Dean Herbert
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b5cc9010de
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Move resolved property to top of class
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2021-07-22 15:39:01 +09:00 |
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Derrick Timmermans
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9d43ca122f
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Allow context menus to be triggered as well
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2021-07-21 12:04:09 +02:00 |
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Derrick Timmermans
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f85ff40a6b
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Add back LeftMouse button check
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2021-07-21 11:47:21 +02:00 |
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Derrick Timmermans
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a8cf6a6854
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Fix slight Y position offset in HandleDrag
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2021-07-20 23:00:58 +02:00 |
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Derrick Timmermans
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bfec87b082
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Let TimelineBlueprintContainer only accept positional input within timeline quad
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2021-07-20 22:30:50 +02:00 |
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Derrick Timmermans
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8b09ddbcd6
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Merge branch 'ppy:master' into timeline-object-interactions
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2021-07-20 16:36:39 +02:00 |
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Salman Ahmed
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1af230c48c
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Merge branch 'master' into refactor-combo-colour-retrieval
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2021-07-20 10:08:25 +03:00 |
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Derrick Timmermans
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2e2a2bdd99
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Allow moving timeline selection when mousedown event is outside of blueprint container
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2021-07-18 18:06:59 +02:00 |
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Derrick Timmermans
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ee220feecf
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Avoid using guesses to determine whether inputs blocked
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2021-07-18 16:04:23 +02:00 |
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Derrick Timmermans
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e35cff99c7
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Pass on mouseDown input to timeline if no selection modification is made with that input
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2021-07-16 17:21:43 +02:00 |
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Derrick Timmermans
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3e8a13bfbf
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Allow interacting with timeline objects outside of drawable bounds
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2021-07-16 16:16:34 +02:00 |
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Bartłomiej Dach
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50c27d2635
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Update usages of IHasTooltip in line with framework localisation changes
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2021-06-25 19:10:04 +02:00 |
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ekrctb
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0b351c9922
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Fix "possible NRE" inspection
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2021-06-23 10:57:04 +09:00 |
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ekrctb
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eec4457473
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Add [CanBeNull] to methods returning null by default
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2021-06-23 09:40:07 +09:00 |
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ekrctb
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a9c7830252
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Fix NRE when hit object blueprint is not implemented
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2021-06-22 17:20:13 +09:00 |
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Dean Herbert
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bc3b7233ab
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Show osu!taiko centre/rim colouring in editor timeline
Closes #13443.
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2021-06-11 14:17:30 +09:00 |
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Dean Herbert
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268230c8c4
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Merge branch 'master' into fix-taiko-editor-sample-mutations
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2021-05-25 19:01:47 +09:00 |
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Dean Herbert
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4fc6ba50b7
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Fix editor placement ending early if a blueprint becomes alive from a pool
Closes https://github.com/ppy/osu/issues/12630.
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2021-05-24 17:04:02 +09:00 |
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Dean Herbert
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4c9d72e62a
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Ensure EditorBeatmap.Update is called inside PerformOnSelection calls
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2021-05-23 21:22:35 +09:00 |
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Dean Herbert
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bb2fae55ce
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Merge branch 'master' into refactor-selection-rotate-logic
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2021-05-21 19:19:54 +09:00 |
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Dean Herbert
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df5970fab4
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Create base implementations of the two most common TernaryStateMenuItem s
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2021-05-20 19:34:53 +09:00 |
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Dean Herbert
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27e81d6504
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Implement proper rotation algorithm for skin editor
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2021-05-20 18:21:16 +09:00 |
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Dean Herbert
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a0f67ef3bc
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Move scaling logic out of OsuSelectionHandler for reuse
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2021-05-19 17:37:28 +09:00 |
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Dean Herbert
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41d8bc291c
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Merge pull request #12783 from smoogipoo/hoc-event-queue
Add a HitObjectUsageEventBuffer to handle HOC events appropriately
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2021-05-18 22:22:53 +09:00 |
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smoogipoo
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97f4f7bbd1
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Remove Component inheritance
|
2021-05-18 18:59:45 +09:00 |
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smoogipoo
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633f841a0f
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Rename to HitObjectUsageEventBuffer
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2021-05-18 18:57:02 +09:00 |
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Dean Herbert
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d661e98fa6
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Move common functionality out of OsuSelectionHandler and implement flip support
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2021-05-18 18:34:06 +09:00 |
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Dean Herbert
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ed957df162
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Add simple xmldoc to TransferBlueprintFor method
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2021-05-18 16:40:56 +09:00 |
|
Dean Herbert
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55cc533a37
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Merge branch 'master' into hoc-event-queue
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2021-05-18 16:31:20 +09:00 |
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Dean Herbert
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a96603f025
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Merge pull request #12782 from smoogipoo/rework-hitobject-blueprints
Rename hitobject blueprints and tie them to HitObjects
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2021-05-18 16:30:58 +09:00 |
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smoogipoo
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75c0d4d972
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Merge branch 'rework-hitobject-blueprints' into hoc-event-queue
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2021-05-18 14:33:52 +09:00 |
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smoogipoo
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882d54a8f8
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Remove now unnecessary Apply() method
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2021-05-18 14:26:26 +09:00 |
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smoogipoo
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e621cfc4ea
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Add Apply() method for applying new DHOs
|
2021-05-18 14:14:10 +09:00 |
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smoogipoo
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f1f3606fd0
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Fix unresolved xmldocs
|
2021-05-18 13:11:58 +09:00 |
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Dan Balasescu
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9d423245d8
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Fix up xmldocs
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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2021-05-18 13:02:23 +09:00 |
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smoogipoo
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aaf31af326
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Add blueprint transferral
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2021-05-13 21:16:19 +09:00 |
|
Dan Balasescu
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746862dcb1
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Merge pull request #12750 from peppy/skin-serialisation
Add skin editor saving / loading support
|
2021-05-13 20:58:03 +09:00 |
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smoogipoo
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ffb6135a1b
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Rework hitobject blueprints to take in hitobject models
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2021-05-13 19:53:32 +09:00 |
|
Salman Ahmed
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96d3586294
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Fix rotation handle visibility logic not handling two handles hovered at once
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2021-05-12 11:42:55 +03:00 |
|
Dean Herbert
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a4e0529617
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Replace polling logic with direct bindable reactions
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2021-05-11 18:39:15 +09:00 |
|
Dean Herbert
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6bb52ebcf8
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Merge pull request #12570 from frenzibyte/corner-rotation-controls
Add rotation controls to editor selection box corners
|
2021-05-10 23:09:44 +09:00 |
|
Salman Ahmed
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2a67361dc0
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OnOperation -> TriggerOperation
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2021-05-05 21:50:16 +03:00 |
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Bartłomiej Dach
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3cac837acf
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Merge branch 'master' into skin-bindables
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2021-05-05 20:16:27 +02:00 |
|
Salman Ahmed
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eeeb001d62
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Refactor combo colour retrieval logic to request skin lookups instead
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2021-05-05 07:17:27 +03:00 |
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Salman Ahmed
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1ac80d42f9
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Merge branch 'master' into corner-rotation-controls
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2021-05-04 23:53:23 +03:00 |
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Bartłomiej Dach
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4185053120
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Merge branch 'master' into fix-selection-handler-visibility
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2021-05-04 20:21:05 +02:00 |
|
Salman Ahmed
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8abff4881b
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Hide the corresponding rotation handle when holding scale handle
|
2021-05-04 07:31:55 +03:00 |
|
Salman Ahmed
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b2a0c2b563
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Consider drag handles active using mouse down instead of when dragged
|
2021-05-04 06:41:26 +03:00 |
|
Salman Ahmed
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5f33c3514e
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Move selection box control internal events to drag handles
|
2021-05-04 06:37:22 +03:00 |
|
Salman Ahmed
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fd7a6b3a7c
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Finish transforms on controls load complete
|
2021-05-04 06:37:20 +03:00 |
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