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Merge branch 'master' into select-slider-fix

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Dan Balasescu 2021-04-13 19:40:19 +09:00 committed by GitHub
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25 changed files with 1023 additions and 140 deletions

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@ -0,0 +1,36 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Online.API;
using osu.Game.Rulesets.Osu.Mods;
namespace osu.Game.Tests.Mods
{
[TestFixture]
public class ModSettingsEqualityComparison
{
[Test]
public void Test()
{
var mod1 = new OsuModDoubleTime { SpeedChange = { Value = 1.25 } };
var mod2 = new OsuModDoubleTime { SpeedChange = { Value = 1.26 } };
var mod3 = new OsuModDoubleTime { SpeedChange = { Value = 1.26 } };
var apiMod1 = new APIMod(mod1);
var apiMod2 = new APIMod(mod2);
var apiMod3 = new APIMod(mod3);
Assert.That(mod1, Is.Not.EqualTo(mod2));
Assert.That(apiMod1, Is.Not.EqualTo(apiMod2));
Assert.That(mod2, Is.EqualTo(mod2));
Assert.That(apiMod2, Is.EqualTo(apiMod2));
Assert.That(mod2, Is.EqualTo(mod3));
Assert.That(apiMod2, Is.EqualTo(apiMod3));
Assert.That(mod3, Is.EqualTo(mod2));
Assert.That(apiMod3, Is.EqualTo(apiMod2));
}
}
}

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@ -64,6 +64,13 @@ namespace osu.Game.Tests.Visual.Editing
});
}
protected override void LoadComplete()
{
base.LoadComplete();
Clock.Seek(2500);
}
public abstract Drawable CreateTestComponent();
private class AudioVisualiser : CompositeDrawable

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@ -11,6 +11,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Configuration;
using osu.Game.Database;
using osu.Game.Online;
using osu.Game.Online.API;
@ -38,6 +39,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
protected override Container<Drawable> Content { get; } = new Container { RelativeSizeAxes = Axes.Both };
private OsuConfigManager config;
public TestSceneMultiplayerGameplayLeaderboard()
{
base.Content.Children = new Drawable[]
@ -48,6 +51,12 @@ namespace osu.Game.Tests.Visual.Multiplayer
};
}
[BackgroundDependencyLoader]
private void load()
{
Dependencies.Cache(config = new OsuConfigManager(LocalStorage));
}
[SetUpSteps]
public override void SetUpSteps()
{
@ -97,6 +106,14 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddRepeatStep("mark user quit", () => Client.CurrentMatchPlayingUserIds.RemoveAt(0), users);
}
[Test]
public void TestChangeScoringMode()
{
AddRepeatStep("update state", () => streamingClient.RandomlyUpdateState(), 5);
AddStep("change to classic", () => config.SetValue(OsuSetting.ScoreDisplayMode, ScoringMode.Classic));
AddStep("change to standardised", () => config.SetValue(OsuSetting.ScoreDisplayMode, ScoringMode.Standardised));
}
public class TestMultiplayerStreaming : SpectatorStreamingClient
{
public new BindableList<int> PlayingUsers => (BindableList<int>)base.PlayingUsers;
@ -163,7 +180,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
break;
}
((ISpectatorClient)this).UserSentFrames(userId, new FrameDataBundle(header, Array.Empty<LegacyReplayFrame>()));
((ISpectatorClient)this).UserSentFrames(userId, new FrameDataBundle(header, new[] { new LegacyReplayFrame(Time.Current, 0, 0, ReplayButtonState.None) }));
}
}
}

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@ -0,0 +1,229 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Framework.Timing;
using osu.Framework.Utils;
using osu.Game.Database;
using osu.Game.Online;
using osu.Game.Online.Spectator;
using osu.Game.Replays.Legacy;
using osu.Game.Rulesets.Osu.Scoring;
using osu.Game.Scoring;
using osu.Game.Screens.OnlinePlay.Multiplayer.Spectate;
using osu.Game.Screens.Play.HUD;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneMultiplayerSpectatorLeaderboard : MultiplayerTestScene
{
[Cached(typeof(SpectatorStreamingClient))]
private TestSpectatorStreamingClient streamingClient = new TestSpectatorStreamingClient();
[Cached(typeof(UserLookupCache))]
private UserLookupCache lookupCache = new TestUserLookupCache();
protected override Container<Drawable> Content => content;
private readonly Container content;
private readonly Dictionary<int, ManualClock> clocks = new Dictionary<int, ManualClock>
{
{ 55, new ManualClock() },
{ 56, new ManualClock() }
};
public TestSceneMultiplayerSpectatorLeaderboard()
{
base.Content.AddRange(new Drawable[]
{
streamingClient,
lookupCache,
content = new Container { RelativeSizeAxes = Axes.Both }
});
}
[SetUpSteps]
public new void SetUpSteps()
{
MultiplayerSpectatorLeaderboard leaderboard = null;
AddStep("reset", () =>
{
Clear();
foreach (var (userId, clock) in clocks)
{
streamingClient.EndPlay(userId, 0);
clock.CurrentTime = 0;
}
});
AddStep("create leaderboard", () =>
{
foreach (var (userId, _) in clocks)
streamingClient.StartPlay(userId, 0);
Beatmap.Value = CreateWorkingBeatmap(Ruleset.Value);
var playable = Beatmap.Value.GetPlayableBeatmap(Ruleset.Value);
var scoreProcessor = new OsuScoreProcessor();
scoreProcessor.ApplyBeatmap(playable);
LoadComponentAsync(leaderboard = new MultiplayerSpectatorLeaderboard(scoreProcessor, clocks.Keys.ToArray()) { Expanded = { Value = true } }, Add);
});
AddUntilStep("wait for load", () => leaderboard.IsLoaded);
AddStep("add clock sources", () =>
{
foreach (var (userId, clock) in clocks)
leaderboard.AddClock(userId, clock);
});
}
[Test]
public void TestLeaderboardTracksCurrentTime()
{
AddStep("send frames", () =>
{
// For user 55, send frames in sets of 1.
// For user 56, send frames in sets of 10.
for (int i = 0; i < 100; i++)
{
streamingClient.SendFrames(55, i, 1);
if (i % 10 == 0)
streamingClient.SendFrames(56, i, 10);
}
});
assertCombo(55, 1);
assertCombo(56, 10);
// Advance to a point where only user 55's frame changes.
setTime(500);
assertCombo(55, 5);
assertCombo(56, 10);
// Advance to a point where both user's frame changes.
setTime(1100);
assertCombo(55, 11);
assertCombo(56, 20);
// Advance user 56 only to a point where its frame changes.
setTime(56, 2100);
assertCombo(55, 11);
assertCombo(56, 30);
// Advance both users beyond their last frame
setTime(101 * 100);
assertCombo(55, 100);
assertCombo(56, 100);
}
[Test]
public void TestNoFrames()
{
assertCombo(55, 0);
assertCombo(56, 0);
}
private void setTime(double time) => AddStep($"set time {time}", () =>
{
foreach (var (_, clock) in clocks)
clock.CurrentTime = time;
});
private void setTime(int userId, double time)
=> AddStep($"set user {userId} time {time}", () => clocks[userId].CurrentTime = time);
private void assertCombo(int userId, int expectedCombo)
=> AddUntilStep($"player {userId} has {expectedCombo} combo", () => this.ChildrenOfType<GameplayLeaderboardScore>().Single(s => s.User?.Id == userId).Combo.Value == expectedCombo);
private class TestSpectatorStreamingClient : SpectatorStreamingClient
{
private readonly Dictionary<int, int> userBeatmapDictionary = new Dictionary<int, int>();
private readonly Dictionary<int, bool> userSentStateDictionary = new Dictionary<int, bool>();
public TestSpectatorStreamingClient()
: base(new DevelopmentEndpointConfiguration())
{
}
public void StartPlay(int userId, int beatmapId)
{
userBeatmapDictionary[userId] = beatmapId;
userSentStateDictionary[userId] = false;
sendState(userId, beatmapId);
}
public void EndPlay(int userId, int beatmapId)
{
((ISpectatorClient)this).UserFinishedPlaying(userId, new SpectatorState
{
BeatmapID = beatmapId,
RulesetID = 0,
});
userSentStateDictionary[userId] = false;
}
public void SendFrames(int userId, int index, int count)
{
var frames = new List<LegacyReplayFrame>();
for (int i = index; i < index + count; i++)
{
var buttonState = i == index + count - 1 ? ReplayButtonState.None : ReplayButtonState.Left1;
frames.Add(new LegacyReplayFrame(i * 100, RNG.Next(0, 512), RNG.Next(0, 512), buttonState));
}
var bundle = new FrameDataBundle(new ScoreInfo { Combo = index + count }, frames);
((ISpectatorClient)this).UserSentFrames(userId, bundle);
if (!userSentStateDictionary[userId])
sendState(userId, userBeatmapDictionary[userId]);
}
public override void WatchUser(int userId)
{
if (userSentStateDictionary[userId])
{
// usually the server would do this.
sendState(userId, userBeatmapDictionary[userId]);
}
base.WatchUser(userId);
}
private void sendState(int userId, int beatmapId)
{
((ISpectatorClient)this).UserBeganPlaying(userId, new SpectatorState
{
BeatmapID = beatmapId,
RulesetID = 0,
});
userSentStateDictionary[userId] = true;
}
}
private class TestUserLookupCache : UserLookupCache
{
protected override Task<User> ComputeValueAsync(int lookup, CancellationToken token = default)
{
return Task.FromResult(new User
{
Id = lookup,
Username = $"User {lookup}"
});
}
}
}
}

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@ -0,0 +1,115 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Utils;
using osu.Game.Screens.OnlinePlay.Multiplayer.Spectate;
using osuTK.Graphics;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneMultiplayerSpectatorPlayerGrid : OsuManualInputManagerTestScene
{
private PlayerGrid grid;
[SetUp]
public void Setup() => Schedule(() =>
{
Child = grid = new PlayerGrid { RelativeSizeAxes = Axes.Both };
});
[Test]
public void TestMaximiseAndMinimise()
{
addCells(2);
assertMaximisation(0, false, true);
assertMaximisation(1, false, true);
clickCell(0);
assertMaximisation(0, true);
assertMaximisation(1, false, true);
clickCell(0);
assertMaximisation(0, false);
assertMaximisation(1, false, true);
clickCell(1);
assertMaximisation(1, true);
assertMaximisation(0, false, true);
clickCell(1);
assertMaximisation(1, false);
assertMaximisation(0, false, true);
}
[Test]
public void TestClickBothCellsSimultaneously()
{
addCells(2);
AddStep("click cell 0 then 1", () =>
{
InputManager.MoveMouseTo(grid.Content.ElementAt(0));
InputManager.Click(MouseButton.Left);
InputManager.MoveMouseTo(grid.Content.ElementAt(1));
InputManager.Click(MouseButton.Left);
});
assertMaximisation(1, true);
assertMaximisation(0, false);
}
[TestCase(1)]
[TestCase(2)]
[TestCase(3)]
[TestCase(4)]
[TestCase(5)]
[TestCase(9)]
[TestCase(11)]
[TestCase(12)]
[TestCase(15)]
[TestCase(16)]
public void TestCellCount(int count)
{
addCells(count);
AddWaitStep("wait for display", 2);
}
private void addCells(int count) => AddStep($"add {count} grid cells", () =>
{
for (int i = 0; i < count; i++)
grid.Add(new GridContent());
});
private void clickCell(int index) => AddStep($"click cell index {index}", () =>
{
InputManager.MoveMouseTo(grid.Content.ElementAt(index));
InputManager.Click(MouseButton.Left);
});
private void assertMaximisation(int index, bool shouldBeMaximised, bool instant = false)
{
string assertionText = $"cell index {index} {(shouldBeMaximised ? "is" : "is not")} maximised";
if (instant)
AddAssert(assertionText, checkAction);
else
AddUntilStep(assertionText, checkAction);
bool checkAction() => Precision.AlmostEquals(grid.MaximisedFacade.DrawSize, grid.Content.ElementAt(index).DrawSize, 10) == shouldBeMaximised;
}
private class GridContent : Box
{
public GridContent()
{
RelativeSizeAxes = Axes.Both;
Colour = new Color4(RNG.NextSingle(), RNG.NextSingle(), RNG.NextSingle(), 1f);
}
}
}
}

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@ -19,13 +19,12 @@ namespace osu.Game.Tests.Visual.Online
{
UserHistoryGraph graph;
Add(graph = new UserHistoryGraph
Add(graph = new UserHistoryGraph("Test")
{
RelativeSizeAxes = Axes.X,
Height = 200,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
TooltipCounterName = "Test"
});
var values = new[]

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@ -3,7 +3,6 @@
using System;
using System.Diagnostics;
using osu.Framework.Bindables;
using osu.Framework.Configuration;
using osu.Framework.Configuration.Tracking;
using osu.Framework.Extensions;
@ -143,7 +142,7 @@ namespace osu.Game.Configuration
SetDefault(OsuSetting.DiscordRichPresence, DiscordRichPresenceMode.Full);
SetDefault(OsuSetting.EditorWaveformOpacity, 1f);
SetDefault(OsuSetting.EditorWaveformOpacity, 0.25f);
}
public OsuConfigManager(Storage storage)
@ -169,14 +168,9 @@ namespace osu.Game.Configuration
int combined = (year * 10000) + monthDay;
if (combined < 20200305)
if (combined < 20210413)
{
// the maximum value of this setting was changed.
// if we don't manually increase this, it causes song select to filter out beatmaps the user expects to see.
var maxStars = (BindableDouble)GetOriginalBindable<double>(OsuSetting.DisplayStarsMaximum);
if (maxStars.Value == 10)
maxStars.Value = maxStars.MaxValue;
SetValue(OsuSetting.EditorWaveformOpacity, 0.25f);
}
}

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@ -11,11 +11,12 @@ using osu.Framework.Bindables;
using osu.Game.Configuration;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Utils;
namespace osu.Game.Online.API
{
[MessagePackObject]
public class APIMod : IMod
public class APIMod : IMod, IEquatable<APIMod>
{
[JsonProperty("acronym")]
[Key(0)]
@ -63,7 +64,16 @@ namespace osu.Game.Online.API
return resultMod;
}
public bool Equals(IMod other) => Acronym == other?.Acronym;
public bool Equals(IMod other) => other is APIMod them && Equals(them);
public bool Equals(APIMod other)
{
if (ReferenceEquals(null, other)) return false;
if (ReferenceEquals(this, other)) return true;
return Acronym == other.Acronym &&
Settings.SequenceEqual(other.Settings, ModSettingsEqualityComparer.Default);
}
public override string ToString()
{
@ -72,5 +82,20 @@ namespace osu.Game.Online.API
return $"{Acronym}";
}
private class ModSettingsEqualityComparer : IEqualityComparer<KeyValuePair<string, object>>
{
public static ModSettingsEqualityComparer Default { get; } = new ModSettingsEqualityComparer();
public bool Equals(KeyValuePair<string, object> x, KeyValuePair<string, object> y)
{
object xValue = ModUtils.GetSettingUnderlyingValue(x.Value);
object yValue = ModUtils.GetSettingUnderlyingValue(y.Value);
return x.Key == y.Key && EqualityComparer<object>.Default.Equals(xValue, yValue);
}
public int GetHashCode(KeyValuePair<string, object> obj) => HashCode.Combine(obj.Key, ModUtils.GetSettingUnderlyingValue(obj.Value));
}
}
}

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@ -3,11 +3,10 @@
using System.Buffers;
using System.Collections.Generic;
using System.Diagnostics;
using System.Text;
using MessagePack;
using MessagePack.Formatters;
using osu.Framework.Bindables;
using osu.Game.Utils;
namespace osu.Game.Online.API
{
@ -24,36 +23,7 @@ namespace osu.Game.Online.API
var stringBytes = new ReadOnlySequence<byte>(Encoding.UTF8.GetBytes(kvp.Key));
writer.WriteString(in stringBytes);
switch (kvp.Value)
{
case Bindable<double> d:
primitiveFormatter.Serialize(ref writer, d.Value, options);
break;
case Bindable<int> i:
primitiveFormatter.Serialize(ref writer, i.Value, options);
break;
case Bindable<float> f:
primitiveFormatter.Serialize(ref writer, f.Value, options);
break;
case Bindable<bool> b:
primitiveFormatter.Serialize(ref writer, b.Value, options);
break;
case IBindable u:
// A mod with unknown (e.g. enum) generic type.
var valueMethod = u.GetType().GetProperty(nameof(IBindable<int>.Value));
Debug.Assert(valueMethod != null);
primitiveFormatter.Serialize(ref writer, valueMethod.GetValue(u), options);
break;
default:
// fall back for non-bindable cases.
primitiveFormatter.Serialize(ref writer, kvp.Value, options);
break;
}
primitiveFormatter.Serialize(ref writer, ModUtils.GetSettingUnderlyingValue(kvp.Value), options);
}
}

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@ -433,12 +433,15 @@ namespace osu.Game
if (paths.Length == 0)
return;
var extension = Path.GetExtension(paths.First())?.ToLowerInvariant();
var filesPerExtension = paths.GroupBy(p => Path.GetExtension(p).ToLowerInvariant());
foreach (var importer in fileImporters)
foreach (var groups in filesPerExtension)
{
if (importer.HandledExtensions.Contains(extension))
await importer.Import(paths).ConfigureAwait(false);
foreach (var importer in fileImporters)
{
if (importer.HandledExtensions.Contains(groups.Key))
await importer.Import(groups.ToArray()).ConfigureAwait(false);
}
}
}

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@ -15,6 +15,11 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
{
private ProfileLineChart chart;
/// <summary>
/// Text describing the value being plotted on the graph, which will be displayed as a prefix to the value in the history graph tooltip.
/// </summary>
protected abstract string GraphCounterName { get; }
protected ChartProfileSubsection(Bindable<User> user, string headerText)
: base(user, headerText)
{
@ -30,7 +35,7 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
Left = 20,
Right = 40
},
Child = chart = new ProfileLineChart()
Child = chart = new ProfileLineChart(GraphCounterName)
};
protected override void LoadComplete()

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@ -9,6 +9,8 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
{
public class PlayHistorySubsection : ChartProfileSubsection
{
protected override string GraphCounterName => "Plays";
public PlayHistorySubsection(Bindable<User> user)
: base(user, "Play History")
{

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@ -42,7 +42,7 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
private readonly Container<TickLine> rowLinesContainer;
private readonly Container<TickLine> columnLinesContainer;
public ProfileLineChart()
public ProfileLineChart(string graphCounterName)
{
RelativeSizeAxes = Axes.X;
Height = 250;
@ -88,7 +88,7 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
}
}
},
graph = new UserHistoryGraph
graph = new UserHistoryGraph(graphCounterName)
{
RelativeSizeAxes = Axes.Both
}

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@ -9,6 +9,8 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
{
public class ReplaysSubsection : ChartProfileSubsection
{
protected override string GraphCounterName => "Replays Watched";
public ReplaysSubsection(Bindable<User> user)
: base(user, "Replays Watched History")
{

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@ -11,25 +11,28 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
{
public class UserHistoryGraph : UserGraph<DateTime, long>
{
private readonly string tooltipCounterName;
[CanBeNull]
public UserHistoryCount[] Values
{
set => Data = value?.Select(v => new KeyValuePair<DateTime, long>(v.Date, v.Count)).ToArray();
}
/// <summary>
/// Text describing the value being plotted on the graph, which will be displayed as a prefix to the value in the <see cref="HistoryGraphTooltip"/>.
/// </summary>
public string TooltipCounterName { get; set; } = "Plays";
public UserHistoryGraph(string tooltipCounterName)
{
this.tooltipCounterName = tooltipCounterName;
}
protected override float GetDataPointHeight(long playCount) => playCount;
protected override UserGraphTooltip GetTooltip() => new HistoryGraphTooltip(TooltipCounterName);
protected override UserGraphTooltip GetTooltip() => new HistoryGraphTooltip(tooltipCounterName);
protected override object GetTooltipContent(DateTime date, long playCount)
{
return new TooltipDisplayContent
{
Name = tooltipCounterName,
Count = playCount.ToString("N0"),
Date = date.ToString("MMMM yyyy")
};
@ -37,14 +40,17 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
protected class HistoryGraphTooltip : UserGraphTooltip
{
private readonly string tooltipCounterName;
public HistoryGraphTooltip(string tooltipCounterName)
: base(tooltipCounterName)
{
this.tooltipCounterName = tooltipCounterName;
}
public override bool SetContent(object content)
{
if (!(content is TooltipDisplayContent info))
if (!(content is TooltipDisplayContent info) || info.Name != tooltipCounterName)
return false;
Counter.Text = info.Count;
@ -55,6 +61,7 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
private class TooltipDisplayContent
{
public string Name;
public string Count;
public string Date;
}

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@ -12,6 +12,7 @@ using osu.Framework.Testing;
using osu.Game.Configuration;
using osu.Game.IO.Serialization;
using osu.Game.Rulesets.UI;
using osu.Game.Utils;
namespace osu.Game.Rulesets.Mods
{
@ -19,7 +20,7 @@ namespace osu.Game.Rulesets.Mods
/// The base class for gameplay modifiers.
/// </summary>
[ExcludeFromDynamicCompile]
public abstract class Mod : IMod, IJsonSerializable
public abstract class Mod : IMod, IEquatable<Mod>, IJsonSerializable
{
/// <summary>
/// The name of this mod.
@ -172,7 +173,19 @@ namespace osu.Game.Rulesets.Mods
target.Parse(source);
}
public bool Equals(IMod other) => GetType() == other?.GetType();
public bool Equals(IMod other) => other is Mod them && Equals(them);
public bool Equals(Mod other)
{
if (ReferenceEquals(null, other)) return false;
if (ReferenceEquals(this, other)) return true;
return GetType() == other.GetType() &&
this.GetSettingsSourceProperties().All(pair =>
EqualityComparer<object>.Default.Equals(
ModUtils.GetSettingUnderlyingValue(pair.Item2.GetValue(this)),
ModUtils.GetSettingUnderlyingValue(pair.Item2.GetValue(other))));
}
/// <summary>
/// Reset all custom settings for this mod back to their defaults.

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@ -3,7 +3,6 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osuTK;
namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Visualisations
{
@ -12,7 +11,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Visualisations
/// </summary>
public class PointVisualisation : Box
{
public const float WIDTH = 1;
public const float MAX_WIDTH = 4;
public PointVisualisation(double startTime)
: this()
@ -27,8 +26,11 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Visualisations
RelativePositionAxes = Axes.X;
RelativeSizeAxes = Axes.Y;
Width = WIDTH;
EdgeSmoothness = new Vector2(WIDTH, 0);
Anchor = Anchor.CentreLeft;
Origin = Anchor.Centre;
Width = MAX_WIDTH;
Height = 0.75f;
}
}
}

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@ -6,9 +6,7 @@ using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Caching;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Screens.Edit.Components.Timelines.Summary.Parts;
@ -33,6 +31,8 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
[Resolved]
private OsuColour colours { get; set; }
private static readonly int highest_divisor = BindableBeatDivisor.VALID_DIVISORS.Last();
public TimelineTickDisplay()
{
RelativeSizeAxes = Axes.Both;
@ -80,8 +80,8 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
if (timeline != null)
{
var newRange = (
(ToLocalSpace(timeline.ScreenSpaceDrawQuad.TopLeft).X - PointVisualisation.WIDTH * 2) / DrawWidth * Content.RelativeChildSize.X,
(ToLocalSpace(timeline.ScreenSpaceDrawQuad.TopRight).X + PointVisualisation.WIDTH * 2) / DrawWidth * Content.RelativeChildSize.X);
(ToLocalSpace(timeline.ScreenSpaceDrawQuad.TopLeft).X - PointVisualisation.MAX_WIDTH * 2) / DrawWidth * Content.RelativeChildSize.X,
(ToLocalSpace(timeline.ScreenSpaceDrawQuad.TopRight).X + PointVisualisation.MAX_WIDTH * 2) / DrawWidth * Content.RelativeChildSize.X);
if (visibleRange != newRange)
{
@ -100,7 +100,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
private void createTicks()
{
int drawableIndex = 0;
int highestDivisor = BindableBeatDivisor.VALID_DIVISORS.Last();
nextMinTick = null;
nextMaxTick = null;
@ -131,25 +130,13 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
var divisor = BindableBeatDivisor.GetDivisorForBeatIndex(beat, beatDivisor.Value);
var colour = BindableBeatDivisor.GetColourFor(divisor, colours);
bool isMainBeat = indexInBar == 0;
// even though "bar lines" take up the full vertical space, we render them in two pieces because it allows for less anchor/origin churn.
float height = isMainBeat ? 0.5f : 0.4f - (float)divisor / highestDivisor * 0.2f;
float gradientOpacity = isMainBeat ? 1 : 0;
var topPoint = getNextUsablePoint();
topPoint.X = xPos;
topPoint.Height = height;
topPoint.Colour = ColourInfo.GradientVertical(colour, colour.Opacity(gradientOpacity));
topPoint.Anchor = Anchor.TopLeft;
topPoint.Origin = Anchor.TopCentre;
var bottomPoint = getNextUsablePoint();
bottomPoint.X = xPos;
bottomPoint.Anchor = Anchor.BottomLeft;
bottomPoint.Colour = ColourInfo.GradientVertical(colour.Opacity(gradientOpacity), colour);
bottomPoint.Origin = Anchor.BottomCentre;
bottomPoint.Height = height;
var line = getNextUsableLine();
line.X = xPos;
line.Width = PointVisualisation.MAX_WIDTH * getWidth(indexInBar, divisor);
line.Height = 0.9f * getHeight(indexInBar, divisor);
line.Colour = colour;
}
beat++;
@ -168,7 +155,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
tickCache.Validate();
Drawable getNextUsablePoint()
Drawable getNextUsableLine()
{
PointVisualisation point;
if (drawableIndex >= Count)
@ -183,6 +170,54 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
}
}
private static float getWidth(int indexInBar, int divisor)
{
if (indexInBar == 0)
return 1;
switch (divisor)
{
case 1:
case 2:
return 0.6f;
case 3:
case 4:
return 0.5f;
case 6:
case 8:
return 0.4f;
default:
return 0.3f;
}
}
private static float getHeight(int indexInBar, int divisor)
{
if (indexInBar == 0)
return 1;
switch (divisor)
{
case 1:
case 2:
return 0.9f;
case 3:
case 4:
return 0.8f;
case 6:
case 8:
return 0.7f;
default:
return 0.6f;
}
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);

View File

@ -0,0 +1,72 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using JetBrains.Annotations;
using osu.Framework.Timing;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Play.HUD;
namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate
{
public class MultiplayerSpectatorLeaderboard : MultiplayerGameplayLeaderboard
{
public MultiplayerSpectatorLeaderboard(ScoreProcessor scoreProcessor, int[] userIds)
: base(scoreProcessor, userIds)
{
}
public void AddClock(int userId, IClock clock)
{
if (!UserScores.TryGetValue(userId, out var data))
return;
((SpectatingTrackedUserData)data).Clock = clock;
}
public void RemoveClock(int userId)
{
if (!UserScores.TryGetValue(userId, out var data))
return;
((SpectatingTrackedUserData)data).Clock = null;
}
protected override TrackedUserData CreateUserData(int userId, ScoreProcessor scoreProcessor) => new SpectatingTrackedUserData(userId, scoreProcessor);
protected override void Update()
{
base.Update();
foreach (var (_, data) in UserScores)
data.UpdateScore();
}
private class SpectatingTrackedUserData : TrackedUserData
{
[CanBeNull]
public IClock Clock;
public SpectatingTrackedUserData(int userId, ScoreProcessor scoreProcessor)
: base(userId, scoreProcessor)
{
}
public override void UpdateScore()
{
if (Frames.Count == 0)
return;
if (Clock == null)
return;
int frameIndex = Frames.BinarySearch(new TimedFrame(Clock.CurrentTime));
if (frameIndex < 0)
frameIndex = ~frameIndex;
frameIndex = Math.Clamp(frameIndex - 1, 0, Frames.Count - 1);
SetFrame(Frames[frameIndex]);
}
}
}
}

View File

@ -0,0 +1,167 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osuTK;
namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate
{
/// <summary>
/// A grid of players playing the multiplayer match.
/// </summary>
public partial class PlayerGrid : CompositeDrawable
{
private const float player_spacing = 5;
/// <summary>
/// The currently-maximised facade.
/// </summary>
public Drawable MaximisedFacade => maximisedFacade;
private readonly Facade maximisedFacade;
private readonly Container paddingContainer;
private readonly FillFlowContainer<Facade> facadeContainer;
private readonly Container<Cell> cellContainer;
public PlayerGrid()
{
InternalChildren = new Drawable[]
{
paddingContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(player_spacing),
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Child = facadeContainer = new FillFlowContainer<Facade>
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(player_spacing),
}
},
maximisedFacade = new Facade { RelativeSizeAxes = Axes.Both }
}
},
cellContainer = new Container<Cell> { RelativeSizeAxes = Axes.Both }
};
}
/// <summary>
/// Adds a new cell with content to this grid.
/// </summary>
/// <param name="content">The content the cell should contain.</param>
/// <exception cref="InvalidOperationException">If more than 16 cells are added.</exception>
public void Add(Drawable content)
{
if (cellContainer.Count == 16)
throw new InvalidOperationException("Only 16 cells are supported.");
int index = cellContainer.Count;
var facade = new Facade();
facadeContainer.Add(facade);
var cell = new Cell(index, content) { ToggleMaximisationState = toggleMaximisationState };
cell.SetFacade(facade);
cellContainer.Add(cell);
}
/// <summary>
/// The content added to this grid.
/// </summary>
public IEnumerable<Drawable> Content => cellContainer.OrderBy(c => c.FacadeIndex).Select(c => c.Content);
// A depth value that gets decremented every time a new instance is maximised in order to reduce underlaps.
private float maximisedInstanceDepth;
private void toggleMaximisationState(Cell target)
{
// Iterate through all cells to ensure only one is maximised at any time.
foreach (var i in cellContainer.ToList())
{
if (i == target)
i.IsMaximised = !i.IsMaximised;
else
i.IsMaximised = false;
if (i.IsMaximised)
{
// Transfer cell to the maximised facade.
i.SetFacade(maximisedFacade);
cellContainer.ChangeChildDepth(i, maximisedInstanceDepth -= 0.001f);
}
else
{
// Transfer cell back to its original facade.
i.SetFacade(facadeContainer[i.FacadeIndex]);
}
}
}
protected override void Update()
{
base.Update();
// Different layouts are used for varying cell counts in order to maximise dimensions.
Vector2 cellsPerDimension;
switch (facadeContainer.Count)
{
case 1:
cellsPerDimension = Vector2.One;
break;
case 2:
cellsPerDimension = new Vector2(2, 1);
break;
case 3:
case 4:
cellsPerDimension = new Vector2(2);
break;
case 5:
case 6:
cellsPerDimension = new Vector2(3, 2);
break;
case 7:
case 8:
case 9:
// 3 rows / 3 cols.
cellsPerDimension = new Vector2(3);
break;
case 10:
case 11:
case 12:
// 3 rows / 4 cols.
cellsPerDimension = new Vector2(4, 3);
break;
default:
// 4 rows / 4 cols.
cellsPerDimension = new Vector2(4);
break;
}
// Total inter-cell spacing.
Vector2 totalCellSpacing = player_spacing * (cellsPerDimension - Vector2.One);
Vector2 fullSize = paddingContainer.ChildSize - totalCellSpacing;
Vector2 cellSize = Vector2.Divide(fullSize, new Vector2(cellsPerDimension.X, cellsPerDimension.Y));
foreach (var cell in facadeContainer)
cell.Size = cellSize;
}
}
}

View File

@ -0,0 +1,99 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using JetBrains.Annotations;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Events;
using osuTK;
namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate
{
public partial class PlayerGrid
{
/// <summary>
/// A cell of the grid. Contains the content and tracks to the linked facade.
/// </summary>
private class Cell : CompositeDrawable
{
/// <summary>
/// The index of the original facade of this cell.
/// </summary>
public readonly int FacadeIndex;
/// <summary>
/// The contained content.
/// </summary>
public readonly Drawable Content;
/// <summary>
/// An action that toggles the maximisation state of this cell.
/// </summary>
public Action<Cell> ToggleMaximisationState;
/// <summary>
/// Whether this cell is currently maximised.
/// </summary>
public bool IsMaximised;
private Facade facade;
private bool isTracking = true;
public Cell(int facadeIndex, Drawable content)
{
FacadeIndex = facadeIndex;
Origin = Anchor.Centre;
InternalChild = Content = content;
}
protected override void Update()
{
base.Update();
if (isTracking)
{
Position = getFinalPosition();
Size = getFinalSize();
}
}
/// <summary>
/// Makes this cell track a new facade.
/// </summary>
public void SetFacade([NotNull] Facade newFacade)
{
Facade lastFacade = facade;
facade = newFacade;
if (lastFacade == null || lastFacade == newFacade)
return;
isTracking = false;
this.MoveTo(getFinalPosition(), 400, Easing.OutQuint).ResizeTo(getFinalSize(), 400, Easing.OutQuint)
.Then()
.OnComplete(_ =>
{
if (facade == newFacade)
isTracking = true;
});
}
private Vector2 getFinalPosition()
{
var topLeft = Parent.ToLocalSpace(facade.ToScreenSpace(Vector2.Zero));
return topLeft + facade.DrawSize / 2;
}
private Vector2 getFinalSize() => facade.DrawSize;
protected override bool OnClick(ClickEvent e)
{
ToggleMaximisationState(this);
return true;
}
}
}
}

View File

@ -0,0 +1,22 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate
{
public partial class PlayerGrid
{
/// <summary>
/// A facade of the grid which is used as a dummy object to store the required position/size of cells.
/// </summary>
private class Facade : Drawable
{
public Facade()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
}
}
}
}

View File

@ -1,10 +1,10 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Linq;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Game.Configuration;
@ -19,9 +19,7 @@ namespace osu.Game.Screens.Play.HUD
[LongRunningLoad]
public class MultiplayerGameplayLeaderboard : GameplayLeaderboard
{
private readonly ScoreProcessor scoreProcessor;
private readonly Dictionary<int, TrackedUserData> userScores = new Dictionary<int, TrackedUserData>();
protected readonly Dictionary<int, TrackedUserData> UserScores = new Dictionary<int, TrackedUserData>();
[Resolved]
private SpectatorStreamingClient streamingClient { get; set; }
@ -32,9 +30,9 @@ namespace osu.Game.Screens.Play.HUD
[Resolved]
private UserLookupCache userLookupCache { get; set; }
private Bindable<ScoringMode> scoringMode;
private readonly ScoreProcessor scoreProcessor;
private readonly BindableList<int> playingUsers;
private Bindable<ScoringMode> scoringMode;
/// <summary>
/// Construct a new leaderboard.
@ -53,6 +51,8 @@ namespace osu.Game.Screens.Play.HUD
[BackgroundDependencyLoader]
private void load(OsuConfigManager config, IAPIProvider api)
{
scoringMode = config.GetBindable<ScoringMode>(OsuSetting.ScoreDisplayMode);
foreach (var userId in playingUsers)
{
streamingClient.WatchUser(userId);
@ -60,19 +60,17 @@ namespace osu.Game.Screens.Play.HUD
// probably won't be required in the final implementation.
var resolvedUser = userLookupCache.GetUserAsync(userId).Result;
var trackedUser = new TrackedUserData();
var trackedUser = CreateUserData(userId, scoreProcessor);
trackedUser.ScoringMode.BindTo(scoringMode);
userScores[userId] = trackedUser;
var leaderboardScore = AddPlayer(resolvedUser, resolvedUser?.Id == api.LocalUser.Value.Id);
leaderboardScore.Accuracy.BindTo(trackedUser.Accuracy);
leaderboardScore.TotalScore.BindTo(trackedUser.Score);
leaderboardScore.Combo.BindTo(trackedUser.CurrentCombo);
leaderboardScore.HasQuit.BindTo(trackedUser.UserQuit);
((IBindable<double>)leaderboardScore.Accuracy).BindTo(trackedUser.Accuracy);
((IBindable<double>)leaderboardScore.TotalScore).BindTo(trackedUser.Score);
((IBindable<int>)leaderboardScore.Combo).BindTo(trackedUser.CurrentCombo);
((IBindable<bool>)leaderboardScore.HasQuit).BindTo(trackedUser.UserQuit);
UserScores[userId] = trackedUser;
}
scoringMode = config.GetBindable<ScoringMode>(OsuSetting.ScoreDisplayMode);
scoringMode.BindValueChanged(updateAllScores, true);
}
protected override void LoadComplete()
@ -102,7 +100,7 @@ namespace osu.Game.Screens.Play.HUD
{
streamingClient.StopWatchingUser(userId);
if (userScores.TryGetValue(userId, out var trackedData))
if (UserScores.TryGetValue(userId, out var trackedData))
trackedData.MarkUserQuit();
}
@ -110,20 +108,16 @@ namespace osu.Game.Screens.Play.HUD
}
}
private void updateAllScores(ValueChangedEvent<ScoringMode> mode)
private void handleIncomingFrames(int userId, FrameDataBundle bundle) => Schedule(() =>
{
foreach (var trackedData in userScores.Values)
trackedData.UpdateScore(scoreProcessor, mode.NewValue);
}
if (!UserScores.TryGetValue(userId, out var trackedData))
return;
private void handleIncomingFrames(int userId, FrameDataBundle bundle)
{
if (userScores.TryGetValue(userId, out var trackedData))
{
trackedData.LastHeader = bundle.Header;
trackedData.UpdateScore(scoreProcessor, scoringMode.Value);
}
}
trackedData.Frames.Add(new TimedFrame(bundle.Frames.First().Time, bundle.Header));
trackedData.UpdateScore();
});
protected virtual TrackedUserData CreateUserData(int userId, ScoreProcessor scoreProcessor) => new TrackedUserData(userId, scoreProcessor);
protected override void Dispose(bool isDisposing)
{
@ -140,38 +134,65 @@ namespace osu.Game.Screens.Play.HUD
}
}
private class TrackedUserData
protected class TrackedUserData
{
public IBindableNumber<double> Score => score;
public readonly int UserId;
public readonly ScoreProcessor ScoreProcessor;
private readonly BindableDouble score = new BindableDouble();
public readonly BindableDouble Score = new BindableDouble();
public readonly BindableDouble Accuracy = new BindableDouble(1);
public readonly BindableInt CurrentCombo = new BindableInt();
public readonly BindableBool UserQuit = new BindableBool();
public IBindableNumber<double> Accuracy => accuracy;
public readonly IBindable<ScoringMode> ScoringMode = new Bindable<ScoringMode>();
private readonly BindableDouble accuracy = new BindableDouble(1);
public readonly List<TimedFrame> Frames = new List<TimedFrame>();
public IBindableNumber<int> CurrentCombo => currentCombo;
private readonly BindableInt currentCombo = new BindableInt();
public IBindable<bool> UserQuit => userQuit;
private readonly BindableBool userQuit = new BindableBool();
[CanBeNull]
public FrameHeader LastHeader;
public void MarkUserQuit() => userQuit.Value = true;
public void UpdateScore(ScoreProcessor processor, ScoringMode mode)
public TrackedUserData(int userId, ScoreProcessor scoreProcessor)
{
if (LastHeader == null)
UserId = userId;
ScoreProcessor = scoreProcessor;
ScoringMode.BindValueChanged(_ => UpdateScore());
}
public void MarkUserQuit() => UserQuit.Value = true;
public virtual void UpdateScore()
{
if (Frames.Count == 0)
return;
score.Value = processor.GetImmediateScore(mode, LastHeader.MaxCombo, LastHeader.Statistics);
accuracy.Value = LastHeader.Accuracy;
currentCombo.Value = LastHeader.Combo;
SetFrame(Frames.Last());
}
protected void SetFrame(TimedFrame frame)
{
var header = frame.Header;
Score.Value = ScoreProcessor.GetImmediateScore(ScoringMode.Value, header.MaxCombo, header.Statistics);
Accuracy.Value = header.Accuracy;
CurrentCombo.Value = header.Combo;
}
}
protected class TimedFrame : IComparable<TimedFrame>
{
public readonly double Time;
public readonly FrameHeader Header;
public TimedFrame(double time)
{
Time = time;
}
public TimedFrame(double time, FrameHeader header)
{
Time = time;
Header = header;
}
public int CompareTo(TimedFrame other) => Time.CompareTo(other.Time);
}
}
}

View File

@ -109,7 +109,12 @@ namespace osu.Game.Screens.Play
request.Success += s =>
{
score.ScoreInfo.OnlineScoreID = s.ID;
// For the time being, online ID responses are not really useful for anything.
// In addition, the IDs provided via new (lazer) endpoints are based on a different autoincrement from legacy (stable) scores.
//
// Until we better define the server-side logic behind this, let's not store the online ID to avoid potential unique constraint
// conflicts across various systems (ie. solo and multiplayer).
// score.ScoreInfo.OnlineScoreID = s.ID;
tcs.SetResult(true);
};

View File

@ -3,8 +3,11 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using osu.Framework.Bindables;
using osu.Game.Online.API;
using osu.Game.Rulesets.Mods;
#nullable enable
@ -129,5 +132,38 @@ namespace osu.Game.Utils
else
yield return mod;
}
/// <summary>
/// Returns the underlying value of the given mod setting object.
/// Used in <see cref="APIMod"/> for serialization and equality comparison purposes.
/// </summary>
/// <param name="setting">The mod setting.</param>
public static object GetSettingUnderlyingValue(object setting)
{
switch (setting)
{
case Bindable<double> d:
return d.Value;
case Bindable<int> i:
return i.Value;
case Bindable<float> f:
return f.Value;
case Bindable<bool> b:
return b.Value;
case IBindable u:
// A mod with unknown (e.g. enum) generic type.
var valueMethod = u.GetType().GetProperty(nameof(IBindable<int>.Value));
Debug.Assert(valueMethod != null);
return valueMethod.GetValue(u);
default:
// fall back for non-bindable cases.
return setting;
}
}
}
}