained in:
commit
20e84f14e6
36
osu.Game.Tests/Mods/ModSettingsEqualityComparison.cs
Normal file
36
osu.Game.Tests/Mods/ModSettingsEqualityComparison.cs
Normal file
@ -0,0 +1,36 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
|
||||
namespace osu.Game.Tests.Mods
|
||||
{
|
||||
[TestFixture]
|
||||
public class ModSettingsEqualityComparison
|
||||
{
|
||||
[Test]
|
||||
public void Test()
|
||||
{
|
||||
var mod1 = new OsuModDoubleTime { SpeedChange = { Value = 1.25 } };
|
||||
var mod2 = new OsuModDoubleTime { SpeedChange = { Value = 1.26 } };
|
||||
var mod3 = new OsuModDoubleTime { SpeedChange = { Value = 1.26 } };
|
||||
var apiMod1 = new APIMod(mod1);
|
||||
var apiMod2 = new APIMod(mod2);
|
||||
var apiMod3 = new APIMod(mod3);
|
||||
|
||||
Assert.That(mod1, Is.Not.EqualTo(mod2));
|
||||
Assert.That(apiMod1, Is.Not.EqualTo(apiMod2));
|
||||
|
||||
Assert.That(mod2, Is.EqualTo(mod2));
|
||||
Assert.That(apiMod2, Is.EqualTo(apiMod2));
|
||||
|
||||
Assert.That(mod2, Is.EqualTo(mod3));
|
||||
Assert.That(apiMod2, Is.EqualTo(apiMod3));
|
||||
|
||||
Assert.That(mod3, Is.EqualTo(mod2));
|
||||
Assert.That(apiMod3, Is.EqualTo(apiMod2));
|
||||
}
|
||||
}
|
||||
}
|
@ -11,11 +11,12 @@ using osu.Framework.Bindables;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Utils;
|
||||
|
||||
namespace osu.Game.Online.API
|
||||
{
|
||||
[MessagePackObject]
|
||||
public class APIMod : IMod
|
||||
public class APIMod : IMod, IEquatable<APIMod>
|
||||
{
|
||||
[JsonProperty("acronym")]
|
||||
[Key(0)]
|
||||
@ -63,7 +64,16 @@ namespace osu.Game.Online.API
|
||||
return resultMod;
|
||||
}
|
||||
|
||||
public bool Equals(IMod other) => Acronym == other?.Acronym;
|
||||
public bool Equals(IMod other) => other is APIMod them && Equals(them);
|
||||
|
||||
public bool Equals(APIMod other)
|
||||
{
|
||||
if (ReferenceEquals(null, other)) return false;
|
||||
if (ReferenceEquals(this, other)) return true;
|
||||
|
||||
return Acronym == other.Acronym &&
|
||||
Settings.SequenceEqual(other.Settings, ModSettingsEqualityComparer.Default);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
@ -72,5 +82,20 @@ namespace osu.Game.Online.API
|
||||
|
||||
return $"{Acronym}";
|
||||
}
|
||||
|
||||
private class ModSettingsEqualityComparer : IEqualityComparer<KeyValuePair<string, object>>
|
||||
{
|
||||
public static ModSettingsEqualityComparer Default { get; } = new ModSettingsEqualityComparer();
|
||||
|
||||
public bool Equals(KeyValuePair<string, object> x, KeyValuePair<string, object> y)
|
||||
{
|
||||
object xValue = ModUtils.GetSettingUnderlyingValue(x.Value);
|
||||
object yValue = ModUtils.GetSettingUnderlyingValue(y.Value);
|
||||
|
||||
return x.Key == y.Key && EqualityComparer<object>.Default.Equals(xValue, yValue);
|
||||
}
|
||||
|
||||
public int GetHashCode(KeyValuePair<string, object> obj) => HashCode.Combine(obj.Key, ModUtils.GetSettingUnderlyingValue(obj.Value));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3,11 +3,10 @@
|
||||
|
||||
using System.Buffers;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Text;
|
||||
using MessagePack;
|
||||
using MessagePack.Formatters;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Utils;
|
||||
|
||||
namespace osu.Game.Online.API
|
||||
{
|
||||
@ -24,36 +23,7 @@ namespace osu.Game.Online.API
|
||||
var stringBytes = new ReadOnlySequence<byte>(Encoding.UTF8.GetBytes(kvp.Key));
|
||||
writer.WriteString(in stringBytes);
|
||||
|
||||
switch (kvp.Value)
|
||||
{
|
||||
case Bindable<double> d:
|
||||
primitiveFormatter.Serialize(ref writer, d.Value, options);
|
||||
break;
|
||||
|
||||
case Bindable<int> i:
|
||||
primitiveFormatter.Serialize(ref writer, i.Value, options);
|
||||
break;
|
||||
|
||||
case Bindable<float> f:
|
||||
primitiveFormatter.Serialize(ref writer, f.Value, options);
|
||||
break;
|
||||
|
||||
case Bindable<bool> b:
|
||||
primitiveFormatter.Serialize(ref writer, b.Value, options);
|
||||
break;
|
||||
|
||||
case IBindable u:
|
||||
// A mod with unknown (e.g. enum) generic type.
|
||||
var valueMethod = u.GetType().GetProperty(nameof(IBindable<int>.Value));
|
||||
Debug.Assert(valueMethod != null);
|
||||
primitiveFormatter.Serialize(ref writer, valueMethod.GetValue(u), options);
|
||||
break;
|
||||
|
||||
default:
|
||||
// fall back for non-bindable cases.
|
||||
primitiveFormatter.Serialize(ref writer, kvp.Value, options);
|
||||
break;
|
||||
}
|
||||
primitiveFormatter.Serialize(ref writer, ModUtils.GetSettingUnderlyingValue(kvp.Value), options);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -12,6 +12,7 @@ using osu.Framework.Testing;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.IO.Serialization;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Utils;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
@ -19,7 +20,7 @@ namespace osu.Game.Rulesets.Mods
|
||||
/// The base class for gameplay modifiers.
|
||||
/// </summary>
|
||||
[ExcludeFromDynamicCompile]
|
||||
public abstract class Mod : IMod, IJsonSerializable
|
||||
public abstract class Mod : IMod, IEquatable<Mod>, IJsonSerializable
|
||||
{
|
||||
/// <summary>
|
||||
/// The name of this mod.
|
||||
@ -172,7 +173,19 @@ namespace osu.Game.Rulesets.Mods
|
||||
target.Parse(source);
|
||||
}
|
||||
|
||||
public bool Equals(IMod other) => GetType() == other?.GetType();
|
||||
public bool Equals(IMod other) => other is Mod them && Equals(them);
|
||||
|
||||
public bool Equals(Mod other)
|
||||
{
|
||||
if (ReferenceEquals(null, other)) return false;
|
||||
if (ReferenceEquals(this, other)) return true;
|
||||
|
||||
return GetType() == other.GetType() &&
|
||||
this.GetSettingsSourceProperties().All(pair =>
|
||||
EqualityComparer<object>.Default.Equals(
|
||||
ModUtils.GetSettingUnderlyingValue(pair.Item2.GetValue(this)),
|
||||
ModUtils.GetSettingUnderlyingValue(pair.Item2.GetValue(other))));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reset all custom settings for this mod back to their defaults.
|
||||
|
@ -3,8 +3,11 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
#nullable enable
|
||||
@ -129,5 +132,38 @@ namespace osu.Game.Utils
|
||||
else
|
||||
yield return mod;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the underlying value of the given mod setting object.
|
||||
/// Used in <see cref="APIMod"/> for serialization and equality comparison purposes.
|
||||
/// </summary>
|
||||
/// <param name="setting">The mod setting.</param>
|
||||
public static object GetSettingUnderlyingValue(object setting)
|
||||
{
|
||||
switch (setting)
|
||||
{
|
||||
case Bindable<double> d:
|
||||
return d.Value;
|
||||
|
||||
case Bindable<int> i:
|
||||
return i.Value;
|
||||
|
||||
case Bindable<float> f:
|
||||
return f.Value;
|
||||
|
||||
case Bindable<bool> b:
|
||||
return b.Value;
|
||||
|
||||
case IBindable u:
|
||||
// A mod with unknown (e.g. enum) generic type.
|
||||
var valueMethod = u.GetType().GetProperty(nameof(IBindable<int>.Value));
|
||||
Debug.Assert(valueMethod != null);
|
||||
return valueMethod.GetValue(u);
|
||||
|
||||
default:
|
||||
// fall back for non-bindable cases.
|
||||
return setting;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user