Dean Herbert
7b18e8a5ca
Merge branch 'master' into fix-taiko-conversion
2018-03-06 01:16:47 +09:00
smoogipoo
2a9fb2c2c6
Make NestedHitObjects lazily-constructed
2018-03-05 21:40:26 +09:00
smoogipoo
df84b23847
Fix possible nullref when there are 0 drumroll ticks
2018-03-05 21:19:40 +09:00
smoogipoo
7ce3e60722
Fix drumrolls giving GOOD judgements too one tick too late
2018-03-05 21:19:36 +09:00
smoogipoo
c013f83267
Restore IgnoreAttribute
2018-03-05 17:01:27 +09:00
smoogipoo
88c33e31e8
Add slider conversion testcases
2018-03-05 16:01:45 +09:00
smoogipoo
63155f169e
Fix incorrect taiko slider conversions due to beatlength adjustments
...
Fixes ppy/osu#2152 .
2018-03-05 15:12:15 +09:00
Dean Herbert
0e928429d4
Merge branch 'master' into ruleset-replayframes
2018-03-04 01:57:43 +09:00
smoogipoo
a2c239d5e3
Rename to IBeatmapConverter, move to separate file
2018-03-02 20:19:47 +09:00
smoogipoo
71755f5363
Prettyfy some JSON
2018-03-02 20:12:29 +09:00
smoogipoo
820a852caf
Remove unnecessary .osu properties
2018-03-02 18:37:38 +09:00
smoogipoo
cdca7371a3
Replace testcases with a basic test suite
2018-03-02 18:20:33 +09:00
smoogipoo
1f21ccffb0
Add lenience to start times
2018-03-02 18:20:12 +09:00
Dan Balasescu
4aff659272
Merge branch 'master' into beatmap-conversion-testcases
2018-03-02 16:04:32 +09:00
smoogipoo
3d5fefae8c
Add TestFixtureAttribute to all tests
2018-03-02 15:34:31 +09:00
smoogipoo
6fff6da751
Ignore broken testcases
2018-03-02 14:01:34 +09:00
smoogipoo
573d6d1b5f
Allow multiple mappings to be generated for a single hitobject
2018-03-02 13:13:01 +09:00
smoogipoo
4e363664fd
Add beatmap parameter to beatmapconverter creation
2018-03-02 13:13:01 +09:00
smoogipoo
b2827d82d4
Add a taiko beatmap conversion test case
2018-03-02 13:13:01 +09:00
smoogipoo
195b6642e6
Reimplement important frames
2018-03-01 02:28:15 +09:00
smoogipoo
cf42d5bbd5
Remove mostly-unused Score parameter
2018-03-01 02:28:14 +09:00
smoogipoo
c9c65cab53
CreateReplayFrame -> CreateConvertibleReplayFrame
2018-03-01 02:28:14 +09:00
smoogipoo
222ae70062
Populate rulesets with their replay frames
2018-03-01 02:28:14 +09:00
smoogipoo
a3c7755ade
Implement a conversion process for ReplayFrames
2018-03-01 02:28:14 +09:00
Dean Herbert
b9f8ed3123
Merge branch 'master' into taiko_legacy_rep
2018-02-26 13:27:37 +09:00
Dean Herbert
4a52df2dd4
Apply review
2018-02-24 23:07:02 +09:00
Dean Herbert
768e0a4e2a
Add SkinnableSound class
...
Tidy things up, move logic out of SampleInfo.
2018-02-24 22:47:14 +09:00
smoogipoo
bea9bf9dd4
Merge remote-tracking branch 'origin/master' into taiko_legacy_rep
2018-02-23 14:40:32 +09:00
smoogipoo
3fdb6845da
Revert unneeded change
...
This was already correct as per osu-stable.
2018-02-23 14:40:25 +09:00
Dean Herbert
6ceabfe19e
Add basic hitsound skinning
2018-02-23 13:38:12 +09:00
tgi74000
426343f136
Fix legacy Taiko replays having reversed inputs
2018-02-21 15:05:51 +01:00
smoogipoo
5faec5c2f1
Add a separate property to control playfield area
2018-02-21 20:54:33 +09:00
smoogipoo
cd2c9a9de6
Adjust xmldoc and rename to GetAspectAdjustedSize
2018-02-19 17:04:18 +09:00
Dan Balasescu
9f7736fab3
Merge branch 'master' into restore-ruleset-tests
2018-02-14 22:48:29 +09:00
smoogipoo
b500b76407
Merge branch 'master' into update-branch
2018-02-08 23:35:48 +09:00
smoogipoo
46284c61ae
Return HitResult.None instead of null
2018-02-08 14:25:59 +09:00
smoogipoo
3d167c40ae
Remove now unneeded Math.Abs call
2018-02-08 14:15:58 +09:00
smoogipoo
beaecbafbd
Merge branch 'master' into unified-hitwindows
2018-02-08 13:22:44 +09:00
smoogipoo
ccc948a0b9
Update framework (testing)
2018-02-08 12:45:51 +09:00
Dean Herbert
dfc344b47a
Update OpenTK version
2018-02-06 13:47:54 +09:00
Dean Herbert
6b35ef7063
Update OpenTK version
2018-02-05 16:13:30 +09:00
smoogipoo
9225e883c1
Add + use HalfHitWindow
2018-02-02 20:29:50 +09:00
smoogipoo
9bc4bf33a6
Use HitWindows for taiko
2018-02-02 18:53:30 +09:00
Dean Herbert
1cc7c23982
Hits -> JudgedHits
2018-02-01 18:08:15 +09:00
Dean Herbert
888d2362fd
Merge branch 'master' into fix-taiko-fastforwarding
2018-01-31 18:30:15 +09:00
FreezyLemon
8f0ab2040f
Add Jetbrains.Annotations NuGet package
2018-01-26 12:46:28 +01:00
smoogipoo
92df704fbd
Fix up taiko not having any important frames
2018-01-25 21:37:38 +09:00
smoogipoo
d37844c068
Clean up off-by-one offsets from repeat-related properties
2018-01-23 13:37:25 +09:00
smoogipoo
c309cc9454
Privatise OnJudgements as much as possible
2018-01-16 15:37:32 +09:00
smoogipoo
8c5ef0a330
Remove base OnJudgement from Playfield to properly accomodate nested playfields
2018-01-15 20:48:57 +09:00
smoogipoo
bfdfb52666
Fix a few usages of AllJudged possibly not being correct
2018-01-15 15:28:08 +09:00
smoogipoo
9d00e5bb7d
Make ScrollingHitObjectContainer handle nested hitobjects
2018-01-11 15:08:30 +09:00
smoogipoo
3a869edf36
Add a flag to disable user scroll speed adjustments
2018-01-11 12:44:39 +09:00
smoogipoo
6255aaab68
Per-hitobject lifetime management
2018-01-10 19:17:43 +09:00
smoogipoo
86b5591583
Merge remote-tracking branch 'origin/master' into scrolling-hitobjects-rewrite
2018-01-10 18:02:49 +09:00
Dean Herbert
58626e3b30
Allow rulesets to create their own instantiation info
2018-01-10 17:04:07 +09:00
Dean Herbert
b8bb0a52e3
Move mod implementations to individual files
2018-01-09 14:08:18 +09:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
smoogipoo
36e9232472
Merge master into netstandard
2018-01-05 00:42:48 +09:00
smoogipoo
add68ff068
Fix swells not stopping at the hit position
2018-01-04 21:45:29 +09:00
smoogipoo
4fee76ba0b
Fix drumroll lengths
2018-01-04 20:56:28 +09:00
smoogipoo
a7aab21a29
Re-namespace files
2018-01-04 19:22:15 +09:00
smoogipoo
651e24e3cc
Implement proper scrolling directions
2018-01-04 19:17:40 +09:00
smoogipoo
f34131f8f4
Initial game-wide replacement of scrolling playfields
2018-01-04 18:50:17 +09:00
Aergwyn
ccb69d16d9
move HitResult in Scoring namespace to replace HitCount
2017-12-30 21:23:18 +01:00
Dean Herbert
2ca10b28c6
Use a non-broken opentk library
2017-12-29 15:42:51 +09:00
Dean Herbert
02f4705178
Merge branch 'master' into proper-taiko-hitsounds
2017-12-27 23:13:30 +09:00
Dean Herbert
3f73a9a693
Add better sample fallback logic
...
Also adds support for null channels at InputDrum level.
2017-12-27 21:44:04 +09:00
smoogipoo
7a793eaded
Merge master into netstandard
2017-12-27 20:48:53 +09:00
smoogipoo
de353ee6af
Merge branch 'master' into proper-taiko-hitsounds
2017-12-27 14:59:26 +09:00
Dean Herbert
7dcd325a91
Merge branch 'master' into autoplay-drumroll-tick-fix
2017-12-27 14:19:25 +09:00
smoogipoo
5b529511ec
Update OpenTK nuget package
...
Fixes the recent AppVeyor errors
2017-12-27 13:18:34 +09:00
smoogipoo
9fa0cfd250
Fix taiko autoplay hitting drumroll ticks with the rims instead of centres
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Fixes #1772 .
2017-12-27 13:06:36 +09:00
smoogipoo
519ef72adf
Lookup by control point time rather than control point
...
Under some situations, such as when there are no control points, ControlPointInfo will return to us a newly-constructed controlpoint with every call to SamplePointAt, which will fail on this key lookup.
Between this and overriding GetHashCode, I think this is the more proper fix for this.
2017-12-27 13:03:46 +09:00
smoogipoo
0c4e4012f8
Taiko drumroll ticks should just play the playfield samples
2017-12-26 19:57:40 +09:00
smoogipoo
9690591593
Make taiko use namespaced hitsounds
...
This is a temporary solution for now that uses DrawableHitObject.SampleNamespace for the override. We will not want to do this going forward, and instead have the rulesets add their custom resource stores to the games', but that requires deciding where/when to apply/remove such resource stores, and is probably left to skinning.
2017-12-26 19:55:56 +09:00
smoogipoo
c74561b3d4
Add test case for InputDrum
2017-12-26 19:33:28 +09:00
smoogipoo
35d7fa8a81
Cleanup things that are now not needed with these changes
2017-12-26 14:18:38 +09:00
smoogipoo
14162b5d46
Make InputDrum handle all Normals/Claps, hitobjects all others
2017-12-26 14:18:23 +09:00
smoogipoo
affdd81563
Remove unused usings
2017-12-25 17:29:44 +09:00
smoogipoo
ac8b345bfe
Make TaikoPlayfield use the new DrumSampleMapping
2017-12-25 17:29:20 +09:00
smoogipoo
8bfdee586b
Rename SwellSampleMapping -> DrumSampleMapping
2017-12-25 17:29:04 +09:00
smoogipoo
d288d8a51f
Remove SampleInfoList
2017-12-25 15:40:01 +09:00
smoogipoo
844e39a9f6
Make Swells play samples while they're being hit
2017-12-25 15:04:22 +09:00
smoogipoo
8529eb1d3a
Make strong hit misses not count as misses
2017-12-25 14:49:39 +09:00
Dean Herbert
298ac5468f
Fix regressions
2017-12-23 17:24:28 +09:00
Dean Herbert
cd8e8c8323
Actually save changes
2017-12-23 16:52:23 +09:00
Dean Herbert
a30400ad29
Use a class instead of Tuple
2017-12-23 16:49:29 +09:00
Dean Herbert
9ca03c0209
Simplify and tidy sample retrieval
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Less static weirdness
2017-12-23 16:46:02 +09:00
Dean Herbert
5026c7a95e
SoundControlPoint -> SampleControlPoint
2017-12-23 16:34:34 +09:00
Dean Herbert
46865bbacd
Merge remote-tracking branch 'upstream/master' into taiko-hitsounds-fix
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# Conflicts:
# osu.Game/Audio/SampleInfo.cs
2017-12-23 14:50:35 +09:00
Dean Herbert
1fa9dac1bb
Merge remote-tracking branch 'origin/master' into taiko-hitsounds-fix
2017-12-23 14:20:16 +09:00
smoogipoo
6a29f6020a
Make HitObjects construct nested hit objects
2017-12-22 21:42:54 +09:00
smoogipoo
ac1d27e925
Fix possible nullref exceptions
2017-12-21 23:02:46 +09:00
smoogipoo
d80079a73a
Merge remote-tracking branch 'origin/master' into beatmap-serialization
2017-12-21 20:15:01 +09:00
smoogipoo
cb7e192aff
Determine SampleInfo defaults in DrawableHitObject
2017-12-21 16:02:33 +09:00
Dean Herbert
020d272636
Make all TestCases public
2017-12-20 21:51:00 +09:00
Dean Herbert
08727266e7
Merge branch 'master' into add-ruleset-shortname
2017-12-11 15:41:11 +09:00
FreezyLemon
4a723f7382
Added the "Service Include" tag that is used by Visual Studio's test explorer to the .csproj files
2017-12-08 11:05:00 +01:00
Dean Herbert
679134c030
Add ShortName to rulesets
2017-12-08 18:55:25 +09:00