Tom94
c860eb25f9
Migrate to new anchor system without x/y reversal.
2016-11-14 17:22:20 +01:00
Thomas Müller
ac99e2d488
Avoid using load to construct the drawable hierarchy whereever possible.
2016-11-12 18:34:36 +01:00
Dean Herbert
cc0f61f545
Merge branch 'refs/heads/master' into dependency-injection
...
# Conflicts:
# osu-framework
# osu.Game/GameModes/OsuGameMode.cs
# osu.Game/GameModes/Play/Player.cs
# osu.Game/OsuGame.cs
# osu.Game/Overlays/MusicController.cs
# osu.Game/Overlays/Options/EditorSection.cs
# osu.Game/Overlays/Options/Input/MouseOptions.cs
# osu.Game/Overlays/Options/Online/InGameChatOptions.cs
# osu.Game/Overlays/Options/SkinSection.cs
2016-11-12 20:18:26 +09:00
Drew DeVault
0d4560a054
Update to latest DI stuff
2016-11-10 17:40:42 -05:00
Drew DeVault
fe9034323b
Get the game running, though not perfectly
2016-11-10 16:42:29 -05:00
Drew DeVault
ee24cd310c
Convert everything to DI pattern
2016-11-10 16:41:18 -05:00
Drew DeVault
dc03f36793
Use DI for Player
2016-11-10 16:38:44 -05:00
Huo Yaoyuan
c470140d64
Merge branch 'master'
2016-11-06 00:11:30 +08:00
Thomas Müller
07e74068e7
Merge branch 'master' of github.com:ppy/osu into peppy/hitcircle-revision-2
...
# Conflicts:
# osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
# osu.Game/Beatmaps/Objects/Osu/Drawable/DrawableCircle.cs
2016-11-05 13:35:15 +01:00
Dean Herbert
8fe63689a4
Fix thread safety issue when accessing files in beatmap (zip) files.
2016-11-05 18:19:01 +09:00
Huo Yaoyuan
2d86cb1e81
Merge branch 'master'
2016-11-05 16:21:59 +08:00
Dean Herbert
da18e2d4f6
Fix off-by-one colour retrieval.
2016-11-04 15:43:53 +09:00
Dean Herbert
b40ccccbe4
Add HitObject colours back in the mix.
2016-11-04 15:43:53 +09:00
Dean Herbert
e939746159
Fix scale ratio of gamefield.
2016-11-04 15:43:53 +09:00
Dean Herbert
7e6d5a28b1
Scale up TestCaseHitObjects so detail is a bit more visible.
2016-11-04 15:43:53 +09:00
Drew DeVault
2aa85a4b18
Split up options into subclasses
2016-11-03 19:06:22 -04:00
Drew DeVault
9f78f8607b
Implement General options section
2016-11-03 19:06:22 -04:00
Huo Yaoyuan
f2a8cc0c29
Merge branch 'master'
2016-11-03 20:38:34 +08:00
Dean Herbert
b86f308af6
Add async workflow.
2016-11-01 23:24:14 +09:00
Huo Yaoyuan
7d14e6e6cf
Make prev and next work again.
2016-10-28 20:08:27 +08:00
Huo Yaoyuan
b7ada4866e
Merge remote-tracking branch 'peppy/lets-play' into music-controller
2016-10-28 19:47:35 +08:00
Dean Herbert
10ef34b805
Lazy parse beatmap; Don't reload audio track if it hasn't changed.
2016-10-28 20:24:14 +09:00
Huo Yaoyuan
7e2350cb13
Merge remote-tracking branch 'refs/remotes/peppy/lets-play'
2016-10-28 19:07:29 +08:00
Dean Herbert
feccb7286c
Add the concept of a "WorkingBeatmap" and make player load beatmaps and audio from SongSelect.
2016-10-28 14:14:45 +09:00
Dean Herbert
d664c97279
Don't reinitialise fake data if we've already populated it.
2016-10-27 17:38:38 +09:00
Dean Herbert
ace31c68ea
Imply we are using fake data in description.
2016-10-27 17:38:23 +09:00
Dean Herbert
a764a97602
Use memory database again, local to TestCasePlaySongSelect.
2016-10-27 17:35:00 +09:00
Dean Herbert
f16cc430f8
Stop using memory database. Load sample data local to TestCase.
...
Also makes the connection private.
2016-10-27 17:08:53 +09:00
Huo Yaoyuan
0da78c19a2
TestCase reset.
2016-10-27 13:34:51 +08:00
Huo Yaoyuan
b671a33911
Transition fixes and clock for VisualTest.
2016-10-27 13:34:51 +08:00
Huo Yaoyuan
e1f6ab1a42
Create MusicController UI class and visual test.
2016-10-27 13:34:43 +08:00
Drew DeVault
157512b45f
Merge branch 'master' into song-select
2016-10-26 10:37:18 -04:00
Dean Herbert
faca23163c
Fix incorrect framework specification for VisualTests.
2016-10-26 19:11:17 +09:00
Drew DeVault
bc6e705e2b
Add test case for song selection
2016-10-24 11:39:18 -04:00
Dean Herbert
43f0409893
Start to structure flow of information in Player.
...
- Allow basic clicking of hitobjects.
- Break non-osu! game modes temporarily.
- Fix some issues with RollingCounters.
- Add the ability to increment counters.
2016-10-19 19:44:03 +09:00
Dean Herbert
a1d961dc87
Make the Player class more friendly and add a test case.
2016-10-19 18:00:35 +09:00
Dean Herbert
94968a8b7c
Add initial implementation of osu! HitCircle.
2016-10-19 16:19:01 +09:00
Adonais Romero González
72c4dc344e
Misc. fixes and improvements
2016-10-16 18:30:25 -05:00
Adonais Romero González
a671765a4f
Modified ManiaComboCounter behavior
...
This to match more with the current behavior in osu!mania.
2016-10-16 17:45:37 -05:00
Adonais Romero González
862dc1d7c7
Tidying code and restricting methods
2016-10-15 19:07:07 -05:00
Adonais Romero González
0ceb72ba42
More refactoring
2016-10-15 15:16:02 -05:00
Adonais Romero González
6bd3eaf37d
Changes according to review + Refactor
2016-10-14 18:23:27 -05:00
Adonais Romero González
9ccff6ec48
Tidying up
2016-10-13 19:50:06 -05:00
Adonais Romero González
f10a03dcef
Merge with master
2016-10-13 17:20:35 -05:00
Adonais Romero González
ce07a45456
Improved code
2016-10-13 17:13:20 -05:00
Dean Herbert
5e3e949fd6
Revert all counter commits. Requires much further review.
2016-10-13 14:45:41 +09:00
Adonais Romero González
cd7884f00e
More descriptive var names in test
2016-10-12 20:58:43 -05:00
Adonais Romero González
71d7de5326
Leading zeroes now part of ScoreCounter ctor
2016-10-12 20:57:06 -05:00
Dean Herbert
2566d6bfe0
Fix regressions with HitRenderers, while also cleaning them up.
2016-10-13 10:10:15 +09:00
Adonais Romero González
e9a38f0c4d
Fixed some animations
2016-10-12 17:24:06 -05:00