Had to be done. I hated the old ones so much. As usual, disclaimer that this is an iterative design and will probably be replaced in the future.
DangerousButton
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
Depends on https://github.com/ppy/osu-framework/pull/837