1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-20 01:32:56 +08:00
Commit Graph

56330 Commits

Author SHA1 Message Date
Dean Herbert
276021dd85 Remove now unnecessary ScheduleAfterChildren 2022-10-05 14:20:01 +09:00
Dean Herbert
e06ece7531 Update framework 2022-10-05 14:19:51 +09:00
Dean Herbert
c7d645b086 Merge branch 'master' into fix-gameplay-leaderboard-overlap 2022-10-05 14:15:50 +09:00
Dean Herbert
44b99444a7 Hide approach circles immediate on successful hit 2022-10-05 13:42:04 +09:00
Dan Balasescu
d9c3f5834c
Merge pull request #20567 from peppy/fix-show-replay-crash
Fix potential crash when attempting to display an imported score at song select
2022-10-04 19:46:15 +09:00
Dean Herbert
d3f1d387ef
Merge pull request #20506 from smoogipoo/intel-exclusive-warning
Always show exclusive fullscreen as enabled on Intel platforms
2022-10-04 19:39:13 +09:00
Dean Herbert
75b9bf2cf9
Merge branch 'master' into intel-exclusive-warning 2022-10-04 19:02:01 +09:00
Dan Balasescu
7293ad751e Update packages 2022-10-04 18:59:35 +09:00
Dan Balasescu
41082ab928 Fix misplaced parenthesis 2022-10-04 18:21:29 +09:00
Dean Herbert
c2956c6e1e Add osu! hit object dim
Stable would dim objects when they can't be hit (ie. the "miss" window
is not active yet). This was never implemented in lazer, and causes
quite large visual differences.

No one has mentioned this yet, but it will definitely be one of those
missing pieces which makes lazer feel different to stable.
2022-10-04 17:28:17 +09:00
Alden Wu
33f33a6845 Remove things that should've been removed before push 2022-10-04 00:53:03 -07:00
Dean Herbert
395ab58892 Attempt to fix code style infractions 2022-10-04 16:17:38 +09:00
Alden Wu
b0a948df45 Move LegacySmoke animation implementation to Smoke 2022-10-04 00:17:00 -07:00
Dean Herbert
345430ab39 Fix argon hit target area not being aligned correctly 2022-10-04 16:16:09 +09:00
ekrctb
15d159a97e Fix tests 2022-10-04 16:10:18 +09:00
Dean Herbert
1ffa0afafc Tweak visuals and fix up code quality 2022-10-04 16:05:36 +09:00
Dean Herbert
c44e99d6c4
Merge pull request #20569 from smoogipoo/fix-deadlock
Attempt to fix deadlock in `TestSceneOnlinePlayBeatmapAvailabilityTracker`
2022-10-04 15:39:21 +09:00
ekrctb
2aa4d21c75 Remove code that is not needed anymore 2022-10-04 15:17:14 +09:00
ekrctb
1cccd03480 Fix scrolling nested hit object lifetime not set 2022-10-04 15:17:14 +09:00
ekrctb
781f5420b0 Add test for scrolling hit object lifetime 2022-10-04 15:17:11 +09:00
ekrctb
5d80950eaf Compute lifetime from entry in scrolling container 2022-10-04 15:12:28 +09:00
Dan Balasescu
21620bee1a Attempt to fix deadlock in test 2022-10-04 15:02:53 +09:00
Dean Herbert
36e2f5c512 Add argon hit target pieces 2022-10-04 14:56:46 +09:00
Dean Herbert
d32eb64561 Adjust colour application to stay around a bit longer 2022-10-04 14:56:46 +09:00
Dean Herbert
4718f4ac24 Add second icon and improve glow effect 2022-10-04 14:56:46 +09:00
Dean Herbert
83e7cc1e09 Add argon key area 2022-10-04 14:56:46 +09:00
Dean Herbert
326a3e6583 Add TODO in osu! argon transformer regarding missing components 2022-10-04 14:56:46 +09:00
Dean Herbert
97207c11f5 Add base transformer for osu!mania argon skin 2022-10-04 14:56:46 +09:00
Dan Balasescu
f7f0aa1548
Merge pull request #20565 from peppy/random-dont-handle-repeat
Change song select random key binding to not handle key repeat
2022-10-04 13:03:19 +09:00
Alden Wu
eaab0deef3 Fix InspectCode issues 2022-10-03 19:20:51 -07:00
Alden Wu
ccef189b81 Add barebones test for smoke 2022-10-03 18:19:05 -07:00
Alden Wu
343bdaa98e Remove unnecessary IsActive variable 2022-10-03 16:07:39 -07:00
Alden Wu
c1da3bc9cf Remove skinnable parents at the same time as their smoke children 2022-10-03 16:03:37 -07:00
Alden Wu
929eb8559e Fix LegacySmoke alpha calculations 2022-10-03 16:02:33 -07:00
Susko3
efc9bed4f0 Use IWindow.DisplaysChanged to update displays 2022-10-03 23:52:04 +02:00
Susko3
31fefc1ee2 Add nullable annotation to LayoutSettings 2022-10-03 23:23:02 +02:00
Susko3
e98b4b4fbd Make updateDisplayModeDropdowns regular method 2022-10-03 23:14:21 +02:00
Dean Herbert
0bac5ef465 Merge branch 'master' into smoke 2022-10-03 21:29:42 +09:00
Dean Herbert
dfb143ec0b Update resources 2022-10-03 21:14:57 +09:00
Dean Herbert
332d63b53b Always return to main menu before attempting to present a score from import 2022-10-03 20:29:44 +09:00
Dean Herbert
7fbbe88c8e Add test coverage of song select score presentation failures 2022-10-03 20:29:44 +09:00
Dean Herbert
13ee5c179e Add missing parenthesis in log message 2022-10-03 18:42:40 +09:00
Dan Balasescu
deae7cff60 Adjust flashliht scaling to match classic 2022-10-03 18:38:29 +09:00
Dan Balasescu
8598eb29f8 Adjust flashlight to closely match classic 2022-10-03 18:38:05 +09:00
Dan Balasescu
0df217d85c Add ability to adjust flashlight smoothness 2022-10-03 18:24:56 +09:00
Dean Herbert
d9f678d942 Change song select random key binding to not handle key repeat 2022-10-03 18:16:54 +09:00
Dean Herbert
42aac16b37 Adjust leaderboard score panels sizing based on accuracy/combo width 2022-10-03 18:12:36 +09:00
Dean Herbert
65369e96eb Ensure token retrieval failure logic only runs once 2022-10-03 17:29:46 +09:00
Dean Herbert
c4dd23ed15 Log token retrieval failures even when gameplay is allowed to continue 2022-10-03 17:29:34 +09:00
Dean Herbert
4dbac917fc
Merge pull request #20547 from nanashi-1/solo-gameplay-leaderboard-max-combo
Display highest combo rather than current combo for local play on leaderboard
2022-10-03 16:57:05 +09:00