This won't change anything as is since all hit objects are given a depth at the moment.
Tests ordering of SpeedAdjustmentContainers and DrawableHitObjects added to the ScrollingHitObjectContainer.
This isn't utilized at the moment, and we should be avoiding this here in the first place.
# Conflicts: # osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs # osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs # osu.Game/Rulesets/UI/RulesetContainer.cs