ekrctb
cf39178099
Use FramedAutoGenerator in Taiko, Catch, Mania
...
OsuAutoGenerator is not included in this change because it uses SortedList-like thing
2021-05-06 22:57:07 +09:00
ekrctb
a965e8a75d
Remove AutoGenerator workaround of now-fixed issue
2021-04-16 14:13:41 +09:00
ekrctb
91c7d8d26c
Introduce StartFrame
and EndFrame
to simplify the replay interpolation code
2021-04-16 14:13:41 +09:00
ekrctb
84bc81a6de
Make FramedReplayInputHandler.CurrentTime non-null
2021-04-16 14:13:41 +09:00
Corentin PALLARD
d168de0ae3
Formatting
2021-01-29 03:03:23 +01:00
Corentin PALLARD
da4c207a73
Fix the ctb auto mod speedup in some occasions
2021-01-29 02:53:26 +01:00
ekrctb
96f3e0dad8
Replace CatchHitObject.X usage to EffectiveX and OriginalX
2020-12-14 11:03:14 +09:00
ekrctb
ab7251d742
Move members to PalpableCatchHitObject
2020-11-24 19:57:37 +09:00
Dean Herbert
71c04472fa
Fix osu!catch replay conversion applying left movements to wrong frame
2020-11-03 14:21:19 +09:00
Dean Herbert
6095446f10
Fix autoplay generators failing on empty hitobjects lists
2020-09-28 15:38:54 +09:00
Dean Herbert
2c62b23d85
Update naming
2020-07-22 19:53:45 +09:00
Dean Herbert
648e414c14
Update InputHandlers in line with framework changes
2020-07-19 11:39:11 +09:00
ekrctb
3278a1d7d8
Standardize osu!catch coordinate system
...
There were two coordinate systems used:
- 0..512 (used in osu!stable)
- 0..1 (relative coordinate)
This commit replaces the usage of
the relative coordinate system to
the coordinate system of 0..512.
2020-07-02 00:21:45 +09:00
alex
0e2ccac33b
Add spaces to comments
2020-05-04 18:36:24 -07:00
Dean Herbert
8a2aac5f83
Rename conversion methods for clarity
2020-03-25 20:21:34 +09:00
Dean Herbert
022465f546
Add encoding and import support
2020-03-24 14:51:52 +09:00
Dean Herbert
1733519c3a
Split out CatcherArea nested classes and reorder methods
2020-03-13 12:59:30 +09:00
smoogipoo
91735ff367
Update MathUtils namespace usages
2020-01-09 13:43:44 +09:00
Dean Herbert
381daffe52
Generate better temporary frames to support framed handling flaws
2019-09-18 16:09:48 +09:00
Dean Herbert
77947e8309
Fix rewind tests failing
2019-09-17 22:33:27 +09:00
Dean Herbert
624e5644a4
Change osu!catch key trigger to occur on frame before positional change
2019-09-13 23:06:35 +09:00
Dean Herbert
acdfeef1dc
Improve how osu!catch stores and replays key actions
2019-09-12 18:33:46 +09:00
Dean Herbert
1916fdd247
Add comment specifically about infinity being ok
2019-06-16 05:57:52 +09:00
HoLLy
53a7d919c7
Clarify speedRequired
2019-06-15 22:41:10 +02:00
HoLLy
c723ec5a9d
Remove unneeded checks against h.StartTime
2019-06-15 19:40:56 +02:00
HoLLy
4d690a2b14
Use normal movement for bananas when possible
2019-06-15 19:21:00 +02:00
HoLLy
f97cab5815
Prevent speedRequired from being NaN
2019-06-15 19:14:24 +02:00
HoLLy
d735d4cd7f
Fix crash on 2B hitobjects
2019-06-15 19:11:29 +02:00
Dean Herbert
d770dac3bc
Fix interpolation nullrefs
2019-03-29 00:35:26 +09:00
Dean Herbert
70f99400ad
Fix many behavioural issues and add tests
2019-03-28 19:28:13 +09:00
Dean Herbert
09a7950a3b
Fix handlers for other rulesets
2019-03-28 15:09:06 +09:00
Dean Herbert
1f44dde96b
Fix autoplay tests not working
2019-03-07 18:34:56 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
smoogipoo
8eff49bccd
Remove User from Replay
2018-11-30 18:25:14 +09:00
smoogipoo
2ee181daf7
Re-namespace replay-related classes
2018-11-28 17:20:37 +09:00
Dean Herbert
0f37758314
Update framework
2018-07-21 16:21:53 +09:00
Dean Herbert
0940715631
Merge branch 'master' into catch-scoring
2018-06-29 14:59:15 +09:00
ekrctb
d6084c0b30
Adapt to new input handling changes
2018-06-22 18:10:27 +09:00
clayton
e44e08201b
Remove unnecessary usings and move Banana out of BananaShower
2018-06-11 12:43:01 -07:00
smoogipoo
66b3b295e7
Use IBeatmap wherever possible
2018-04-19 20:44:38 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
smoogipoo
364c3bca06
Fix osu!catch autoplay missing starts/ends of JuiceStreams
...
Fixes #2328 .
Would only happen when ticks and ends were spaced too far apart (or there were no ticks in a juicestream).
2018-04-04 16:24:03 +09:00
smoogipoo
7d7a3bab0e
Fix catch legacy replay positions not being relative to playfield size
2018-03-01 14:43:45 +09:00
smoogipoo
a24e8b02e8
Rename catch frame's X to Position
2018-03-01 02:28:15 +09:00
smoogipoo
195b6642e6
Reimplement important frames
2018-03-01 02:28:15 +09:00
smoogipoo
cf42d5bbd5
Remove mostly-unused Score parameter
2018-03-01 02:28:14 +09:00
smoogipoo
4a20513fc4
Fix catch always dashing
2018-03-01 02:28:14 +09:00
smoogipoo
222ae70062
Populate rulesets with their replay frames
2018-03-01 02:28:14 +09:00
smoogipoo
a3c7755ade
Implement a conversion process for ReplayFrames
2018-03-01 02:28:14 +09:00
Dean Herbert
32b540268e
Add more human-like catch autoplay support
...
Closes #1611
2018-01-22 18:46:59 +09:00