Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
Dean Herbert
674ae9e742
Refactor DrawableSliderHead
to never update the drawable position
...
Slider heads are guaranteed to always be drawn at (0,0). This fixes
weird behaviour in the editor, but also simplifies things in the
process. Win-win.
Closes #20644 .
2022-10-26 15:26:22 +09:00
Dean Herbert
b844d76311
Move Shake
logic local to hitcircle/slider
2022-09-22 15:04:20 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Dean Herbert
738ce0f689
Fix repeat arrows being hidden beneath head circles in legacy skins
...
Aims to make minimal changes to `DrawableSlider` itself. I'm not super
happy about the slider ball being moved above the head circle, but it
*is* what people are used to so no one except for me is going to
complain.
Supersedes and closes https://github.com/ppy/osu/pull/14561 .
2021-09-01 19:41:49 +09:00
smoogipoo
0dcdad9839
Adjust comment for DrawableSliderHead
2021-02-10 19:04:23 +09:00
smoogipoo
cf06684ad1
Judge heads as slider ticks instead
2021-02-10 18:38:31 +09:00
smoogipoo
d955200e07
Prevent invalid hit results for ignored slider heads
2021-02-08 11:10:14 +09:00
smoogipoo
a5855f5d28
Move follow circle tracking to DrawableSliderHead
2021-02-05 17:33:48 +09:00
smoogipoo
03b7817887
Add flags to return to classic slider scoring
2021-02-03 22:12:20 +09:00
smoogipoo
623b47f9af
Add flag to toggle follow circle tracking for slider heads
2021-02-03 21:55:19 +09:00
smoogipoo
09af4bbd57
Merge branch 'dho-remove-onparentreceived' into fix-hidden-mod-crash
2020-12-03 20:10:16 +09:00
smoogipoo
0bdf99b97a
Remove OnParentReceived()
2020-12-03 20:08:42 +09:00
smoogipoo
73e99718bc
Change order of OnParentReceived()
2020-12-03 20:06:26 +09:00
smoogipoo
e3bbc2b128
Rework osu! hidden mod to avoid storing hitobjects
2020-12-03 14:45:56 +09:00
ekrctb
fe85b7d482
Remove unused import
2020-11-27 10:18:00 +09:00
ekrctb
57454bbb1c
Remove hitObject argument from OnApply and OnFree
2020-11-27 10:13:05 +09:00
smoogipoo
3f78d81386
Add nested osu! hitobject pooling
2020-11-12 15:59:48 +09:00
smoogipoo
9a7fcadabc
Use BDL for top-level osu! DHOs
2020-11-05 13:51:46 +09:00
smoogipoo
a2f5a469cf
Merge branch 'master' into add-notelock
2020-04-10 01:18:54 +09:00
smoogipoo
0d20292992
Fix ticks/spinners contributing to notelock
2020-03-30 16:14:56 +09:00
Dean Herbert
fb4b334ce2
Add support for legacy skin sliderstartcircle / sliderstartcircleoverlay
2020-03-28 14:10:26 +09:00
smoogipoo
4905709ea4
Remove unused usings
2019-12-09 13:19:21 +09:00
smoogipoo
3ebbf62b2a
Initial game-wide update with the new SliderPath
2019-12-05 19:53:36 +09:00
Berkan Diler
6cab517b2d
.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
2019-11-20 13:37:47 +01:00
smoogipoo
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
smoogipoo
050af88be9
Fix post-merge issues
2018-11-14 14:29:22 +09:00
smoogipoo
cc8531790a
Use bindables for hitobject events
2018-11-09 13:58:46 +09:00
smoogipoo
acd703c27b
Make sliders respond to control point changes
2018-10-29 15:36:43 +09:00
Dean Herbert
79af5cb0a0
Limit shake duration to ensure it doesn't overlap miss window
2018-07-06 17:24:30 +09:00
Dean Herbert
d453414070
Forward shakes from slider head objects to sliders
2018-07-06 11:52:58 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
smoogipoo
8ed5fce43a
Split out the slider head into a separate drawable hitobject
2018-03-10 01:13:59 +09:00