smoogipoo
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0222424aef
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Make mods IReadOnlyList<Mod> gamewide
Prevents potential multiple evaluations of enumerable.
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2019-04-10 17:20:36 +09:00 |
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smoogipoo
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c584967eb1
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Remove mods from workingbeatmap
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2019-04-09 12:59:32 +09:00 |
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Dean Herbert
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d53e6f7e0e
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Remove unused references
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2019-03-31 01:34:50 +09:00 |
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Dean Herbert
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42eaabe24c
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Fix editor blueprints being misplaced
Regressed with PlayfieldAdjustmentContainer changes.
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2019-03-31 01:29:37 +09:00 |
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Dean Herbert
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ed3746e166
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Make PlayfieldAdjustmentContainer universal
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2019-03-26 13:32:44 +09:00 |
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Dean Herbert
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baea7230bc
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Rename RulesetContainer to DrawableRuleset
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2019-03-19 23:47:31 +09:00 |
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Dean Herbert
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8617aaa2a7
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
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smoogipoo
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55edeb095d
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SelectionBox -> SelectionHandler
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2018-11-19 16:58:11 +09:00 |
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smoogipoo
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4cbda97b1e
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Move positional adjustment to SelectionBox
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2018-11-16 17:12:24 +09:00 |
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smoogipoo
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2612fd3099
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Adjust ruleset-specific namespaces
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2018-11-07 16:10:21 +09:00 |
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smoogipoo
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11be820efe
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CreateMaskFor -> CreateBlueprintFor
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2018-11-06 18:03:21 +09:00 |
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smoogipoo
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f2a5f28ea2
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SelectionMask -> SelectionBlueprint
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2018-11-06 17:56:04 +09:00 |
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Dean Herbert
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63cbc8e0e8
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Merge branch 'master' into slider-placement
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2018-11-02 19:45:34 +09:00 |
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smoogipoo
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aec1d95f04
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Implement spinner placement
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2018-10-29 18:37:28 +09:00 |
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smoogipoo
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af1de01ed6
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Add a spinner selection mask
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2018-10-29 18:23:23 +09:00 |
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smoogipoo
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bd915e8dca
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Implement initial slider placement (linear)
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2018-10-29 15:26:06 +09:00 |
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smoogipoo
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f674fcf2c8
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Merge branch 'mask-separation' into editor-mask-placement
# Conflicts:
# osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs
# osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs
# osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs
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2018-10-26 14:05:30 +09:00 |
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smoogipoo
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4051864bb4
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Re-namespace
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2018-10-26 13:39:19 +09:00 |
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smoogipoo
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677d0d4a19
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Renamespace ruleset masks
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2018-10-26 13:31:38 +09:00 |
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smoogipoo
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8703db5cc1
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Rename HitObjectMask -> SelectionMask
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2018-10-26 13:31:23 +09:00 |
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smoogipoo
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d19f80835b
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Adjust namespaces
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2018-10-25 18:26:28 +09:00 |
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smoogipoo
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d36ac59ca2
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Reduce complexity of creating edit ruleset containers
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2018-10-17 18:06:00 +09:00 |
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smoogipoo
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f384c7228e
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Fix post-merge issues
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2018-10-16 17:28:23 +09:00 |
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smoogipoo
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70f1d17b7e
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Merge remote-tracking branch 'origin/master' into editor-mask-placement
# Conflicts:
# osu.Game.Rulesets.Catch/UI/CatchRulesetContainer.cs
# osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs
# osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs
# osu.Game/Rulesets/UI/RulesetContainer.cs
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2018-10-16 17:28:16 +09:00 |
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smoogipoo
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d0007c047a
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PlayfieldLayer -> PlayfieldAdjustmentContainer
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2018-10-05 10:39:18 +09:00 |
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smoogipoo
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3420e0c7eb
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Re-implement composition tools + implement placement masks
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2018-10-03 16:27:26 +09:00 |
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smoogipoo
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540a010fbb
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Implement an intermediary EditRulesetContainer
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2018-10-03 15:36:24 +09:00 |
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smoogipoo
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1164108a95
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Renamespace ruleset masks
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2018-10-03 13:45:41 +09:00 |
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smoogipoo
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4cdb6dcea5
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Rename HitObjectMask -> SelectionMask
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2018-10-03 13:28:00 +09:00 |
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smoogipoo
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a166d03ede
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Remove duplicate implementation of the Osu playfield layer
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2018-09-21 14:43:38 +09:00 |
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smoogipoo
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826dc6ceb7
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Make Playfield not a ScalableContainer
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2018-09-21 14:02:32 +09:00 |
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smoogipoo
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268c14813b
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Fix resharper warnings
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2018-05-07 11:38:41 +09:00 |
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Dean Herbert
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32a74f95a5
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Normalize all the line endings
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2018-04-13 18:26:38 +09:00 |
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Dean Herbert
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81f82d98a1
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Rework a lot of naming and structure
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2018-03-14 15:18:21 +09:00 |
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smoogipoo
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ad2f556133
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Add hitobject overlays to selected hitobjects
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2018-02-20 18:01:45 +09:00 |
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smoogipoo
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8f25a5da66
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Add playfield aspect ratio + scaling modifications to composer layers
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2018-02-20 14:01:33 +09:00 |
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Dean Herbert
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37d393bca0
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Update licence headers
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2018-01-05 20:21:19 +09:00 |
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smoogipoo
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677f3653eb
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Hide osu! playfield cursor
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2017-11-30 19:19:34 +09:00 |
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smoogipoo
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efa39f38ca
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CI fixes
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2017-11-30 18:49:08 +09:00 |
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smoogipoo
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456bbe25f3
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Implement toolbox into HitObjectComposer
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2017-11-30 16:58:14 +09:00 |
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smoogipoo
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309eb4edd7
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Integrate HitObjectComposer into Compose
Also removes the other rulesets' HitObjectComposers for now.
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2017-11-29 17:46:21 +09:00 |
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