Dean Herbert
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43d09a9734
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CI fixes
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2017-04-24 20:31:25 +09:00 |
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Dean Herbert
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c7b789424b
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Update BeatmapInfoWedge design
- Adds colour difficulty strip.
- Adjusts paddings.
- Fixes source/artist confusion.
- Double dash to em-dash.
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2017-04-24 20:19:44 +09:00 |
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Dean Herbert
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ba2db75890
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Merge branch 'master' into nodal-hit-sounds
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2017-04-24 14:14:33 +09:00 |
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ColdVolcano
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4b69477531
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Trim whitespace
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2017-04-23 00:41:15 -05:00 |
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ColdVolcano
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1d254f4a56
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Take MusicController back to life
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2017-04-23 00:13:58 -05:00 |
|
Dan Balasescu
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6fb8676215
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Merge branch 'master' into nodal-hit-sounds
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2017-04-22 22:11:19 +09:00 |
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smoogipooo
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2af9bf1423
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Prefix everything inside Rulesets.Objects.Legacy with "Convert" to avoid naming clashes with Ruleset projects.
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2017-04-22 21:33:11 +09:00 |
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Dean Herbert
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3345ba180f
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Update with framework rename.
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2017-04-21 19:26:32 +09:00 |
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Dean Herbert
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3f832731c9
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Add DoubleTime, HalfTime and Nightcore support.
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2017-04-21 17:33:37 +09:00 |
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Dean Herbert
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fbd26a1d5e
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Mode -> Ruleset.
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2017-04-18 16:05:58 +09:00 |
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smoogipooo
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27ddf4b475
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Refactor beatmap converters.
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2017-04-18 14:31:06 +09:00 |
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smoogipooo
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efc050a95a
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Make IBeatmapConverter an abstract class instead of an interface.
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2017-04-18 09:38:52 +09:00 |
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smoogipooo
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456aee63ca
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Mode IBeatmapConverter and IBeatmapProcessor to osu.Game.Modes.Beatmaps namespace.
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2017-04-18 09:36:08 +09:00 |
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smoogipooo
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c61e3265bb
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A few xmldoc additions/fixes.
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2017-04-18 09:20:38 +09:00 |
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smoogipooo
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786446354e
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Fix post-rebase errors.
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2017-04-18 09:00:53 +09:00 |
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smoogipooo
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04973ae65e
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Fix conversion types for Catch and Mania.
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2017-04-18 08:58:21 +09:00 |
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smoogipooo
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09208adf81
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Re-implement legacy hit object conversion.
|
2017-04-18 08:58:21 +09:00 |
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smoogipooo
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2767fbd81a
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Implement Beatmap conversion testing.
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2017-04-18 08:57:09 +09:00 |
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Dean Herbert
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af13f97435
|
Fix regressions and test cases.
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2017-04-17 19:44:03 +09:00 |
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Dean Herbert
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a4e2f34ee7
|
Make a RulesetDatabase.
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2017-04-17 17:43:48 +09:00 |
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Dean Herbert
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83b083ce64
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Move SQLite connections out of database classes; make abstract Database.
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2017-04-17 14:37:52 +09:00 |
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smoogipooo
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ddce3c157f
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Clean up a few remaining stragglers.
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2017-04-15 06:15:55 +09:00 |
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smoogipooo
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0333e1a050
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Remove unused usings.
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2017-04-15 05:57:18 +09:00 |
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smoogipooo
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0a1376c2db
|
Remove PlayMode game-wide.
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2017-04-15 05:22:41 +09:00 |
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smoogipooo
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a89af273be
|
Make BeatmapInfo expose Ruleset instead of PlayMode.
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2017-04-15 05:01:36 +09:00 |
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smoogipooo
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59bfc7abad
|
Move statics to RulesetCollection to avoid conflicts later on.
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2017-04-15 04:53:37 +09:00 |
|
Huo Yaoyuan
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411988f038
|
Remove all trailing whitespaces in this repo.
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2017-04-06 16:21:18 +08:00 |
|
Huo Yaoyuan
|
9b1e010dcc
|
Fix filename mismatch.
|
2017-04-06 16:05:41 +08:00 |
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Dean Herbert
|
1942ef9e8f
|
Fix merge fail.
|
2017-04-06 16:06:02 +09:00 |
|
Dean Herbert
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4783d17d94
|
Merge branch 'master' into better-hitsounds
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2017-04-06 16:00:56 +09:00 |
|
Dean Herbert
|
c50960af63
|
Add better defaults for ControlPoint.
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2017-04-06 13:15:12 +09:00 |
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smoogipooo
|
982dbb5bba
|
Cleanup + bow down to resharper.
|
2017-04-06 12:27:35 +09:00 |
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smoogipooo
|
c65ab5b6f1
|
General cleanup.
|
2017-04-06 11:56:19 +09:00 |
|
smoogipooo
|
eb82a4c090
|
Back to using SampleInfo + fix taiko beatmap conversion.
|
2017-04-06 11:41:16 +09:00 |
|
smoogipooo
|
e903241c7b
|
Implement sample + addition sample reading from hit objects.
|
2017-04-06 09:43:47 +09:00 |
|
smoogipooo
|
1ef465716d
|
Proper legacy timing point parsing.
|
2017-04-05 21:59:40 +09:00 |
|
smoogipooo
|
d607207b69
|
Ability to contain multiple sample banks. Get default bank name from control point.
|
2017-04-05 21:59:07 +09:00 |
|
smoogipooo
|
2d8239a3f7
|
Re-implement the SampleBank/Sample structure. No parsing support yet.
|
2017-04-05 21:34:28 +09:00 |
|
Dean Herbert
|
6a922da87e
|
Move legacy_velocity_multiplier application to LegacyTimingInfo.
|
2017-04-05 12:05:48 +09:00 |
|
smoogipooo
|
1d4a371ded
|
A few general fixes.
|
2017-04-04 14:38:50 +09:00 |
|
smoogipooo
|
5e67bcb581
|
Remove a few unused classes.
|
2017-04-04 13:14:45 +09:00 |
|
smoogipooo
|
4b424263ce
|
Fully parse control points.
|
2017-04-04 13:13:27 +09:00 |
|
Dean Herbert
|
7c74951454
|
Update bindables.
# Conflicts:
# osu.Desktop.VisualTests/Tests/TestCaseResults.cs
# osu.Game/Screens/Ranking/ResultModeButton.cs
# osu.Game/Screens/Ranking/Results.cs
|
2017-04-04 11:34:13 +09:00 |
|
smoogipooo
|
2e80ecfda8
|
Don't need explicit null value.
|
2017-04-03 20:33:10 +09:00 |
|
smoogipooo
|
19b5555ef2
|
Slightly clean up archive readers + decoders. Read beatmap version into BeatmapInfo.
|
2017-04-03 20:26:46 +09:00 |
|
smoogipooo
|
74bd427997
|
Remove SliderVelocityAt, compute it manually inside hit objects.
|
2017-04-03 14:12:15 +09:00 |
|
smoogipooo
|
ffe4d0ae4a
|
Remove BeatDistanceAt (does not express distance) and BeatVelocityAt.
|
2017-04-03 11:48:42 +09:00 |
|
smoogipooo
|
f1b0a12ee3
|
Rename BPMMultiplierAt -> SpeedMultiplierAt.
|
2017-04-03 11:48:15 +09:00 |
|
Dean Herbert
|
bfa2e68bfb
|
Container->Wrapper.
|
2017-04-02 16:17:13 +09:00 |
|
Dean Herbert
|
6f1fff4ee7
|
Update async load usage to new style.
|
2017-04-02 15:56:12 +09:00 |
|