Dean Herbert
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192536643c
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Fix some more inspections
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2022-12-16 20:21:19 +09:00 |
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Dean Herbert
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27c497145f
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Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0
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2022-12-16 18:16:26 +09:00 |
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Dean Herbert
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d6cae991da
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Update netstandard2.1 references to net6.0
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2022-12-16 17:16:13 +09:00 |
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Bartłomiej Dach
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7676838cc0
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Apply "reflect" vernacular in nested methods
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2022-12-07 23:27:02 +01:00 |
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apollo-dw
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684b16cef5
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Disambiguate object flipping and reflection methods
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2022-12-07 21:09:53 +00:00 |
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apollo-dw
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1776485b93
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Reflect nested objects vertically in the playfield correctly
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2022-12-07 20:20:11 +00:00 |
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Pasi4K5
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8f3023ffd9
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Update ReflectHorizontally() and ReflectVertically() to use FlipSliderHorizontally() and modifySlider() .
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2022-12-07 01:05:15 +01:00 |
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Pasi4K5
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91e9c27507
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Rename FlipSlider() to FlipSliderHorizontally
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2022-12-07 00:48:25 +01:00 |
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Pasi4K5
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30952199b8
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Allow random mod to flip sliders
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2022-12-07 00:40:18 +01:00 |
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Dean Herbert
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5a69656764
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Merge pull request #21496 from peppy/fix-zero-length-spinners
Fix being able to place zero-length spinners
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2022-12-02 19:25:00 +09:00 |
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Dan Balasescu
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ee62f3c0d3
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Fix test failure
Similar to SliderPlacementBlueprint.
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2022-12-02 18:32:43 +09:00 |
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Dean Herbert
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45ea183cc3
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Fix being able to place zero-length spinners
Also always snap a spinner's end time using beat snap (matches stable).
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2022-12-02 17:57:15 +09:00 |
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Dean Herbert
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896f2d8f74
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Fix multiple instances of last hitobject time being calculated incorrectly
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2022-12-01 18:04:06 +09:00 |
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Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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Alden Wu
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815cd56f13
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Add support for nonsquare smoke textures
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2022-11-20 16:50:15 -08:00 |
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Dean Herbert
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12606122e3
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Fix sliders not correctly taking on full available length after changing curve type
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2022-11-17 13:59:07 +09:00 |
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Dario Headley
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a8c95c39ad
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Exclude sliderticks from the " freeze "
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2022-11-14 16:18:46 +01:00 |
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Thomas Müller-Höhne
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9ef43ebd83
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Fix compilation after framework-side PR updates
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2022-11-12 21:24:12 +09:00 |
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Thomas Müller-Höhne
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fa8e38d9d6
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Target rounded fragment shader
Compatibility with osu-framework change https://github.com/ppy/osu-framework/pull/5512
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2022-11-12 17:18:23 +09:00 |
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Dan Balasescu
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606d42c679
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Merge pull request #21184 from peppy/skinnable-things-cleanup
Skinnable class naming pass
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2022-11-10 12:52:08 +09:00 |
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Dan Balasescu
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051f7f4c68
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Merge pull request #21173 from peppy/toggle-hit-markers
Add the ability to toggle off hit marker displays in the editor
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2022-11-10 12:23:53 +09:00 |
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Dean Herbert
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e19ba65f91
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Remove LookupName from base ISkinComponentLookup
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2022-11-09 17:46:43 +09:00 |
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Dean Herbert
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1aa0e40f2f
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Add "Component" prefix to lookup naming
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2022-11-09 17:46:43 +09:00 |
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Dean Herbert
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c908969d9b
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Rename ISkinComponent to ISkinLookup
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2022-11-09 17:46:43 +09:00 |
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Dean Herbert
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ab458320c4
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Fix some lingering inspections
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2022-11-09 17:46:24 +09:00 |
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Dean Herbert
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82ff142b1b
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Apply nullability to osu! skinning classes
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2022-11-09 13:37:09 +09:00 |
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Dean Herbert
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5e7dc34d05
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Move some non-default skin files to correct namespace
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2022-11-09 13:31:52 +09:00 |
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Dean Herbert
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710c224de4
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Remove unused IHasMainCirclePiece interface
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2022-11-09 13:31:50 +09:00 |
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Dean Herbert
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ada039151b
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Add the ability to toggle off hit marker displays in the editor
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2022-11-08 18:07:06 +09:00 |
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Dean Herbert
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e02c477008
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Merge pull request #21017 from andy840119/remove-nullable-disable-in-the-checks
Remove nullable disable in the checks.
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2022-11-06 18:39:03 +09:00 |
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andy840119
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b0673636ca
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Remove nullable disable annotation in the osu ruleset.
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2022-11-05 16:49:55 +08:00 |
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Bartłomiej Dach
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23134aea61
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Update outdated comment
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2022-11-04 19:48:19 +01:00 |
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Dean Herbert
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36c08b69fe
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Fix failing tests
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2022-11-04 20:47:49 +09:00 |
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Dean Herbert
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20021551bb
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Fix editor selection behaviour regressions due to new path visualiser optimisation
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2022-11-04 19:36:59 +09:00 |
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Dean Herbert
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e89d3840fc
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Adjust completion animation
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2022-11-03 15:12:30 +09:00 |
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Dean Herbert
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0868c00ee8
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Fix spinner centre size being updated every frame using transforms
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2022-11-03 14:36:16 +09:00 |
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Dean Herbert
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62660ec92f
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Reorganise drawables and transforms to make more sequential sense
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2022-11-03 14:21:22 +09:00 |
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Dean Herbert
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304f6f0418
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Merge branch 'master' into argon-spinner-sides
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2022-11-03 13:21:22 +09:00 |
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Dan Balasescu
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e4fb9119b3
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Merge pull request #21060 from peppy/rename-target-practice
Rename mod "Target" to "Target Practice"
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2022-11-01 20:38:15 +09:00 |
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Dan Balasescu
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947e6d41c0
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Merge pull request #21056 from peppy/fix-argon-explosion-size
Fix argon hit circle outer gradient getting smaller each state application
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2022-11-01 20:03:22 +09:00 |
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Dean Herbert
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cd8dc9b17b
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Rename "Target" to "Target Practice"
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2022-11-01 19:47:20 +09:00 |
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Dean Herbert
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ff60eebe21
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Fix large transform retention when adjusting accent colour of hitobject during pause
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2022-11-01 19:12:59 +09:00 |
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Dean Herbert
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c179f0bb52
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Fix argon hit circle outer gradient getting smaller each state application
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2022-11-01 18:31:30 +09:00 |
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Dan Balasescu
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37407293aa
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Adjust target and hold off mod multipliers
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2022-11-01 17:57:20 +09:00 |
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Dean Herbert
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8c9250285f
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Revert incorrect removal default value (causing a new warning)
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2022-10-29 18:09:27 +09:00 |
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Dean Herbert
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19e0b9085c
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Remove redundant parameters
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2022-10-29 00:24:33 +09:00 |
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Dan Balasescu
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74f3b9b18d
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Merge pull request #20965 from peppy/reduce-slider-blueprint-overhead
Only draw path visualiser when hovered or single slider is selected
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2022-10-28 16:01:30 +09:00 |
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Dean Herbert
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300ffbb500
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Don't bother checking for null editorBeatmap
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2022-10-28 14:35:55 +09:00 |
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Dean Herbert
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10c658e440
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Ensure updateVisualDefinition is called once on load
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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2022-10-28 14:34:24 +09:00 |
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Bartłomiej Dach
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d657005ffa
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Merge branch 'master' into avoid-unnecessary-path-updates
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2022-10-27 20:07:46 +02:00 |
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