Dean Herbert
|
917334a39a
|
Move cancel code to exit paths for screen
|
2018-03-22 13:01:40 +09:00 |
|
Dean Herbert
|
8f71d53c17
|
Fix retry not allowing continuing beyond PlayerLoader
Resolves #2265.
|
2018-03-22 02:10:31 +09:00 |
|
Dean Herbert
|
ea649f9650
|
Avoid scheduling during non-current screen
|
2018-03-14 12:09:19 +09:00 |
|
Dean Herbert
|
ef8d595914
|
Apply formatting changes
|
2018-03-14 11:44:19 +09:00 |
|
Dean Herbert
|
c3a3d76b88
|
Merge remote-tracking branch 'upstream/master' into DoNotMoveToPlayerWhileDragging
|
2018-03-14 11:43:33 +09:00 |
|
Dean Herbert
|
94ed4ab01b
|
Add debouncing to player loading
Allows the mouse to temporarily exit and re-enter overlay elements without triggering a load
|
2018-03-08 20:28:55 +09:00 |
|
Dean Herbert
|
d3e91024a7
|
Block player enter when a drag initiates from an overlaying container
|
2018-03-08 18:16:23 +09:00 |
|
TocoToucan
|
2cb197d0c4
|
Replace ConfigureBackgroundUpdate with OnEntering
|
2018-03-08 11:35:00 +03:00 |
|
Dean Herbert
|
9760f30ce9
|
Tidy things up to make more sense
|
2018-02-16 12:08:36 +09:00 |
|
TocoToucan
|
c57e8785e2
|
Move all storyboard loading to Player itself
|
2018-02-15 23:57:53 +03:00 |
|
TocoToucan
|
a860dd7208
|
Preview visual settings at the “loading” screen
|
2018-02-09 00:06:24 +03:00 |
|
TocoToucan
|
d437c1d7ec
|
Introduce PlayerBase class
|
2018-02-08 23:28:42 +03:00 |
|
TocoToucan
|
ce4122b3c4
|
Display visual settings overlay on PlayerLoader screen
|
2018-01-26 23:29:54 +03:00 |
|
Dean Herbert
|
37d393bca0
|
Update licence headers
|
2018-01-05 20:21:19 +09:00 |
|
Dan Balasescu
|
3bfa6bd9fd
|
Merge branch 'master' into better-notification-delays
|
2017-12-27 23:26:57 +09:00 |
|
Dean Herbert
|
d17f6cb564
|
Fix crash when starting play mode with no beatmap
Closes #1767
|
2017-12-27 11:46:44 +09:00 |
|
Dean Herbert
|
71a94d6b44
|
Add a bindable Enabled flag to NotificationManager
Also better handles delays before notifications are displayed.
|
2017-12-25 20:53:23 +09:00 |
|
Dean Herbert
|
49a5af60e2
|
Fix multiple order-of-execution issues with osu! logo
Also sets better defaults.
|
2017-11-13 18:43:16 +09:00 |
|
Dean Herbert
|
4874371dbf
|
Rename methods back
|
2017-11-09 17:38:20 +09:00 |
|
Dean Herbert
|
c2d4a213b1
|
Rename logo-related methods
|
2017-11-08 16:34:03 +09:00 |
|
Dean Herbert
|
9b2d41f4eb
|
Fix quick retry looking bad
|
2017-11-02 21:52:01 +09:00 |
|
Dean Herbert
|
b8b05fe8d2
|
Make the osu! logo shared game-wide
There should only ever be one osu! logo. It is now passed around between screens in a superfluous manner.
|
2017-11-02 20:38:02 +09:00 |
|
Dean Herbert
|
6fa02ce9bb
|
Use internal less
Allows for more dynamic compilation to succeed. No reason for using internal here anyways.
|
2017-11-01 17:10:54 +09:00 |
|
Dean Herbert
|
cd722e4abb
|
Fix beatmap author being stored in two different places
|
2017-10-14 11:39:55 +09:00 |
|
Damnae
|
010a6ec252
|
Fix player loading.
|
2017-09-15 09:06:27 +02:00 |
|
Dean Herbert
|
6ea22cc6c7
|
Add missing return to PlayerLoader
was being a bit too eager previously
|
2017-09-15 08:15:23 +09:00 |
|
Dean Herbert
|
fce580d717
|
Reshuffle namespaces
|
2017-07-26 13:22:46 +09:00 |
|
Thomas Müller
|
e68675f970
|
Rename EasingTypes to Easing
|
2017-07-22 20:53:53 +02:00 |
|
Thomas Müller
|
c4619f614a
|
Merge branch 'master' of github.com:ppy/osu into better-transforms
# Conflicts:
# osu-framework
|
2017-07-19 19:15:51 +02:00 |
|
Dean Herbert
|
d0dea33faa
|
Make Beatmap (bindable) non-nullable.
|
2017-07-19 15:16:53 +09:00 |
|
Thomas Müller
|
87bcd526f3
|
Get rid of raw AddDelay calls within osu.Game
|
2017-07-17 16:51:21 +03:00 |
|
Thomas Müller
|
032e9df67b
|
ApplyDelay -> AddDelay
|
2017-07-16 17:47:29 +03:00 |
|
Thomas Müller
|
71105bb9ee
|
Delay -> ApplyDelay; DelayReset -> ResetDelay
|
2017-07-16 14:06:46 +03:00 |
|
Thomas Müller
|
a5e610a7ba
|
Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
|
2017-07-14 19:18:12 +03:00 |
|
Dean Herbert
|
9bbcc0526d
|
Disable beatmap changes in specified screens
|
2017-07-11 18:39:10 +09:00 |
|
Thomas Müller
|
40225238d9
|
Set RelativeSizeAxes for updated FillMode behavior
|
2017-06-28 12:24:23 +03:00 |
|
Dean Herbert
|
efab186384
|
Update namespaces in line with framework
|
2017-05-16 12:50:30 +09:00 |
|
EVAST9919
|
0386e96573
|
applied requested changes
|
2017-05-01 05:38:51 +03:00 |
|
EVAST9919
|
668262ed06
|
Applied requested changes
|
2017-05-01 04:53:46 +03:00 |
|
EVAST9919
|
e9094bac51
|
Added suggested changes
|
2017-04-30 17:05:00 +03:00 |
|
EVAST9919
|
a8c918f7bf
|
Removed empty line
|
2017-04-28 21:12:48 +03:00 |
|
EVAST9919
|
d5c56aab7a
|
Initial commit
|
2017-04-28 21:05:00 +03:00 |
|
Dean Herbert
|
5aa90df819
|
Allow OsuScreens to decide whether ruleset switching should be allowed.
Tidies up ToolbarModeSelector a lot by using DI.
|
2017-04-21 16:03:59 +09:00 |
|
Dean Herbert
|
5ba85818db
|
Combine push logic and adjust transitions a bit more.
|
2017-04-18 17:07:02 +09:00 |
|
Dean Herbert
|
ddff26d167
|
Show metadata when loading between retries.
Also speeds up the display a bit.
|
2017-04-18 17:00:58 +09:00 |
|
Dean Herbert
|
edd71c0560
|
Tidy up and comment PlayerLoader logic.
|
2017-04-18 16:56:01 +09:00 |
|
ocboogie
|
2bd89e922f
|
Removed unneeded newPlayer
|
2017-04-17 23:48:21 -07:00 |
|
ocboogie
|
c0f4cbcba6
|
Added back PlayerLoader overlays
|
2017-04-17 23:36:11 -07:00 |
|
ocboogie
|
aa466d0e84
|
PlayerLoader creates a new instance of the Player class on Restart
|
2017-04-17 21:32:38 -07:00 |
|
Dean Herbert
|
6f1fff4ee7
|
Update async load usage to new style.
|
2017-04-02 15:56:12 +09:00 |
|