Ivan Pavluk
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17337e05a1
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Fixed whitespace
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2018-11-29 09:06:40 +07:00 |
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Ivan Pavluk
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36b458bdee
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Fixed #3777
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2018-11-29 08:56:19 +07:00 |
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smoogipoo
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f27bd3ef3e
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OpenTK -> osuTK
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2018-11-20 17:14:59 +09:00 |
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smoogipoo
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08ffa18936
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Fix nullref
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2018-11-19 17:05:51 +09:00 |
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smoogipoo
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e207dd728b
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Fix taiko proxies not receiving the correct lifetimes
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2018-11-15 20:26:12 +09:00 |
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smoogipoo
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3479bfa409
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Rename variable
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2018-09-28 17:18:34 +09:00 |
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smoogipoo
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5f61faa2d9
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Fix multiple hits in the same frame pressing multiple hitobjects
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2018-09-25 18:37:25 +09:00 |
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smoogipoo
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7c3556baf8
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Throw exception when Swell.IsStrong is set
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2018-08-15 09:12:29 +09:00 |
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smoogipoo
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b045f5c9b6
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Adjust filename
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2018-08-14 14:32:06 +09:00 |
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smoogipoo
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1a35506386
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Cleanup strong hit construction
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2018-08-14 14:29:49 +09:00 |
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smoogipoo
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732dfde8ed
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DrawableStrongHandler -> DrawableNestedStrongHit
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2018-08-14 14:28:40 +09:00 |
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smoogipoo
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7971d06df1
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Remove AlwaysPresent
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2018-08-14 14:27:47 +09:00 |
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smoogipoo
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5c4c2dff09
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Fix strong hits not being visualised
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2018-08-06 13:01:27 +09:00 |
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smoogipoo
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3a7488767c
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Make HitObject not store the judgement
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2018-08-06 11:50:18 +09:00 |
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smoogipoo
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741ec0021e
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Rename more judgement-related methods to "result"
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2018-08-06 11:31:46 +09:00 |
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smoogipoo
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5fd4ed2f4e
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Rename judgement-related methods/events + commenting
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2018-08-06 10:55:25 +09:00 |
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smoogipoo
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38263714a1
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Cleanups
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2018-08-03 16:56:46 +09:00 |
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smoogipoo
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412e4ff681
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Fix display of swells
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2018-08-03 16:49:24 +09:00 |
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smoogipoo
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e6775c7a16
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Fix playfield display
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2018-08-03 16:46:03 +09:00 |
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smoogipoo
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19c541dbf5
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Migrate swells to use nested hitobjects for ticks
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2018-08-03 16:35:29 +09:00 |
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smoogipoo
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e8a140930e
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Migrate drum roll to use nested hitobjects for strong hits
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2018-08-03 16:35:12 +09:00 |
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smoogipoo
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4494853446
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Migrate DrawableDrumRoll to use a nested hitobject for strong hits
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2018-08-03 16:20:08 +09:00 |
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smoogipoo
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fdf889359f
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Migrate DrawableHit to use a nested hitobject for strong hits
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2018-08-03 16:19:37 +09:00 |
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smoogipoo
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2dff04392e
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Re-implement strong judgements via hitobject
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2018-08-03 16:12:12 +09:00 |
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smoogipoo
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fa3c919e2e
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Fix up taiko judgement creation
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2018-08-03 16:11:38 +09:00 |
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smoogipoo
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0da6c8c1a7
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Remove unnecessary local variables
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2018-08-02 22:20:07 +09:00 |
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smoogipoo
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35b4ab5456
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Introduce the concept of a "MainResult"
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2018-08-02 21:07:40 +09:00 |
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smoogipoo
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9c2122c0ca
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Make Rulesets.Taiko use the new judgement result structure
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2018-08-02 20:36:19 +09:00 |
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smoogipoo
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1b7b6f341c
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Migrate Rulesets.Taiko to the new judgement system
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2018-08-02 16:09:04 +09:00 |
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Dean Herbert
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5e6634cd00
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Merge branch 'master' into fix-taiko-rewind
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2018-06-25 17:10:53 +09:00 |
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smoogipoo
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185789bc7f
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Remove unused variable
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2018-06-25 16:13:15 +09:00 |
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Dan Balasescu
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26d9e3cc10
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Merge branch 'master' into fix-taiko-rewind
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2018-06-25 16:08:52 +09:00 |
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smoogipoo
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70e9f7cb8d
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Always proxy taiko hits when hit
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2018-06-25 15:55:09 +09:00 |
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Dean Herbert
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5b344525e1
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Move proxy state check to base class
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2018-06-18 00:27:18 +09:00 |
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smoogipoo
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4575319102
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Privatise the proxied content
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2018-06-17 17:56:46 +09:00 |
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smoogipoo
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0f9c05d1e6
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Fix taiko swells not properly rewinding
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2018-06-11 22:32:08 +09:00 |
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Dan Balasescu
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1b12820de9
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Restore a removed comment
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2018-06-11 21:54:11 +09:00 |
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smoogipoo
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22dfe46572
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Make taiko hitobject properly unproxy when rewound
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2018-06-11 21:46:45 +09:00 |
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smoogipoo
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b6fb01440b
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Fix taiko hit states not being reverted on rewind
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2018-06-11 20:44:26 +09:00 |
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smoogipoo
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f67d263596
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Move ruleset-specific hitwindows to post-converted hitobjects
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2018-05-17 13:35:15 +09:00 |
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smoogipoo
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7d027098ec
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Fix drumroll completions always giving GREAT judgements
Due to requiredgoodhits/requiredgreathits being calculated prior to nested hitobjects.
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2018-05-14 14:13:07 +09:00 |
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Dean Herbert
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32a74f95a5
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Normalize all the line endings
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2018-04-13 18:26:38 +09:00 |
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Dean Herbert
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cb3d0db555
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Move combo colours completely out of HitObjects
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2018-03-20 15:50:12 +09:00 |
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smoogipoo
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20acc601bb
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Fix up breaking taiko changes
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2018-03-16 16:10:09 +09:00 |
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Dean Herbert
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a42035f494
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Make DrawableHitObject a CompositeDrawable
No reason for it to be a container.
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2018-03-15 13:41:06 +09:00 |
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smoogipoo
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2a9fb2c2c6
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Make NestedHitObjects lazily-constructed
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2018-03-05 21:40:26 +09:00 |
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smoogipoo
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df84b23847
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Fix possible nullref when there are 0 drumroll ticks
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2018-03-05 21:19:40 +09:00 |
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smoogipoo
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7ce3e60722
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Fix drumrolls giving GOOD judgements too one tick too late
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2018-03-05 21:19:36 +09:00 |
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smoogipoo
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46284c61ae
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Return HitResult.None instead of null
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2018-02-08 14:25:59 +09:00 |
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smoogipoo
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3d167c40ae
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Remove now unneeded Math.Abs call
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2018-02-08 14:15:58 +09:00 |
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