.. |
Timeline
|
Remove hitobject terminology from base classes
|
2021-04-27 19:01:29 +09:00 |
BeatDivisorControl.cs
|
Update osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs
|
2020-03-18 00:04:03 +02:00 |
BlueprintContainer.cs
|
Refactor SelectionBlueprint and MoveSelectionEvent to work in screen-space coordinates
|
2021-04-29 16:10:42 +09:00 |
CircularDistanceSnapGrid.cs
|
Fix distance snap grid showing incorrect colouring
|
2020-01-28 11:59:21 +09:00 |
ComposeBlueprintContainer.cs
|
Refactor SelectionBlueprint and MoveSelectionEvent to work in screen-space coordinates
|
2021-04-29 16:10:42 +09:00 |
DistanceSnapGrid.cs
|
Adjust timeline ticks to be more visible
|
2021-03-19 19:45:00 +09:00 |
DragBox.cs
|
Split out classes and simplify construction of buttons
|
2020-10-01 16:34:34 +09:00 |
EditorBlueprintContainer.cs
|
Remove no-longer-relevant matching comment
|
2021-05-03 20:09:50 +09:00 |
EditorSelectionHandler.cs
|
Use existing GetStateFromSelection helper function
|
2021-05-03 15:13:32 +09:00 |
HitObjectOrderedSelectionContainer.cs
|
Refactor editor selection/blueprint components to be generic
|
2021-04-27 19:01:29 +09:00 |
MoveSelectionEvent.cs
|
Refactor SelectionBlueprint and MoveSelectionEvent to work in screen-space coordinates
|
2021-04-29 16:10:42 +09:00 |
SelectionBox.cs
|
Remove intermediate container to fix tests
|
2021-05-03 17:35:56 +09:00 |
SelectionBoxDragHandle.cs
|
Split out classes and simplify construction of buttons
|
2020-10-01 16:34:34 +09:00 |
SelectionBoxDragHandleButton.cs
|
Split out classes and simplify construction of buttons
|
2020-10-01 16:34:34 +09:00 |
SelectionHandler.cs
|
Merge branch 'fix-selection-handler-visibility' into skin-bindables
|
2021-05-03 17:40:03 +09:00 |