timiimit
4441718437
Merge branch 'ppy:master' into organize-room-pills
2023-05-21 16:36:53 +02:00
Joseph Madamba
8aefb62532
Rename PostButton
to PostLink
2023-05-20 16:38:56 -07:00
Joseph Madamba
ec5f0bbf42
Fix clicking area of news sidebar post links
...
Side effect is that the hover color is yellow and pressing it opens an external dialog, but those are temporary (pending implementation of link underline to make `Light1` hover more readable and set at a higher level and news pages).
2023-05-20 16:32:04 -07:00
Bartłomiej Dach
de5917b645
Merge branch 'master' into unfocused-notifications
2023-05-20 19:32:52 +02:00
Bartłomiej Dach
a677d87d39
Touch up inline comments
2023-05-20 19:29:59 +02:00
Bartłomiej Dach
7fa8a1148d
Merge pull request #22716 from peppy/fix-menu-state-display
...
Update in line with framework menu handling changes
2023-05-20 19:10:22 +02:00
Bartłomiej Dach
8e0a97ca49
Remove usage of HasSubmenu
...
Property has been removed in the appropriate framework-side PR and
instead folded into `IsActionable`.
See: https://github.com/ppy/osu-framework/pull/5658#discussion_r1114834647
2023-05-20 18:02:12 +02:00
Bartłomiej Dach
67c044773b
Merge branch 'master' into fix-menu-state-display
2023-05-20 17:57:00 +02:00
Bartłomiej Dach
afdddb0195
Merge pull request #23582 from peppy/placement-blueprint-timeline-combo-fixes
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Fix timeline blueprint display not showing correct combo number / colour during placement
2023-05-20 15:02:55 +02:00
Bartłomiej Dach
0e11adaaac
Merge pull request #23564 from peppy/fix-missing-sample-additions
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Fix sample banks not transferring when adjusting via editor
2023-05-20 14:36:45 +02:00
Bartłomiej Dach
ec442a94e2
Merge pull request #23595 from peppy/pin-to-6.x
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Pin builds to .NET 6
2023-05-20 13:25:56 +02:00
Dan Balasescu
25d72d370e
Always add non-bonus change to combo portion
2023-05-20 00:24:43 +09:00
Dean Herbert
e8cb19e40a
Pin builds to .NET 6
...
As more things move to having the 7 SDK installed, let's pin for now.
This helps with mobile build scenarios, which fall over on the new SDKs
and require further attention.
2023-05-19 17:49:27 +09:00
Dan Balasescu
30a296bd09
Rename parameters
2023-05-19 17:27:02 +09:00
Dan Balasescu
6c6f8621c1
Add score processor statistics to replay header
2023-05-19 16:29:24 +09:00
Dan Balasescu
d74bf2a096
Refactor for safety
2023-05-19 14:37:26 +09:00
Dan Balasescu
2ae34530f7
Avoid NaN values during ApplyBeatmap processing()
2023-05-19 14:14:34 +09:00
Dan Balasescu
7cbf48ffcf
Fix TestSceneScoring and incorrect combo calculations
2023-05-19 14:09:19 +09:00
Dan Balasescu
9a1d749020
Fix TestSceneDrawableTaikoMascot
2023-05-19 14:06:56 +09:00
Dan Balasescu
73544231de
Fix TestSceneTopLocalRank
2023-05-19 14:06:56 +09:00
Dan Balasescu
4d14467d95
Invert order of operations
2023-05-19 13:23:04 +09:00
Dan Balasescu
035d0d5c9c
Fix multiplayer leaderboard not working
2023-05-19 13:16:57 +09:00
Dan Balasescu
8b56a3f87d
Remove ClassicScoreMultiplier and DefaultScoreProcessor
2023-05-19 12:24:52 +09:00
Dan Balasescu
00e0411369
Fix/rework ModAccuracyChallenge calculation
2023-05-18 20:45:02 +09:00
Dan Balasescu
ef86be6d21
Fix base score added for non-accuracy-affecting objects
2023-05-18 20:32:50 +09:00
Dan Balasescu
c33e4fe75e
Remove unnecessary override
2023-05-18 20:10:28 +09:00
Dan Balasescu
808818768b
Add TotalScore to replay frame headers
2023-05-18 20:08:49 +09:00
Dan Balasescu
f3591f83a2
Remove ScoreManager.GetTotalScore()
2023-05-18 20:08:49 +09:00
Dan Balasescu
510b8e4c78
Remove ScoreManager.Mode, handle per-use
2023-05-18 20:08:49 +09:00
Dan Balasescu
829e47d30b
Add MaxTotalScore for performance breakdown calculator
2023-05-18 17:47:25 +09:00
Dan Balasescu
f2483a1cf8
Add some helper methods, fix precision differences
...
Introduces some error at all times, but if we're to store scores everywhere as
`long`, then the same precision should be applied to the "during
gameplay" path as well.
2023-05-18 17:44:31 +09:00
Dean Herbert
ee522253cb
Remove a couple of unnecessary volume
declarations
2023-05-18 14:12:57 +09:00
Joseph Madamba
caa79704ac
Add test coverage for failing case
2023-05-17 20:23:37 -07:00
Bartłomiej Dach
9ca1c7f7b7
Merge pull request #23580 from peppy/fix-profile-button-depth
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Ensure scroll-to-top button is displayed above all overlay content
2023-05-17 21:23:46 +02:00
Bartłomiej Dach
fb441b864e
Merge pull request #23576 from peppy/fix-random-button-right-click
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Fix random button hover state sticking when rewinding using right mouse button
2023-05-17 21:02:39 +02:00
Dimmitsaras
7ac6688a0f
Chat message notifications always play on unfocused window
2023-05-17 18:34:39 +03:00
Dean Herbert
b58ab28765
Make EditorClock
non-nullable in PlacementBlueprint
2023-05-17 21:40:52 +09:00
Dean Herbert
214d7e07fa
Add TODO regarding failing stack display code
2023-05-17 17:52:17 +09:00
Dean Herbert
0b25818bd2
Update combo information on placement blueprint
2023-05-17 17:26:19 +09:00
Dean Herbert
9563d4f730
Fix weird purple tint on placement object in timeline
2023-05-17 17:26:19 +09:00
Dean Herbert
8d925c8a8a
Move combo information updating to an interface level helper method
2023-05-17 17:26:19 +09:00
Dean Herbert
e43f2c2c43
Improve previous hitobject lookup efficient and correctness
2023-05-17 17:19:29 +09:00
Dean Herbert
7d7d402d4e
Apply NRT to PlacementBlueprint
2023-05-17 17:19:29 +09:00
Dean Herbert
87ff28b022
Update beat divisor control to show ticks in more visually correct locations
...
As proposed in https://github.com/ppy/osu/discussions/23527 .
2023-05-17 16:34:12 +09:00
Dean Herbert
ec2b9165d5
Adjust BeatDivisorControl
test to show control mmuch larger
2023-05-17 16:33:58 +09:00
Dean Herbert
730bc3a961
Apply NRT and simplify some remaining code
2023-05-17 16:18:13 +09:00
Dean Herbert
e97d027230
Make OnlinePlayPill
class abstract
2023-05-17 16:13:03 +09:00
Dean Herbert
79e1d978e7
Ensure scroll-to-top button is displayed above all overlay content
2023-05-17 15:42:38 +09:00
Dean Herbert
3054348c73
Add text hints to accuracy heat map to better describe travel direction
2023-05-17 15:22:48 +09:00
Dean Herbert
9fe787acd8
Enable NRT on AccuracyHeatmap
2023-05-17 15:03:59 +09:00