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mirror of https://github.com/ppy/osu.git synced 2024-11-11 11:37:28 +08:00
osu-lazer/osu.Game.Rulesets.Osu
2022-11-12 21:24:12 +09:00
..
Beatmaps Automated #nullable processing 2022-06-17 16:37:17 +09:00
Configuration Automated #nullable processing 2022-06-17 16:37:17 +09:00
Difficulty Use the StackedEndPosition to determine the jump distance in the FlashlightEvaluator. 2022-09-26 14:06:35 +02:00
Edit Add the ability to toggle off hit marker displays in the editor 2022-11-08 18:07:06 +09:00
Judgements Automated #nullable processing 2022-06-17 16:37:17 +09:00
Mods Rename "Target" to "Target Practice" 2022-11-01 19:47:20 +09:00
Objects Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
Properties Automated #nullable processing 2022-06-17 16:37:17 +09:00
Replays Show smoke in replays 2022-09-18 17:55:06 -07:00
Resources/Testing/Beatmaps Add failing tests 2021-04-05 17:48:29 +09:00
Scoring Fix sliders not dimming correctly due to modified miss window 2022-10-05 14:25:04 +09:00
Skinning Fix compilation after framework-side PR updates 2022-11-12 21:24:12 +09:00
Statistics Automated #nullable processing 2022-06-17 16:37:17 +09:00
UI Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
Utils Refactor IsHitObjectOnBeat to be understandable 2022-09-09 18:00:51 +09:00
osu.Game.Rulesets.Osu.csproj Adjust package titles 2021-01-18 11:08:03 +09:00
OsuInputManager.cs Rename property and add xmldoc 2022-10-10 15:42:08 +09:00
OsuRuleset.cs Rename "Target" to "Target Practice" 2022-11-01 19:47:20 +09:00
OsuSkinComponentLookup.cs Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
OsuSkinComponents.cs Apply nullability to osu! skinning classes 2022-11-09 13:37:09 +09:00