Huo Yaoyuan
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818553027b
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Merge branch 'master' into sharpen
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2019-11-21 23:42:46 +08:00 |
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Berkan Diler
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6cab517b2d
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.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
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2019-11-20 13:37:47 +01:00 |
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Huo Yaoyuan
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7d7b9e36b2
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Use compound assignment.
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2019-11-12 19:53:50 +08:00 |
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Huo Yaoyuan
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ccc8aa6fa4
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Apply brace style.
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2019-11-11 20:13:13 +08:00 |
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Dean Herbert
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46b44f4f99
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Fix PlayerSettingsOverlay being shown by default
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2019-10-28 18:37:58 +09:00 |
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Dean Herbert
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51bf600ea7
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Use empty hitwindows instead of null
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2019-10-09 19:08:31 +09:00 |
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HDragonHR
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faf8fe132e
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Change bindable int to float
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2019-10-02 12:26:46 +08:00 |
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iiSaLMaN
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2670a23e6f
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Assign to field and move to load complete
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2019-09-27 08:15:24 +03:00 |
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iiSaLMaN
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7904f77cd5
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Bind event to activation delay change
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2019-09-27 02:59:42 +03:00 |
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iiSaLMaN
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911094e790
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Replace menu button text with "press for menu" on 0ms activation delay
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2019-09-26 01:42:56 +03:00 |
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Dean Herbert
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f925e781a9
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Refactor HitWindows for legibility
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2019-09-06 15:24:14 +09:00 |
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smoogipoo
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0c73c5acf3
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Expose full hitobject rather than hit windows
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2019-09-02 17:14:40 +09:00 |
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smoogipoo
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f2bdf94a1d
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Add HitWindows to JudgementResult to indicate timing errors
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2019-09-02 16:28:14 +09:00 |
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Dean Herbert
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1ddf292ad6
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Fix vertical alignment of hit error display ticks
Wasn't correctly centered before.
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2019-08-31 12:20:50 +09:00 |
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smoogipoo
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fc813347ac
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Make JudgementLine private
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2019-08-30 19:54:36 +09:00 |
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smoogipoo
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dfccc60361
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Reorder HitErrorDisplay
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2019-08-30 19:53:38 +09:00 |
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smoogipoo
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fab12fa9cd
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Centre align the icons
Seems to look better this way.
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2019-08-30 19:53:38 +09:00 |
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Dean Herbert
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665fc95d49
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Handle no hitobjects / no hitwindows (osu!catch)
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2019-08-30 19:37:20 +09:00 |
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Dean Herbert
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80671cefd7
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Final visual polish
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2019-08-30 19:14:07 +09:00 |
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Dean Herbert
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c3abf0ccb7
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Improve visuals
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2019-08-30 18:50:38 +09:00 |
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Dean Herbert
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8fc177b743
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Fix namespacing and hitwindow source
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2019-08-30 18:46:42 +09:00 |
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Andrei Zavatski
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70084b5553
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Move HitErrorDisplay outside of the HUD
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2019-08-19 20:28:03 +03:00 |
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Andrei Zavatski
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dd6351b8ca
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Apply suggested changes
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2019-08-18 16:51:16 +03:00 |
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Andrei Zavatski
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6c60db550f
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Fix crash if ruleset has no Meh hit windows
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2019-08-18 16:24:13 +03:00 |
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Andrei Zavatski
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55cd1cecdf
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Add missing blank line
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2019-08-18 15:53:42 +03:00 |
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Andrei Zavatski
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8740ebd13f
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Simplify layout
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2019-08-18 15:45:18 +03:00 |
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Andrei Zavatski
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a59a14c9e6
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Add setting to enable/disable hit error visibility
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2019-08-18 15:01:04 +03:00 |
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Andrei Zavatski
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ee5568e596
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Use Queue instead of List for stored Judgements
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2019-08-18 14:43:34 +03:00 |
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Andrei Zavatski
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50133ba863
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naming adjustments
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2019-08-18 02:57:12 +03:00 |
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Andrei Zavatski
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906984ad95
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Fix the math
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2019-08-18 02:49:07 +03:00 |
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Andrei Zavatski
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f7024b513e
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Visual improvements
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2019-08-18 01:43:43 +03:00 |
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Andrei Zavatski
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e7964c165f
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Make judgement lines alive for a bit longer
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2019-08-11 19:09:50 +03:00 |
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Andrei Zavatski
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3136d46c7f
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Do not generate new judgement line on miss
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2019-08-11 19:04:56 +03:00 |
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Andrei Zavatski
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5e0ac28ca8
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Add basic colours
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2019-08-11 18:30:03 +03:00 |
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Andrei Zavatski
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177a317a48
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rename AccuracyBar to HitErrorDisplay
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2019-08-11 18:11:49 +03:00 |
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Andrei Zavatski
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2a35c3c3e2
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Calculate real position for judgement lines
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2019-08-11 18:04:54 +03:00 |
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Andrei Zavatski
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0a255fe4d1
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Add moving arrow
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2019-08-11 16:38:03 +03:00 |
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Andrei Zavatski
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ed409d113b
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Add judgement lines generator
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2019-08-11 15:53:15 +03:00 |
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Andrei Zavatski
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fd334e0319
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Implement basic layout for AccuracyBar
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2019-08-11 14:57:21 +03:00 |
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Dean Herbert
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609a82bc94
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Update VisibilityContainer usage in line with framework
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2019-06-11 15:13:58 +09:00 |
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smoogipoo
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6a957ad27f
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Fix pause triggered when already paused
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2019-05-10 15:51:12 +09:00 |
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Dean Herbert
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0693290ad4
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Merge remote-tracking branch 'upstream/master' into refactor-select-footer
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2019-05-08 18:43:21 +09:00 |
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Dean Herbert
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bace829629
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Add ability to avoid expand animation in ModDisplay
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2019-05-08 18:42:26 +09:00 |
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Dean Herbert
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8bc313fb33
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Merge branch 'master' into fix-new-inspections
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2019-05-07 14:14:40 +09:00 |
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Dean Herbert
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f7a570d67a
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Fix double confirmation
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2019-05-07 13:34:06 +09:00 |
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smoogipoo
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d7c09e7dbd
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Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
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2019-05-07 13:20:17 +09:00 |
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Dean Herbert
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3e3f12f277
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Use more local bindables
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2019-05-04 17:53:17 +09:00 |
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Dean Herbert
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b9a39fb788
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Fix instant pausing when game becomes inactive
Resolves #4685.
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2019-05-04 14:54:29 +09:00 |
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Dean Herbert
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d40177f97c
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Merge branch 'master' into drawnode-composability
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2019-04-27 18:41:19 +09:00 |
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Dean Herbert
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48e82d4b1c
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Fix hold for menu button's icon being incorrect
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2019-04-22 18:47:28 +09:00 |
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