Add stereo shifted hitsound playback support
Implement OverlayScrollContainer component
Make beatmap info overlay present selected difficulty
Remove unused changelog comments class
The SamplePlaybackBalance is calculated in a way that the balance remains between -0.4 and 0.4. Positional sound is not supported in osu!taiko.
Block out-of-order judgements from occurring (aka "note lock")
Update framework
Fix EditorBeatmap potentially not updating hitobjects
The position used to calculate the stereo balance is now the position of the drawable (as opposed to the position specified in the beatmap file previously).