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Commit Graph

15227 Commits

Author SHA1 Message Date
Bartłomiej Dach
c4f08b42ab
Use colours to distinguish buttons better 2024-08-21 09:05:33 +02:00
OliBomby
1ce9e97fd4 add arrow indicator 2024-08-20 23:38:38 +02:00
OliBomby
ae6d855f8d Merge remote-tracking branch 'upstream/master' into doubleclick 2024-08-20 23:19:27 +02:00
Salman Ahmed
0d358a1dae Fix resume overlay appearing behind HUD/skip overlays 2024-08-21 02:53:11 +09:00
jkh675
8e273709f1 Implement copy url in beatmap and beatmap set carousel 2024-08-20 22:48:11 +08:00
Dan Balasescu
5bb94000d3
Merge pull request #29534 from bdach/fix-divisor-crash
Fix crash on attempting to edit particular beatmaps
2024-08-20 22:06:32 +09:00
Dan Balasescu
44213a34ae
Merge pull request #29508 from peppy/hold-for-menu-sometimes
Change "hold for menu" button to only show for touch by default
2024-08-20 21:45:50 +09:00
Bartłomiej Dach
bb964e32fa
Fix crash on attempting to edit particular beatmaps
Closes https://github.com/ppy/osu/issues/29492.

I'm not immediately sure why this happened, but some old locally
modified beatmaps in my local realm database have a `BeatDivisor` of 0
stored, which is then passed to
`BindableBeatDivisor.SetArbitraryDivisor()`, which then blows up.

To stop this from happening, just refuse to use values outside of a sane
range.
2024-08-20 13:51:58 +02:00
Bartłomiej Dach
c9f1ef5361
Fix incorrect bank set / sample addition logic
Closes https://github.com/ppy/osu/issues/29361.

Typical case of a few early-returns gone wrong leading to `NodeSamples`
not being checked correctly.
2024-08-20 12:37:01 +02:00
Dean Herbert
a633fcdb49
Merge branch 'master' into redesign-timing-table-tracking 2024-08-20 19:16:03 +09:00
Bartłomiej Dach
f0ddb6daa4
Merge pull request #29445 from OliBomby/transparent-break
Make break periods in bottom timeline transparent
2024-08-20 11:46:02 +02:00
Bartłomiej Dach
a33294ac42
Redesign timing table tracking
- On entering the screen, the timing point active at the current instant
  of the map is selected. This is the *only* time where the selected
  point is changed automatically for the user.

- The ongoing automatic tracking of the relevant point after the initial
  selection is *gone*. Even knowing the fact that it was supposed to
  track the supposedly relevant "last selected type" of control point,
  I always found the tracking to be fairly arbitrary in how it works.
  Removing this behaviour also incidentally fixes
  https://github.com/ppy/osu/issues/23147.

  In its stead, to indicate which timing groups are having an effect,
  they receive an indicator line on the left (coloured using the
  relevant control points' representing colours), as well as a slight
  highlight effect.

- If there is no control point selected, the table will autoscroll to
  the latest timing group, unless the user manually scrolled the table
  before.

- If the selected control point changes, the table will autoscroll to
  the newly selected point, *regardless* of whether the user manually
  scrolled the table before.

- A new button is added which permits the user to select the latest
  timing group. As per the point above, this will autoscroll the user
  to that group at the same time.
2024-08-20 11:14:42 +02:00
Dean Herbert
bccc797bcb
Move break display to background of summary timeline 2024-08-20 17:45:44 +09:00
Bartłomiej Dach
373ff47a94
Remove dead row attribute classes
These aren't shown on the control point table since difficulty and
sample control points were moved into objects.
2024-08-20 09:53:40 +02:00
Layendan
59ba48bc81 Fix crash if favourite button api request fails 2024-08-19 07:58:20 -07:00
Bartłomiej Dach
7693d4c039
Merge branch 'master' into master 2024-08-19 14:30:20 +02:00
Dean Herbert
6985e2e657
Increase default visibility on touch platforms 2024-08-19 20:32:05 +09:00
Dean Herbert
005b1038a3
Change "hold for menu" button to only show for touch by default 2024-08-19 20:23:25 +09:00
Bartłomiej Dach
24a0a3c47f
Merge pull request #29476 from EVAST9919/buffered-editor-grid
Improve draw performance of editor grids
2024-08-19 12:44:08 +02:00
Joseph Madamba
6dd08e9a96 Fix beatmap carousel panels not blocking hover of other panels in song select 2024-08-17 11:45:54 -07:00
Andrei Zavatski
3cd5820b5b Make PositionSnapGrid a BufferedContainer 2024-08-17 10:34:39 +03:00
Andrei Zavatski
f74263db81 Remove extra box in OnlinePlayBackgroundScreen 2024-08-17 01:01:51 +03:00
OliBomby
621c4d65a3 Hide scroll speed in effect row attribute 2024-08-16 14:43:33 +02:00
OliBomby
b253d8ecbf Hide scroll speed in bottom timeline 2024-08-16 14:43:09 +02:00
OliBomby
5624c1d304 Make break periods in bottom timeline transparent 2024-08-16 13:22:09 +02:00
OliBomby
3a84409546 Use TimingPointAfter for seeking check 2024-08-16 01:36:51 +02:00
Joseph Madamba
c3600467bf Make collection button test less broken 2024-08-15 11:49:15 -07:00
Dan Balasescu
52c1858bbe
Merge pull request #29428 from peppy/update-editor-menu-items-difficulty-change
Ensure the "Change Difficulty" menu uses up-to-date difficulty names
2024-08-16 00:44:59 +09:00
Dean Herbert
5710f0f302
Merge pull request #26254 from frenzibyte/mania-combo-counter
Add argon/classic osu!mania combo counter
2024-08-15 17:56:28 +09:00
Dean Herbert
b5f615882f
Ensure the "Change Difficulty" menu uses up-to-date difficulty names
Closes https://github.com/ppy/osu/issues/29391.
2024-08-15 17:25:30 +09:00
Dean Herbert
9dc496d6a7
Merge pull request #29415 from Joehuu/difficulty-name-content
Implement song select v2 difficulty name content component
2024-08-15 15:20:52 +09:00
Salman Ahmed
3a4546d62d Remove x symbol from argon mania combo counter 2024-08-15 15:08:35 +09:00
Dean Herbert
28ab65243d
Remove daily challenge tooltip from main menu
Now that we have a nice intro screen for the daily challenge, it's
generally thought that we want to "spoil" the beatmap until the intro is
shown.

Also I was never a huge fan of having a tooltip on a main menu button..
just feels a bit odd.
2024-08-14 20:45:27 +09:00
Joseph Madamba
11bd0c9a61 Inline single-frame layout issue comment instead 2024-08-14 00:41:43 -07:00
Joseph Madamba
c24f1444f9 Directly resolve IBindable<WorkingBeatmap> by making a local variant of DifficultyNameContent 2024-08-13 23:26:18 -07:00
Joseph Madamba
2b41f71fd0 Workaround single-frame layout issues with {Link|Text|Fill}FlowContainers 2024-08-13 23:26:17 -07:00
Joseph Madamba
625c6fc7eb Implement song select v2 difficulty name content component 2024-08-13 23:26:17 -07:00
Dean Herbert
e465049050
Merge branch 'master' into mania-combo-counter 2024-08-14 15:12:00 +09:00
Dean Herbert
16f6e26c2e
Merge pull request #29372 from ArijanJ/song-progress-optional-time
Add option to hide song progress time/text
2024-08-13 00:57:15 +09:00
Dean Herbert
b567ab2a39
Fix context menus sometimes not being clickable at song select
Closes https://github.com/ppy/osu/issues/21602.
2024-08-12 20:31:20 +09:00
Bartłomiej Dach
92bd123ebc
Merge pull request #29363 from peppy/fix-daily-challenge-notification-spam
Fix daily challenge notification spam
2024-08-12 12:18:38 +02:00
Bartłomiej Dach
96bd374b18
Change notification interval to 30 minutes 2024-08-12 11:24:59 +02:00
Bartłomiej Dach
54a1d79136
Clean up some naming weirdness 2024-08-12 11:23:36 +02:00
Bartłomiej Dach
041c70e4eb
Fix tests 2024-08-12 11:19:02 +02:00
Bartłomiej Dach
306e84c7ac
Move disposal method to more expected location 2024-08-12 10:46:58 +02:00
ArijanJ
fed5b9d747
Fix one more inspectcode warning 2024-08-10 09:45:30 +02:00
ArijanJ
d01e76d9db
Fix double blank line 2024-08-09 23:08:22 +02:00
ArijanJ
2dee8bef7e
Add option to hide song progress time/text 2024-08-09 22:50:37 +02:00
Dean Herbert
df43263e38
Merge branch 'master' into daily-challenge-intro-sfx 2024-08-10 02:22:48 +09:00
Jamie Taylor
c6fa348d82
Add sound design for daily challenge intro animation 2024-08-09 23:05:33 +09:00
Dean Herbert
8fdd94090b
Show object inspector values during placement 2024-08-09 18:02:37 +09:00
Dean Herbert
e146c8e230
Ensure only one daily challenge notification is fired per room 2024-08-09 17:11:11 +09:00
Dean Herbert
52b2d73e04
Only show daily challenge notification if it started within the last 30 minutes 2024-08-09 17:10:18 +09:00
Dean Herbert
161734af95
Simplify argon mania combo counter implementation by sharing with base counter 2024-08-09 15:46:57 +09:00
Dean Herbert
e645651ef4
Merge branch 'master' into mania-combo-counter 2024-08-09 00:19:17 +09:00
Dean Herbert
0cb3b6a1f8
Add back TrySetDailyChallengeBeatmap call for safety 2024-08-08 22:10:26 +09:00
Dean Herbert
8eb0ef1e33
Merge branch 'master' into daily-challenge-intro-audio-auto-download 2024-08-08 22:09:21 +09:00
Dean Herbert
03d543ec99
Fix potential test failure in daily challenge tests
See https://github.com/ppy/osu/actions/runs/10296877688/job/28500580680.
2024-08-08 16:53:22 +09:00
Dean Herbert
3f3145e109
Start playing music during intro if download finishes early 2024-08-08 15:10:18 +09:00
Dean Herbert
5d66eda982
Add support for automatically downloading daily challenge during the intro display 2024-08-08 15:10:18 +09:00
Dean Herbert
e95d61d4c2
Remove accidental double handling of beatmap availability in DailyChallenge 2024-08-08 15:10:18 +09:00
Dean Herbert
f91a3e9a35
Start playing daily challenge track as part of intro sequence 2024-08-08 15:10:17 +09:00
Dean Herbert
5891780427
Show initial text a bit longer 2024-08-08 14:15:40 +09:00
Dean Herbert
7058fedf42
Merge branch 'master' into daily-challenge-intro-screen-part-2 2024-08-08 14:12:16 +09:00
Dean Herbert
1ee5522a25
Merge branch 'master' into daily-challenge-intro-screen-part-2 2024-08-08 14:08:14 +09:00
Dean Herbert
25dddb694a
And then completely change the animation to a new style 2024-08-08 14:02:43 +09:00
Dean Herbert
f72f5ee7e3
More improvements maybe 2024-08-08 13:29:10 +09:00
Dean Herbert
9bafdeeeff
Improve animation 2024-08-08 13:17:25 +09:00
Dean Herbert
8773c2f7eb
Merge pull request #29281 from kstefanowicz/multiplayer-chat-focus-hint
Add "enter" hint to in-gameplay chatbox placeholder text
2024-08-08 01:29:42 +09:00
Dan Balasescu
a06cb9a0de
Merge pull request #29322 from peppy/daily-challenge-import-improvement
Fix clicking the beatmap import notification at the daily challenge screen exiting to main menu
2024-08-08 00:42:03 +09:00
Dean Herbert
cfd7f96e76
Add missing exit line causing completely incorrect behaviour 2024-08-07 23:29:24 +09:00
kstefanowicz
775f76f472 Have placeholder text change while focused 2024-08-07 07:47:35 -04:00
Bartłomiej Dach
437812eebe
Merge pull request #29279 from normalid-awa/bugfix/editor/delete-operation-wont-close-the-menu
Close context menus when deselecting items in editor
2024-08-07 13:25:13 +02:00
Dean Herbert
e52d80a41b
Add more difficulty information and further tweaks to visuals 2024-08-07 19:08:04 +09:00
Dean Herbert
083fe32d20
Improve feel of animation 2024-08-07 19:07:45 +09:00
Salman Ahmed
a0615a8f18
Frenzi's WIP animation 2024-08-07 19:07:45 +09:00
Dean Herbert
cfccd74441
Add daily challenge intro sequence 2024-08-07 19:07:44 +09:00
Dean Herbert
6870311c1e
Remove requirement of specifying animateOnnter in BackgroundScreen ctor 2024-08-07 19:07:44 +09:00
Dean Herbert
3c05b975a0
Fix clicking the beatmap import notification at the daily challenge screen exiting to main menu 2024-08-07 19:07:43 +09:00
Dean Herbert
5a63c25f49
Fix clicking the beatmap import notification at the daily challenge screen exiting to main menu 2024-08-07 14:42:34 +09:00
Dean Herbert
8619bbb943
Fix legacy key counter's background being visible when intended to be hidden 2024-08-06 16:12:00 +09:00
Dan Balasescu
c574551ee0
Simplify caching 2024-08-06 16:02:36 +09:00
Dan Balasescu
b91461e661
Refactor + CI fixes 2024-08-06 15:17:52 +09:00
jkh675
cb877b7675 Close the menu when selecting other object 2024-08-06 13:09:48 +08:00
Dan Balasescu
d637bbf752
Merge pull request #29286 from peppy/middle-click-delete
Allow object deletion with middle mouse
2024-08-06 13:38:56 +09:00
jkh675
75c0c6a5f9 Make the OsuContextMenu nullable in SelectionHandler 2024-08-05 16:32:49 +08:00
Dean Herbert
c37f617e1d
Adjust song select info icon size slightly
Not going to PR this it's just a minor tweak.
2024-08-05 17:21:50 +09:00
Dean Herbert
0557b9ab79
Allow placement deletion with middle mouse
This is in addition to Shift + Right-click.

I thik middle mouse feels more natural and is a good permanent solution
to this issue.

Note that this also *allows triggering the context menu from placement
mode*. Until now it's done nothing. This may be annoying to users with
muscle memory but I want to make the change and harvest feedback. I
think showing the context menu is more correct behaviour (although
arguably it should return to placement mode on dismiss?).
2024-08-05 14:25:09 +09:00
Dan Balasescu
136cdcfb29
Merge pull request #29059 from frenzibyte/fix-results-fetching-twice
Fix results screen fetching scores twice when scrolled to edge
2024-08-05 14:23:47 +09:00
Dan Balasescu
f92e2094c1
Adjust localisation string name + formatting 2024-08-05 12:34:24 +09:00
AkiraTenchi
a5a392e9fc
Update FilterQueryParser.cs
Add sr as an alias for star rating in the search parameters
2024-08-04 19:48:29 +02:00
kstefanowicz
b0757a13c2 Add "enter" hint to chatbox placeholder text while in-game 2024-08-04 12:32:08 -04:00
jkh675
b32d97b4c0 Remove decreapted property 2024-08-04 21:27:25 +08:00
jkh675
2145368d17 Merge EditorContextMenuContainer into OsuContextMenuContainer 2024-08-04 21:00:43 +08:00
jkh675
7c83d6a883 Cleanup code 2024-08-04 19:56:41 +08:00
jkh675
5d31171fb0 Fix code quality 2024-08-04 19:43:43 +08:00
jkh675
3cc5466774 Refactor the code to follow IoC principle and more flexible 2024-08-04 19:39:06 +08:00
jkh675
27d6c4cecb Implement on beatmap editor 2024-08-04 19:16:14 +08:00
jkh675
5c5fcd7e7e Allow key event pass through selection handler 2024-08-04 19:11:21 +08:00
jkh675
1ff0c7cb46 Replace original menu container with custom one 2024-08-04 19:10:49 +08:00