Dean Herbert
8657576210
Show selection defaults in test scene (and make prettier)
2025-01-23 15:50:40 +09:00
Dean Herbert
218720bca5
Merge pull request #31588 from minetoblend/feature/paste-snapped
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Snap to beat divisor when pasting hitobjects in editor
2025-01-22 18:38:12 +09:00
Dean Herbert
c94b8bf051
Apply NRT to new class
2025-01-22 18:36:13 +09:00
Bartłomiej Dach
2623d8dcac
Merge pull request #31604 from peppy/fix-song-select-right-click-handling
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Fix song select right click handling
2025-01-22 10:00:03 +01:00
Dean Herbert
4cf4b8c73d
Switch IsImportant
to init
property isntead of virtual
2025-01-22 16:41:26 +09:00
Dean Herbert
fde2b22bbc
Add transient flag for notifications which shouldn't linger in history
2025-01-22 16:41:26 +09:00
Marvin Schürz
cc7c549468
Add test scene for clipboard snapping
2025-01-21 11:02:41 +01:00
Dan Balasescu
8f8246278a
Merge pull request #31527 from bdach/spectator-list-ready
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Show spectating users during gameplay
2025-01-21 18:54:11 +09:00
Dean Herbert
c8cc36e9af
Add failing test coverage of random rewind button not working
2025-01-21 17:24:41 +09:00
Dean Herbert
b5b407fe7c
Knock some sense into daily challenge profile test scene
2025-01-20 15:40:38 +09:00
Marvin Schürz
45e0d9154e
Adjust tests to worked with snapped start time
2025-01-20 01:38:18 +01:00
Bartłomiej Dach
3c4bfc0a01
Merge spectator list classes into one skinnable
2025-01-17 11:23:14 +01:00
Bartłomiej Dach
b215073957
Add completion marker to daily challenge profile counter
2025-01-17 10:26:59 +01:00
Dean Herbert
a8456ce9ac
Merge pull request #31513 from smoogipoo/remove-status-from-apiuser
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Remove `Status` and `Activity` bindables from `APIUser`
2025-01-17 17:36:47 +09:00
Dan Balasescu
88829d5321
Merge pull request #31535 from peppy/beatmap-carousel-v2-right-click-scroll
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Refactor absolute scrolling at song select
2025-01-17 17:02:14 +09:00
Bartłomiej Dach
7d026761fc
Merge pull request #31533 from peppy/fix-gameplay-offset-adjust-limitations
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Fix gameplay offset adjustment limits not being enforced
2025-01-17 08:21:24 +01:00
Dan Balasescu
79fff136a9
Merge branch 'master' into beatmap-carousel-v2-right-click-scroll
2025-01-17 16:12:52 +09:00
Dan Balasescu
5425d62186
Merge branch 'master' into remove-status-from-apiuser
2025-01-17 15:42:40 +09:00
Dan Balasescu
ae7e4bef86
Fix tests
2025-01-17 15:42:19 +09:00
Dean Herbert
224f39825f
Fix test potentially false-negative due to realm write delays
2025-01-17 14:16:38 +09:00
Bartłomiej Dach
1949c01103
Fix skin deserialisation test
2025-01-16 15:34:49 +01:00
Bartłomiej Dach
0c54853710
Merge branch 'spectator-list-visuals' into spectator-list-ready
2025-01-16 15:13:04 +01:00
Bartłomiej Dach
e3b780d0fb
Merge branch 'master' into spectator-list-visuals
2025-01-16 14:07:53 +01:00
Dean Herbert
a6057a9f54
Move absolute scroll support local to carousel and allow custom bindings
2025-01-16 20:47:59 +09:00
Bartłomiej Dach
6b921fc4e4
Merge pull request #31471 from peppy/beatmap-carousel-v2
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Add basic framework for carousel displays (aka `BeatmapCarouselV2`)
2025-01-16 12:21:53 +01:00
Dan Balasescu
8400726887
Move bindables to OsuConfigManager & SessionStatics
2025-01-16 19:33:42 +09:00
Dean Herbert
56dfe4a231
Adjust test to work better when running in sequence
2025-01-16 18:56:21 +09:00
Dean Herbert
a4174a3644
Add failing test coverage showing offset adjust is not limited correctly
2025-01-16 18:05:58 +09:00
Dan Balasescu
b54d959263
Expose as IBindable from IAPIProvider, writes via config
2025-01-16 17:05:18 +09:00
Bartłomiej Dach
43fc48a3f3
Add client methods allowing users to be notified of who is watching them
2025-01-15 14:18:01 +01:00
Bartłomiej Dach
582c5180b9
Implement spectator list display
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- First step for https://github.com/ppy/osu/issues/22087
- Supersedes / closes https://github.com/ppy/osu/pull/22795
Roughly uses design shown in
https://github.com/ppy/osu/pull/22795#issuecomment-1579936284 with some
modifications to better fit everything else, and some customisation
options so it can fit better on other skins.
2025-01-15 14:17:53 +01:00
Dean Herbert
6027947657
Move animation handling to Carousel
implementation to better handle add/removes
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With the animation logic being external, it was going to make it very
hard to apply the scroll offset when a new panel is added or removed
before the current selection.
There's no real reason for the animations to be local to beatmap
carousel. If there's a usage in the future where the animation is to
change, we can add more customisation to `Carousel` itself.
2025-01-15 17:01:07 +09:00
Bartłomiej Dach
614243fef4
Merge pull request #31506 from peppy/fix-storyboard-break-overhead
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Fix stutter on intensive storyboards when entering break time with 100% background dim
2025-01-15 08:23:58 +01:00
Dan Balasescu
20108e3b74
Remove Status and Activity bindables from APIUser
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As for the tests, I'm (ab)using the `IsOnline` state for the time being
to restore functionality.
2025-01-14 23:45:30 +09:00
Dean Herbert
7e8a80a0e5
Add difficulty, artist and title sort examples
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Also:
- Adds hinting at grouping and header status of items
- Passes through criteria and prepare for grouping tests.
- Makes `Filters` list `protected` because naming clash with `Filter()`
on `BeatmapCarousel`.
2025-01-14 19:52:48 +09:00
Dean Herbert
d97a3270a5
Split out BeatmapCarousel
classes and drop V2
suffix
2025-01-14 19:18:02 +09:00
Dean Herbert
8d41eda91a
Merge branch 'master' into beatmap-carousel-v2
2025-01-14 19:06:52 +09:00
Dean Herbert
b4d054fdc0
Merge pull request #31444 from smoogipoo/friend-presence-2
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Add notifications for when friends go online or offline
2025-01-14 18:58:19 +09:00
Bartłomiej Dach
459577cc32
Merge pull request #31474 from peppy/scroll-container-double-precision
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Update game `ScrollContainer` usage in line with framework changes
2025-01-14 10:56:55 +01:00
Bartłomiej Dach
058ff8af77
Make test class partial
2025-01-14 09:22:56 +01:00
Dean Herbert
7761a0c18a
Add failing test coverage showing storyboard not being updated when dimmed
2025-01-14 16:22:10 +09:00
Bartłomiej Dach
39a69d6454
Adjust test to pass
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What I think was happening here is that the dump of the accuracy
counter's state was happening too early. The component is loaded
synchronously into the `ISerialisableDrawableContainer` before its
default position is set via the "apply defaults" `ArgonSkin` flow
- so the test needs to wait for that to take place first.
2025-01-13 13:14:34 +01:00
Bartłomiej Dach
8968ab19d9
Merge branch 'master' into fix-skin-editor-undo
2025-01-13 12:39:51 +01:00
Dean Herbert
ad04681b28
Add scroll position maintaining
2025-01-11 01:43:47 +09:00
Dean Herbert
5e9a7532d3
Add basic implementation of new beatmap carousel
2025-01-11 01:43:47 +09:00
Dean Herbert
94ea003d90
Update game ScrollContainer
usage in line with framework changes
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See https://github.com/ppy/osu-framework/pull/6467 .
2025-01-11 01:42:59 +09:00
Dean Herbert
73adc4dfd7
Merge pull request #31364 from bdach/editor-storyboard-display-2
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Display storyboard in editor background
2025-01-10 15:09:44 +09:00
Dan Balasescu
7268b2e077
Add separate path for friend presence notifications
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It proved to be too difficult to deal with the flow that clears user
states on stopping the watching of global presence updates. It's not
helped in the least that friends are updated via the API, so there's a
third flow to consider (and the timings therein - both server-spectator
and friends are updated concurrently).
Simplest is to separate the friends flow, though this does mean some
logic and state duplication.
2025-01-09 17:31:01 +09:00
Dean Herbert
0fe6b4be0d
Add reason for making test interactive-only
2025-01-09 13:33:55 +09:00
Dean Herbert
2a7a3d932e
Add test showing that rate adjustments cause discrepancies in replay frame precision
2025-01-09 13:30:04 +09:00