Dean Herbert
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b844d76311
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Move Shake logic local to hitcircle/slider
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2022-09-22 15:04:20 +09:00 |
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Dean Herbert
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2bdc6417e9
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Mark DrawableOsuHitObject abstract for clarity
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2022-09-22 14:44:03 +09:00 |
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Dean Herbert
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105aa01e7d
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Update usages of RemoveInternal
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2022-08-29 15:57:40 +09:00 |
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Dean Herbert
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a215d009fe
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Update Remove /RemoveRange /RemoveAll calls in line with framework changes
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2022-08-29 15:57:40 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Salman Ahmed
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3a00931e38
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Update slider sliding samples balance calculation to use screen-space as well
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2022-04-18 09:18:56 +03:00 |
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Salman Ahmed
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fcb48c69cf
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Calculate sample playback position using screen-space drawable rectangles
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2022-04-18 07:57:31 +03:00 |
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Dean Herbert
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879267862c
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Fix typo in DrawableOsuHitObject
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2022-04-08 15:20:22 +09:00 |
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Dean Herbert
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5bc76cac58
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Remove unused using statement
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2020-11-27 17:01:07 +09:00 |
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Dean Herbert
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bcc197f9fe
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Merge branch 'master' into improve-dho-time-offsets
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2020-11-27 15:03:56 +09:00 |
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ekrctb
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57454bbb1c
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Remove hitObject argument from OnApply and OnFree
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2020-11-27 10:13:05 +09:00 |
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smoogipoo
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0414e5c550
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Add MaximumJudgementOffset to DrawableHitObject, use in more places
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2020-11-26 01:12:42 +09:00 |
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smoogipoo
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ce4baf328d
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Move into OnApply() to resolve one-frame issues
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2020-11-17 23:35:36 +09:00 |
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smoogipoo
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04805b78c3
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Tighten osu! ruleset lifetime expiry for past hitobjects
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2020-11-17 23:20:19 +09:00 |
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smoogipoo
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3f78d81386
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Add nested osu! hitobject pooling
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2020-11-12 15:59:48 +09:00 |
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smoogipoo
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b1e039bcec
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Prevent overrides from messing with application/freeing
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2020-11-07 00:40:26 +09:00 |
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smoogipoo
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3a4bd73823
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Fix DHOs being freed when not expected
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2020-11-07 00:25:26 +09:00 |
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smoogipoo
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33b629a87a
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Make top-level osu! objects use new methods
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2020-11-06 23:09:23 +09:00 |
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Dean Herbert
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0cadb31947
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Merge branch 'master' into drawable-hit-object-hit-state-fix
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2020-11-05 17:07:52 +09:00 |
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smoogipoo
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9a7fcadabc
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Use BDL for top-level osu! DHOs
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2020-11-05 13:51:46 +09:00 |
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Dean Herbert
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a3dc1d5730
|
Update existing implementations
|
2020-11-04 17:14:23 +09:00 |
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Bartłomiej Dach
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1f0620ffd4
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Replace assignment references to HitResult.Miss with Judgement.MinResult
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2020-10-02 23:31:24 +02:00 |
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smoogipoo
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acbeb5406f
|
Add/improve xmldoc
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2020-08-31 13:33:41 +09:00 |
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Dean Herbert
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65b96079a0
|
Move dampening to base implementation and change range to 0..1
|
2020-04-13 13:01:02 +09:00 |
|
Fire937
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22d89dbff7
|
Merge branch 'master' of https://github.com/ppy/osu into stereo-shifted-playback
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2020-04-12 01:46:32 +02:00 |
|
Fire937
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f274ec297c
|
Add positional sound support for all rulesets
The SamplePlaybackBalance is calculated in a way that the balance
remains between -0.4 and 0.4.
Positional sound is not supported in osu!taiko.
|
2020-04-12 01:33:25 +02:00 |
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smoogipoo
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10e849d196
|
Separate into separate class
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2020-04-10 02:02:09 +09:00 |
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smoogipoo
|
12a48d2774
|
Cause all earlier hitobjects to get missed
|
2020-03-19 19:16:24 +09:00 |
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Dan Balasescu
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1d680b7a00
|
Better english
Co-Authored-By: Dean Herbert <pe@ppy.sh>
|
2020-03-18 19:13:25 +09:00 |
|
smoogipoo
|
742698acab
|
Add notelock implementation
|
2020-03-10 15:30:24 +09:00 |
|
Huo Yaoyuan
|
dcfa98414f
|
Use ??=.
|
2019-11-12 19:56:51 +08:00 |
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smoogipoo
|
5c2c055614
|
Set lifetime on initial state update
|
2019-09-13 18:49:21 +09:00 |
|
Dean Herbert
|
f21e47d6d2
|
Move expire to DrawableHitObject
|
2019-09-12 19:29:08 +09:00 |
|
smoogipoo
|
0c73c5acf3
|
Expose full hitobject rather than hit windows
|
2019-09-02 17:14:40 +09:00 |
|
smoogipoo
|
f2bdf94a1d
|
Add HitWindows to JudgementResult to indicate timing errors
|
2019-09-02 16:28:14 +09:00 |
|
Dean Herbert
|
9a98f39f06
|
Share logic with other rulesets (and make default)
|
2019-08-28 18:12:47 +09:00 |
|
Dean Herbert
|
9752dbf950
|
Fix osu! approach circles fading in too late
|
2019-08-28 18:10:58 +09:00 |
|
Dean Herbert
|
859233526d
|
Move circle visual implementation to new class
Allows for more precise skin control over state animations.
|
2019-07-25 16:09:20 +09:00 |
|
Dean Herbert
|
c3b81bef4a
|
Flip default to the preferred method going forward
|
2019-07-22 15:55:38 +09:00 |
|
Dean Herbert
|
be170b4124
|
Naming and documentation improvements
|
2019-07-22 15:50:02 +09:00 |
|
Dean Herbert
|
91f86adb66
|
Move DrawableHitObject state management to base class
|
2019-07-22 15:07:12 +09:00 |
|
Dean Herbert
|
8327452fe1
|
Make AccentColour a bindable
|
2019-07-22 14:48:59 +09:00 |
|
smoogipoo
|
ed203cb0ff
|
Delay intial hitobject updates
|
2019-07-16 13:45:59 +09:00 |
|
Salman Ahmed
|
d11b799571
|
Add explaining comment
|
2019-06-30 18:28:20 +03:00 |
|
Salman Ahmed
|
f42ded3437
|
Move to DrawableOsuHitObject
|
2019-06-30 18:27:47 +03:00 |
|
Dean Herbert
|
2f8f4fac64
|
Fix combo colour fallbacks when skin is not providing any
|
2019-02-05 17:54:14 +09:00 |
|
Dean Herbert
|
8617aaa2a7
|
Update licence header (and remove year)
|
2019-01-24 17:43:03 +09:00 |
|
Dean Herbert
|
4cee21f356
|
Make skinning better
|
2019-01-07 20:12:39 +09:00 |
|
Dean Herbert
|
1a974f64de
|
Initial design for user registration dialog
|
2018-12-05 12:57:26 +09:00 |
|
smoogipoo
|
aea84f737b
|
Fix taiko hitobjects potentially disappearing before being judged
|
2018-11-29 12:12:29 +09:00 |
|