Jamie Taylor
|
bd0c986144
|
Add asserts to ensure correct state when attaching/detaching the filter
|
2021-10-06 17:34:24 +09:00 |
|
Jamie Taylor
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266e62794e
|
Tweak cutoff effect for new Q value
|
2021-10-06 11:52:05 +09:00 |
|
Jamie Taylor
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df182ba92b
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Set fQ to recommended value from BASS developer to prevent filter calculations from overflowing when approaching nyquist
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2021-10-06 11:29:03 +09:00 |
|
Jamie Taylor
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2a4a376b87
|
Refactor Filter to behave closer to a Transformable
|
2021-10-02 01:32:47 +09:00 |
|
Jamie Taylor
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968826c9e7
|
Fix typo
|
2021-09-30 15:17:39 +09:00 |
|
Jamie Taylor
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f55c4ac640
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IsLoaded check no longer required
|
2021-09-29 21:05:46 +09:00 |
|
Jamie Taylor
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4d91204faf
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Pause Editor sample playback while popup dialog is shown
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2021-09-29 20:46:41 +09:00 |
|
Jamie Taylor
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2608d193a9
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Refactor Filter component to be more re-usable
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2021-09-29 20:30:01 +09:00 |
|
Jamie Taylor
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94e2dbd7e7
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Add a low-pass filter effect to music when certain popup dialogs are shown
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2021-09-29 20:30:00 +09:00 |
|
Dean Herbert
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7914daaef0
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Remove unused using
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2021-09-29 19:09:48 +09:00 |
|
Dean Herbert
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4fd19cbb0d
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Use null check instead of assert in Hide() due to public exposure
|
2021-09-29 18:58:43 +09:00 |
|
Dean Herbert
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c5b7e97bd9
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Fix skin editor potentially crashing during close process
As reported at
https://github.com/ppy/osu/discussions/14850#discussioncomment-1399382.
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2021-09-29 18:53:49 +09:00 |
|
Dan Balasescu
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754c56d7ae
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Merge branch 'master' into move-startup-concurrency-check
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2021-09-29 17:20:20 +09:00 |
|
Dan Balasescu
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ce3cf72a77
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Merge pull request #14888 from peppy/rename-json-key-resolver
Rename JSON key resolver to better expose what it's doing
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2021-09-29 16:58:42 +09:00 |
|
Dean Herbert
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dcf87e97c2
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Update framework
|
2021-09-29 14:03:41 +09:00 |
|
Dean Herbert
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117d47bf7f
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Rename JSON key resolver to better expose what it's doing
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2021-09-29 11:26:37 +09:00 |
|
Dan Balasescu
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625711e6d2
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Merge pull request #14776 from peppy/fix-pause-with-audio-offset
Avoid accounting for the pause pitch adjust effect when "fixing" hardware offset adjustments
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2021-09-28 18:44:22 +09:00 |
|
Bartłomiej Dach
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ca6cbca04a
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Fix range selection crashing after non-mouse selection
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2021-09-27 20:54:29 +02:00 |
|
Dean Herbert
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bcdbffbca0
|
Update framework
|
2021-09-27 20:56:54 +09:00 |
|
Dean Herbert
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d4310f5d9a
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Move database connection string operations local
In line with framework changes in
https://github.com/ppy/osu-framework/pull/4793.
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2021-09-27 17:32:41 +09:00 |
|
Dean Herbert
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df85092426
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Resolve inner items early in process and rename variable
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2021-09-27 14:24:17 +09:00 |
|
Dean Herbert
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41fb3371e5
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Merge branch 'master' into blueprint-container-sorting
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2021-09-27 14:12:09 +09:00 |
|
Dean Herbert
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5466fb08fd
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Merge branch 'master' into timeline-shift-click-selection
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2021-09-27 13:40:39 +09:00 |
|
Bartłomiej Dach
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d3203f83dd
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Add implementation of range selection
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2021-09-26 20:12:26 +02:00 |
|
Bartłomiej Dach
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81d160c85a
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Add test covering expected UX of range selection
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2021-09-26 19:27:47 +02:00 |
|
Bartłomiej Dach
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6dc3e66c93
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Include combo information when determining ordering if available
|
2021-09-26 15:52:25 +02:00 |
|
Bartłomiej Dach
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a86b9893ac
|
Always re-sort blueprints before adding/removing one
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2021-09-26 15:48:56 +02:00 |
|
Bartłomiej Dach
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a66d48dbad
|
Merge branch 'master' into diffcalc-optimisations
|
2021-09-26 14:46:50 +02:00 |
|
Joseph Madamba
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9b9c30c8a1
|
Fix text overflowing on dropdown headers
|
2021-09-24 22:04:45 -07:00 |
|
Dean Herbert
|
ad6c4e3878
|
Update framework
|
2021-09-24 12:46:46 +09:00 |
|
Dean Herbert
|
6b698047ab
|
Fix DialogOverlay potentially not expiring dialogs as soon as it should
|
2021-09-23 19:19:03 +09:00 |
|
Dean Herbert
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60c9e9f704
|
Merge pull request #14805 from bdach/rectangular-snap-grid
Add rectangular snap grid to osu! editor composer
|
2021-09-22 00:12:03 +09:00 |
|
Dean Herbert
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3b174a71a3
|
Move startup concurrency check to higher level
Makes more sense to perform this check outside of the game itself now
that we can.
|
2021-09-21 18:00:55 +09:00 |
|
Dan Balasescu
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ffdaf23329
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Merge pull request #14814 from peppy/fix-key-counter-masking
Fix `KeyCounterDisplay` potentially getting stuck invisible due to autosize masking
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2021-09-21 16:21:38 +09:00 |
|
smoogipoo
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6246bbc262
|
Also add to ParticleExplosion
|
2021-09-21 14:37:09 +09:00 |
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smoogipoo
|
bad3f0b1e9
|
Disable FtB pass for particle spewer
|
2021-09-21 14:25:44 +09:00 |
|
Dean Herbert
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8584c0b6da
|
Merge branch 'master' into diffcalc-optimisations
|
2021-09-21 14:22:42 +09:00 |
|
Dean Herbert
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add8aac6d5
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Merge pull request #14815 from ppy/dependabot/nuget/osu.Game/SharpCompress-0.29.0
Bump SharpCompress from 0.28.3 to 0.29.0 in /osu.Game
|
2021-09-21 14:05:21 +09:00 |
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Bartłomiej Dach
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761548e533
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Merge branch 'master' into 14470-ur-not-updating
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2021-09-20 22:07:33 +02:00 |
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dependabot[bot]
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b715b89edc
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Bump SharpCompress from 0.28.3 to 0.29.0 in /osu.Game
Bumps [SharpCompress](https://github.com/adamhathcock/sharpcompress) from 0.28.3 to 0.29.0.
- [Release notes](https://github.com/adamhathcock/sharpcompress/releases)
- [Commits](https://github.com/adamhathcock/sharpcompress/compare/0.28.3...0.29)
---
updated-dependencies:
- dependency-name: SharpCompress
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com>
|
2021-09-20 19:54:05 +00:00 |
|
sh0ckR6
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fb416c79e9
|
Fully revert Player
|
2021-09-20 15:01:03 -04:00 |
|
Dean Herbert
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a3464c98a7
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Fix KeyCounterDisplay potentially getting stuck invisible due to autosize masking
Closes #14793.
|
2021-09-20 23:52:01 +09:00 |
|
sh0ckR6
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9a1db04920
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Resolve GameplayClockContainer instead of Player
|
2021-09-20 10:28:58 -04:00 |
|
sh0ckR6
|
36a20ab0b3
|
Resolve failed test compilation
|
2021-09-20 10:26:07 -04:00 |
|
sh0ckR6
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10fe2382b0
|
Address most issues
|
2021-09-20 10:07:42 -04:00 |
|
Dean Herbert
|
7812c33ddd
|
Merge branch 'master' into add-legacy-star-particles
|
2021-09-20 18:15:12 +09:00 |
|
Dean Herbert
|
cdef6d0cf5
|
Add key binding support for grid mode cycle
|
2021-09-20 16:43:15 +09:00 |
|
Dean Herbert
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d96d1b3e47
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Update framework
|
2021-09-20 15:09:27 +09:00 |
|
Dean Herbert
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16e60eed56
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Reduce NestedHitObject enumerator overhead
This was especially bad due to it allocating on any and every start time
change, even the first (see usage in `HitObject.ctor`).
|
2021-09-20 15:09:27 +09:00 |
|
Bartłomiej Dach
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ab213e2010
|
Add missing licence headers
|
2021-09-19 21:09:03 +02:00 |
|