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mirror of https://github.com/ppy/osu.git synced 2025-01-12 17:43:05 +08:00

Use OverlayScrollContainer for overlays

This commit is contained in:
Andrei Zavatski 2020-04-13 12:23:28 +03:00
parent 9dfca4a374
commit b741e359cd
8 changed files with 27 additions and 18 deletions

View File

@ -3,6 +3,7 @@
using System;
using System.Linq;
using JetBrains.Annotations;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -19,7 +20,7 @@ namespace osu.Game.Graphics.Containers
private Drawable expandableHeader, fixedHeader, footer, headerBackground;
private readonly OsuScrollContainer scrollContainer;
private readonly Container headerBackgroundContainer;
private readonly FlowContainer<T> scrollContentContainer;
private FlowContainer<T> scrollContentContainer;
protected override Container<T> Content => scrollContentContainer;
@ -125,20 +126,26 @@ namespace osu.Game.Graphics.Containers
public SectionsContainer()
{
AddInternal(scrollContainer = new OsuScrollContainer
AddRangeInternal(new Drawable[]
{
RelativeSizeAxes = Axes.Both,
Masking = true,
ScrollbarVisible = false,
Children = new Drawable[] { scrollContentContainer = CreateScrollContentContainer() }
});
AddInternal(headerBackgroundContainer = new Container
{
RelativeSizeAxes = Axes.X
scrollContainer = CreateScrollContainer().With(s =>
{
s.RelativeSizeAxes = Axes.Both;
s.Masking = true;
s.ScrollbarVisible = false;
s.Children = new Drawable[] { scrollContentContainer = CreateScrollContentContainer() };
}),
headerBackgroundContainer = new Container
{
RelativeSizeAxes = Axes.X
}
});
originalSectionsMargin = scrollContentContainer.Margin;
}
[NotNull]
protected virtual OsuScrollContainer CreateScrollContainer() => new OsuScrollContainer();
public void ScrollTo(Drawable section) => scrollContainer.ScrollTo(scrollContainer.GetChildPosInContent(section) - (FixedHeader?.BoundingBox.Height ?? 0));
public void ScrollToTop() => scrollContainer.ScrollTo(0);

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@ -54,7 +54,7 @@ namespace osu.Game.Overlays
RelativeSizeAxes = Axes.Both,
Colour = ColourProvider.Background6
},
new BasicScrollContainer
new OverlayScrollContainer
{
RelativeSizeAxes = Axes.Both,
ScrollbarVisible = false,

View File

@ -39,7 +39,7 @@ namespace osu.Game.Overlays
public BeatmapSetOverlay()
: base(OverlayColourScheme.Blue)
{
OsuScrollContainer scroll;
OverlayScrollContainer scroll;
Info info;
CommentsSection comments;
@ -49,7 +49,7 @@ namespace osu.Game.Overlays
{
RelativeSizeAxes = Axes.Both
},
scroll = new OsuScrollContainer
scroll = new OverlayScrollContainer
{
RelativeSizeAxes = Axes.Both,
ScrollbarVisible = false,

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@ -50,7 +50,7 @@ namespace osu.Game.Overlays
RelativeSizeAxes = Axes.Both,
Colour = ColourProvider.Background4,
},
new OsuScrollContainer
new OverlayScrollContainer
{
RelativeSizeAxes = Axes.Both,
ScrollbarVisible = false,

View File

@ -36,7 +36,7 @@ namespace osu.Game.Overlays
RelativeSizeAxes = Axes.Both,
Colour = colours.PurpleDarkAlternative
},
new OsuScrollContainer
new OverlayScrollContainer
{
RelativeSizeAxes = Axes.Both,
Child = new FillFlowContainer

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@ -23,7 +23,7 @@ namespace osu.Game.Overlays
protected Bindable<RankingsScope> Scope => header.Current;
private readonly BasicScrollContainer scrollFlow;
private readonly OverlayScrollContainer scrollFlow;
private readonly Container contentContainer;
private readonly LoadingLayer loading;
private readonly Box background;
@ -44,7 +44,7 @@ namespace osu.Game.Overlays
{
RelativeSizeAxes = Axes.Both
},
scrollFlow = new BasicScrollContainer
scrollFlow = new OverlayScrollContainer
{
RelativeSizeAxes = Axes.Both,
ScrollbarVisible = false,

View File

@ -72,7 +72,7 @@ namespace osu.Game.Overlays.SearchableList
{
RelativeSizeAxes = Axes.Both,
Masking = true,
Child = new OsuScrollContainer
Child = new OverlayScrollContainer
{
RelativeSizeAxes = Axes.Both,
ScrollbarVisible = false,

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@ -195,6 +195,8 @@ namespace osu.Game.Overlays
RelativeSizeAxes = Axes.Both;
}
protected override OsuScrollContainer CreateScrollContainer() => new OverlayScrollContainer();
protected override FlowContainer<ProfileSection> CreateScrollContentContainer() => new FillFlowContainer<ProfileSection>
{
Direction = FillDirection.Vertical,