Pasi4K5
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cd70673463
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Fix property name
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2023-08-14 22:41:25 +02:00 |
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Pasi4K5
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28994166bc
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Split up assertions
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2023-08-14 22:09:12 +02:00 |
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Pasi4K5
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449bee98cc
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Code cleanup
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2023-08-14 21:56:08 +02:00 |
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Pasi4K5
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bbd91e3ee4
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Add TestSceneSliderReversal
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2023-08-14 14:14:11 +02:00 |
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Bartłomiej Dach
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cd416e09f9
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Add test scene for checking spinner judgements
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2023-07-29 00:49:21 +02:00 |
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Liam DeVoe
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15af85226c
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adjust test for correct stable notelock
stable actually allows for hitobjs to be hit in the middle of sliders, as long as it doesn't interfere with the end time of the slider.
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2023-07-19 02:06:29 -04:00 |
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Dean Herbert
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b9a66ad7b3
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Add test coverage of incorrect selection behaviour
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2023-07-19 14:59:22 +09:00 |
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Liam DeVoe
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768d7b5e1c
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correct implementation of stable notelock
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2023-07-17 23:31:21 -04:00 |
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Dean Herbert
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547f247669
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Fix test to work regardless of screen sizes
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2023-07-12 17:41:58 +09:00 |
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Dean Herbert
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b20190ed4f
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Merge branch 'master' into fix-blueprint-end-placement
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2023-07-12 17:38:47 +09:00 |
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Dean Herbert
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ca9c31b492
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Add test coverage of slider blueprint end placement failing outside playfield
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2023-07-11 17:29:28 +09:00 |
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Bartłomiej Dach
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2cd5fd5944
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Add failing legacy mod conversion test cases
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2023-07-09 16:09:25 +02:00 |
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Bartłomiej Dach
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e9ecad9839
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Add failing test cases covering NaN-timing-point sliders
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2023-07-08 23:24:38 +02:00 |
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tsrk
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350d722c8d
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Merge branch 'master' into hud/kc-skinnable
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2023-06-25 15:42:08 +02:00 |
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Bartłomiej Dach
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f8d2f2f7e1
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Fix more issues discovered by CI that can be fixed game-side
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2023-06-24 19:04:05 +02:00 |
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Bartłomiej Dach
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d7ae430ec2
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Merge branch 'master' into framework-update
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2023-06-24 18:47:52 +02:00 |
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Dean Herbert
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3585c3f1d5
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Apply required nullability changes
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2023-06-24 09:58:36 +09:00 |
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Dean Herbert
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0ab0c52ad5
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Automated pass
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2023-06-24 01:00:03 +09:00 |
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Bartłomiej Dach
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9bcd86d66d
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Fix test failure due to relying on implementation detail
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2023-06-19 18:42:30 +02:00 |
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tsrk
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cf1ee2ba35
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test(TestSceneOsuTouchInput): fix InputTrigger depth
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2023-06-18 18:26:08 +02:00 |
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tsrk
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c8afd057bd
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test(TestSceneOsuTouchInput): simplify draw hierarchy
An InputTrigger is considered active as long as
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2023-06-18 17:51:17 +02:00 |
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tsrk
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b960741ff7
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test: adapt touch input test to changes
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2023-06-16 18:54:19 +02:00 |
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Bartłomiej Dach
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3bf900a4df
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Add failing test case for slider scenario
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2023-06-10 12:14:08 +02:00 |
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Bartłomiej Dach
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2958ce35be
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Adjust object snapping test cases to pass with new radius
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2023-06-08 13:19:47 +02:00 |
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Dean Herbert
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310c54fe28
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Add test coverage ensuring positional data is present in hit events
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2023-06-01 13:26:47 +09:00 |
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Dean Herbert
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e68ba6366c
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Update new usages of "soft" to use the new constant
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2023-05-24 14:04:10 +09:00 |
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Dean Herbert
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83dcd78826
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Make HitSampleInfo.Bank non-nullable
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2023-05-16 18:12:56 +09:00 |
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Bartłomiej Dach
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a45f0b65a1
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Merge pull request #23372 from peppy/fix-slider-end-circle-appear-delay
Fix fade in delay for first slider end circle being incorrect when snaking disabled
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2023-05-03 19:06:39 +02:00 |
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Dean Herbert
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6b017ac05f
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Merge pull request #23308 from OliBomby/sample-control-points
Remove SampleControlPoint and DifficultyControlPoint from HitObject
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2023-05-03 14:21:51 +09:00 |
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Dean Herbert
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b2b9f2a036
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Merge branch 'master' into bubble_mod_implementation_clean
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2023-05-02 16:59:55 +09:00 |
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Dean Herbert
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e3c51b9652
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Add ability to toggle snaking in slider test scene
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2023-05-02 16:26:56 +09:00 |
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Dean Herbert
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e3c384c6b5
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Merge branch 'master' into sample-control-points
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2023-05-02 14:38:39 +09:00 |
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Bartłomiej Dach
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ff29189e89
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Add custom cursor-ripple to cover skinnability in test
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2023-05-01 09:33:37 +02:00 |
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Dean Herbert
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a4ae9e409b
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Implement ripples (legacy and default)
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2023-04-30 14:48:03 +09:00 |
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OliBomby
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354cd23874
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removed all usage of hitobject's DifficultyControlPoint
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2023-04-26 18:17:02 +02:00 |
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OliBomby
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c6fc180659
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remove all test usages of SampleControlPoint
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2023-04-26 14:21:52 +02:00 |
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Dean Herbert
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b0c09df259
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Merge branch 'master' into gameplay/key-counter-abstraction
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2023-04-03 15:33:35 +09:00 |
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Dean Herbert
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cc408470f4
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Add test coverage of second touch moving but not resulting in cursor movement
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2023-03-21 16:14:44 +09:00 |
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Dean Herbert
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7b34607676
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Merge branch 'master' into bubble_mod_implementation_clean
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2023-03-16 13:45:22 +09:00 |
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Dean Herbert
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42359a9754
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Fix previous touch action not being released when it's not a direct touch
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2023-03-15 16:43:20 +09:00 |
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Dean Herbert
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6c4f596a9a
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Make osu! touch input aware of the distance travelled of a non-direct touch
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2023-03-15 16:43:20 +09:00 |
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Bartłomiej Dach
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f711915e5f
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Remove unused using directive
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2023-03-07 21:16:30 +01:00 |
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Dean Herbert
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28520414aa
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Move KeyCounter components to HUD namespace
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2023-03-07 16:41:39 +09:00 |
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Dean Herbert
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8f6df5ea0f
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Merge branch 'master' into gameplay/key-counter-abstraction
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2023-03-07 16:09:45 +09:00 |
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tsrk
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8c94b77de1
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refactor(InputTrigger): move out of KCD
I love JetBrains Rider.
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2023-02-22 15:05:07 +00:00 |
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Dean Herbert
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ee87a29376
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Merge pull request #22543 from Cwazywierdo/hitcircle-late-miss-fade
Fix hit circle late-miss fading differences compared to stable
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2023-02-21 13:56:57 +09:00 |
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MK56
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b74c1c8334
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Merge branch 'master' into bubble_mod_implementation_clean
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2023-02-19 21:36:59 +01:00 |
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Bartłomiej Dach
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0611fd4035
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Add coverage for classic/hidden interactions
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2023-02-19 16:39:25 +01:00 |
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tsrk
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6193aeed12
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fix(TestSceneOsuTouchInput): missing Value call
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2023-02-17 00:13:45 +00:00 |
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tsrk
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c61fac578c
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style(KeyCounter): rename methods and arguments
As for the second suggestion in
https://github.com/ppy/osu/pull/22654#discussion_r1109047998,
I went with the first one as only one Trigger actually uses this
argument for rewinding.
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2023-02-16 23:15:03 +00:00 |
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