Dan Balasescu
|
48805a82f9
|
Merge branch 'master' into taiko-strong-state-refactor
|
2020-12-15 11:46:52 +09:00 |
|
Dan Balasescu
|
52d9864818
|
Merge pull request #11179 from bdach/swell-rewind-crash
Fix swells crashing on rapid seeks in editor
|
2020-12-15 11:21:37 +09:00 |
|
Bartłomiej Dach
|
523e803440
|
Fix swells crashing on rapid seeks in editor
|
2020-12-15 00:28:00 +01:00 |
|
Bartłomiej Dach
|
2051f49f78
|
Ensure correct initial state of taiko bar lines
|
2020-12-14 21:58:17 +01:00 |
|
Bartłomiej Dach
|
512549b4ea
|
Rename DrawableTaikoStrong{-> able}HitObject
|
2020-12-14 21:47:31 +01:00 |
|
Bartłomiej Dach
|
5af1ac1b53
|
Rename TaikoStrong{-> able}HitObject
|
2020-12-14 21:46:02 +01:00 |
|
Bartłomiej Dach
|
7ba04a2cc3
|
Merge branch 'master' into taiko-strong-state-refactor
|
2020-12-14 21:44:50 +01:00 |
|
Dean Herbert
|
7041503063
|
Avoid intermediary delegate
|
2020-12-14 15:34:32 +09:00 |
|
Bartłomiej Dach
|
ea09cbddc6
|
Register bar line pool & use in drawable ruleset
|
2020-12-13 22:31:33 +01:00 |
|
Bartłomiej Dach
|
a8e86a20e1
|
Unify bar line types & prepare for pooling
|
2020-12-13 22:31:33 +01:00 |
|
Bartłomiej Dach
|
f83c5fa81d
|
Add backing bindable for major field
|
2020-12-13 22:12:26 +01:00 |
|
Bartłomiej Dach
|
beee9b89d5
|
Change bar line SHOC to nested playfield
|
2020-12-13 22:12:26 +01:00 |
|
Bartłomiej Dach
|
080f7a3e32
|
Add/fix up xmldocs with clarifications
|
2020-12-13 14:39:32 +01:00 |
|
Bartłomiej Dach
|
091b08b507
|
Scope drawable nested hits more closely to models
|
2020-12-13 14:38:16 +01:00 |
|
Bartłomiej Dach
|
61c488cd5e
|
Create HO-specific nested hit types
|
2020-12-13 13:08:32 +01:00 |
|
Bartłomiej Dach
|
4d444df6b3
|
Rename DHO CreateStrong{-> Nested}Hit
|
2020-12-13 13:08:32 +01:00 |
|
Bartłomiej Dach
|
b1635ecd16
|
Reflect can-be-strong split in DHO structure
|
2020-12-13 13:08:30 +01:00 |
|
Bartłomiej Dach
|
f74567e8eb
|
Introduce base class for hitobjects that can be strong
|
2020-12-13 12:36:39 +01:00 |
|
Bartłomiej Dach
|
1ddc896b76
|
Rename Strong{-> Nested}HitObject
|
2020-12-13 12:34:14 +01:00 |
|
ekrctb
|
c70b13ecc2
|
Adjust namespace
|
2020-12-07 12:30:25 +09:00 |
|
ekrctb
|
f78bd7c739
|
Move piece files of Taiko ruleset
|
2020-12-07 12:29:14 +09:00 |
|
smoogipoo
|
5760e1c1fc
|
Make HitSampleInfo immutable
|
2020-12-01 15:37:51 +09:00 |
|
Bartłomiej Dach
|
5fbe1823a0
|
Merge branch 'master' into editor-beat-snap-always
|
2020-11-30 18:39:22 +01:00 |
|
Dean Herbert
|
c17d67bc7d
|
Merge branch 'master' into editor-beat-snap-always
|
2020-11-30 18:34:38 +09:00 |
|
smoogipoo
|
8f48389f89
|
Merge branch 'master' into improve-dho-time-offsets
|
2020-11-30 18:01:48 +09:00 |
|
Dean Herbert
|
f29aa9c4fc
|
Move taiko barlines to their own ScrollingHitObjectContainer to avoid being considered as a selectable object
|
2020-11-27 14:35:12 +09:00 |
|
Dean Herbert
|
9811c46e35
|
Rename application method to better describe what it actually does
|
2020-11-26 19:16:18 +09:00 |
|
smoogipoo
|
0414e5c550
|
Add MaximumJudgementOffset to DrawableHitObject, use in more places
|
2020-11-26 01:12:42 +09:00 |
|
Bartłomiej Dach
|
827a089810
|
Merge branch 'master' into change-taiko-ez
|
2020-11-22 13:29:02 +01:00 |
|
Bartłomiej Dach
|
80d81c3044
|
Reword taiko easy mod description to fit others better
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
|
2020-11-16 20:24:04 +01:00 |
|
Bartłomiej Dach
|
128adce017
|
Merge branch 'master' into change-taiko-ez
|
2020-11-16 19:37:47 +01:00 |
|
PercyDan54
|
017a6b7153
|
Fix checks
|
2020-11-16 18:22:17 +08:00 |
|
PercyDan54
|
d7acfd5413
|
Remove retires from ModEasy
|
2020-11-16 18:15:15 +08:00 |
|
Dean Herbert
|
dc38aeac43
|
Remove unnecessary local definition of colour logic from taiko judgement
|
2020-11-16 17:23:02 +09:00 |
|
Bartłomiej Dach
|
7736d1ae85
|
Fix taiko-specific missing cases
|
2020-11-15 15:41:58 +01:00 |
|
PercyDan54
|
3406b0d74f
|
Fix checks
|
2020-11-15 14:54:04 +08:00 |
|
PercyDan54
|
cf7ac6d5e3
|
Remove import
|
2020-11-15 13:38:21 +08:00 |
|
PercyDan54
|
a4b20d2117
|
Make EZ mod able to fail in Taiko
|
2020-11-15 13:00:07 +08:00 |
|
smoogipoo
|
4ef2e9548c
|
Pass HitObjectComposer to BlueprintContainer via ctor
|
2020-11-13 16:59:37 +09:00 |
|
Bartłomiej Dach
|
1f83769bb2
|
Inline empty explosion in legacy transformer
|
2020-11-12 18:29:22 +09:00 |
|
Bartłomiej Dach
|
0d5cac89b3
|
Explicitly set lifetime to ensure empty drawables are cleaned up
|
2020-11-12 18:29:22 +09:00 |
|
Bartłomiej Dach
|
21709ba4bc
|
Do not lookup default kiai explosion if skin has own
|
2020-11-12 18:29:22 +09:00 |
|
Bartłomiej Dach
|
00a486ab51
|
Reintroduce KiaiHitExplosion as skinnable
|
2020-11-12 18:29:22 +09:00 |
|
Bartłomiej Dach
|
81c9663e76
|
Move {-> Default}KiaiHitExplosion
|
2020-11-12 18:29:22 +09:00 |
|
Dean Herbert
|
0cadb31947
|
Merge branch 'master' into drawable-hit-object-hit-state-fix
|
2020-11-05 17:07:52 +09:00 |
|
Dean Herbert
|
a3dc1d5730
|
Update existing implementations
|
2020-11-04 17:14:23 +09:00 |
|
Dean Herbert
|
487a5ecdba
|
Replace all usage of IBindableList.GetBoundCopy
|
2020-11-04 15:29:14 +09:00 |
|
Dean Herbert
|
3adf451e82
|
Handle changes via SamplePoints list for simplicity
|
2020-11-02 14:40:40 +09:00 |
|
Dean Herbert
|
bfa6ae1b66
|
Fix taiko drum not correct handling sample / group point changes
Closes https://github.com/ppy/osu/issues/10642
|
2020-11-02 14:40:40 +09:00 |
|
Dan Balasescu
|
1b53e6c782
|
Merge branch 'master' into sample-lookup-improvements
|
2020-11-02 13:04:35 +09:00 |
|