smoogipoo
bdfdd00afe
Adjust spacings and sizings of left-side details
2021-08-06 18:52:01 +09:00
Dean Herbert
6164903fec
Merge branch 'master' into new-difficulty-colours
2021-08-06 18:05:53 +09:00
smoogipoo
74bffeac5e
Minor design adustments (paddings/sizing)
2021-08-06 17:03:44 +09:00
smoogipoo
0ea982c036
Update recent participants list to use participant_count
2021-08-05 22:49:41 +09:00
smoogipoo
fd6d488657
Add thousands separator to rank range pill
2021-08-05 21:40:09 +09:00
smoogipoo
c74e620ce9
Add constant for background colour
2021-08-05 21:39:51 +09:00
smoogipoo
87fd1eaf06
Explain negative padding
2021-08-05 21:19:23 +09:00
smoogipoo
438f0ce702
Increase default number of avatars
2021-08-05 21:18:30 +09:00
smoogipoo
2f2e3d7366
Use higher res background image
2021-08-05 21:01:21 +09:00
smoogipoo
b8ec1cb984
Hide star rating max display for equal difficulties
2021-08-05 21:00:28 +09:00
smoogipoo
bd394d9377
Fix pluralisation
2021-08-05 20:56:23 +09:00
smoogipoo
5521f38cfb
Adjust spacing
2021-08-05 20:56:09 +09:00
smoogipoo
0246e6f850
Merge branch 'master' into lounge-redesign
2021-08-05 19:55:15 +09:00
Dan Balasescu
0211521a97
Merge branch 'master' into multiplayer-create-with-enter
2021-08-05 17:07:03 +09:00
Dan Balasescu
5811dff853
Merge pull request #14120 from peppy/multiplayer-team-vs-team-selection
...
Add ability to choose Team Versus match type and view / switch teams
2021-08-05 17:02:14 +09:00
Dean Herbert
2b973b9831
Redirect beatmap selection to intentionally click the button directly
2021-08-05 14:21:51 +09:00
Dean Herbert
bf720f7e06
Ensure operations are not performed during loading
2021-08-05 14:14:07 +09:00
Dean Herbert
22bd6c7556
Move keyboard progress flow handling to MatchSettingsOverlay
2021-08-05 14:06:58 +09:00
Dean Herbert
fd54487186
Add safety against pushing to non-current screen
2021-08-05 14:06:58 +09:00
Dean Herbert
2ccf7e75b0
Fix new possible nullref inspection due to delegate initialisation in constructor
2021-08-05 13:24:59 +09:00
Dean Herbert
c84bd2c74d
Update new obsolete usages
2021-08-05 13:22:59 +09:00
Salman Ahmed
d0ce0cf9f5
Merge branch 'master' into new-difficulty-colours
2021-08-04 17:12:15 +03:00
smoogipoo
3b6771ca65
Remove todo
2021-08-04 22:09:03 +09:00
smoogipoo
fbf89493ad
Merge branch 'master' into lounge-redesign
2021-08-04 19:53:55 +09:00
Dean Herbert
476442d1a3
Merge branch 'master' into multiplayer-create-with-enter
2021-08-04 19:37:41 +09:00
Dan Balasescu
5a6636ae5c
Merge pull request #14116 from peppy/update-platform-action-triggers
...
Update existing test to make use of `ManualInputManager.Keys`
2021-08-04 19:36:39 +09:00
Dean Herbert
42e14fb492
Merge branch 'update-platform-action-triggers' into multiplayer-create-with-enter
2021-08-04 17:31:38 +09:00
Dean Herbert
9b9dacf3fe
Update usages of Drawable.Click()
2021-08-04 17:30:33 +09:00
smoogipoo
c06fffb56a
Increase background image resolution
2021-08-04 13:49:13 +09:00
Salman Ahmed
b5970d5cdc
Handle pitch black background case
2021-08-04 01:52:48 +03:00
Dean Herbert
aa320c70a7
Improve show/hide animation and add more padding around the crown
2021-08-03 23:42:37 +09:00
Dean Herbert
b8e878ccc9
Add the ability to change team by clicking current team colour
...
Definitely not the final UX, but it's what people are used to and easy
to implement, so it'll do for now.
2021-08-03 23:42:37 +09:00
Dean Herbert
5e59b1325c
Add team display to participant list
2021-08-03 23:42:37 +09:00
Dean Herbert
b956d32587
Add the ability to change multiplayer game type
2021-08-03 23:42:37 +09:00
Dean Herbert
c856611f65
Merge branch 'master' into multiplayer-match-rulesets
2021-08-03 23:40:24 +09:00
Salman Ahmed
9a5e052dc0
Use star difficulty colour spectrum game-wide
2021-08-03 15:02:18 +03:00
smoogipoo
50f6632051
Fix duplicate RoomManager
2021-08-03 20:38:50 +09:00
smoogipoo
1b6b7ce343
Merge branch 'master' into lounge-redesign
2021-08-03 20:02:31 +09:00
Dean Herbert
063868713e
Add ability to create a room using only keyboard input
2021-08-03 19:11:10 +09:00
Dean Herbert
feadfbcca7
Add playlist type to picker temporarily
2021-08-03 17:48:20 +09:00
Dean Herbert
01f15bd6fc
Rename picker class to match new naming
2021-08-03 17:47:53 +09:00
Dean Herbert
a42762e351
Merge branch 'multiplayer-rename-game-type' into multiplayer-match-rulesets
2021-08-03 14:55:51 +09:00
Dean Herbert
2564c0c3df
Rename GameType
to MatchType
and make enum
instead of class
2021-08-03 14:46:31 +09:00
Dean Herbert
867426441e
Fix weird access to room via Client
2021-08-02 18:50:22 +09:00
Salman Ahmed
a75da82986
Add explaining comment
2021-08-01 21:14:54 +03:00
Salman Ahmed
ac930b8918
Fix judgement processors provided to mods while not completely loaded
2021-08-01 19:16:30 +03:00
Dean Herbert
48b95ae250
Merge pull request #14067 from nekodex/select-sfx-changes
...
Swap 'select' sample variants and add hover+select sounds to more components
2021-07-31 20:03:08 +09:00
Dean Herbert
081dafc4e4
Update existing inline usages to use new extension method
2021-07-31 16:46:02 +09:00
Jamie Taylor
c1d8a7e2ad
Add and use 'Submit' select sample variant for particular components
2021-07-30 21:35:28 +09:00
Jamie Taylor
be3c02ff7f
Remove 'Soft' select sample variant usage (soft is the new default)
2021-07-30 21:35:27 +09:00
Joseph Madamba
451c65a2c8
Fix song progress graph not being correctly hidden
2021-07-29 23:41:01 -07:00
Bartłomiej Dach
0691c0dd63
Switch Colour{Display,Palette}
to use Colour4
2021-07-29 23:14:32 +02:00
Henry Lin
89e8296eb1
Reset all types of adjustments in MusicController
; Rename AllowRateAdjustments
to AllowTrackAdjustments
2021-07-29 15:39:26 +08:00
Bartłomiej Dach
239b38a0ab
Reduce implicit conversions by using default
2021-07-27 21:46:29 +02:00
Lucas A
94877117b9
Apply changes in-line with framework changes.
2021-07-27 18:22:47 +02:00
Dan Balasescu
488dd3ea52
Merge pull request #13980 from peppy/fix-online-song-select-background
...
Fix song select background not showing in multiplayer/playlists
2021-07-26 15:16:39 +09:00
Dean Herbert
3770193ede
Fix keyboard navigation at multiplayer lounge not iterating in correct order
2021-07-26 13:49:09 +09:00
Salman Ahmed
749d7a7b24
Fix DrawableRoom
swallowing mouse down events before reaching its container
2021-07-26 04:41:47 +03:00
Dan Balasescu
ce30bd8cc7
Merge pull request #14003 from Game4all/localise-profile-overlay-header-stats
...
Localise profile overlay numeric statistics
2021-07-25 12:20:38 +09:00
Lucas A
ff3d38de6f
Localise accuracy display.
2021-07-23 22:37:08 +02:00
Dean Herbert
50a2abbe7f
Merge pull request #12683 from frenzibyte/legacy-beatmap-combo-offset
...
Apply combo offsets "colour hax" only on beatmap skins
2021-07-23 14:30:18 +09:00
Salman Ahmed
7bc30b46ff
Use BindValueChanged
with last running immediately instead
2021-07-23 07:51:58 +03:00
Salman Ahmed
ee3791ccf2
Update colours once on TimelineHitObjectBlueprint
2021-07-23 06:25:56 +03:00
Dean Herbert
a5736085a9
Ensure externally run operations on LoungeSubScreen
are run after load is completed
2021-07-23 02:23:37 +09:00
Salman Ahmed
523c154f15
Add ComboIndexWithOffsetsBindable
and bind similar to ComboIndexBindable
2021-07-22 16:40:33 +03:00
Dean Herbert
29ffae4025
Merge pull request #13967 from nekodex/new-select-sounds
...
Add new 'soft' select sound variant and use it in some places
2021-07-22 16:21:03 +09:00
Dean Herbert
8b1202153a
Merge pull request #13951 from LumpBloom7/timeline-object-interactions
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Make timeline blueprints outside of TimelineBlueprint boundaries interactable
2021-07-22 16:20:22 +09:00
Dean Herbert
957a0686ed
Split out nested classes from TimelineBlueprintContainer
...
They got too big.
2021-07-22 15:48:08 +09:00
Dean Herbert
b5cc9010de
Move resolved property to top of class
2021-07-22 15:39:01 +09:00
Dean Herbert
ec3ce57bb9
Fix song select background not showing in multiplayer/playlists
...
The screen was now being loaded against incorrect dependencies. I'm not
sure why I thought it wasn't possible to just do the `Push` in
`LoadComplete` as it seems to work without issue this time...
Closes #13974 .
2021-07-22 14:33:08 +09:00
Henry Lin
aab7678a69
Truncate beatmap text
2021-07-22 12:18:37 +08:00
Jamie Taylor
507b53dc73
Use 'Soft' hover/select samples for EditorTable row selection
2021-07-21 22:02:40 +09:00
Derrick Timmermans
9d43ca122f
Allow context menus to be triggered as well
2021-07-21 12:04:09 +02:00
Dan Balasescu
4c63e8e036
Merge pull request #13964 from peppy/fix-mod-overflow
...
Fix mod display overflowing on contracted results panels
2021-07-21 18:52:00 +09:00
Derrick Timmermans
f85ff40a6b
Add back LeftMouse button check
2021-07-21 11:47:21 +02:00
Dean Herbert
adda96ac86
Merge pull request #13962 from ekrctb/platform-action
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Adapt to framework `PlatformAction` type change
2021-07-21 18:17:38 +09:00
Dean Herbert
a261f1ef8f
Merge pull request #13960 from ekrctb/selection-box-can-flip
...
Allow specifying different value of scaling and flipping support for a selection box
2021-07-21 18:05:18 +09:00
Dan Balasescu
b390018e64
Merge branch 'master' into fix-mod-overflow
2021-07-21 17:26:47 +09:00
Dan Balasescu
b556d6d382
Merge pull request #13963 from peppy/tidy-mod-display
...
Tidy up `ModDisplay`
2021-07-21 17:26:39 +09:00
Dean Herbert
b910c21230
Add ModFlowDisplay
and consume in ContractedPanelMiddleContent
2021-07-21 16:53:04 +09:00
Dean Herbert
5bee06fd5f
Remove forgotten AutoSize
specification
2021-07-21 16:43:29 +09:00
Dean Herbert
396ad79d50
Remove unnecessary UnbindAll
call
2021-07-21 16:43:08 +09:00
Dean Herbert
a63065dbe9
Tidy up ModDisplay
2021-07-21 16:38:25 +09:00
ekrctb
1bac471b49
Adapt to PlatformAction
type change
2021-07-21 16:12:53 +09:00
ekrctb
1bff4373b3
Allow specifying flipping support of selection box different from scaling
2021-07-21 15:59:45 +09:00
Dan Balasescu
3121836741
Merge pull request #13942 from peppy/fix-autoplay-results-timestamp
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Avoid showing time of play on results screen when autoplay
2021-07-21 15:37:31 +09:00
Bartłomiej Dach
db9cf443c7
Allow confirming room password by pressing Enter
2021-07-21 00:04:51 +02:00
Derrick Timmermans
a8cf6a6854
Fix slight Y position offset in HandleDrag
2021-07-20 23:00:58 +02:00
Derrick Timmermans
bfec87b082
Let TimelineBlueprintContainer only accept positional input within timeline quad
2021-07-20 22:30:50 +02:00
Derrick Timmermans
8b09ddbcd6
Merge branch 'ppy:master' into timeline-object-interactions
2021-07-20 16:36:39 +02:00
Dan Balasescu
738d321788
Merge pull request #13946 from peppy/fix-online-play-sub-screens-not-async-loaded
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Fix `OnlinePlayScreen` sub-screens not loaded asynchronously
2021-07-20 19:51:13 +09:00
Dean Herbert
d066ebcd70
Merge pull request #12682 from frenzibyte/refactor-combo-colour-retrieval
...
Refactor combo colours retrieval to use skin config lookups instead
2021-07-20 19:47:57 +09:00
Dean Herbert
8e1f8c28bd
Use default
value to denote no play date, rather than null
2021-07-20 19:05:08 +09:00
Dan Balasescu
15127f972e
Merge branch 'master' into fix-online-play-sub-screens-not-async-loaded
2021-07-20 18:47:41 +09:00
Dean Herbert
d87ea741ed
Fix OnlinePlayScreen
sub-screens not loaded asynchronously
2021-07-20 16:38:39 +09:00
Salman Ahmed
1af230c48c
Merge branch 'master' into refactor-combo-colour-retrieval
2021-07-20 10:08:25 +03:00
Dean Herbert
fe414b942f
Ensure online play subscreen is loaded before forwarding OnExiting
...
Closes https://github.com/ppy/osu-framework/issues/4619 (actually not a
framework issue; the framework correctly guards against this scenario,
see
4e29504384/osu.Framework/Screens/ScreenStack.cs (L277)
).
Added the assertions to be very explicit about the nested stack's state
at this point. Both of those events can only be triggered if the stack
has a loaded screen (as far as I can tell), making this check
unnecessary in those cases.
2021-07-20 15:51:34 +09:00
Dean Herbert
662822a40c
Avoid showing time of play on results screen when autoplay
...
Closes https://github.com/ppy/osu/issues/13940 .
2021-07-20 15:19:44 +09:00
Dean Herbert
844152e1b1
Merge pull request #13861 from peppy/add-password-support
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Add multiplayer room password support
2021-07-19 23:32:28 +09:00
Dan Balasescu
6e104fe084
Merge pull request #13894 from peppy/fix-beat-synced-container-alt
...
Fix multiple issues with `BeatSyncedContainer`
2021-07-19 23:19:20 +09:00